[3255] | 1 | material GTP/Particles/SpriteShader
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| 2 | {
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| 3 | technique
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| 4 | {
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| 5 | pass
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| 6 | {
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| 7 | cull_hardware none
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| 8 | depth_check off
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| 9 | scene_blend add
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| 10 | depth_write off
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| 11 | vertex_program_ref GTP/Particles/SpriteVS
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| 12 | {
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| 13 | param_named_auto worldView worldview_matrix
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| 14 | param_named_auto Proj projection_matrix
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| 15 | }
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| 16 | fragment_program_ref GTP/Particles/SpritePS
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| 17 | {
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| 18 |
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| 19 | }
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| 20 | texture_unit
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| 21 | {
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| 22 | texture flare.png
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| 23 | }
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| 24 | }
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| 25 | }
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| 26 | }
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| 27 |
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| 28 |
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| 29 | material GTP/SBB/Basic
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| 30 | {
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| 31 | technique
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| 32 | {
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| 33 | pass
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| 34 | {
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| 35 | IllumTechniques
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| 36 | {
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| 37 | RenderTechnique SphericalBillboard
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| 38 | {
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| 39 | texture_unit_id 1
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| 40 | }
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| 41 | }
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| 42 | scene_blend src_alpha one
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| 43 | //scene_blend src_alpha one_minus_src_alpha
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| 44 | depth_write off
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| 45 | depth_check off
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| 46 | vertex_program_ref GTP/Particles/SB_Sprite_VS
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| 47 | {
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| 48 | param_named_auto worldView worldview_matrix
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| 49 | param_named_auto Proj projection_matrix
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| 50 | param_named_auto width viewport_width
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| 51 | param_named_auto height viewport_height
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| 52 | }
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| 53 | fragment_program_ref GTP/Particles/SB_Sprite_PS
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| 54 | {
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| 55 | param_named_auto farplane far_clip_distance
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| 56 | param_named_auto nearplane near_clip_distance
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| 57 | // param_named color float4 1 1 1 0.025
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| 58 | param_named color float4 1 1 1 0.05
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| 59 | }
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| 60 | texture_unit
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| 61 | {
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| 62 | //anim_texture smokealpha.tga 32 2.0
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| 63 | texture flare.png
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| 64 | }
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| 65 | //scene depth texture
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| 66 | texture_unit
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| 67 | {
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| 68 | filtering none
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| 69 | }
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| 70 | texture_unit
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| 71 | {
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| 72 | texture planck1D.tga
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| 73 | }
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| 74 | }
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| 75 | }
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| 76 | }
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| 77 |
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| 78 | material GTP/SBB/Illum
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| 79 | {
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| 80 | technique
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| 81 | {
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| 82 | pass
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| 83 | {
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| 84 | IllumTechniques
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| 85 | {
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| 86 | RenderTechnique SphericalBillboard
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| 87 | {
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| 88 | texture_unit_id 1
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| 89 | }
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| 90 | RenderTechnique IllumVolume
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| 91 | {
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| 92 | material GTP/HPS/Smoke_IllumVolume
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| 93 | update_interval 1
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| 94 | texture_unit_id 2
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| 95 | resolution 128
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| 96 | lightmatrix_param_name lightViewProj
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| 97 | }
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| 98 | }
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| 99 | //scene_blend src_alpha one
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| 100 | scene_blend src_alpha one_minus_src_alpha
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| 101 | depth_write off
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| 102 | depth_check off
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| 103 | vertex_program_ref GTP/Particles/SBB_Illum_VS
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| 104 | {
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| 105 | param_named_auto worldView worldview_matrix
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| 106 | param_named_auto worldViewInv inverse_worldview_matrix
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| 107 | param_named_auto Proj projection_matrix
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| 108 | param_named_auto width viewport_width
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| 109 | param_named_auto height viewport_height
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| 110 | }
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| 111 | fragment_program_ref GTP/Particles/SBB_Illum_PS
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| 112 | {
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| 113 | param_named_auto farplane far_clip_distance
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| 114 | param_named_auto nearplane near_clip_distance
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| 115 | param_named color float4 1 1 1 0.1
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| 116 | }
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| 117 | texture_unit
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| 118 | {
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| 119 | anim_texture smokealpha.tga 32 2.0
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| 120 | //texture flare.png
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| 121 | }
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| 122 | //scene depth texture
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| 123 | texture_unit
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| 124 | {
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| 125 | filtering none
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| 126 | }
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| 127 | texture_unit
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| 128 | {
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| 129 |
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| 130 | }
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| 131 | }
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| 132 | }
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| 133 | }
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| 134 |
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| 135 | material GTP/HPS/Smoke_S
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| 136 | {
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| 137 | technique
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| 138 | {
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| 139 | pass
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| 140 | {
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| 141 | depth_check off
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| 142 | scene_blend_op max
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| 143 | scene_blend_op_alpha add
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| 144 | scene_blend_alpha one one_minus_src_alpha
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| 145 | vertex_program_ref GTP/HPS/Small_VS
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| 146 | {
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| 147 | param_named_auto worldView worldview_matrix
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| 148 | param_named_auto Proj projection_matrix
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| 149 | }
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| 150 | fragment_program_ref GTP/HPS/Small_PS
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| 151 | {
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| 152 | param_named_auto Proj projection_matrix
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| 153 | }
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| 154 | texture_unit
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| 155 | {
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| 156 | texture smoke2.jpg
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| 157 | }
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| 158 | }
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| 159 | }
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| 160 | }
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| 161 |
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| 162 | material GTP/HPS/Smoke_L
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| 163 | {
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| 164 | technique
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| 165 | {
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| 166 | pass
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| 167 | {
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| 168 | IllumTechniques
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| 169 | {
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| 170 | RenderTechnique HPS
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| 171 | {
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| 172 | particle_script GTP/HPS/Smoke_Little
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| 173 | perspective false
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| 174 | vparam_radius baseRadius
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| 175 | }
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| 176 | }
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| 177 | depth_check off
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| 178 | scene_blend alpha_blend
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| 179 | vertex_program_ref GTP/HPS/Large_VS
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| 180 | {
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| 181 | param_named_auto worldView worldview_matrix
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| 182 | param_named_auto Proj projection_matrix
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| 183 | }
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| 184 | fragment_program_ref GTP/HPS/Large_PS
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| 185 | {
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| 186 |
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| 187 | }
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| 188 | //impostor texture
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| 189 | texture_unit
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| 190 | {
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| 191 |
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| 192 | }
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| 193 | }
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| 194 | }
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| 195 | }
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| 196 |
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| 197 | material GTP/HPS/Smoke_L_Depth
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| 198 | {
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| 199 | technique
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| 200 | {
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| 201 | pass
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| 202 | {
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| 203 | IllumTechniques
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| 204 | {
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| 205 | RenderTechnique HPS
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| 206 | {
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| 207 | particle_script GTP/HPS/Smoke_Little
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| 208 | perspective false
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| 209 | vparam_radius baseRadius
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| 210 | update_interval 1
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| 211 | }
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| 212 | RenderTechnique SphericalBillboard
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| 213 | {
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| 214 | texture_unit_id 1
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| 215 | }
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| 216 | }
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| 217 | depth_check off
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| 218 | depth_write off
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| 219 | scene_blend alpha_blend
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| 220 | vertex_program_ref GTP/HPS/Large_Depth_VS
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| 221 | {
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| 222 | param_named_auto worldView worldview_matrix
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| 223 | param_named_auto Proj projection_matrix
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| 224 | }
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| 225 | fragment_program_ref GTP/HPS/Large_Depth_PS
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| 226 | {
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| 227 | param_named_auto farplane far_clip_distance
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| 228 | param_named_auto nearplane near_clip_distance
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| 229 | param_named color float4 1 1 1 0.5
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| 230 | }
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| 231 | //impostor texture
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| 232 | texture_unit
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| 233 | {
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| 234 | //filtering none
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| 235 | }
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| 236 | //scene depth texture
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| 237 | texture_unit
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| 238 | {
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| 239 | filtering none
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| 240 | }
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| 241 | }
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| 242 | }
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| 243 | }
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| 244 |
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| 245 | material GTP/HPS/Smoke_L_Depth_Illum
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| 246 | {
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| 247 | technique
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| 248 | {
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| 249 | pass
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| 250 | {
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| 251 | IllumTechniques
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| 252 | {
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| 253 | RenderTechnique HPS
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| 254 | {
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| 255 | particle_script GTP/HPS/Smoke_Little
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| 256 | perspective false
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| 257 | vparam_radius baseRadius
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| 258 | update_interval 1
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| 259 | }
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| 260 | RenderTechnique SphericalBillboard
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| 261 | {
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| 262 | texture_unit_id 1
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| 263 | }
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| 264 | RenderTechnique IllumVolume
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| 265 | {
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| 266 | material GTP/HPS/Smoke_IllumVolume
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| 267 | update_interval 1
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| 268 | texture_unit_id 2
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| 269 | resolution 128
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| 270 | lightmatrix_param_name lightViewProj
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| 271 | }
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| 272 | }
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| 273 | depth_check off
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| 274 | depth_write off
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| 275 | scene_blend alpha_blend
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| 276 | vertex_program_ref GTP/HPS/Large_Depth_Illum_VS
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| 277 | {
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| 278 | param_named_auto worldView worldview_matrix
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| 279 | param_named_auto worldViewInv inverse_worldview_matrix
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| 280 | param_named_auto Proj projection_matrix
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| 281 | param_named_auto width viewport_width
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| 282 | param_named_auto height viewport_height
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| 283 | param_named baseRadius float 1
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| 284 | }
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| 285 | fragment_program_ref GTP/HPS/Large_Depth_Illum_PS
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| 286 | {
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| 287 | // param_named_auto farplane far_clip_distance
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| 288 | // param_named_auto nearplane near_clip_distance
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| 289 | }
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| 290 | //impostor texture
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| 291 | texture_unit
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| 292 | {
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| 293 | //filtering none
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| 294 | }
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| 295 | //scene depth texture
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| 296 | texture_unit
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| 297 | {
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| 298 | filtering none
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| 299 | }
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| 300 | //Ilumination volume
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| 301 | texture_unit
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| 302 | {
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| 303 | //filtering none
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| 304 | }
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| 305 | }
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| 306 | }
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| 307 | }
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| 308 |
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| 309 |
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| 310 |
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| 311 | material GTP/HPS/Smoke_IllumVolume
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| 312 | {
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| 313 | technique
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| 314 | {
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| 315 | pass
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| 316 | {
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| 317 | cull_hardware none
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| 318 | cull_software none
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| 319 | lighting off
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| 320 | scene_blend zero one_minus_src_colour
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| 321 | depth_write off
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| 322 |
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| 323 | vertex_program_ref GTP/HPS/IllumVolume_VS
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| 324 | {
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| 325 | param_named_auto worldView worldview_matrix
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| 326 | param_named_auto Proj projection_matrix
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| 327 | }
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| 328 | fragment_program_ref GTP/HPS/IllumVolume_PS
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| 329 | {
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| 330 | //param_named density float 0.05
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| 331 | //param_named density float 0.5
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| 332 | param_named density float 1
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| 333 | }
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| 334 | texture_unit
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| 335 | {
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| 336 | texture pamacs.dds
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| 337 | }
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| 338 | }
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| 339 | }
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| 340 | }
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| 341 |
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| 342 |
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| 343 | material GTP/Particles/BlurLightVolume
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| 344 | {
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| 345 |
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| 346 | technique
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| 347 | {
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| 348 |
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| 349 | pass
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| 350 | {
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| 351 | depth_check off
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| 352 | cull_hardware none
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| 353 | scene_blend alpha_blend
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| 354 |
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| 355 | vertex_program_ref GTP/Basic/FSQuad_VS
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| 356 | {
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| 357 |
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| 358 | }
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| 359 | fragment_program_ref GTP/Basic/FSQuadCopy_PS
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| 360 | {
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| 361 | param_named_auto width viewport_width
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| 362 | param_named_auto height viewport_height
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| 363 | //param_named alpha float 1
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| 364 | param_named alpha float 0.05
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| 365 | }
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| 366 | texture_unit
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| 367 | {
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| 368 | filtering bilinear
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| 369 | }
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| 370 |
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| 371 | }
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| 372 | }
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| 373 | }
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| 374 |
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