[2054] | 1 | material GTP/Diffuse/ReduceCubeMap
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| 2 | {
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| 3 | technique
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| 4 | {
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| 5 | pass
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| 6 | {
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| 7 | vertex_program_ref GTP/Basic/MPos_NoTransform_VS
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| 8 | {
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| 9 |
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| 10 | }
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| 11 | fragment_program_ref GTP/Diffuse/ReduceCubeMap_PS
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| 12 | {
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| 13 | param_named nFace int 0
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| 14 | }
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| 15 | texture_unit
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| 16 | {
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| 17 |
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| 18 | }
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| 19 | }
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| 20 | }
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| 21 | }
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| 22 |
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| 23 | material GTP/Diffuse/Poly2Point
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| 24 | {
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| 25 | technique
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| 26 | {
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| 27 | pass
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| 28 | {
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| 29 |
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| 30 | IllumTechniques
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| 31 | {
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| 32 |
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| 33 | RenderTechnique DistanceCubeMap
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| 34 | {
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| 35 | update_interval 1
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| 36 | update_all_face false
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| 37 | distance_calc false
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| 38 | face_angle_calc false
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| 39 | resolution 128
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| 40 | }
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| 41 | RenderTechnique ReducedColorCubeMap
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| 42 | {
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| 43 | update_interval 1
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| 44 | reduced_resolution 4
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| 45 | resolution 128
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| 46 | distance_calc false
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| 47 | face_angle_calc false
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| 48 | update_all_face false
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| 49 | }
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| 50 | }
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| 51 |
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| 52 | vertex_program_ref GTP/Basic/Shaded_VS
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| 53 | {
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| 54 | param_named_auto WorldViewProj worldviewproj_matrix
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| 55 | param_named_auto WorldInv inverse_world_matrix
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| 56 | param_named_auto World world_matrix
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| 57 |
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| 58 | }
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| 59 | fragment_program_ref GTP/Diffuse/Poly2Point_PS
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| 60 | {
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| 61 | param_named lastCenter float3 0 0 0
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| 62 | }
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| 63 | //Cube map for reflections and refractions
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| 64 | texture_unit
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| 65 | {
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| 66 |
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| 67 | }
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| 68 | //Cube map of distances
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| 69 | texture_unit
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| 70 | {
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| 71 |
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| 72 | }
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| 73 | }
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| 74 | }
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| 75 | }
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| 76 |
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| 77 |
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| 78 | material GTP/Diffuse/Point2Point
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| 79 | {
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| 80 | technique
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| 81 | {
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| 82 | pass
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| 83 | {
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| 84 |
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| 85 | IllumTechniques
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| 86 | {
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| 87 |
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| 88 | RenderTechnique DistanceCubeMap
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| 89 | {
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| 90 | update_interval 1
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| 91 | update_all_face false
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| 92 | distance_calc false
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| 93 | face_angle_calc false
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| 94 | resolution 128
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| 95 | }
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| 96 | RenderTechnique ReducedColorCubeMap
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| 97 | {
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| 98 | update_interval 1
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| 99 | reduced_resolution 4
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| 100 | resolution 128
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| 101 | distance_calc false
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| 102 | face_angle_calc false
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| 103 | update_all_face false
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| 104 | }
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| 105 | }
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| 106 |
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| 107 | vertex_program_ref GTP/Basic/Shaded_VS
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| 108 | {
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| 109 | param_named_auto WorldViewProj worldviewproj_matrix
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| 110 | param_named_auto WorldInv inverse_world_matrix
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| 111 | param_named_auto World world_matrix
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| 112 |
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| 113 | }
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| 114 | fragment_program_ref GTP/Diffuse/Point2Point_PS
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| 115 | {
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| 116 | param_named lastCenter float3 0 0 0
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| 117 | }
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| 118 | //Cube map for reflections and refractions
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| 119 | texture_unit
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| 120 | {
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| 121 |
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| 122 | }
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| 123 | //Cube map of distances
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| 124 | texture_unit
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| 125 | {
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| 126 |
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| 127 | }
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| 128 | }
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| 129 | }
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| 130 | }
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| 131 |
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| 132 | material GTP/Diffuse/Disc2Point
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| 133 | {
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| 134 | technique
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| 135 | {
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| 136 | pass
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| 137 | {
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| 138 |
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| 139 | IllumTechniques
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| 140 | {
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| 141 |
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| 142 | RenderTechnique DistanceCubeMap
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| 143 | {
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| 144 | update_interval 1
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| 145 | update_all_face false
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| 146 | distance_calc false
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| 147 | face_angle_calc false
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| 148 | resolution 128
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| 149 | }
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| 150 | RenderTechnique ReducedColorCubeMap
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| 151 | {
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| 152 | update_interval 1
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| 153 | reduced_resolution 4
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| 154 | resolution 128
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| 155 | distance_calc false
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| 156 | face_angle_calc false
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| 157 | update_all_face false
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| 158 | }
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| 159 | }
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| 160 |
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| 161 | vertex_program_ref GTP/Basic/Shaded_VS
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| 162 | {
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| 163 | param_named_auto WorldViewProj worldviewproj_matrix
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| 164 | param_named_auto WorldInv inverse_world_matrix
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| 165 | param_named_auto World world_matrix
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| 166 |
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| 167 | }
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| 168 | fragment_program_ref GTP/Diffuse/Disc2Point_PS
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| 169 | {
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| 170 | param_named_auto cameraPos camera_position
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| 171 | param_named lastCenter float3 0 0 0
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| 172 | }
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| 173 | //Cube map for reflections and refractions
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| 174 | texture_unit
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| 175 | {
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| 176 |
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| 177 | }
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| 178 | //Cube map of distances
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| 179 | texture_unit
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| 180 | {
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| 181 |
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| 182 | }
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| 183 | }
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| 184 | }
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| 185 | } |
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