|
|
@904
|
19 years |
bittner |
visibility filter updates
|
|
|
@897
|
19 years |
mattausch |
updated to ogre 1.2
|
|
|
@887
|
19 years |
bittner |
dlls added
|
|
|
@886
|
19 years |
bittner |
Spatial visibility filter
|
|
|
@885
|
19 years |
bittner |
|
|
|
@884
|
19 years |
bittner |
Spatial visibility filter
|
|
|
@883
|
19 years |
mattausch |
|
|
|
@882
|
19 years |
mattausch |
added new active view cell concept
|
|
|
@881
|
19 years |
mattausch |
changing concept of active view cells
|
|
|
@880
|
19 years |
mattausch |
added filter to online stuff (not fully working, too slow
)
|
|
|
@879
|
19 years |
mattausch |
added parameter for fetching active view cell with getviewcell method in …
|
|
|
@878
|
19 years |
bittner |
mesh inntersection bug fixed
|
|
|
@873
|
19 years |
mattausch |
|
|
|
@872
|
19 years |
mattausch |
|
|
|
@871
|
19 years |
bittner |
RenderSampler?
|
|
|
@870
|
19 years |
mattausch |
added pvs
|
|
|
@865
|
19 years |
mattausch |
fixed uint bug
|
|
|
@863
|
19 years |
mattausch |
working on preprocessor integration
added iv stuff
|
|
|
@860
|
19 years |
mattausch |
|
|
|
@859
|
19 years |
bittner |
apply filter routine for working modules
|
|
|
@850
|
19 years |
mattausch |
|
|
|
@844
|
19 years |
mattausch |
adding functionality for bounding box hacks
|
|
|
@840
|
19 years |
mattausch |
implementing bounding box hack
|
|
|
@837
|
19 years |
mattausch |
|
|
|
@833
|
19 years |
mattausch |
integrating preprocessor
|
|
|
@827
|
19 years |
mattausch |
created library from the preprocessor
|
|
|
@822
|
19 years |
mattausch |
|
|
|
@811
|
19 years |
bittner |
first merge after the svn server crash
|
|
|
@810
|
19 years |
mattausch |
added from point visibility tree:
this tree is constructed using from …
|
|
|
@801
|
19 years |
mattausch |
debug version for testing subdivision
|
|
|
@767
|
19 years |
mattausch |
|
|
|
@752
|
19 years |
mattausch |
after rendering workshop submissioin
x3dparser can use def - use …
|
|
|
@750
|
19 years |
mattausch |
|
|
|
@749
|
19 years |
bittner |
ply parser support
|
|
|
@748
|
19 years |
mattausch |
|
|
|
@746
|
19 years |
bittner |
visualization of the render cost and pvs sizes for viewcells
|
|
|
@744
|
19 years |
mattausch |
|
|
|
@736
|
19 years |
mattausch |
completed histogram
|
|
|
@735
|
19 years |
mattausch |
added histogram functionality
|
|
|
@734
|
19 years |
mattausch |
|
|
|
@729
|
19 years |
mattausch |
added cost flexible render cost measurements
|
|
|
@728
|
19 years |
mattausch |
added histogram (not tested)
last version before updating render cost …
|
|
|
@727
|
19 years |
mattausch |
added view cell description bsp tree
|
|
|
@726
|
19 years |
mattausch |
improved performance of TerrainSceneManager?
revisit octreescenemanager
|
|
|
@722
|
19 years |
mattausch |
|
|
|
@720
|
19 years |
mattausch |
|
|
|
@719
|
19 years |
mattausch |
updating view cell hierarchy before pvs statistics
|
|
|
@718
|
19 years |
bittner |
fixed double counting of sample contributions - important for proper …
|
|
|
@713
|
19 years |
bittner |
visibility filter used in glrenderer
|
|
|
@712
|
19 years |
mattausch |
added exporter for Vrml
added transformations to x3d loader
|
|
|
@711
|
19 years |
mattausch |
|
|
|
@710
|
19 years |
mattausch |
|
|
|
@708
|
19 years |
mattausch |
|
|
|
@707
|
19 years |
mattausch |
added hack for avoiding empty view cells
|
|
|
@706
|
19 years |
mattausch |
|
|
|
@705
|
19 years |
mattausch |
fixed bug in filtering
|
|
|
@704
|
19 years |
mattausch |
implemented first version of the visibility filter
|
|
|
@703
|
19 years |
mattausch |
started implementation of visibility filter
|
|
|
@697
|
19 years |
mattausch |
|
|
|
@695
|
19 years |
bittner |
pvs homegenity measure added
|
|
|
@694
|
19 years |
mattausch |
added means for rotating scene
|
|
|
@693
|
19 years |
mattausch |
|
|
|
@685
|
19 years |
bittner |
|
|
|
@684
|
19 years |
mattausch |
found bug when creating geometry
|
|
|
@683
|
19 years |
mattausch |
fixed a bsp node geometry problem (debug code)
|
|
|
@682
|
19 years |
mattausch |
|
|
|
@681
|
19 years |
mattausch |
debug version
|
|
|
@679
|
19 years |
mattausch |
debug version: fixing render cost with bsp splits
removed natfx trees
|
|
|
@678
|
19 years |
mattausch |
|
|
|
@677
|
19 years |
bittner |
changes for visualization of distant view space sampling
|
|
|
@676
|
19 years |
mattausch |
|
|
|
@675
|
19 years |
mattausch |
|
|
|
@674
|
19 years |
mattausch |
|
|
|
@673
|
19 years |
mattausch |
|
|
|
@672
|
19 years |
mattausch |
fixed paths
|
|
|
@670
|
19 years |
mattausch |
|
|
|
@668
|
19 years |
mattausch |
|
|
|
@667
|
19 years |
mattausch |
test version
build script for testing. code is set uo for testing also
|
|
|
@666
|
19 years |
mattausch |
debug version for testing subdivision quality
|
|
|
@665
|
19 years |
mattausch |
|
|
|
@664
|
19 years |
mattausch |
|
|
|
@663
|
19 years |
mattausch |
|
|
|
@662
|
19 years |
mattausch |
|
|
|
@661
|
19 years |
mattausch |
|
|
|
@660
|
19 years |
mattausch |
adding function for testing purpose
|
|
|
@659
|
19 years |
mattausch |
|
|
|
@658
|
19 years |
mattausch |
added switch for loading polys as meshes
|
|
|
@657
|
19 years |
mattausch |
added ogre dependencies and patched ogre sources
|
|
|
@656
|
19 years |
mattausch |
|
|
|
@655
|
19 years |
mattausch |
|
|
|
@654
|
19 years |
mattausch |
removed bug in split queue
|
|
|
@653
|
19 years |
mattausch |
implemented split queue (but not tested yet!)
|
|
|
@652
|
19 years |
mattausch |
started to implement split plane queue
|
|
|
@651
|
19 years |
mattausch |
exporting / loading full merge hierarchy
|
|
|
@650
|
19 years |
mattausch |
added spatial hierarchy based merge tree
|
|
|
@649
|
19 years |
mattausch |
|
|
|
@648
|
19 years |
mattausch |
removed problems with bsp due to polygons equal to scene box faces. …
|
|
|
@647
|
19 years |
mattausch |
|
|
|
@646
|
19 years |
mattausch |
|
|
|
@645
|
19 years |
mattausch |
|
|
|