Rev | Line | |
---|
[1094] | 1 | material GameTools/SpriteShader
|
---|
| 2 | {
|
---|
| 3 |
|
---|
| 4 | technique
|
---|
| 5 | {
|
---|
| 6 | pass
|
---|
| 7 | {
|
---|
| 8 |
|
---|
| 9 | cull_hardware none
|
---|
| 10 | cull_software none
|
---|
| 11 | lighting off
|
---|
| 12 | scene_blend add
|
---|
| 13 | depth_write off
|
---|
| 14 |
|
---|
| 15 | vertex_program_ref GameTools/SpriteVS
|
---|
| 16 | {
|
---|
| 17 | param_named_auto worldViewProj worldviewproj_matrix
|
---|
| 18 | param_named_auto worldView worldview_matrix
|
---|
| 19 | param_named_auto Proj projection_matrix
|
---|
| 20 | }
|
---|
| 21 | fragment_program_ref GameTools/SpritePS
|
---|
| 22 | {
|
---|
| 23 |
|
---|
| 24 | }
|
---|
| 25 |
|
---|
| 26 | texture_unit
|
---|
| 27 | {
|
---|
| 28 | texture flare.png
|
---|
| 29 | }
|
---|
| 30 |
|
---|
| 31 | }
|
---|
| 32 | }
|
---|
| 33 | }
|
---|
| 34 |
|
---|
| 35 |
|
---|
| 36 | material GameTools/SBB
|
---|
| 37 | {
|
---|
| 38 |
|
---|
| 39 | technique
|
---|
| 40 | {
|
---|
| 41 | pass
|
---|
| 42 | {
|
---|
| 43 | lighting off
|
---|
| 44 |
|
---|
| 45 | scene_blend src_alpha one
|
---|
| 46 | //scene_blend src_alpha one_minus_src_alpha
|
---|
| 47 | depth_write off
|
---|
| 48 | depth_check off
|
---|
| 49 |
|
---|
| 50 | vertex_program_ref GameTools/SBBVS
|
---|
| 51 | {
|
---|
| 52 | param_named_auto worldViewProj worldviewproj_matrix
|
---|
| 53 | param_named_auto worldView worldview_matrix
|
---|
| 54 | param_named_auto Proj projection_matrix
|
---|
| 55 | param_named_auto width viewport_width
|
---|
| 56 | param_named_auto height viewport_height
|
---|
| 57 |
|
---|
| 58 |
|
---|
| 59 | }
|
---|
| 60 | fragment_program_ref GameTools/SBBPS
|
---|
| 61 | {
|
---|
| 62 | param_named_auto farplane far_clip_distance
|
---|
| 63 | param_named_auto nearplane near_clip_distance
|
---|
| 64 |
|
---|
| 65 | }
|
---|
| 66 |
|
---|
| 67 | texture_unit
|
---|
| 68 | {
|
---|
| 69 | anim_texture smokealpha.tga 32 2.0
|
---|
| 70 | //texture flare.png
|
---|
| 71 | }
|
---|
| 72 |
|
---|
| 73 | texture_unit
|
---|
| 74 | {
|
---|
| 75 | filtering none
|
---|
| 76 | }
|
---|
| 77 |
|
---|
| 78 | texture_unit
|
---|
| 79 | {
|
---|
| 80 | texture planck.tga
|
---|
| 81 | }
|
---|
| 82 |
|
---|
| 83 | }
|
---|
| 84 | }
|
---|
| 85 | }
|
---|
| 86 |
|
---|
| 87 | material GameTools/HPS
|
---|
| 88 | {
|
---|
| 89 |
|
---|
| 90 | technique
|
---|
| 91 | {
|
---|
| 92 | pass
|
---|
| 93 | {
|
---|
| 94 | IllumTechniques
|
---|
| 95 | {
|
---|
| 96 | RenderTechnique HPS
|
---|
| 97 | {
|
---|
| 98 | particle_script GameTools/Little
|
---|
[1336] | 99 | perspective false
|
---|
[1094] | 100 | }
|
---|
| 101 | }
|
---|
| 102 |
|
---|
| 103 | scene_blend add
|
---|
| 104 |
|
---|
| 105 | lighting off
|
---|
| 106 | depth_check off
|
---|
| 107 |
|
---|
| 108 | texture_unit
|
---|
| 109 | {
|
---|
| 110 | texture
|
---|
| 111 | }
|
---|
| 112 |
|
---|
| 113 |
|
---|
| 114 | }
|
---|
| 115 | }
|
---|
| 116 | } |
---|
Note: See
TracBrowser
for help on using the repository browser.