Timeline


and

03/16/06:

18:42 Changeset [706] by mattausch
15:31 Changeset [705] by mattausch
fixed bug in filtering
15:04 Changeset [704] by mattausch
implemented first version of the visibility filter
07:06 Changeset [703] by mattausch
started implementation of visibility filter

03/15/06:

23:01 Changeset [702] by igarcia
22:58 Changeset [701] by igarcia
22:55 Changeset [700] by igarcia
22:54 Changeset [699] by igarcia
22:52 Changeset [698] by igarcia
18:13 Changeset [697] by mattausch
12:38 Changeset [696] by igarcia
10:22 Changeset [695] by bittner
pvs homegenity measure added
08:59 Changeset [694] by mattausch
added means for rotating scene

03/13/06:

16:29 Changeset [693] by mattausch
15:40 Changeset [692] by mattausch
adding ogre 1.2 and dependencies
13:24 Changeset [691] by mattausch
01:10 Changeset [690] by mattausch
added ogre 1.07 main
00:18 Changeset [689] by mattausch

03/11/06:

20:30 Changeset [688] by mattausch
20:25 Changeset [687] by mattausch
03:24 Changeset [686] by mattausch

03/10/06:

08:23 Changeset [685] by bittner

03/09/06:

04:58 Changeset [684] by mattausch
found bug when creating geometry
04:27 Changeset [683] by mattausch
fixed a bsp node geometry problem (debug code)

03/08/06:

18:35 Changeset [682] by mattausch
08:36 Changeset [681] by mattausch
debug version

03/07/06:

20:00 Changeset [680] by mattausch
17:35 Changeset [679] by mattausch
debug version: fixing render cost with bsp splits removed natfx trees
11:09 Changeset [678] by mattausch

03/06/06:

22:22 Changeset [677] by bittner
changes for visualization of distant view space sampling
19:02 Changeset [676] by mattausch
09:17 Changeset [675] by mattausch

03/03/06:

20:30 Changeset [674] by mattausch

03/02/06:

18:56 Changeset [673] by mattausch
16:21 Changeset [672] by mattausch
fixed paths
15:15 Changeset [671] by mattausch
14:47 Changeset [670] by mattausch
10:05 Changeset [669] by mattausch
added cegui and other dlls

03/01/06:

18:30 Changeset [668] by mattausch
10:31 Changeset [667] by mattausch
test version build script for testing. code is set uo for testing also

02/28/06:

20:41 Changeset [666] by mattausch
debug version for testing subdivision quality

02/27/06:

18:42 Changeset [665] by mattausch
18:39 Changeset [664] by mattausch
07:58 Changeset [663] by mattausch

02/22/06:

00:48 Changeset [662] by mattausch

02/21/06:

17:45 Changeset [661] by mattausch
17:42 Changeset [660] by mattausch
adding function for testing purpose
10:16 Changeset [659] by mattausch
09:51 Changeset [658] by mattausch
added switch for loading polys as meshes

02/20/06:

19:06 Changeset [657] by mattausch
added ogre dependencies and patched ogre sources
02:13 Changeset [656] by mattausch

02/19/06:

20:22 Changeset [655] by mattausch
20:15 Changeset [654] by mattausch
removed bug in split queue

02/18/06:

22:06 Changeset [653] by mattausch
implemented split queue (but not tested yet!)
20:35 Changeset [652] by mattausch
started to implement split plane queue
18:02 Changeset [651] by mattausch
exporting / loading full merge hierarchy

02/17/06:

20:41 Changeset [650] by mattausch
added spatial hierarchy based merge tree

02/16/06:

18:29 Changeset [649] by mattausch
16:21 Changeset [648] by mattausch
removed problems with bsp due to polygons equal to scene box faces. …
11:10 Changeset [647] by mattausch
10:30 Changeset [646] by mattausch

02/15/06:

18:03 Changeset [645] by mattausch
01:00 Changeset [644] by mattausch

02/14/06:

21:42 Changeset [643] by mattausch
made demo running
17:26 Changeset [642] by mattausch
Renamed remotely
17:25 Changeset [641] by mattausch
Created folder remotely
17:18 Changeset [640] by mattausch
17:13 Changeset [639] by mattausch
17:00 Changeset [638] by mattausch
16:59 Changeset [637] by mattausch
Created folder remotely
16:58 Changeset [636] by mattausch
16:57 Changeset [635] by mattausch
Note: See TracTimeline for information about the timeline view.