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Timestamp:
11/23/06 12:11:35 (18 years ago)
Author:
gumbau
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1 edited

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  • GTP/trunk/App/Demos/Geom/Demo_LodTrees/README.txt

    r1540 r1783  
    22-------- 
    33 
    4 This demo shows an example of the LodTree model in action. The trees in the scene 
    5 are associated to a LodTree object that manage their level of detail of both the  
    6 trunk and the leaves. The level of detail of the objects depend on the distance to  
    7 the camera. When the camera goes away from them, the level of detail decreases, and  
    8 when the camera gets closer to them the level of detail increases to restore the  
    9 original geometry of the model. 
     4This demo shows an example of the LodTree model in action. The scene is composed of  
     5several tree groups which are associated to a LodTree object that manage the level  
     6of detail of both their trunk and leaves. The level of detail of the objects depends 
     7on the distance to the camera. When the camera goes away from them, the level of detail  
     8decreases, and when the camera gets closer to them increases to restore the original  
     9geometry of the model. 
    1010 
    11 The level of detail begins to decrease at a certain distance of the forest, and stops 
     11The level of detail begins to decrease at a certain distance of each group, and stops 
    1212decreasing when the objects reach the their minimum LOD. This 'lodding' distance is 
    1313customizable from the source code of the demo. 
     14 
     15The user can compare the differences in performance disabling the LOD management while  
     16maintaining pressed F2. 
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