1 | # Perch byte-code assembly file:
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2 | # Time stamp: 2007-03-20T09:56:11,474
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3 | # Shark 3D (tm) Engine (www.shark3d.com)
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4 | # Copyright 1996-2006 Spinor GmbH
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5 |
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6 | 000000 73 68 61 72 6b 33 64 5f data.str "shark3d_perch_bytecode"
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7 | 70 65 72 63 68 5f 62 79
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8 | 74 65 63 6f 64 65 00
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9 | 000017 31 36 34 78 31 32 00 data.str "164x12"
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10 |
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11 | # Info string cnt: (You can eliminate the info strings by using the bare compilation mode.)
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12 | 00001e 93 data.intcompact 19
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13 | # Info string 0:
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14 | 00001f 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|14,1"
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15 | 2f 47 61 6d 65 54 6f 6f
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16 | 6c 73 2f 53 56 4e 2f 47
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17 | 54 50 2f 74 72 75 6e 6b
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18 | 2f 41 70 70 2f 44 65 6d
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19 | 6f 73 2f 47 65 6f 6d 2f
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20 | 53 68 61 72 6b 33 44 2f
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21 | 63 6c 6f 64 5f 68 65 61
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22 | 64 5f 64 65 6d 6f 5f 77
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23 | 69 6e 33 32 2f 73 72 63
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24 | 2f 72 65 73 2f 6c 65 76
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25 | 65 6c 75 74 69 6c 2f 61
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26 | 63 74 6f 72 2f 64 6f 6f
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27 | 72 2e 73 33 64 5f 70 65
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28 | 72 63 68 7c 31 34 2c 31
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29 | 00
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30 | # Info string 1:
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31 | 000098 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|17,6"
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32 | 2f 47 61 6d 65 54 6f 6f
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33 | 6c 73 2f 53 56 4e 2f 47
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34 | 54 50 2f 74 72 75 6e 6b
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35 | 2f 41 70 70 2f 44 65 6d
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36 | 6f 73 2f 47 65 6f 6d 2f
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37 | 53 68 61 72 6b 33 44 2f
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38 | 63 6c 6f 64 5f 68 65 61
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39 | 64 5f 64 65 6d 6f 5f 77
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40 | 69 6e 33 32 2f 73 72 63
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41 | 2f 72 65 73 2f 6c 65 76
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42 | 65 6c 75 74 69 6c 2f 61
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43 | 63 74 6f 72 2f 64 6f 6f
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44 | 72 2e 73 33 64 5f 70 65
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45 | 72 63 68 7c 31 37 2c 36
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46 | 00
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47 | # Info string 2:
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48 | 000111 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|18,25"
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49 | 2f 47 61 6d 65 54 6f 6f
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50 | 6c 73 2f 53 56 4e 2f 47
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51 | 54 50 2f 74 72 75 6e 6b
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52 | 2f 41 70 70 2f 44 65 6d
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53 | 6f 73 2f 47 65 6f 6d 2f
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54 | 53 68 61 72 6b 33 44 2f
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55 | 63 6c 6f 64 5f 68 65 61
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56 | 64 5f 64 65 6d 6f 5f 77
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57 | 69 6e 33 32 2f 73 72 63
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58 | 2f 72 65 73 2f 6c 65 76
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59 | 65 6c 75 74 69 6c 2f 61
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60 | 63 74 6f 72 2f 64 6f 6f
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61 | 72 2e 73 33 64 5f 70 65
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62 | 72 63 68 7c 31 38 2c 32
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63 | 35 00
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64 | # Info string 3:
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65 | 00018b 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|18,14"
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66 | 2f 47 61 6d 65 54 6f 6f
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67 | 6c 73 2f 53 56 4e 2f 47
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68 | 54 50 2f 74 72 75 6e 6b
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69 | 2f 41 70 70 2f 44 65 6d
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70 | 6f 73 2f 47 65 6f 6d 2f
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71 | 53 68 61 72 6b 33 44 2f
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72 | 63 6c 6f 64 5f 68 65 61
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73 | 64 5f 64 65 6d 6f 5f 77
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74 | 69 6e 33 32 2f 73 72 63
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75 | 2f 72 65 73 2f 6c 65 76
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76 | 65 6c 75 74 69 6c 2f 61
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77 | 63 74 6f 72 2f 64 6f 6f
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78 | 72 2e 73 33 64 5f 70 65
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79 | 72 63 68 7c 31 38 2c 31
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80 | 34 00
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81 | # Info string 4:
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82 | 000205 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|19,28"
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83 | 2f 47 61 6d 65 54 6f 6f
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84 | 6c 73 2f 53 56 4e 2f 47
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85 | 54 50 2f 74 72 75 6e 6b
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86 | 2f 41 70 70 2f 44 65 6d
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87 | 6f 73 2f 47 65 6f 6d 2f
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88 | 53 68 61 72 6b 33 44 2f
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89 | 63 6c 6f 64 5f 68 65 61
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90 | 64 5f 64 65 6d 6f 5f 77
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91 | 69 6e 33 32 2f 73 72 63
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92 | 2f 72 65 73 2f 6c 65 76
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93 | 65 6c 75 74 69 6c 2f 61
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94 | 63 74 6f 72 2f 64 6f 6f
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95 | 72 2e 73 33 64 5f 70 65
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96 | 72 63 68 7c 31 39 2c 32
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97 | 38 00
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98 | # Info string 5:
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99 | 00027f 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|19,17"
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100 | 2f 47 61 6d 65 54 6f 6f
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101 | 6c 73 2f 53 56 4e 2f 47
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102 | 54 50 2f 74 72 75 6e 6b
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103 | 2f 41 70 70 2f 44 65 6d
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104 | 6f 73 2f 47 65 6f 6d 2f
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105 | 53 68 61 72 6b 33 44 2f
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106 | 63 6c 6f 64 5f 68 65 61
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107 | 64 5f 64 65 6d 6f 5f 77
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108 | 69 6e 33 32 2f 73 72 63
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109 | 2f 72 65 73 2f 6c 65 76
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110 | 65 6c 75 74 69 6c 2f 61
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111 | 63 74 6f 72 2f 64 6f 6f
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112 | 72 2e 73 33 64 5f 70 65
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113 | 72 63 68 7c 31 39 2c 31
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114 | 37 00
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115 | # Info string 6:
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116 | 0002f9 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|22,6"
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117 | 2f 47 61 6d 65 54 6f 6f
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118 | 6c 73 2f 53 56 4e 2f 47
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119 | 54 50 2f 74 72 75 6e 6b
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120 | 2f 41 70 70 2f 44 65 6d
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121 | 6f 73 2f 47 65 6f 6d 2f
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122 | 53 68 61 72 6b 33 44 2f
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123 | 63 6c 6f 64 5f 68 65 61
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124 | 64 5f 64 65 6d 6f 5f 77
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125 | 69 6e 33 32 2f 73 72 63
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126 | 2f 72 65 73 2f 6c 65 76
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127 | 65 6c 75 74 69 6c 2f 61
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128 | 63 74 6f 72 2f 64 6f 6f
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129 | 72 2e 73 33 64 5f 70 65
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130 | 72 63 68 7c 32 32 2c 36
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131 | 00
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132 | # Info string 7:
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133 | 000372 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|25,6"
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134 | 2f 47 61 6d 65 54 6f 6f
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135 | 6c 73 2f 53 56 4e 2f 47
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136 | 54 50 2f 74 72 75 6e 6b
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137 | 2f 41 70 70 2f 44 65 6d
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138 | 6f 73 2f 47 65 6f 6d 2f
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139 | 53 68 61 72 6b 33 44 2f
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140 | 63 6c 6f 64 5f 68 65 61
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141 | 64 5f 64 65 6d 6f 5f 77
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142 | 69 6e 33 32 2f 73 72 63
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143 | 2f 72 65 73 2f 6c 65 76
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144 | 65 6c 75 74 69 6c 2f 61
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145 | 63 74 6f 72 2f 64 6f 6f
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146 | 72 2e 73 33 64 5f 70 65
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147 | 72 63 68 7c 32 35 2c 36
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148 | 00
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149 | # Info string 8:
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150 | 0003eb 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|26,14"
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151 | 2f 47 61 6d 65 54 6f 6f
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152 | 6c 73 2f 53 56 4e 2f 47
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153 | 54 50 2f 74 72 75 6e 6b
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154 | 2f 41 70 70 2f 44 65 6d
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155 | 6f 73 2f 47 65 6f 6d 2f
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156 | 53 68 61 72 6b 33 44 2f
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157 | 63 6c 6f 64 5f 68 65 61
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158 | 64 5f 64 65 6d 6f 5f 77
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159 | 69 6e 33 32 2f 73 72 63
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160 | 2f 72 65 73 2f 6c 65 76
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161 | 65 6c 75 74 69 6c 2f 61
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162 | 63 74 6f 72 2f 64 6f 6f
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163 | 72 2e 73 33 64 5f 70 65
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164 | 72 63 68 7c 32 36 2c 31
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165 | 34 00
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166 | # Info string 9:
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167 | 000465 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|27,17"
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168 | 2f 47 61 6d 65 54 6f 6f
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169 | 6c 73 2f 53 56 4e 2f 47
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170 | 54 50 2f 74 72 75 6e 6b
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171 | 2f 41 70 70 2f 44 65 6d
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172 | 6f 73 2f 47 65 6f 6d 2f
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173 | 53 68 61 72 6b 33 44 2f
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174 | 63 6c 6f 64 5f 68 65 61
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175 | 64 5f 64 65 6d 6f 5f 77
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176 | 69 6e 33 32 2f 73 72 63
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177 | 2f 72 65 73 2f 6c 65 76
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178 | 65 6c 75 74 69 6c 2f 61
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179 | 63 74 6f 72 2f 64 6f 6f
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180 | 72 2e 73 33 64 5f 70 65
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181 | 72 63 68 7c 32 37 2c 31
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182 | 37 00
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183 | # Info string 10:
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184 | 0004df 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|28,35"
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185 | 2f 47 61 6d 65 54 6f 6f
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186 | 6c 73 2f 53 56 4e 2f 47
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187 | 54 50 2f 74 72 75 6e 6b
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188 | 2f 41 70 70 2f 44 65 6d
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189 | 6f 73 2f 47 65 6f 6d 2f
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190 | 53 68 61 72 6b 33 44 2f
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191 | 63 6c 6f 64 5f 68 65 61
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192 | 64 5f 64 65 6d 6f 5f 77
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193 | 69 6e 33 32 2f 73 72 63
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194 | 2f 72 65 73 2f 6c 65 76
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195 | 65 6c 75 74 69 6c 2f 61
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196 | 63 74 6f 72 2f 64 6f 6f
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197 | 72 2e 73 33 64 5f 70 65
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198 | 72 63 68 7c 32 38 2c 33
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199 | 35 00
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200 | # Info string 11:
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201 | 000559 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|29,5"
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202 | 2f 47 61 6d 65 54 6f 6f
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203 | 6c 73 2f 53 56 4e 2f 47
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204 | 54 50 2f 74 72 75 6e 6b
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205 | 2f 41 70 70 2f 44 65 6d
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206 | 6f 73 2f 47 65 6f 6d 2f
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207 | 53 68 61 72 6b 33 44 2f
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208 | 63 6c 6f 64 5f 68 65 61
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209 | 64 5f 64 65 6d 6f 5f 77
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210 | 69 6e 33 32 2f 73 72 63
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211 | 2f 72 65 73 2f 6c 65 76
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212 | 65 6c 75 74 69 6c 2f 61
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213 | 63 74 6f 72 2f 64 6f 6f
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214 | 72 2e 73 33 64 5f 70 65
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215 | 72 63 68 7c 32 39 2c 35
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216 | 00
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217 | # Info string 12:
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218 | 0005d2 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|32,6"
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219 | 2f 47 61 6d 65 54 6f 6f
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220 | 6c 73 2f 53 56 4e 2f 47
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221 | 54 50 2f 74 72 75 6e 6b
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222 | 2f 41 70 70 2f 44 65 6d
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223 | 6f 73 2f 47 65 6f 6d 2f
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224 | 53 68 61 72 6b 33 44 2f
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225 | 63 6c 6f 64 5f 68 65 61
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226 | 64 5f 64 65 6d 6f 5f 77
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227 | 69 6e 33 32 2f 73 72 63
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228 | 2f 72 65 73 2f 6c 65 76
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229 | 65 6c 75 74 69 6c 2f 61
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230 | 63 74 6f 72 2f 64 6f 6f
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231 | 72 2e 73 33 64 5f 70 65
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232 | 72 63 68 7c 33 32 2c 36
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233 | 00
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234 | # Info string 13:
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235 | 00064b 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|33,14"
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236 | 2f 47 61 6d 65 54 6f 6f
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237 | 6c 73 2f 53 56 4e 2f 47
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238 | 54 50 2f 74 72 75 6e 6b
|
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239 | 2f 41 70 70 2f 44 65 6d
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240 | 6f 73 2f 47 65 6f 6d 2f
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241 | 53 68 61 72 6b 33 44 2f
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242 | 63 6c 6f 64 5f 68 65 61
|
---|
243 | 64 5f 64 65 6d 6f 5f 77
|
---|
244 | 69 6e 33 32 2f 73 72 63
|
---|
245 | 2f 72 65 73 2f 6c 65 76
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246 | 65 6c 75 74 69 6c 2f 61
|
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247 | 63 74 6f 72 2f 64 6f 6f
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248 | 72 2e 73 33 64 5f 70 65
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249 | 72 63 68 7c 33 33 2c 31
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250 | 34 00
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251 | # Info string 14:
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252 | 0006c5 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|34,17"
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253 | 2f 47 61 6d 65 54 6f 6f
|
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254 | 6c 73 2f 53 56 4e 2f 47
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255 | 54 50 2f 74 72 75 6e 6b
|
---|
256 | 2f 41 70 70 2f 44 65 6d
|
---|
257 | 6f 73 2f 47 65 6f 6d 2f
|
---|
258 | 53 68 61 72 6b 33 44 2f
|
---|
259 | 63 6c 6f 64 5f 68 65 61
|
---|
260 | 64 5f 64 65 6d 6f 5f 77
|
---|
261 | 69 6e 33 32 2f 73 72 63
|
---|
262 | 2f 72 65 73 2f 6c 65 76
|
---|
263 | 65 6c 75 74 69 6c 2f 61
|
---|
264 | 63 74 6f 72 2f 64 6f 6f
|
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265 | 72 2e 73 33 64 5f 70 65
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266 | 72 63 68 7c 33 34 2c 31
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267 | 37 00
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268 | # Info string 15:
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269 | 00073f 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|35,35"
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270 | 2f 47 61 6d 65 54 6f 6f
|
---|
271 | 6c 73 2f 53 56 4e 2f 47
|
---|
272 | 54 50 2f 74 72 75 6e 6b
|
---|
273 | 2f 41 70 70 2f 44 65 6d
|
---|
274 | 6f 73 2f 47 65 6f 6d 2f
|
---|
275 | 53 68 61 72 6b 33 44 2f
|
---|
276 | 63 6c 6f 64 5f 68 65 61
|
---|
277 | 64 5f 64 65 6d 6f 5f 77
|
---|
278 | 69 6e 33 32 2f 73 72 63
|
---|
279 | 2f 72 65 73 2f 6c 65 76
|
---|
280 | 65 6c 75 74 69 6c 2f 61
|
---|
281 | 63 74 6f 72 2f 64 6f 6f
|
---|
282 | 72 2e 73 33 64 5f 70 65
|
---|
283 | 72 63 68 7c 33 35 2c 33
|
---|
284 | 35 00
|
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285 | # Info string 16:
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286 | 0007b9 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|36,5"
|
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287 | 2f 47 61 6d 65 54 6f 6f
|
---|
288 | 6c 73 2f 53 56 4e 2f 47
|
---|
289 | 54 50 2f 74 72 75 6e 6b
|
---|
290 | 2f 41 70 70 2f 44 65 6d
|
---|
291 | 6f 73 2f 47 65 6f 6d 2f
|
---|
292 | 53 68 61 72 6b 33 44 2f
|
---|
293 | 63 6c 6f 64 5f 68 65 61
|
---|
294 | 64 5f 64 65 6d 6f 5f 77
|
---|
295 | 69 6e 33 32 2f 73 72 63
|
---|
296 | 2f 72 65 73 2f 6c 65 76
|
---|
297 | 65 6c 75 74 69 6c 2f 61
|
---|
298 | 63 74 6f 72 2f 64 6f 6f
|
---|
299 | 72 2e 73 33 64 5f 70 65
|
---|
300 | 72 63 68 7c 33 36 2c 35
|
---|
301 | 00
|
---|
302 | # Info string 17:
|
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303 | 000832 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|39,6"
|
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304 | 2f 47 61 6d 65 54 6f 6f
|
---|
305 | 6c 73 2f 53 56 4e 2f 47
|
---|
306 | 54 50 2f 74 72 75 6e 6b
|
---|
307 | 2f 41 70 70 2f 44 65 6d
|
---|
308 | 6f 73 2f 47 65 6f 6d 2f
|
---|
309 | 53 68 61 72 6b 33 44 2f
|
---|
310 | 63 6c 6f 64 5f 68 65 61
|
---|
311 | 64 5f 64 65 6d 6f 5f 77
|
---|
312 | 69 6e 33 32 2f 73 72 63
|
---|
313 | 2f 72 65 73 2f 6c 65 76
|
---|
314 | 65 6c 75 74 69 6c 2f 61
|
---|
315 | 63 74 6f 72 2f 64 6f 6f
|
---|
316 | 72 2e 73 33 64 5f 70 65
|
---|
317 | 72 63 68 7c 33 39 2c 36
|
---|
318 | 00
|
---|
319 | # Info string 18:
|
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320 | 0008ab 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|40,17"
|
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321 | 2f 47 61 6d 65 54 6f 6f
|
---|
322 | 6c 73 2f 53 56 4e 2f 47
|
---|
323 | 54 50 2f 74 72 75 6e 6b
|
---|
324 | 2f 41 70 70 2f 44 65 6d
|
---|
325 | 6f 73 2f 47 65 6f 6d 2f
|
---|
326 | 53 68 61 72 6b 33 44 2f
|
---|
327 | 63 6c 6f 64 5f 68 65 61
|
---|
328 | 64 5f 64 65 6d 6f 5f 77
|
---|
329 | 69 6e 33 32 2f 73 72 63
|
---|
330 | 2f 72 65 73 2f 6c 65 76
|
---|
331 | 65 6c 75 74 69 6c 2f 61
|
---|
332 | 63 74 6f 72 2f 64 6f 6f
|
---|
333 | 72 2e 73 33 64 5f 70 65
|
---|
334 | 72 63 68 7c 34 30 2c 31
|
---|
335 | 37 00
|
---|
336 |
|
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337 | # Float constant cnt:
|
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338 | 000925 80 data.intcompact 0
|
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339 |
|
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340 | # String constant cnt:
|
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341 | 000926 8f data.intcompact 15
|
---|
342 | # String constant 0:
|
---|
343 | 000927 69 6e 69 74 41 63 74 6f data.str "initActor"
|
---|
344 | 72 00
|
---|
345 | # String constant 1:
|
---|
346 | 000931 2d 76 00 data.str "-v"
|
---|
347 | # String constant 2:
|
---|
348 | 000934 61 63 74 75 00 data.str "actu"
|
---|
349 | # String constant 3:
|
---|
350 | 000939 73 70 65 61 6b 65 72 00 data.str "speaker"
|
---|
351 | # String constant 4:
|
---|
352 | 000941 66 69 6e 69 73 68 41 63 data.str "finishActor"
|
---|
353 | 74 6f 72 00
|
---|
354 | # String constant 5:
|
---|
355 | 00094d 70 6c 61 79 65 72 5f 65 data.str "player_enter"
|
---|
356 | 6e 74 65 72 00
|
---|
357 | # String constant 6:
|
---|
358 | 00095a 2d 76 3c 61 00 data.str "-v<a"
|
---|
359 | # String constant 7:
|
---|
360 | 00095f 70 6c 61 79 5f 74 6f 5f data.str "play_to_end"
|
---|
361 | 65 6e 64 00
|
---|
362 | # String constant 8:
|
---|
363 | 00096b 73 74 61 72 74 00 data.str "start"
|
---|
364 | # String constant 9:
|
---|
365 | 000971 67 65 74 5f 64 75 72 61 data.str "get_duration"
|
---|
366 | 74 69 6f 6e 00
|
---|
367 | # String constant 10:
|
---|
368 | 00097e 3e 66 00 data.str ">f"
|
---|
369 | # String constant 11:
|
---|
370 | 000981 73 6f 75 6e 64 4f 66 66 data.str "soundOff"
|
---|
371 | 00
|
---|
372 | # String constant 12:
|
---|
373 | 00098a 70 6c 61 79 65 72 5f 6c data.str "player_leave"
|
---|
374 | 65 61 76 65 00
|
---|
375 | # String constant 13:
|
---|
376 | 000997 70 6c 61 79 5f 74 6f 5f data.str "play_to_start"
|
---|
377 | 73 74 61 72 74 00
|
---|
378 | # String constant 14:
|
---|
379 | 0009a5 73 74 6f 70 00 data.str "stop"
|
---|
380 |
|
---|
381 | # Main info string:
|
---|
382 | 0009aa 80 data.intcompact 0
|
---|
383 |
|
---|
384 | # Exported function cnt:
|
---|
385 | 0009ab 85 data.intcompact 5
|
---|
386 | # Exported function "initActor", dynamic linkage "-v":
|
---|
387 | 0009ac 81 data.intcompact 1
|
---|
388 | 0009ad 80 data.intcompact 0
|
---|
389 | 0009ae 81 data.intcompact 1
|
---|
390 | 0009af 80 data.labdist l6 l1
|
---|
391 | # Exported function "finishActor", dynamic linkage "-v":
|
---|
392 | 0009b0 86 data.intcompact 6
|
---|
393 | 0009b1 84 data.intcompact 4
|
---|
394 | 0009b2 81 data.intcompact 1
|
---|
395 | 0009b3 91 data.labdist l6 l2
|
---|
396 | # Exported function "player_enter", dynamic linkage "-v<a":
|
---|
397 | 0009b4 87 data.intcompact 7
|
---|
398 | 0009b5 85 data.intcompact 5
|
---|
399 | 0009b6 86 data.intcompact 6
|
---|
400 | 0009b7 92 data.labdist l6 l3
|
---|
401 | # Exported function "player_leave", dynamic linkage "-v<a":
|
---|
402 | 0009b8 8c data.intcompact 12
|
---|
403 | 0009b9 8c data.intcompact 12
|
---|
404 | 0009ba 86 data.intcompact 6
|
---|
405 | 0009bb ba data.labdist l6 l4
|
---|
406 | # Exported function "soundOff", dynamic linkage "-v":
|
---|
407 | 0009bc 91 data.intcompact 17
|
---|
408 | 0009bd 8b data.intcompact 11
|
---|
409 | 0009be 81 data.intcompact 1
|
---|
410 | 0009bf 00 e2 data.labdist l6 l5
|
---|
411 |
|
---|
412 | # Script variable of type "i" cnt:
|
---|
413 | 0009c1 80 data.intcompact 0
|
---|
414 | # Script variable of type "f" cnt:
|
---|
415 | 0009c2 80 data.intcompact 0
|
---|
416 | # Script variable of type "s" cnt:
|
---|
417 | 0009c3 80 data.intcompact 0
|
---|
418 | # Script variable of type "o" cnt:
|
---|
419 | 0009c4 80 data.intcompact 0
|
---|
420 | # Script variable of type "a" cnt:
|
---|
421 | 0009c5 82 data.intcompact 2
|
---|
422 | # Script variable of type "a" entry 0:
|
---|
423 | 0009c6 6d 5f 61 63 74 75 00 data.str "m_actu"
|
---|
424 | # Script variable of type "a" entry 1:
|
---|
425 | 0009cd 6d 5f 73 70 65 61 6b 65 data.str "m_speaker"
|
---|
426 | 72 00
|
---|
427 | # Script variable of type "ir" cnt:
|
---|
428 | 0009d7 80 data.intcompact 0
|
---|
429 | # Script variable of type "fr" cnt:
|
---|
430 | 0009d8 80 data.intcompact 0
|
---|
431 | # Script variable of type "sr" cnt:
|
---|
432 | 0009d9 80 data.intcompact 0
|
---|
433 | # Script variable of type "or" cnt:
|
---|
434 | 0009da 80 data.intcompact 0
|
---|
435 | # Script variable of type "ar" cnt:
|
---|
436 | 0009db 80 data.intcompact 0
|
---|
437 |
|
---|
438 | # Code size:
|
---|
439 | 0009dc 00 ea data.labdist l6 l7
|
---|
440 |
|
---|
441 | # Code:
|
---|
442 | l6:
|
---|
443 |
|
---|
444 | # Function "initActor" of type "@void-", dynamic linkage "-v":
|
---|
445 | l1:
|
---|
446 | 0009de 000000 7a 82 const.s 2
|
---|
447 | 0009e0 000002 bc 82 bi.getParamStr 2
|
---|
448 | 0009e2 000004 c4 83 bi.findActor 3
|
---|
449 | 0009e4 000006 0e 80 storescr.a 0
|
---|
450 | 0009e6 000008 7a 83 const.s 3
|
---|
451 | 0009e8 00000a bc 84 bi.getParamStr 4
|
---|
452 | 0009ea 00000c c4 85 bi.findActor 5
|
---|
453 | 0009ec 00000e 0e 81 storescr.a 1
|
---|
454 | 0009ee 000010 7f return
|
---|
455 |
|
---|
456 | # Function "finishActor" of type "@void-", dynamic linkage "-v":
|
---|
457 | l2:
|
---|
458 | 0009ef 000011 7f return
|
---|
459 |
|
---|
460 | # Function "player_enter" of type "@void-<@actor", dynamic linkage "-v<a":
|
---|
461 | l3:
|
---|
462 | 0009f0 000012 29 81 changeloc.f 1
|
---|
463 | 0009f2 000014 2c 81 changeloc.a 1
|
---|
464 | 0009f4 000016 22 ff storeloc.a -1
|
---|
465 | 0009f6 000018 04 80 loadscr.a 0
|
---|
466 | 0009f8 00001a 7a 87 const.s 7
|
---|
467 | 0009fa 00001c ca 88 81 bi.a.dyncall 8 1
|
---|
468 | 0009fd 00001f 04 81 loadscr.a 1
|
---|
469 | 0009ff 000021 7a 88 const.s 8
|
---|
470 | 000a01 000023 ca 89 81 bi.a.dyncall 9 1
|
---|
471 | 000a04 000026 04 80 loadscr.a 0
|
---|
472 | 000a06 000028 7a 89 const.s 9
|
---|
473 | 000a08 00002a ca 8a 8a bi.a.dyncall 10 10
|
---|
474 | 000a0b 00002d 1f ff storeloc.f -1
|
---|
475 | 000a0d 00002f 7a 8b const.s 11
|
---|
476 | 000a0f 000031 15 ff loadloc.f -1
|
---|
477 | 000a11 000033 c8 8b bi.evtAppoint 11
|
---|
478 | 000a13 000035 2c ff changeloc.a -1
|
---|
479 | 000a15 000037 29 ff changeloc.f -1
|
---|
480 | 000a17 000039 7f return
|
---|
481 |
|
---|
482 | # Function "player_leave" of type "@void-<@actor", dynamic linkage "-v<a":
|
---|
483 | l4:
|
---|
484 | 000a18 00003a 29 81 changeloc.f 1
|
---|
485 | 000a1a 00003c 2c 81 changeloc.a 1
|
---|
486 | 000a1c 00003e 22 ff storeloc.a -1
|
---|
487 | 000a1e 000040 04 80 loadscr.a 0
|
---|
488 | 000a20 000042 7a 8d const.s 13
|
---|
489 | 000a22 000044 ca 8d 81 bi.a.dyncall 13 1
|
---|
490 | 000a25 000047 04 81 loadscr.a 1
|
---|
491 | 000a27 000049 7a 88 const.s 8
|
---|
492 | 000a29 00004b ca 8e 81 bi.a.dyncall 14 1
|
---|
493 | 000a2c 00004e 04 80 loadscr.a 0
|
---|
494 | 000a2e 000050 7a 89 const.s 9
|
---|
495 | 000a30 000052 ca 8f 8a bi.a.dyncall 15 10
|
---|
496 | 000a33 000055 1f ff storeloc.f -1
|
---|
497 | 000a35 000057 7a 8b const.s 11
|
---|
498 | 000a37 000059 15 ff loadloc.f -1
|
---|
499 | 000a39 00005b c8 90 bi.evtAppoint 16
|
---|
500 | 000a3b 00005d 2c ff changeloc.a -1
|
---|
501 | 000a3d 00005f 29 ff changeloc.f -1
|
---|
502 | 000a3f 000061 7f return
|
---|
503 |
|
---|
504 | # Function "soundOff" of type "@void-", dynamic linkage "-v":
|
---|
505 | l5:
|
---|
506 | 000a40 000062 04 81 loadscr.a 1
|
---|
507 | 000a42 000064 7a 8e const.s 14
|
---|
508 | 000a44 000066 ca 92 81 bi.a.dyncall 18 1
|
---|
509 | 000a47 000069 7f return
|
---|
510 |
|
---|
511 | # End of assembly file.
|
---|
512 |
|
---|
513 | l7:
|
---|