# # ChangeLog for GTP # # Generated by Trac 0.12.3dev-r10799 # 07/01/24 12:18:11 Thu, 17 Jan 2008 20:46:32 GMT mattausch [2609] * GTP/trunk/Lib/Vis/Preprocessing/include/Mesh.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/AxisAlignedBox3.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Containers.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Mesh.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Mesh.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlViewer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Ray.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Ray.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SceneGraph.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SceneGraph.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellBsp.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspBspTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VssRay.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VssRay.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/X3dParser.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/common.h (modified) Thu, 17 Jan 2008 16:25:10 GMT bittner [2608] * GTP/trunk/Lib/Vis/Preprocessing/src/Makefile (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtPreprocessorThread.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SG08/run_test_pompeii (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SG08/run_test_powerplant (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/default.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/configh.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktball.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktball.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktbconf.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktbf2trv.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/main.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/preprocessor.pro (modified) HR updates Thu, 17 Jan 2008 14:57:39 GMT bittner [2607] * GTP/trunk/Lib/Vis/Preprocessing/src/SG08 (added) * GTP/trunk/Lib/Vis/Preprocessing/src/SG08/run_test2 (added) * GTP/trunk/Lib/Vis/Preprocessing/src/SG08/run_test_arena (added) * GTP/trunk/Lib/Vis/Preprocessing/src/SG08/run_test_pixel (added) * GTP/trunk/Lib/Vis/Preprocessing/src/SG08/run_test_pompeii (added) * GTP/trunk/Lib/Vis/Preprocessing/src/SG08/run_test_powerplant (added) * GTP/trunk/Lib/Vis/Preprocessing/src/SG08/run_test_vienna (added) new scripts Thu, 17 Jan 2008 14:56:37 GMT bittner [2606] * GTP/trunk/Lib/Vis/Preprocessing/src/Environment.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/IntelRayCaster.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/KdTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/KdTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Makefile (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Mutation.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ObjectPvs.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SceneGraph.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/default.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/run_test_pompeii (modified) merge on nemo Thu, 17 Jan 2008 09:11:01 GMT mattausch [2605] * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlViewer.cpp (modified) Wed, 16 Jan 2008 22:32:51 GMT mattausch [2604] * GTP/trunk/Lib/Vis/Preprocessing/scripts/demo1.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/IntersectableWrapper.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/IntersectableWrapper.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlViewer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.h (modified) Wed, 16 Jan 2008 21:52:29 GMT bittner [2603] * GTP/trunk/Lib/Vis/Preprocessing/src/Camera.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HavranRayCaster.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Makefile (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/common.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/common.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktball.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktbconf.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/main.cpp (modified) sse disabled for hr Wed, 16 Jan 2008 20:30:29 GMT bittner [2602] * GTP/trunk/Lib/Vis/Preprocessing/src/HavranRayCaster.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HavranRayCaster.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Makefile (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/default.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/configh.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktball.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktball.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktbconf.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktbftrav.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktbtrav.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/testrt.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/testrt.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/preprocessor.pro (modified) Havran ray Caster update Wed, 16 Jan 2008 16:18:02 GMT mattausch [2601] * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_gvs_arena.sh (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_gvs_vienna.sh (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GvsPreprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/MutualVisibility.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ObjExporter.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/PlyParser.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SceneGraph.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SceneGraph.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VrmlExporter.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/X3dExporter.cpp (modified) Wed, 16 Jan 2008 08:38:50 GMT mattausch [2600] * GTP/trunk/Lib/Vis/Preprocessing/include/SceneGraph.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ObjParser.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ObjParser.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Parser.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/PlyParser.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/PlyParser.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SceneGraph.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SceneGraph.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/UnigraphicsParser.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/UnigraphicsParser.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/X3dExporter.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/X3dParser.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/X3dParser.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/X3dParserXerces.h (modified) preparing for moving objects (contains compile errors!) Tue, 15 Jan 2008 22:02:37 GMT bittner [2599] * GTP/trunk/Lib/Vis/Preprocessing/src/Exporter.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HavranRayCaster.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HavranRayCaster.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/IntersectableWrapper.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Makefile (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Mutation.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/default.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/run_test2 (modified) Havran ray caster updates Tue, 15 Jan 2008 14:37:02 GMT mattausch [2598] * GTP/trunk/Lib/Vis/Preprocessing/src/FilterBasedDistribution.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GvsPreprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RandomViewCellsHandler.cpp (added) * GTP/trunk/Lib/Vis/Preprocessing/src/RandomViewCellsHandler.h (added) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/main.cpp (modified) Tue, 15 Jan 2008 13:54:09 GMT mattausch [2597] * GTP/trunk/Lib/Vis/Preprocessing/src/GvsPreprocessor.cpp (modified) checking for null termination object (q: why does this happen?) Tue, 15 Jan 2008 13:51:08 GMT mattausch [2596] * GTP/trunk/Lib/Vis/Preprocessing/scripts/gvs.env (added) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo_arena (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo_soda (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo_vienna (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_gvs_arena.sh (added) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_gvs_pompeii.sh (added) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_gvs_vienna.sh (added) added scripts for gvs preprocessor Tue, 15 Jan 2008 11:20:31 GMT bittner [2595] * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktbf2trv.cpp (added) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/testrt.cpp (added) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/testrt.h (added) Tue, 15 Jan 2008 09:12:22 GMT mattausch [2594] * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.vcproj (modified) Mon, 14 Jan 2008 17:25:44 GMT mattausch [2593] * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo_arena (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/CombinedPreprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlViewer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VssRay.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VssRay.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/main.cpp (modified) Mon, 14 Jan 2008 14:54:15 GMT bittner [2592] * GTP/trunk/Lib/Vis/Preprocessing/src/HavranRayCaster.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HavranRayCaster.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Makefile (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Mutation.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RayCaster.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/default.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/configh.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktb.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktb.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktb8b.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktb8b.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktbai.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktball.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktball.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktbconf.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktbftrav.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktbtrav.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/raypack.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/preprocessor.pro (modified) havran ray caster update Fri, 11 Jan 2008 01:35:42 GMT mattausch [2591] * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo_soda (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.h (modified) Thu, 10 Jan 2008 14:03:06 GMT bittner [2590] * GTP/trunk/Lib/Vis/Preprocessing/src/Mutation.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/run_test2 (modified) minor edits Thu, 10 Jan 2008 13:33:55 GMT bittner [2589] * GTP/trunk/Lib/Vis/Preprocessing/src/Makefile (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/run_test2 (modified) minor updates in scripts Thu, 10 Jan 2008 12:17:34 GMT bittner [2588] * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/DifferenceSampling.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Halton.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HavranRayCaster.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Makefile (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SamplingStrategy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SimpleRay.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCell.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsParser.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsParserXerces.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/common.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/default.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/run_test2 (modified) sceneBox bugfix Thu, 10 Jan 2008 01:43:33 GMT mattausch [2587] * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo_soda (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.h (modified) worked on ray viz Wed, 09 Jan 2008 17:46:51 GMT mattausch [2586] * GTP/trunk/Lib/Vis/Preprocessing/scripts/demo1.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo_arena (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/CombinedPreprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SamplingStrategy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.h (modified) Wed, 09 Jan 2008 15:12:42 GMT bittner [2585] * GTP/trunk/Lib/Vis/Preprocessing/src/HavranRayCaster.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Makefile (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/common.h (modified) Wed, 09 Jan 2008 14:22:12 GMT mattausch [2584] * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/LogReader.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/LogReader.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/LogWriter.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/LogWriter.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ReverseGvs.cpp (modified) Wed, 09 Jan 2008 13:29:56 GMT bittner [2583] * GTP/trunk/Lib/Vis/Preprocessing/src/HavranRayCaster.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Makefile (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Mutation.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RayCaster.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RayCaster.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/common.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/default.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktbftrav.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktbtrav.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/raypack.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/preprocessor.pro (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/run_test2 (modified) Havran ray caster functional except enhanced features used by mutation ... Wed, 09 Jan 2008 10:14:26 GMT bittner [2582] * GTP/trunk/Lib/Vis/Preprocessing/src/AxisAlignedBox3.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Environment.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/FilterBasedDistribution.cpp (added) * GTP/trunk/Lib/Vis/Preprocessing/src/FilterBasedDistribution.h (added) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HavranRayCaster.cpp (added) * GTP/trunk/Lib/Vis/Preprocessing/src/HavranRayCaster.h (added) * GTP/trunk/Lib/Vis/Preprocessing/src/IntelRayCaster.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/IntelRayCaster.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Intersectable.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Makefile (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Mutation.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Pvs.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/PvsBase.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RayCaster.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ReverseGvs.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SamplingStrategy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Vector3.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/common.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/default.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/havran (added) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/allocgo2.cpp (added) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/allocgo2.h (added) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/configh.h (added) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktb.cpp (added) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktb.h (added) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktb8b.cpp (added) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktb8b.h (added) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktbai.cpp (added) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktbai.h (added) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktball.cpp (added) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktball.h (added) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktbconf.h (added) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktbftrav.cpp (added) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktbtrav.cpp (added) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/ktbtrav.h (added) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/raypack.h (added) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/sbbox.cpp (added) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/sbbox.h (added) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/subdivm.h (added) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/timer.cpp (added) * GTP/trunk/Lib/Vis/Preprocessing/src/havran/timer.h (added) * GTP/trunk/Lib/Vis/Preprocessing/src/main.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/preprocessor.pro (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/run_test2 (modified) Havran Ray Caster compiles and links, but still does not work Wed, 09 Jan 2008 09:42:39 GMT mattausch [2581] * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/LogReader.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/LogWriter.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.h (modified) Wed, 09 Jan 2008 09:22:15 GMT mattausch [2580] * GTP/trunk/Lib/Vis/Preprocessing/src/CombinedPreprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/LogReader.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/LogReader.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/LogWriter.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/LogWriter.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SamplingStrategy.cpp (modified) Tue, 08 Jan 2008 22:07:10 GMT mattausch [2579] * GTP/trunk/Lib/Vis/Preprocessing/src/Triangle3.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/main.cpp (modified) Tue, 08 Jan 2008 21:46:25 GMT mattausch [2578] * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/LogReader.cpp (added) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/LogReader.h (added) Mon, 07 Jan 2008 01:50:59 GMT mattausch [2577] * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.h (modified) Mon, 07 Jan 2008 01:23:52 GMT mattausch [2576] * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/GlobalLinesRenderer.cpp (deleted) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/GlobalLinesRenderer.h (deleted) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/LogWriter.cpp (added) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/LogWriter.h (added) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtInterface.vcproj (modified) Thu, 03 Jan 2008 14:53:44 GMT bittner [2575] * GTP/trunk/Lib/Vis/Preprocessing/src/AxisAlignedBox3.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/AxisAlignedBox3.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BitVectorPvs.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BoostPreprocessorThread.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Camera.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Camera.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/DifferenceSampling.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Environment.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Environment.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Exporter.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/FromPointVisibilityTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Halton.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Halton.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/IntelRayCaster.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/InternalRayCaster.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/InternalRayCaster.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Intersectable.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Intersectable.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/IntersectableWrapper.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/IntersectableWrapper.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/KdTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/KdTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Makefile (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Material.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Material.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Matrix4x4.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Mesh.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ObjParser.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ObjectPvs.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ObjectPvs.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/OcclusionQuery.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Plane3.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/PlyParser.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Ray.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RayCaster.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RayCaster.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Rectangle3.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RenderTexture.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ResourceManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RssTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RssTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SamplingStrategy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SamplingStrategy.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SimpleRay.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Trackball.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Triangle3.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Triangle3.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Vector3.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Vector3.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCell.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellBsp.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsParser.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsParserXerces.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspBspTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VssRay.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VssTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VssTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/common.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/main.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ply.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/preprocessor.pro (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/run_test2 (modified) big merge: preparation for havran ray caster, check if everything works Thu, 03 Jan 2008 14:13:40 GMT bittner [2574] * GTP/trunk/Lib/Vis/Preprocessing/src/CombinedPreprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/IntelRayCaster.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Makefile (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Mutation.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/default.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/preprocessor.pro (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/run_test2 (modified) minor updates of mutation Fri, 28 Dec 2007 16:34:20 GMT mattausch [2573] * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlViewer.cpp (modified) Fri, 21 Dec 2007 17:33:58 GMT mattausch [2572] * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo_arena (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo_vienna (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/IntelRayCaster.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/UnigraphicsParser.cpp (modified) Tue, 18 Dec 2007 16:40:35 GMT mattausch [2571] * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo_arena (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo_vienna (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/IntersectableWrapper.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/KdTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlViewer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RayCaster.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.h (modified) Tue, 18 Dec 2007 08:04:41 GMT mattausch [2570] * GTP/trunk/Lib/Vis/Preprocessing/src/IntersectableWrapper.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Pvs.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.h (modified) Mon, 17 Dec 2007 17:39:12 GMT mattausch [2569] * GTP/trunk/Lib/Vis/Preprocessing/src/IntersectableWrapper.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/IntersectableWrapper.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/KdTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Mesh.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlViewer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCell.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCell.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/main.cpp (modified) Wed, 12 Dec 2007 14:49:02 GMT mattausch [2568] * GTP/trunk/Lib/Vis/Preprocessing/src/GtpVisibility05.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/main.cpp (modified) Tue, 11 Dec 2007 17:27:03 GMT mattausch [2567] * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo_arena (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlViewer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlViewer.h (modified) worked on visualization Tue, 11 Dec 2007 16:00:08 GMT mattausch [2566] * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlViewer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlViewer.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SamplingStrategy.cpp (modified) Tue, 11 Dec 2007 13:26:03 GMT mattausch [2565] * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) Tue, 11 Dec 2007 12:25:44 GMT mattausch [2564] * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo_arena (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo_soda (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlViewer.cpp (modified) Tue, 11 Dec 2007 08:01:13 GMT mattausch [2563] * GTP/trunk/Lib/Vis/GtpVisibility05.sln (added) * GTP/trunk/Lib/Vis/Preprocessing/src/GtpVisibility05.vcproj (added) * GTP/trunk/Lib/Vis/Preprocessing/src/GtpVisibility05.vcproj.UNKNOWN.matt.user (added) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.h (modified) Mon, 10 Dec 2007 17:43:33 GMT mattausch [2562] * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreKdTreeSceneManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/CHCRenderer.cpp (added) * GTP/trunk/Lib/Vis/Preprocessing/src/CHCRenderer.h (added) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlViewer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlViewer.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCell.h (modified) worked on visualization Mon, 10 Dec 2007 11:18:49 GMT mattausch [2561] * GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TerrainFrameListener.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgrePlatformHierarchyInterface.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/CoherentHierarchicalCullingManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/CoherentHierarchicalCullingPlusPlusManager.cpp (modified) Mon, 10 Dec 2007 08:12:27 GMT mattausch [2560] * GTP/trunk/Lib/Vis/OnlineCullingCHC/IVReader/src/IVReader.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/Plugin_VisibilitySceneManager.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/ObjReader/src/ObjReader.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/GtpVisibility.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo_arena (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/DifferenceSampling.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/DifferenceSampling.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlViewer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtInterface.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCell.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCell.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/main.cpp (modified) added functionality for visualization Fri, 02 Nov 2007 08:00:20 GMT mattausch [2559] * GTP/trunk/Lib/Vis/Preprocessing/scripts/mypreprocess_visibility.sh (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/preprocess_visibility.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/preprocess_visibility_internal.sh (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/DifferenceSampling.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/FlexibleHeap.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RayCaster.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.vcproj (modified) Mon, 22 Oct 2007 16:19:15 GMT mattausch [2558] * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgrePlatformHierarchyInterface.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgreVisibilityPredictor.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgrePlatformHierarchyInterface.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreVisibilityPredictor.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/include/HierarchyInterface.h (modified) Mon, 22 Oct 2007 14:42:43 GMT mattausch [2557] * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgreVisibilityPredictor.h (added) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionQueriesQueryManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreVisibilityPredictor.cpp (added) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/Plugin_VisibilitySceneManager.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/include/CoherentHierarchicalCullingPlusPlusManager.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/CoherentHierarchicalCullingPlusPlusManager.cpp (modified) started with new hybrid visibility method Mon, 08 Oct 2007 11:57:35 GMT mattausch [2556] * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgrePlatformHierarchyInterface.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreSolidBoundingBox.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/CoherentHierarchicalCullingManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/CoherentHierarchicalCullingPlusPlusManager.cpp (modified) implemented part of chc++ Fri, 05 Oct 2007 13:36:52 GMT mattausch [2555] * GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TerrainFrameListener.cpp (modified) * GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TestCullingTerrainApplication.cpp (modified) * GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TestCullingTerrainApplication.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgreOctreeHierarchyInterface.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgrePlatformHierarchyInterface.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreBiHierarchySceneManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionCullingSceneManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOctreeHierarchyInterface.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgrePlatformHierarchyInterface.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgrePlatformOcclusionQuery.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/include/CoherentHierarchicalCullingManager.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/include/CoherentHierarchicalCullingPlusPlusManager.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/include/HierarchyInterface.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/include/VisibilityEnvironment.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/scripts/terrainCulling.cfg (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/CoherentHierarchicalCullingManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/CoherentHierarchicalCullingPlusPlusManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/FrustumCullingManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/GtpVisibility.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/VisibilityManager.cpp (modified) added partial implementation of chc++. problem: bounding box rendering ... Thu, 04 Oct 2007 10:00:04 GMT mattausch [2553] * GTP/trunk/Lib/Vis/OnlineCullingCHC/include/CoherentHierarchicalCullingManager2.h (deleted) * GTP/trunk/Lib/Vis/OnlineCullingCHC/include/CoherentHierarchicalCullingPlusPlusManager.h (moved) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/CoherentHierarchicalCullingPlusPlusManager.cpp (moved) Thu, 04 Oct 2007 09:57:38 GMT mattausch [2552] * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/BatchedQueriesCullingManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlobalLinesRenderer.cpp (modified) Thu, 04 Oct 2007 07:33:09 GMT szirmay [2551] * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgreDepthShadowMapRenderingRun.cpp (modified) Wed, 05 Sep 2007 08:54:23 GMT szirmay [2550] * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/parallax.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/towers.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPBasic.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPBasic.program (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPBasic_PS.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPShadowMap_PS.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPEnvMap/GTPEnvMap.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPEnvMap/GTPEnvMap.program (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Ogre.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreLeaks.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreMemory.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Plugin_VisibilitySceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/SpaceStation.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/ogre.cfg (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/CausticTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/DiffuseTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsParticleDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsRaytraceDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsToneMapDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/HPSDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/MoriaSmoke.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Ogre.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/PRMDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ReflectionTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ShadowMapDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/SpaceStation.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ogre.cfg (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/ShadowDemo/include/ShadowDemo.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/SpaceStation/include/SpaceStation.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/SpaceStation/src/SpaceStation.cpp (modified) Tue, 04 Sep 2007 11:06:39 GMT gumbau [2549] * GTP/trunk/Lib/Geom/shared/GTGeometry/include/GeoMesh.h (modified) * GTP/trunk/Lib/Geom/shared/GTGeometry/include/GeoMeshStripifier.h (modified) * GTP/trunk/Lib/Geom/shared/GTGeometry/src/GeoMeshStripifier.cpp (modified) Wed, 22 Aug 2007 15:35:10 GMT mattausch [2548] * GTP/trunk/Lib/Vis/Preprocessing/src/DifferenceSampling.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/DifferenceSampling.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Pvs.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SamplingStrategy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SamplingStrategy.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) Wed, 22 Aug 2007 12:27:41 GMT mattausch [2547] * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionCullingSceneManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.h (modified) Wed, 22 Aug 2007 07:33:15 GMT mattausch [2546] * GTP/trunk/Lib/Vis/Preprocessing/src/DifferenceSampling.cpp (added) * GTP/trunk/Lib/Vis/Preprocessing/src/DifferenceSampling.h (added) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ReverseGvs.cpp (added) * GTP/trunk/Lib/Vis/Preprocessing/src/ReverseGvs.h (added) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.cpp (modified) added new sampling strategies Wed, 22 Aug 2007 06:01:21 GMT mattausch [2544] * GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TerrainFrameListener.cpp (modified) * GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TestCullingTerrainApplication.cpp (modified) * GTP/trunk/App/Demos/Vis/KdTreeDemo/OGRE/src/TestKdTree.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionCullingSceneManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/mypreprocess_visibility.sh (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/preprocess_visibility_internal.sh (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GvsPreprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/IntersectionBoundingBoxConverter.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SceneGraph.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TraversalTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCell.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCell.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.h (modified) Tue, 21 Aug 2007 17:37:28 GMT mattausch [2543] * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgreBoundingBoxConverter.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionCullingSceneManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/include/HierarchyInterface.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/data/vienna/vienna_simple-21-04-avs2-viewCells.xml (deleted) * GTP/trunk/Lib/Vis/Preprocessing/scripts/gi_final.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/gi_final.sh (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/mypreprocess_visibility.sh (added) * GTP/trunk/Lib/Vis/Preprocessing/scripts/preprocess_visibility_internal.sh (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/preprocessor.sh (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo_arena (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Intersectable.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Intersectable.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/IntersectableWrapper.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/KdTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RayCaster.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SubdivisionCandidate.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCell.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsParser.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/main.cpp (modified) Mon, 20 Aug 2007 10:51:12 GMT mattausch [2542] * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreBiHierarchySceneManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/GtpVisibility.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/RandomUpdateCullingManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/generate_viewcells.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Environment.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/FlexibleHeap.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/LogManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/OspTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/OspTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ResourceManager.cpp (deleted) * GTP/trunk/Lib/Vis/Preprocessing/src/ResourceManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Triangle3.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCell.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsParser.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VssPreprocessor.cpp (modified) Wed, 08 Aug 2007 14:20:15 GMT mattausch [2540] * GTP/trunk/Lib/Vis/Preprocessing/scripts/generate_viewcells.sh (modified) Wed, 08 Aug 2007 13:50:33 GMT mattausch [2539] * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/RandomUpdateCullingManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/generate_viewcells.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/generate_viewcells.sh (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/gi_final.sh (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/KdTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/KdTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ObjParser.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RayCaster.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Timer/merror.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCell.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCell.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsParser.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/X3dParser.cpp (modified) fixed obj loading error Mon, 09 Jul 2007 07:58:07 GMT mattausch [2538] * GTP/trunk/Lib/Vis/OnlineCullingCHC/include/HierarchyInterface.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/RandomUpdateCullingManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Environment.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Intersectable.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/IntersectableWrapper.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/KdTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/OspTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlViewer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/main.cpp (modified) Fri, 06 Jul 2007 03:45:30 GMT mattausch [2537] * GTP/trunk/Lib/Vis/Preprocessing/scripts/generate_viewcells.env (modified) Fri, 06 Jul 2007 03:44:54 GMT mattausch [2536] * GTP/trunk/Lib/Vis/Preprocessing/scripts/generate_viewcells.env (modified) Fri, 06 Jul 2007 03:39:01 GMT mattausch [2535] * GTP/trunk/Lib/Vis/Preprocessing/scripts/generate_viewcells.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/generate_viewcells.sh (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/gi_final.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/gi_final.sh (modified) Fri, 06 Jul 2007 03:20:21 GMT mattausch [2534] * GTP/trunk/Lib/Vis/Preprocessing/data/Arena/arena-high-lods-57000-viewcells.xml.gz (added) * GTP/trunk/Lib/Vis/Preprocessing/data/vienna/vienna_cropped-57000-viewcells.xml.gz (added) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo_arena (added) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo_soda (added) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo_vienna (added) Fri, 06 Jul 2007 01:24:58 GMT mattausch [2533] * GTP/trunk/Lib/Vis/Preprocessing/data/vienna/vienna_cropped-seq-3000-false-20-viewcells.xml.gz (added) Fri, 06 Jul 2007 01:19:45 GMT mattausch [2532] * GTP/trunk/Lib/Vis/OnlineCullingCHC/IVReader/src/IVReader.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionQueriesQueryManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreSolidBoundingBox.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreSolidHalfBoundingBox.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/Plugin_VisibilitySceneManager.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/ObjReader/src/ObjReader.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/GtpVisibility.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/RandomUpdateCullingManager.cpp (modified) Fri, 06 Jul 2007 01:18:32 GMT mattausch [2531] * GTP/trunk/Lib/Vis/GtpVisibility.sln (modified) Fri, 06 Jul 2007 01:18:02 GMT mattausch [2530] * GTP/trunk/Lib/Vis/Preprocessing/data/soda/soda-seq-3000-false-20-viewcells.xml.gz (added) * GTP/trunk/Lib/Vis/Preprocessing/scripts/generate_viewcells.sh (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/vienna_cropped.sh (deleted) * GTP/trunk/Lib/Vis/Preprocessing/scripts/vienna_cropped_gi.env (deleted) * GTP/trunk/Lib/Vis/Preprocessing/scripts/vienna_simple.env (deleted) * GTP/trunk/Lib/Vis/Preprocessing/scripts/vsposp_typical.env (deleted) * GTP/trunk/Lib/Vis/Preprocessing/src/BitVectorPvs.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Environment.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HashPvs.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Pvs.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/PvsBase.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/PvsDefinitions.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtInterface.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.h (modified) Thu, 05 Jul 2007 22:38:58 GMT mattausch [2529] * GTP/trunk/Lib/Vis/Preprocessing/scripts/demo1.env (added) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo1 (added) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo2 (added) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_test2 (added) * GTP/trunk/Lib/Vis/Preprocessing/src/Pvs.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/PvsBase.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.cpp (modified) Thu, 05 Jul 2007 15:52:45 GMT szirmay [2528] * GTP/trunk/App/Games/CarDriving_BME/packed (added) * GTP/trunk/App/Games/CarDriving_BME/packed/cargame.zip (added) Thu, 05 Jul 2007 14:18:22 GMT szirmay [2527] * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/StationBase.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/station.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/stationIllum.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPCaustic/GTPCaustic.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPCaustic/GTPCaustic.program (modified) Wed, 04 Jul 2007 13:06:30 GMT bittner [2526] * GTP/trunk/Lib/Vis/Preprocessing/makefile (added) Tue, 03 Jul 2007 20:18:15 GMT szirmay [2525] * GTP/trunk/App/Demos/Illum/Ogre/src/SpaceStation/include/SpaceStation.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/SpaceStation/src/SpaceStation.cpp (modified) Tue, 03 Jul 2007 20:05:03 GMT bittner [2524] * GTP/trunk/Lib/Vis/Preprocessing/src/Environment.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/KdTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/KdTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/demo1.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/run_demo1 (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/run_demo2 (added) demo updates Tue, 03 Jul 2007 19:59:48 GMT szirmay [2523] * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/SpaceCHC.bat (added) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/SpaceStation.exe (modified) Tue, 03 Jul 2007 19:51:28 GMT szirmay [2522] * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/StationParticles.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/Station_HPS.hlsl (added) Tue, 03 Jul 2007 19:40:27 GMT bittner [2521] * GTP/trunk/Lib/Vis/Preprocessing/src/Makefile (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/demo1.env (added) * GTP/trunk/Lib/Vis/Preprocessing/src/run_demo1 (added) Tue, 03 Jul 2007 19:16:51 GMT szirmay [2520] * GTP/trunk/App/Demos/Illum/Ogre/src/SpaceStation/include/SpaceStation.h (modified) Tue, 03 Jul 2007 19:14:26 GMT szirmay [2519] * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/OcclusionCulling.cfg (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Plugin_VisibilitySceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/SpaceStation.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ogre.cfg (modified) Tue, 03 Jul 2007 16:26:19 GMT szirmay [2518] * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/scientist.material (modified) Tue, 03 Jul 2007 15:31:01 GMT igarcia [2517] * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/.sconsign.dblite (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d/kit (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d/kit/java (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d/kit/java/Actor.class (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d/kit/java/InStream.class (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d/kit/java/Msg.class (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d/kit/java/NotExistingException.class (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d/kit/java/ObjInStream.class (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d/kit/java/ObjOutStream.class (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d/kit/java/OutStream.class (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d/kit/java/Script.class (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d/kit/java/WrongThreadException.class (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/actor/client.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/actor/display.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/actor/displayworld.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/actor/gfx.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/actor/io.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/actor/motion.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/actor/snd.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/model/displaymodel$loading$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/model/displaymodel$loading.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/model/displaymodel$logo$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/model/displaymodel$logo.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/model/displaymodel$saving$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/model/displaymodel$saving.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/model/displaymodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/model/displaymodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/model/displaymodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/texture (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/texture/charset.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/texture/cursor_def.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/texture/cursor_sel.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/texture/loading_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/texture/logo_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/texture/saving_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/texture/statecursor.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/texture/test.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/actor/content.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/actor/levelplayer.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/actor/levelplayerbasis.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/actor/main.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/actor/sky.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/actor/world.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/chestnut_trees$Obj_Level1_copy$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/chestnut_trees$Obj_Level1_copy.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/chestnut_trees$VisualSceneNode2$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/chestnut_trees$VisualSceneNode2.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/chestnut_trees.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/chestnut_trees.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/chestnut_trees.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/lights.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/lights.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/lights.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/playermodel$scene_root$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/playermodel$scene_root.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/playermodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/playermodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/playermodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/skymodel$box$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/skymodel$box.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/skymodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/skymodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/skymodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/worldmodel$floor$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/worldmodel$floor.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/worldmodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/worldmodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/worldmodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/worldmodelGrass03$objMesh__45$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/worldmodelGrass03$objMesh__45.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/worldmodelGrass03.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/worldmodelGrass03.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/worldmodelGrass03.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/shader/lights.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/shader/world.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/ARB_Oak01_LeavesAmbientOcclusion_MR_.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/Bark.jpg (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/OakLeaf_rgba.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/OakLeaf_rgba.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/castanea_sativa_bark.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/chestnutIndirectBillboardGroupAtlas0_nomipmap.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/chestnutRotatedLeafAtlasDefault.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/chestnutRotatedLeafAtlasDefault_nomipmap.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/chestnutRotatedLeafAtlasNormalMapDefault_nomipmap.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/dragonstone1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/dragonstone2.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/dragonstone3.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/dragonstone4.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/dummy1to1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/dummy1to2.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/dummy1to4.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/dummy2to1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/dummy4to1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/grass.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/little-grass.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/sky_back_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/sky_bottom_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/sky_front_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/sky_left_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/sky_right_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/sky_top_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/spotbright_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/texnormal.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/textureAtlasDebug16.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/actor/build.s3d_perch_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/actor/content.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/actor/levelplayer.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/actor/levelplayerbasis.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/actor/main.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/actor/sky.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/actor/world.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/dragonmodel$scene_root$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/dragonmodel$scene_root.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/dragonmodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/dragonmodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/dragonmodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/playermodel$scene_root$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/playermodel$scene_root.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/playermodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/playermodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/playermodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/skymodel$box$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/skymodel$box.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/skymodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/skymodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/skymodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/worldmodel$floor$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/worldmodel$floor.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/worldmodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/worldmodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/worldmodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/shader/world.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/dragonstone1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/dragonstone2.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/dragonstone3.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/dragonstone4.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/dummy1to1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/sky_back_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/sky_bottom_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/sky_front_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/sky_left_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/sky_right_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/sky_top_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/spotbright_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/texnormal.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/actor/door.s3d_perch_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/basic.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/comic.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/direct_texturing_shmap.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/display.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/indirect_texturing.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/indirect_texturing_shmap.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/ordinary.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/ordinary_transp.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/plain_shmap.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/posteffects.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/black.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/bloom_bright.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/bloom_combine.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/bloom_presmooth_bright.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/bloom_smooth.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/bump.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/bump_bright.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/bump_mild.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/bump_shmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/comic.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_ps1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_ambient_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_ambient_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_light_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_light_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_shmap_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_shmap_dirlight_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_shmap_spotlight_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_direct_texturing_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_direct_texturing_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_indirect_texturing_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_indirect_texturing_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_black_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_black_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_shmap_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_shmap_dirlight_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_shmap_spotlight_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_shmap_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/direct_texturing_ambient.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/direct_texturing_light.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/direct_texturing_shmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/gen_shmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/gen_shmap_direct_texturing.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/gen_shmap_indirect_texturing.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/indirect_texturing.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/indirect_texturing_black.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/indirect_texturing_shmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/lightfilter.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/gen_shvol_extrude_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/gen_shvol_view_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/include_stddef_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/plain_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/shvol_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/partic.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/plain_point.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/plain_pointcol.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/plain_pointcoltex.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/plain_shmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/standard.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/sky.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/main (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/main/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/main/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/main/actor/cas.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/main/actor/common.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/main/actor/main.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/server (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/server/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/server/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/server/actor/server.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/server/actor/serverlink.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/universe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/universe/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/universe/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/universe/actor/levels.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/universe/actor/setting.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/universe/actor/settingplayer.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/universe/actor/universe.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/universe/actor/universeplayer.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1 (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_actxplayer.ocx (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_comp.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_comp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_commsgeval.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_commsgeval.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_comres.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_comres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_d3d9.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_d3d9.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_dinput.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_dinput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_dshowvid.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_dshowvid.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_dsnd.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_dsnd.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_gfxselect.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_gfxselect.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_interf.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_interf_win32.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_interf_win32.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_netcompr.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_netcompr.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_ogg.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_ogg.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_openal.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_openal.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_opengl.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_opengl.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_packres.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_packres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_plibbitmap.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_plibbitmap.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_stdbitmap.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_stdbitmap.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_stdinput.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_stdinput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_stdres.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_stdres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_tcp.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_tcp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_udp.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_udp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_univprog_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_univprog_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_util.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_wav.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_wav.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_winctx.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_winctx.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_wininput.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_wininput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_base.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_base.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_font_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_font_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_geo_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_geo_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_interf.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_misc.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_misc.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_model_special.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_model_special.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_model_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_model_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_phys_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_phys_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_pos_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_pos_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_sensor_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_sensor_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_shader_shvol.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_shader_shvol.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_shader_special.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_shader_special.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_shader_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_shader_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_tex_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_tex_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_util.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_visib_pvs.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_visib_pvs.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_wave_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_wave_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_external_ode.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_external_ode.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_actor.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_actor.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_actxprop.ocx (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_app.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_core.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_core.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_interf.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_stdedit.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_stdedit.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_stdilk.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_stdilk.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_stdnode.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_stdnode.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_stdprop.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_stdprop.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_util.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_analyze.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_base.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_com.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_core.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_core.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_engbase.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_engobj.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_engutil.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_engutil.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_io.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_java.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_perch.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_snk.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_special.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_util.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_lib_com.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_lib_com.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_lib_profile.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_lib_profile.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_lib_stream.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_lib_stream.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_lib_zlib.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_lib_zlib.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_player.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_sys.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_sys.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_baseutil.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_baseutil.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_boneanim.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_comserver.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_hostaddr.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_max6_exp.dle (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_max6_libgup.gup (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_max6_player.gup (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_max7_exp.dle (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_max7_libgup.gup (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_max7_player.gup (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_maya7_exp.mll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_maya7_lib.mll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_packres.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_perch.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_prep.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_printver.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_pvs.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_snk.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_targets.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_uiutil.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_uiutil.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_util.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_comp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_commsgeval.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_comres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_d3d9.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_dinput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_dshowvid.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_dsnd.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_gfxselect.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_interf_win32.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_netcompr.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_ogg.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_openal.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_opengl.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_packres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_plibbitmap.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_stdbitmap.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_stdinput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_stdres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_tcp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_udp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_univprog_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_wav.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_winctx.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_wininput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_base.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_font_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_geo_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_misc.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_model_special.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_model_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_phys_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_pos_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_sensor_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_shader_shvol.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_shader_special.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_shader_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_tex_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_visib_pvs.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_wave_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_external_ode.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_kit_core.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_kit_engutil.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_kit_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_lib_com.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_lib_profile.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_lib_stream.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_lib_zlib.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_player.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_sys.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_actxplayer.ocx (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_comp.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_comp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_commsgeval.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_commsgeval.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_comres.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_comres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_d3d9.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_d3d9.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_dinput.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_dinput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_dshowvid.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_dshowvid.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_dsnd.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_dsnd.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_gfxselect.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_gfxselect.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_interf.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_interf_win32.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_interf_win32.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_netcompr.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_netcompr.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_ogg.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_ogg.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_openal.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_openal.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_opengl.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_opengl.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_packres.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_packres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_plibbitmap.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_plibbitmap.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_stdbitmap.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_stdbitmap.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_stdinput.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_stdinput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_stdres.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_stdres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_tcp.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_tcp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_udp.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_udp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_univprog_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_univprog_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_util.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_wav.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_wav.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_winctx.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_winctx.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_wininput.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_wininput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_base.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_base.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_font_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_font_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_geo_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_geo_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_interf.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_misc.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_misc.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_model_special.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_model_special.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_model_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_model_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_phys_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_phys_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_pos_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_pos_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_sensor_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_sensor_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_shader_shvol.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_shader_shvol.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_shader_special.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_shader_special.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_shader_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_shader_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_tex_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_tex_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_util.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_visib_pvs.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_visib_pvs.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_wave_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_wave_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_external_ode.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_external_ode.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_actor.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_actor.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_actxprop.ocx (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_app.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_core.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_core.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_interf.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_stdedit.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_stdedit.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_stdilk.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_stdilk.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_stdnode.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_stdnode.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_stdprop.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_stdprop.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_util.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_analyze.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_base.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_com.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_core.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_core.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_engbase.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_engobj.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_engutil.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_engutil.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_io.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_java.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_perch.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_snk.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_special.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_util.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_lib_com.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_lib_com.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_lib_profile.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_lib_profile.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_lib_stream.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_lib_stream.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_lib_zlib.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_lib_zlib.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_player.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_sys.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_sys.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_baseutil.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_baseutil.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_boneanim.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_comserver.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_hostaddr.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_interf.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_max6_exp.dle (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_max6_libgup.gup (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_max6_player.gup (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_max7_exp.dle (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_max7_libgup.gup (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_max7_player.gup (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_maya7_exp.mll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_maya7_lib.mll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_packres.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_perch.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_prep.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_printver.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_pvs.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_snk.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_targets.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_uiutil.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_uiutil.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_util.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_comp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_commsgeval.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_comres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_d3d9.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_dinput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_dshowvid.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_dsnd.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_gfxselect.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_interf_win32.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_netcompr.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_ogg.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_openal.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_opengl.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_packres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_plibbitmap.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_stdbitmap.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_stdinput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_stdres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_tcp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_udp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_univprog_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_wav.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_winctx.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_wininput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_base.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_font_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_geo_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_misc.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_model_special.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_model_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_phys_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_pos_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_sensor_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_shader_shvol.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_shader_special.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_shader_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_tex_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_visib_pvs.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_wave_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_external_ode.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_kit_core.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_kit_engutil.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_kit_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_lib_com.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_lib_profile.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_lib_stream.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_lib_zlib.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_player.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_sys.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/uuid (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/uuid/shark3d_actxplayer.uuid (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/uuid/shark3d_gui_actxprop.uuid (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/log_main.log (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/res_make.cfg (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/res_make.cfg.bak (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/res_targets.cfg (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/save.sav (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/actor/client.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/actor/display.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/actor/displayworld.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/actor/gfx.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/actor/io.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/actor/motion.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/actor/snd.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/model/displaymodel.max (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/model/displaymodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/model/displaymodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/model/displaymodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/model/displaymodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/texture (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/texture/charset.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/texture/cursor_def.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/texture/cursor_sel.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/texture/loading_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/texture/logo_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/texture/saving_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/texture/statecursor.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/texture/test.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/actor/content.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/actor/levelplayer.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/actor/levelplayerbasis.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/actor/main.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/actor/sky.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/actor/world.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/chestnut_trees.max (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/chestnut_trees.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/chestnut_trees.s3d_inst (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/chestnut_trees.s3d_model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/chestnut_trees.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/lights.max (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/lights.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/lights.s3d_inst (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/lights.s3d_model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/lights.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/playermodel.max (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/playermodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/playermodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/playermodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/playermodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/skymodel.max (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/skymodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/skymodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/skymodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/skymodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/worldmodel.max (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/worldmodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/worldmodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/worldmodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/worldmodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/worldmodelGrass03.max (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/worldmodelGrass03.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/worldmodelGrass03.s3d_inst (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/worldmodelGrass03.s3d_model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/worldmodelGrass03.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/shader/lights.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/shader/world.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/ARB_Oak01_LeavesAmbientOcclusion_MR_.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/Bark.jpg (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/OakLeaf_rgba.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/OakLeaf_rgba.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/Thumbs.db (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/castanea_sativa_bark.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/chestnutIndirectBillboardGroupAtlas0_nomipmap.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/chestnutRotatedLeafAtlasDefault.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/chestnutRotatedLeafAtlasDefault_nomipmap.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/chestnutRotatedLeafAtlasNormalMapDefault_nomipmap.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/dragonstone1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/dragonstone2.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/dragonstone3.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/dragonstone4.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/dummy1to1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/dummy1to2.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/dummy1to4.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/dummy2to1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/dummy4to1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/grass.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/little-grass.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/sky_back_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/sky_bottom_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/sky_front_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/sky_left_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/sky_right_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/sky_top_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/spotbright_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/texnormal.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/textureAtlasDebug16.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/actor/build.s3d_perch (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/actor/content.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/actor/levelplayer.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/actor/levelplayerbasis.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/actor/main.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/actor/sky.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/actor/world.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/dragonmodel.max (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/dragonmodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/dragonmodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/dragonmodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/dragonmodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/playermodel.max (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/playermodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/playermodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/playermodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/playermodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/skymodel.max (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/skymodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/skymodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/skymodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/skymodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/worldmodel.max (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/worldmodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/worldmodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/worldmodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/worldmodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/shader/world.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/dragonstone1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/dragonstone2.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/dragonstone3.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/dragonstone4.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/dummy1to1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/sky_back_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/sky_bottom_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/sky_front_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/sky_left_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/sky_right_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/sky_top_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/spotbright_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/texnormal.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/actor/door.s3d_perch (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/basic.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/comic.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/direct_texturing_shmap.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/direct_texturing_shmap.s3d_shader.bak (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/display.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/indirect_texturing.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/indirect_texturing.s3d_shader.bak (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/indirect_texturing_shmap.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/ordinary.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/ordinary_transp.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/plain_shmap.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/posteffects.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/black.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/bloom_bright.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/bloom_combine.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/bloom_presmooth_bright.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/bloom_smooth.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/bump.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/bump_bright.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/bump_mild.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/bump_shmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/comic.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/MFC98.tmp (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/MFCAD.tmp (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_ps1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_ambient_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_ambient_d3d9_hlsl_ps2x0.s3d_shadercode.bak (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_ambient_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_light_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_light_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_shmap_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_shmap_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_shmap_dirlight_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_shmap_spotlight_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_direct_texturing_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_direct_texturing_d3d9_hlsl_ps2x0.s3d_shadercode.bak (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_direct_texturing_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_indirect_texturing_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_indirect_texturing_d3d9_hlsl_ps2x0.s3d_shadercode.bak (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_indirect_texturing_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_black_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_black_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_shmap_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_shmap_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_shmap_dirlight_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_shmap_spotlight_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/plain_shmap_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/plain_shmap_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/direct_texturing_ambient.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/direct_texturing_light.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/direct_texturing_shmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/gen_brightclear.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/gen_shmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/gen_shmap_direct_texturing.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/gen_shmap_indirect_texturing.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/indirect_texturing.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/indirect_texturing_black.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/indirect_texturing_shmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/lightfilter.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/gen_shvol_extrude_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/gen_shvol_view_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/include_stddef_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/plain_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/shvol_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/partic.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/plain_point.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/plain_pointcol.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/plain_pointcoltex.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/plain_shmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/standard.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/sky.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/main (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/main/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/main/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/main/actor/cas.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/main/actor/common.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/main/actor/main.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/server (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/server/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/server/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/server/actor/server.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/server/actor/serverlink.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/universe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/universe/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/universe/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/universe/actor/levels.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/universe/actor/setting.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/universe/actor/settingplayer.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/universe/actor/universe.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/universe/actor/universeplayer.s3d_actor (added) Tue, 03 Jul 2007 15:13:11 GMT igarcia [2516] * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D (deleted) Removed file/folder Tue, 03 Jul 2007 15:10:12 GMT bittner [2515] * GTP/trunk/Lib/Vis/Preprocessing/src/Material.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/run_test2 (modified) update after long time Tue, 03 Jul 2007 15:08:50 GMT szirmay [2514] * GTP/trunk/App/Games/CarDriving_BME/Media/materials/programs/CarReflections.hlsl (modified) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/programs/DiffuseBump.hlsl (modified) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/programs/GameTools_Localized_EnvMap.hlsl (modified) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/programs/bottle.hlsl (modified) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/scripts/scene1.material (modified) * GTP/trunk/App/Games/CarDriving_BME/Ogre.log (modified) * GTP/trunk/App/Games/CarDriving_BME/ogre.cfg (modified) Tue, 03 Jul 2007 14:23:28 GMT mattausch [2513] * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionQueriesQueryManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/Plugin_VisibilitySceneManager.vcproj (modified) Tue, 03 Jul 2007 14:23:02 GMT mattausch [2512] * GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TerrainFrameListener.cpp (modified) Tue, 03 Jul 2007 14:08:55 GMT szirmay [2511] * GTP/trunk/App/Demos/Illum/RayTraceEffects/RayTraceEffects.exe (modified) Tue, 03 Jul 2007 13:50:22 GMT szirmay [2510] * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ShadowMapDemo.exe (added) Tue, 03 Jul 2007 13:49:39 GMT szirmay [2509] * GTP/trunk/App/Demos/Illum/Ogre/src/ShadowDemo/include/ShadowDemo.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/ShadowDemo/scripts/ShadowDemo.7.10.vcproj (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/ShadowDemo/src/ShadowDemo.cpp (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/SpaceStation/include/SpaceStation.h (modified) Tue, 03 Jul 2007 13:49:27 GMT szirmay [2508] * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/ordinary.s3d_shader_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/save.sav (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/ordinary.s3d_shader (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/.sconsign (modified) Tue, 03 Jul 2007 13:49:12 GMT szirmay [2507] * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/StationBase.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/scientist.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/stationIllum.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/towers.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPShadowMap_PS.hlsl (modified)