Timeline
03/13/09:
- 17:42 Changeset [3338] by
- worked on sampling
03/11/09:
03/09/09:
- 18:45 Changeset [3335] by
- adding torus
03/06/09:
- 17:39 Changeset [3334] by
- performance testing (only depth texture faster??) loading torus, two …
03/05/09:
- 18:41 Changeset [3333] by
- 18:40 Changeset [3332] by
- debug / performance stuff
- 16:06 Changeset [3331] by
- performance testing
02/27/09:
02/26/09:
02/25/09:
- 17:41 Changeset [3328] by
- found error, working ok
- 15:51 Changeset [3327] by
- probably found error with texture
02/23/09:
- 18:33 Changeset [3326] by
- strange texture error!!
- 13:24 Changeset [3325] by
02/20/09:
- 19:26 Changeset [3324] by
- indexing working not so bad
- 18:47 Changeset [3323] by
- now changing to precomputed sampling version
- 18:21 Changeset [3322] by
- found out what is wrong with halton sequence
02/19/09:
02/18/09:
- 18:34 Changeset [3319] by
- 08:01 Changeset [3318] by
- played around with reprojection, cleaned up code
02/17/09:
- 19:33 Changeset [3317] by
- 19:21 Changeset [3316] by
- surpressed blur, worked on object placing in sibenik (why performance …
02/16/09:
- 18:09 Changeset [3315] by
- 18:02 Changeset [3314] by
- reverted to old sampling scheme
- 17:08 Changeset [3313] by
- reverted back to before poisson sampling scheme
- 15:54 Changeset [3312] by
- using relaunching of the samples each time and poisson disc sampling not …
02/13/09:
- 18:37 Changeset [3311] by
- worked on sampling method for hierarchical poisson
- 15:59 Changeset [3310] by
- debug version
- 11:49 Changeset [3309] by
- working on changed sampling scheme for temporal coherence
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