Timeline
10/28/05:
- 18:13 Changeset [360] by
- added findneighbours method
- 16:58 Changeset [359] by
- gnomi compilation
- 16:39 Changeset [358] by
- xerces added
- 16:26 Changeset [357] by
- 16:23 Changeset [356] by
- 16:07 Changeset [355] by
- halton added
- 14:46 Changeset [354] by
- sampling node selection changes
- 14:06 Changeset [353] by
10/27/05:
- 18:50 Changeset [352] by
- 03:31 Changeset [351] by
- 03:25 Changeset [350] by
- ray merge started
10/26/05:
- 19:18 Changeset [349] by
- updated ray based subdivision
10/25/05:
- 00:01 Changeset [348] by
- fixed bug in chc when geometry is not in leaves
10/24/05:
- 16:37 Changeset [347] by
- fixed color bug fixed terrain tile ch culling made better terrain
10/21/05:
- 20:28 Changeset [346] by
- updated terrain removed debug messages from chc
- 19:53 Changeset [345] by
- fixed bug in chc when traversing node two times because of priority queue. …
- 04:01 Changeset [344] by
10/20/05:
- 18:49 Changeset [343] by
- added switch between NV and ARB queries in the render system and in the …
10/19/05:
10/18/05:
- 17:45 Changeset [341] by
- 17:28 Changeset [340] by
- mesh cleanup added
- 14:21 Changeset [339] by
- changed mailbox naming convention, added intersectable ids
- 11:17 Changeset [338] by
- fixed bug in balanced view cell criterium started merge view cells …
- 02:30 Changeset [337] by
- 02:20 Changeset [336] by
- added balanced rays / least ray split criteria
- 02:06 Changeset [335] by
- reprogrammed splitplane evaluation. updated default.env
10/17/05:
- 23:06 Changeset [334] by
- 21:51 Changeset [333] by
- code merge
- 18:57 Changeset [332] by
- fixed bug when asigning bsp root subdivision termination criterium based …
- 02:57 Changeset [331] by
- fixed box error at from ray construction of bsp view cells
10/16/05:
- 12:42 Changeset [330] by
- samplepreprocessor: rays are added inside sampleperpass loop. sample count …
10/14/05:
- 18:29 Changeset [329] by
- worked on ray based subdivision
- 02:05 Changeset [328] by
- completed ray based split stuff (but not debugged yet)
10/13/05:
- 17:58 Changeset [327] by
- worked on the ray based subdivision. finished extracting polygons from …
- 13:12 Changeset [326] by
- rays containers are part of bsp subdivision
- 13:10 Changeset [325] by
- 11:29 Changeset [324] by
- 02:01 Changeset [323] by
- 01:53 Changeset [322] by
10/12/05:
- 18:29 Changeset [321] by
- 01:42 Changeset [320] by
- 01:15 Changeset [319] by
- changed the from rays construction (not finished yet)
10/11/05:
- 19:25 Changeset [318] by
- VisibilityInfo?: query sort operators as templates X3dExporter: Fixed …
10/10/05:
- 18:55 Changeset [317] by
- 15:23 Changeset [316] by
- queries are realized as templates
- 04:53 Changeset [315] by
- deleted debug messages
- 04:49 Changeset [314] by
- added ray intersection for polygons
- 04:19 Changeset [313] by
- bsp viewcells now work
10/09/05:
- 00:38 Changeset [312] by
- bsp split exporter added
10/06/05:
- 02:53 Changeset [311] by
- removed sampling prep bug
10/05/05:
- 18:36 Changeset [310] by
- updated input file behaviour. started to use pvs templates. removed …
- 14:14 Changeset [309] by
- removed bug when encountering bsp leaf added flag for view cell type
- 02:19 Changeset [308] by
- bsp tree view cells sampling possible
10/04/05:
- 03:09 Changeset [307] by
- 03:05 Changeset [306] by
- fixed polygon area, eval candidate plane
10/03/05:
- 18:57 Changeset [305] by
- avoiding duplicate random planes
- 18:05 Changeset [304] by
- bsp candidate selection heuristics tryout
- 16:10 Changeset [303] by
- debug variant of scen geometry bsp insertion
09/29/05:
- 18:42 Changeset [302] by
- added surface area heuristic for bsp
- 01:48 Changeset [301] by
09/28/05:
- 18:13 Changeset [300] by
- added polygon area (debugged)
- 18:11 Changeset [299] by
- added polygon area (debugged)
- 17:09 Changeset [298] by
- added polygon area
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