[2024] | 1 | material GTP/Particles/SpriteShader
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| 2 | {
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| 3 | technique
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| 4 | {
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| 5 | pass
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| 6 | {
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| 7 | cull_hardware none
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| 8 | depth_check off
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| 9 | scene_blend add
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| 10 | depth_write off
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| 11 | vertex_program_ref GTP/Particles/SpriteVS
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| 12 | {
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| 13 | param_named_auto worldView worldview_matrix
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| 14 | param_named_auto Proj projection_matrix
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| 15 | }
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| 16 | fragment_program_ref GTP/Particles/SpritePS
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| 17 | {
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| 18 |
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| 19 | }
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| 20 | texture_unit
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| 21 | {
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| 22 | texture flare.png
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| 23 | }
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| 24 | }
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| 25 | }
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| 26 | }
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| 27 |
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| 28 |
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| 29 | material GTP/SBB/Basic
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| 30 | {
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| 31 | technique
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| 32 | {
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[2054] | 33 | pass
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[2024] | 34 | {
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[2054] | 35 | IllumTechniques
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| 36 | {
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[2024] | 37 | RenderTechnique SphericalBillboard
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[2054] | 38 | {
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[2024] | 39 | texture_unit_id 1
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[2054] | 40 | }
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| 41 | }
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| 42 | scene_blend src_alpha one
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| 43 | //scene_blend src_alpha one_minus_src_alpha
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| 44 | depth_write off
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| 45 | depth_check off
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| 46 | vertex_program_ref GTP/Particles/SB_Sprite_VS
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| 47 | {
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| 48 | param_named_auto worldView worldview_matrix
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| 49 | param_named_auto Proj projection_matrix
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| 50 | param_named_auto width viewport_width
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| 51 | param_named_auto height viewport_height
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| 52 | }
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| 53 | fragment_program_ref GTP/Particles/SB_Sprite_PS
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| 54 | {
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| 55 | param_named_auto farplane far_clip_distance
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| 56 | param_named_auto nearplane near_clip_distance
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| 57 | param_named color float4 3 3 3 1
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| 58 | }
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| 59 | texture_unit
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| 60 | {
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| 61 | anim_texture smokealpha.tga 32 2.0
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| 62 | //texture flare.png
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| 63 | }
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| 64 | //scene depth texture
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| 65 | texture_unit
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| 66 | {
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| 67 | filtering none
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| 68 | }
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| 69 | texture_unit
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| 70 | {
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| 71 | texture planck.tga
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| 72 | }
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[2024] | 73 | }
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| 74 | }
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| 75 | }
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| 76 |
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| 77 | material GTP/HPS/Smoke_S
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| 78 | {
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| 79 | technique
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| 80 | {
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| 81 | pass
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| 82 | {
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| 83 | depth_check off
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| 84 | scene_blend_op max
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| 85 | scene_blend_op_alpha add
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| 86 | scene_blend_alpha one one_minus_src_alpha
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| 87 | vertex_program_ref GTP/HPS/Small_VS
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| 88 | {
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| 89 | param_named_auto worldView worldview_matrix
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| 90 | param_named_auto Proj projection_matrix
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| 91 | }
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| 92 | fragment_program_ref GTP/HPS/Small_PS
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| 93 | {
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| 94 | param_named_auto Proj projection_matrix
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| 95 | }
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| 96 | texture_unit
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| 97 | {
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| 98 | texture smoke2.jpg
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| 99 | }
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| 100 | }
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| 101 | }
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| 102 | }
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| 103 |
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| 104 | material GTP/HPS/Smoke_L
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| 105 | {
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| 106 | technique
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| 107 | {
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| 108 | pass
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| 109 | {
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| 110 | IllumTechniques
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| 111 | {
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| 112 | RenderTechnique HPS
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| 113 | {
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| 114 | particle_script GTP/HPS/Smoke_Little
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| 115 | perspective false
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| 116 | vparam_radius baseRadius
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| 117 | }
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| 118 | }
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| 119 | depth_check off
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| 120 | scene_blend alpha_blend
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| 121 | vertex_program_ref GTP/HPS/Large_VS
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| 122 | {
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| 123 | param_named_auto worldView worldview_matrix
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| 124 | param_named_auto Proj projection_matrix
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| 125 | }
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| 126 | fragment_program_ref GTP/HPS/Large_PS
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| 127 | {
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| 128 |
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| 129 | }
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| 130 | //impostor texture
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| 131 | texture_unit
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| 132 | {
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| 133 |
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| 134 | }
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| 135 | }
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| 136 | }
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| 137 | }
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| 138 |
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| 139 | material GTP/HPS/Smoke_L_Depth
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| 140 | {
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| 141 | technique
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| 142 | {
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| 143 | pass
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| 144 | {
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| 145 | IllumTechniques
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| 146 | {
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| 147 | RenderTechnique HPS
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| 148 | {
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| 149 | particle_script GTP/HPS/Smoke_Little
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| 150 | perspective false
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| 151 | vparam_radius baseRadius
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| 152 | update_interval 1
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| 153 | }
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| 154 | RenderTechnique SphericalBillboard
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| 155 | {
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| 156 | texture_unit_id 1
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| 157 | }
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| 158 | }
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| 159 | depth_check off
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| 160 | depth_write off
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| 161 | scene_blend alpha_blend
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| 162 | vertex_program_ref GTP/HPS/Large_Depth_VS
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| 163 | {
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| 164 | param_named_auto worldView worldview_matrix
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| 165 | param_named_auto Proj projection_matrix
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| 166 | }
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| 167 | fragment_program_ref GTP/HPS/Large_Depth_PS
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| 168 | {
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| 169 | param_named_auto farplane far_clip_distance
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| 170 | param_named_auto nearplane near_clip_distance
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| 171 | }
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| 172 | //impostor texture
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| 173 | texture_unit
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| 174 | {
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| 175 | //filtering none
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| 176 | }
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| 177 | //scene depth texture
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| 178 | texture_unit
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| 179 | {
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| 180 | filtering none
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| 181 | }
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| 182 | }
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| 183 | }
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| 184 | }
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| 185 |
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| 186 | material GTP/HPS/Smoke_L_Depth_Illum
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| 187 | {
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| 188 | technique
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| 189 | {
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| 190 | pass
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| 191 | {
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| 192 | IllumTechniques
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| 193 | {
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| 194 | RenderTechnique HPS
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| 195 | {
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| 196 | particle_script GTP/HPS/Smoke_Little
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| 197 | perspective false
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| 198 | vparam_radius baseRadius
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| 199 | update_interval 1
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| 200 | }
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| 201 | RenderTechnique SphericalBillboard
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| 202 | {
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| 203 | texture_unit_id 1
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| 204 | }
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| 205 | RenderTechnique IllumVolume
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| 206 | {
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| 207 | material GTP/HPS/Smoke_IllumVolume
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| 208 | update_interval 1
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| 209 | texture_unit_id 2
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| 210 | resolution 128
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| 211 | lightmatrix_param_name lightViewProj
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| 212 | }
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| 213 | }
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| 214 | depth_check off
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| 215 | depth_write off
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| 216 | scene_blend alpha_blend
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| 217 | vertex_program_ref GTP/HPS/Large_Depth_Illum_VS
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| 218 | {
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| 219 | param_named_auto worldView worldview_matrix
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| 220 | param_named_auto worldViewInv inverse_worldview_matrix
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| 221 | param_named_auto Proj projection_matrix
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| 222 | param_named_auto width viewport_width
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| 223 | param_named_auto height viewport_height
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| 224 | param_named baseRadius float 1
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| 225 | }
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| 226 | fragment_program_ref GTP/HPS/Large_Depth_Illum_PS
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| 227 | {
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| 228 |
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| 229 | }
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| 230 | //impostor texture
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| 231 | texture_unit
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| 232 | {
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| 233 | //filtering none
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| 234 | }
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| 235 | //scene depth texture
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| 236 | texture_unit
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| 237 | {
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| 238 | filtering none
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| 239 | }
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| 240 | //Ilumination volume
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| 241 | texture_unit
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| 242 | {
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| 243 | //filtering none
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| 244 | }
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| 245 | }
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| 246 | }
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| 247 | }
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| 248 |
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| 249 | material GTP/HPS/Smoke_IllumVolume
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| 250 | {
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| 251 | technique
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| 252 | {
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| 253 | pass
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| 254 | {
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| 255 | cull_hardware none
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| 256 | cull_software none
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| 257 | lighting off
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| 258 | scene_blend zero one_minus_src_colour
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| 259 | depth_write off
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| 260 |
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| 261 | vertex_program_ref GTP/HPS/IllumVolume_VS
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| 262 | {
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| 263 | param_named_auto worldView worldview_matrix
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| 264 | param_named_auto Proj projection_matrix
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| 265 | }
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| 266 | fragment_program_ref GTP/HPS/IllumVolume_PS
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| 267 | {
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| 268 | param_named density float 0.2
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| 269 | }
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| 270 | texture_unit
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| 271 | {
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| 272 | texture pamacs.dds
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| 273 | }
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| 274 | }
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| 275 | }
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| 276 | } |
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