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1 | Overview
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2 | --------
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3 |
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4 | This demo shows an example of the LodTree model in action. The scene is composed of
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5 | several tree groups which are associated to a LodTree object that manage the level
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6 | of detail of both their trunk and leaves. The level of detail of the objects depends
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7 | on the distance to the camera. When the camera goes away from them, the level of detail
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8 | decreases, and when the camera gets closer to them increases to restore the original
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9 | geometry of the model.
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10 |
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11 | The level of detail begins to decrease at a certain distance of each group, and stops
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12 | decreasing when the objects reach the their minimum LOD. This 'lodding' distance is
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13 | customizable from the source code of the demo.
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14 |
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15 | The user can compare the differences in performance disabling the LOD management while
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16 | maintaining pressed F2. |
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