# # ChangeLog for GTP/trunk/App/Demos/Illum/Standalone/StochasticIteration # # Generated by Trac 0.12.3dev-r10799 # 07/03/24 13:50:21 Wed, 26 Nov 2008 21:13:47 GMT szirmay [3177] * GTP/trunk/App/Demos/Illum/Standalone/DepthOfField (moved) * GTP/trunk/App/Demos/Illum/Standalone/EnvMap (moved) * GTP/trunk/App/Demos/Illum/Standalone/Glow (moved) * GTP/trunk/App/Demos/Illum/Standalone/HierRayEngine (moved) * GTP/trunk/App/Demos/Illum/Standalone/Hierarchical Systems Demo [OpenGL] (moved) * GTP/trunk/App/Demos/Illum/Standalone/Illumination Networks Demo [OpenGL] (moved) * GTP/trunk/App/Demos/Illum/Standalone/MultipleReflections (moved) * GTP/trunk/App/Demos/Illum/Standalone/RayTraceEffects (moved) * GTP/trunk/App/Demos/Illum/Standalone/SoftShadowMap (moved) * GTP/trunk/App/Demos/Illum/Standalone/StochasticIteration (moved) * GTP/trunk/App/Demos/Illum/Standalone/explosion_DX (moved) * GTP/trunk/App/Demos/Illum/Standalone/pathmap (moved) Mon, 27 Nov 2006 12:52:57 GMT szirmay [1808] * GTP/trunk/App/Demos/Illum/StochasticIteration (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Common (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Common/DXUT.cpp (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Common/DXUT.h (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Common/DXUTEffectMap.cpp (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Common/DXUTEffectMap.h (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Common/DXUTMesh.cpp (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Common/DXUTMesh.h (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Common/DXUTSettingsDlg.cpp (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Common/DXUTSettingsDlg.h (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Common/DXUTenum.cpp (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Common/DXUTenum.h (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Common/DXUTgui.cpp (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Common/DXUTgui.h (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Common/DXUTmisc.cpp (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Common/DXUTmisc.h (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Common/DXUTsound.cpp (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Common/DXUTsound.h (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Common/directx.ico (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Common/dxstdafx.cpp (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Common/dxstdafx.h (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Media (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Media/UI (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Media/UI/Annotated Hemisphere.fx (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Media/UI/Annotated woodSingle.fx (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Media/UI/DXUTShared.fx (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Media/UI/Default.fx (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Media/UI/arrow.x (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Media/UI/dxutcontrols.dds (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/ObjectVector.cpp (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/ObjectVector.h (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/RadiosityAlgorithm.cpp (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/RadiosityAlgorithm.h (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Stochastic.exe (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Stochastic_3.cpp (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Stochastic_3.jpg (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Stochastic_3.manifest (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Stochastic_3.rc (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Stochastic_3_2002.sln (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Stochastic_3_2002.suo (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Stochastic_3_2002.vcproj (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Stochastic_3_2003.ncb (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Stochastic_3_2003.sln (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Stochastic_3_2003.suo (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Stochastic_3_2003.vcproj (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/Stochastic_Rad1.cpp (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/boxl6.obj (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/color.h (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/d3ddefs.cpp (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/d3ddefs.h (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/hlsl.fx (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/kiskocka6.obj (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/light.obj (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/log.txt (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/makefile.x64 (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/object.cpp (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/object.h (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/origvismap.hdr (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/resource.h (added) * GTP/trunk/App/Demos/Illum/StochasticIteration/vector4d.h (added)