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source:
GTP
/
trunk
/
Lib
/
Vis
/
OnlineCullingCHC
/
OGRE
/
src
/
OgreKdTree.cpp
@
2505
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Rev
Age
Author
Log Message
(edit)
@2280
18 years
mattausch
removed dependency on ogre in gtpvisibility
(edit)
@2069
18 years
mattausch
(edit)
@2066
18 years
mattausch
worked on integration manual
(edit)
@1593
18 years
mattausch
(edit)
@1344
18 years
mattausch
worked on triangle processing. logical units will be created by grouping …
(edit)
@1320
18 years
mattausch
(edit)
@1312
18 years
szydlowski
per-frame-stats with internal rendering - use depth pass issue unresolved
(edit)
@1296
18 years
szydlowski
Implemented PVS support in kdtree scene manager - not complete, defunct …
(edit)
@1285
18 years
szydlowski
saving and loading entities to file
(edit)
@1250
18 years
szydlowski
implemented enhanced vis with early abort also own frame & time counter in …
(edit)
@1211
18 years
szydlowski
enhanced visibility (none/full/partial) implemented for internal culling
(edit)
@1206
18 years
szydlowski
enhanced visibility partially implemented
(edit)
@1203
18 years
szydlowski
certain types of movableobject (camera, frustum, light) now excluded from …
(edit)
@1195
18 years
szydlowski
visualization workin' fine (TM) demo recording/playback partially …
(edit)
@1192
18 years
szydlowski
pre-major-changes-backup (TM) fixed node vis issues for internal culling
(edit)
@1190
18 years
szydlowski
refined visualization a little discovered camera node SNAFU, hack to fix …
(edit)
@1187
18 years
szydlowski
visualization in test app working, some issues to resolve
(edit)
@1183
18 years
szydlowski
occlusion queries in kdtree scene manager working, but performance issues …
(edit)
@1182
18 years
szydlowski
all functions for CHC implemented in
KdTreeSceneManager?
, however CHC not …
(edit)
@1177
18 years
szydlowski
(edit)
@1173
18 years
szydlowski
Finished kdtree hierarchy interface, started modifications to kdtree scene …
(edit)
@1170
18 years
szydlowski
continued work on the hierarchy interface
(add)
@1163
18 years
szydlowski
Added
KdTreeSceneManager?
to Plugin_VisibilitySceneManager …
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