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@2292
|
18 years |
mattausch |
|
|
|
@2289
|
18 years |
mattausch |
|
|
|
@2287
|
18 years |
mattausch |
update culling manager first working version
|
|
|
@2283
|
18 years |
mattausch |
|
|
|
@2281
|
18 years |
mattausch |
|
|
|
@2280
|
18 years |
mattausch |
removed dependency on ogre in gtpvisibility
|
|
|
@2278
|
18 years |
mattausch |
worked on randomupdatemanager
|
|
|
@2259
|
18 years |
mattausch |
|
|
|
@2258
|
18 years |
mattausch |
|
|
|
@2255
|
18 years |
mattausch |
improved scenemanager config
|
|
|
@2254
|
18 years |
mattausch |
fixed problems of particle demo + visibility manager
|
|
|
@2253
|
18 years |
mattausch |
|
|
|
@2229
|
18 years |
mattausch |
|
|
|
@2206
|
18 years |
mattausch |
|
|
|
@2184
|
18 years |
mattausch |
debug version: please don't check out
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|
|
@2183
|
18 years |
mattausch |
|
|
|
@2176
|
18 years |
mattausch |
removed using namespace std from .h
|
|
|
@2171
|
18 years |
mattausch |
implemented function for exact visibility queries
|
|
|
@2170
|
18 years |
mattausch |
|
|
|
@2168
|
18 years |
mattausch |
|
|
|
@2164
|
18 years |
mattausch |
|
|
|
@2161
|
18 years |
mattausch |
|
|
|
@2160
|
18 years |
mattausch |
depth pass now done in findVisibleObjects. This makes it possible to …
|
|
|
@2145
|
18 years |
mattausch |
|
|
|
@2130
|
18 years |
mattausch |
runs also under debug mode now
|
|
|
@2123
|
18 years |
mattausch |
worded on obj loading in Ogre
|
|
|
@2122
|
18 years |
mattausch |
|
|
|
@2119
|
18 years |
mattausch |
|
|
|
@2115
|
18 years |
mattausch |
changed pvs loading: loading objects in a first pass
|
|
|
@2114
|
18 years |
mattausch |
|
|
|
@2111
|
18 years |
mattausch |
|
|
|
@2108
|
18 years |
mattausch |
loading geometry in scene manager
|
|
|
@2102
|
18 years |
mattausch |
|
|
|
@2100
|
18 years |
mattausch |
worked on pvs
|
|
|
@2098
|
18 years |
mattausch |
|
|
|
@2097
|
18 years |
mattausch |
revived ogre engine pvs
|
|
|
@2069
|
18 years |
mattausch |
|
|
|
@2067
|
18 years |
mattausch |
|
|
|
@2066
|
18 years |
mattausch |
worked on integration manual
|
|
|
@1926
|
18 years |
mattausch |
worked on preprocessor with and without qt and threads
|
|
|
@1826
|
18 years |
mattausch |
|
|
|
@1823
|
18 years |
mattausch |
changed occlusion culling scene manager
the configuration goes to the …
|
|
|
@1816
|
18 years |
mattausch |
changed scenemanager: options are directly given to it
|
|
|
@1676
|
18 years |
mattausch |
worked on pvs heuristics
|
|
|
@1640
|
18 years |
mattausch |
worked on vsp osp methodsd
|
|
|
@1623
|
18 years |
mattausch |
|
|
|
@1622
|
18 years |
mattausch |
|
|
|
@1621
|
18 years |
mattausch |
|
|
|
@1620
|
18 years |
mattausch |
better now
|
|
|
@1618
|
18 years |
mattausch |
kinda working
|
|
|
@1616
|
18 years |
mattausch |
some shit happen
|
|
|
@1610
|
18 years |
mattausch |
removed vsposp bug
|
|
|
@1606
|
18 years |
mattausch |
|
|
|
@1602
|
18 years |
mattausch |
|
|
|
@1597
|
18 years |
mattausch |
added demo hack
|
|
|
@1595
|
18 years |
mattausch |
|
|
|
@1593
|
18 years |
mattausch |
|
|
|
@1495
|
18 years |
szydlowski |
added delete render queue for internal rendering
|
|
|
@1486
|
18 years |
mattausch |
worked on guided visibility sampling
|
|
|
@1344
|
18 years |
mattausch |
worked on triangle processing. logical units will be created by grouping …
|
|
|
@1320
|
18 years |
mattausch |
|
|
|
@1317
|
18 years |
mattausch |
|
|
|
@1316
|
18 years |
mattausch |
|
|
|
@1312
|
18 years |
szydlowski |
per-frame-stats with internal rendering - use depth pass issue unresolved
|
|
|
@1304
|
18 years |
szydlowski |
final touches
|
|
|
@1301
|
18 years |
szydlowski |
|
|
|
@1296
|
18 years |
szydlowski |
Implemented PVS support in kdtree scene manager - not complete, defunct …
|
|
|
@1288
|
18 years |
mattausch |
|
|
|
@1285
|
18 years |
szydlowski |
saving and loading entities to file
|
|
|
@1276
|
18 years |
mattausch |
|
|
|
@1273
|
18 years |
szydlowski |
Added the KdTerrainSceneManager?, a subclass of the KdTreeSceneManager? …
|
|
|
@1267
|
18 years |
mattausch |
|
|
|
@1264
|
18 years |
mattausch |
|
|
|
@1258
|
18 years |
szydlowski |
pre-big-changes-backup (TM)
working state before attempt to include …
|
|
|
@1251
|
18 years |
mattausch |
|
|
|
@1250
|
18 years |
szydlowski |
implemented enhanced vis with early abort
also own frame & time counter in …
|
|
|
@1239
|
18 years |
mattausch |
|
|
|
@1236
|
18 years |
mattausch |
|
|
|
@1232
|
18 years |
mattausch |
|
|
|
@1230
|
18 years |
mattausch |
|
|
|
@1229
|
18 years |
mattausch |
|
|
|
@1221
|
18 years |
mattausch |
added intel ray tracing
|
|
|
@1220
|
18 years |
szydlowski |
|
|
|
@1214
|
18 years |
szydlowski |
|
|
|
@1212
|
18 years |
szydlowski |
added kdtree camera class
|
|
|
@1211
|
18 years |
szydlowski |
enhanced visibility (none/full/partial) implemented for internal culling
|
|
|
@1206
|
18 years |
szydlowski |
enhanced visibility partially implemented
|
|
|
@1204
|
18 years |
szydlowski |
Demo mode complete, added command line parsing for easy benchmark …
|
|
|
@1203
|
18 years |
szydlowski |
certain types of movableobject (camera, frustum, light) now excluded from …
|
|
|
@1195
|
18 years |
szydlowski |
visualization workin' fine (TM)
demo recording/playback partially …
|
|
|
@1193
|
18 years |
mattausch |
bug fixed
|
|
|
@1192
|
18 years |
szydlowski |
pre-major-changes-backup (TM)
fixed node vis issues for internal culling
|
|
|
@1190
|
18 years |
szydlowski |
refined visualization a little
discovered camera node SNAFU, hack to fix …
|
|
|
@1187
|
18 years |
szydlowski |
visualization in test app working, some issues to resolve
|
|
|
@1185
|
18 years |
szydlowski |
|
|
|
@1183
|
18 years |
szydlowski |
occlusion queries in kdtree scene manager working, but performance issues …
|
|
|
@1182
|
18 years |
szydlowski |
all functions for CHC implemented in KdTreeSceneManager?, however CHC not …
|
|
|
@1177
|
18 years |
szydlowski |
|
|
|
@1175
|
18 years |
szydlowski |
slow but steady progress on kdtree scene manager
|
|
|
@1173
|
18 years |
szydlowski |
Finished kdtree hierarchy interface, started modifications to kdtree scene …
|
|
|