# # ChangeLog for GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/ssao.cg # # Generated by Trac 0.12.3dev-r10799 # 06/29/24 07:05:21 Tue, 26 Aug 2008 18:45:40 GMT mattausch [2871] * GTP/trunk/App/Demos/Vis/FriendlyCulling/src/SsaoShader.cpp (modified) * GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/ssao.cg (modified) working with 50 frames Tue, 26 Aug 2008 16:17:06 GMT mattausch [2870] * GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/ssao.cg (modified) Tue, 26 Aug 2008 16:09:03 GMT mattausch [2869] * GTP/trunk/App/Demos/Vis/FriendlyCulling/FriendlyCulling.vcproj (modified) * GTP/trunk/App/Demos/Vis/FriendlyCulling/src/SsaoShader.cpp (modified) * GTP/trunk/App/Demos/Vis/FriendlyCulling/src/SsaoShader.h (modified) * GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/ssao.cg (modified) computing ao in nice function ... but slow!! Tue, 26 Aug 2008 14:27:11 GMT mattausch [2868] * GTP/trunk/App/Demos/Vis/FriendlyCulling/FriendlyCulling.vcproj (modified) * GTP/trunk/App/Demos/Vis/FriendlyCulling/default.env (modified) * GTP/trunk/App/Demos/Vis/FriendlyCulling/src/DeferredShader.cpp (modified) * GTP/trunk/App/Demos/Vis/FriendlyCulling/src/SsaoShader.cpp (modified) * GTP/trunk/App/Demos/Vis/FriendlyCulling/src/SsaoShader.h (modified) * GTP/trunk/App/Demos/Vis/FriendlyCulling/src/chcdemo.cpp (modified) * GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/antialiasing.cg (modified) * GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/deferred.cg (modified) * GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/ssao.cg (modified) * GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/temporal.cg (added) changed ssao to multipass algorithm Wed, 02 Jul 2008 22:13:43 GMT mattausch [2809] * GTP/trunk/App/Demos/Vis/FriendlyCulling/FriendlyCulling.vcproj (modified) * GTP/trunk/App/Demos/Vis/FriendlyCulling/glew32.dll (modified) * GTP/trunk/App/Demos/Vis/FriendlyCulling/libs/GL/glew.h (modified) * GTP/trunk/App/Demos/Vis/FriendlyCulling/libs/GL/glew32.lib (modified) * GTP/trunk/App/Demos/Vis/FriendlyCulling/libs/GL/glew32s.lib (modified) * GTP/trunk/App/Demos/Vis/FriendlyCulling/libs/GL/wglew.h (modified) * GTP/trunk/App/Demos/Vis/FriendlyCulling/src/SceneQuery.cpp (modified) * GTP/trunk/App/Demos/Vis/FriendlyCulling/src/chcdemo.cpp (modified) * GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders (added) * GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/linearDepth.cg (added) * GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/ssao.cg (added) * GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/test.cg (added) * GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/test2.cg (added) working on ssao deferred shading approach (debug version!!)