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[843] | 1 |
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| 2 | #define CUBEMAP_SIZE 256 //256;
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| 3 | #define NITER 10
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| 4 |
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| 5 | // these files are sample X files from the DirectX SDK
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| 6 | #define MESH1 L"Media\\sphere.x"
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| 7 | #define MESH2 L"Media\\column.x"
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| 8 | #define MESH3 L"Media\\skullocc.x"
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| 9 | #define MESH4 L"Media\\tiger.x"
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| 10 | #define MESH5 L"Media\\room.x"
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| 11 | #define MESH6 L"Media\\lamp01.x"
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| 12 | #define MESH7 L"Media\\chair29.x"
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| 13 |
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| 14 | //#define ROOM_TEXTURE L"Textures\\roomc.PNG"
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| 15 | #define ROOM_TEXTURE L"Textures\\pixel-grid-b.png"
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| 16 | #define BOX_TEXTURE L"columntexture_.png"
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| 17 | //#define BOX_TEXTURE L"Textures\\checker2.png"
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| 18 |
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