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1 | modules
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2 | {
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3 | name "drv_stdres"
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4 | path "shark3d_drv_stdres.dll"
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5 | }
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6 |
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7 | resmgr
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8 | {
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9 | ident "drv_stdres.resmgr_dispatch"
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10 | param
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11 | {
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12 | env "env"
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13 | log_enabled 0
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14 | entry_array
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15 | {
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16 | prefix ""
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17 | ident "drv_stdres.resmgr_file"
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18 | param
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19 | {
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20 | env "env"
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21 | // Prefix added to the resource name for infos and errors:
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22 | name_prefix ""
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23 | // Location to load the files from:
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24 | ref_dir "[homedir]"
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25 | // Convertor for the ref_dir, for replacing placeholders.
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26 | ref_dir_conv "path_conv"
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27 | // Don't allow resource names to start with ".." or "/":
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28 | allow_any_path 0
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29 | // Case sensitive file name on Win32 platform.
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30 | // Should be enabled to avoid problems
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31 | // with non-Win32 platforms, packfiles or DRU.
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32 | non_strict_path 1
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33 | resinfo_uses_path 1
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34 | // Cache size not too large to avoid stuttering:
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35 | file_cache_size 4096
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36 | // Log all file accesses:
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37 | log_enabled 1
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38 | }
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39 | }
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40 | }
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41 | }
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42 |
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43 | res_targets_cfg "res_targets.cfg"
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44 |
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45 | need_inst_kindpat "render|structure|structurehint"
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46 | structure_kind "structure"
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