Timeline
03/17/06:
- 19:36 Changeset [709] by
- 17:30 Changeset [708] by
- 09:11 Changeset [707] by
- added hack for avoiding empty view cells
03/16/06:
- 18:42 Changeset [706] by
- 15:31 Changeset [705] by
- fixed bug in filtering
- 15:04 Changeset [704] by
- implemented first version of the visibility filter
- 07:06 Changeset [703] by
- started implementation of visibility filter
03/15/06:
- 23:01 Changeset [702] by
- 22:58 Changeset [701] by
- 22:55 Changeset [700] by
- 22:54 Changeset [699] by
- 22:52 Changeset [698] by
- 18:13 Changeset [697] by
- 12:38 Changeset [696] by
- 10:22 Changeset [695] by
- pvs homegenity measure added
- 08:59 Changeset [694] by
- added means for rotating scene
03/13/06:
- 16:29 Changeset [693] by
- 15:40 Changeset [692] by
- adding ogre 1.2 and dependencies
- 13:24 Changeset [691] by
- 01:10 Changeset [690] by
- added ogre 1.07 main
- 00:18 Changeset [689] by
03/11/06:
03/10/06:
03/09/06:
- 04:58 Changeset [684] by
- found bug when creating geometry
- 04:27 Changeset [683] by
- fixed a bsp node geometry problem (debug code)
03/08/06:
- 18:35 Changeset [682] by
- 08:36 Changeset [681] by
- debug version
03/07/06:
- 20:00 Changeset [680] by
- 17:35 Changeset [679] by
- debug version: fixing render cost with bsp splits removed natfx trees
- 11:09 Changeset [678] by
03/06/06:
- 22:22 Changeset [677] by
- changes for visualization of distant view space sampling
- 19:02 Changeset [676] by
- 09:17 Changeset [675] by
03/03/06:
03/02/06:
- 18:56 Changeset [673] by
- 16:21 Changeset [672] by
- fixed paths
- 15:15 Changeset [671] by
- 14:47 Changeset [670] by
- 10:05 Changeset [669] by
- added cegui and other dlls
03/01/06:
- 18:30 Changeset [668] by
- 10:31 Changeset [667] by
- test version build script for testing. code is set uo for testing also
02/28/06:
- 20:41 Changeset [666] by
- debug version for testing subdivision quality
02/27/06:
02/22/06:
02/21/06:
- 17:45 Changeset [661] by
- 17:42 Changeset [660] by
- adding function for testing purpose
- 10:16 Changeset [659] by
- 09:51 Changeset [658] by
- added switch for loading polys as meshes
02/20/06:
- 19:06 Changeset [657] by
- added ogre dependencies and patched ogre sources
- 02:13 Changeset [656] by
02/19/06:
- 20:22 Changeset [655] by
- 20:15 Changeset [654] by
- removed bug in split queue
02/18/06:
- 22:06 Changeset [653] by
- implemented split queue (but not tested yet!)
- 20:35 Changeset [652] by
- started to implement split plane queue
- 18:02 Changeset [651] by
- exporting / loading full merge hierarchy
02/17/06:
- 20:41 Changeset [650] by
- added spatial hierarchy based merge tree
02/16/06:
- 18:29 Changeset [649] by
- 16:21 Changeset [648] by
- removed problems with bsp due to polygons equal to scene box faces. …
- 11:10 Changeset [647] by
- 10:30 Changeset [646] by
02/15/06:
Note: See TracTimeline
for information about the timeline view.