source: trunk/VUT @ 187

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Diff Rev Age Author Log Message
(edit) @187   19 years mattausch added animationbug fix (deleting while animation)fixed …
(edit) @183   19 years mattausch added iv-reader library, testing code, and resources
(edit) @182   19 years mattausch the code is compiling under .net now
(edit) @181   19 years bittner bug with find neighbors fixed
(edit) @180   19 years bittner
(edit) @179   19 years mattausch removed compiler errors
(edit) @178   19 years bittner
(edit) @177   19 years bittner
(edit) @176   19 years bittner cosine sampling bug fixed
(edit) @175   19 years mattausch added trees
(edit) @174   19 years mattausch
(edit) @173   19 years mattausch did some code cleanup
(edit) @172   19 years mattausch
(edit) @171   19 years mattausch fixed visibilityQueries
(edit) @170   19 years bittner mesh kd tree added
(edit) @169   19 years bittner
(edit) @168   19 years bittner
(edit) @167   19 years bittner gnomi compilable version
(edit) @166   19 years mattausch
(edit) @165   19 years bittner
(edit) @164   19 years mattausch bug fix (deleting while animation)
(edit) @163   19 years bittner
(edit) @162   19 years bittner functional raycasting version
(edit) @161   19 years mattausch added moving robots
(edit) @160   19 years mattausch added animation
(edit) @159   19 years mattausch added flags for switching on/off transparents for item buffer and vertex …
(edit) @158   19 years mattausch removed node visibility for item buffer
(edit) @157   19 years mattausch interface for node exact visibility and item buffer (broken)
(edit) @156   19 years mattausch
(edit) @155   19 years mattausch added node traversal interface
(edit) @154   19 years mattausch added item buffer queries.
(edit) @153   19 years mattausch added item buffer queries
(edit) @152   19 years mattausch
(edit) @151   19 years mattausch
(edit) @150   19 years mattausch added item buffer functionality
(edit) @149   19 years mattausch queries using item buffer
(edit) @148   19 years mattausch fixed assumed visibility
(edit) @147   19 years mattausch fixed average fps + shadow maps
(edit) @146   19 years mattausch added assumed visibility
(edit) @145   19 years mattausch fixed bug when canceling login fixed visibility queries using occlusion …
(edit) @144   19 years mattausch
(edit) @143   19 years mattausch updated visibility queries
(edit) @142   19 years mattausch added some assumed visibility
(edit) @141   19 years mattausch fixed visibility queries using occlusion queries fixed visualization
(edit) @140   19 years mattausch from point queries
(edit) @139   19 years mattausch fixed bug with tight octree boxes added more flexible renderqueue (can …
(edit) @137   19 years mattausch fixed from camera visibility queries. deletion of (previously) rendered …
(edit) @136   19 years mattausch fixed from camera visibility queries. deletion of (previously) rendered …
(edit) @135   19 years mattausch
(edit) @134   19 years mattausch fixed some bugs
(edit) @133   19 years mattausch fixed some bugs
(edit) @132   19 years mattausch updated ogre_changes directory (added terrainrenderable, , renderable, …
(edit) @131   19 years mattausch updated ogre_changes directory (added terrainrenderable, , renderable, …
(edit) @130   19 years mattausch added visibility queries
(edit) @129   19 years mattausch
(edit) @122   19 years mattausch
(edit) @121   19 years mattausch
(edit) @120   19 years mattausch
(edit) @119   19 years mattausch
(edit) @118   19 years mattausch
(edit) @117   19 years mattausch
(edit) @116   19 years mattausch
(edit) @115   19 years mattausch added depth pass algorithm + delayed transparent object rendering (so …
(edit) @114   19 years mattausch
(edit) @113   19 years mattausch fixed problems with visualization
(edit) @112   19 years mattausch
(edit) @111   19 years mattausch
(edit) @110   20 years mattausch
(edit) @109   20 years mattausch start to add shadows to demo
(edit) @108   20 years mattausch
(edit) @107   20 years mattausch added frame interpolation
(edit) @106   20 years mattausch
(edit) @105   20 years mattausch
(edit) @104   20 years mattausch
(edit) @103   20 years mattausch fixed bug with shadow maps
(edit) @102   20 years mattausch
(edit) @101   20 years mattausch corrected error when calculating distance for octree nodes
(edit) @100   20 years mattausch added visualization for octree culling camera in terrainexample is now …
(edit) @99   20 years mattausch
(edit) @98   20 years mattausch
(edit) @97   20 years mattausch ogre: changed from occlusion_query_nv to occlusion_query_arb (in …
(edit) @96   20 years mattausch
(edit) @95   20 years mattausch
(edit) @94   20 years mattausch
(edit) @93   20 years mattausch
(edit) @92   20 years mattausch exchanged halfbounding box with full bounding box
(edit) @91   20 years mattausch
(edit) @90   20 years mattausch
(edit) @89   20 years mattausch
(edit) @88   20 years mattausch
(edit) @87   20 years mattausch
(edit) @86   20 years mattausch
(edit) @85   20 years mattausch corrected bug so chc is much faster than stop and wait
(edit) @84   20 years mattausch
(edit) @83   20 years mattausch
(edit) @82   20 years mattausch worked on the demos
(edit) @81   20 years mattausch
(edit) @80   20 years mattausch
(edit) @79   20 years mattausch
(edit) @78   20 years mattausch corrected bug in solution files
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