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[3107] | 1 | #ifndef _VBOFORMATCONVERTER_H
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| 2 | #define _VBOFORMATCONVERTER_H
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| 3 |
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| 4 | #include "SimpleVec.h"
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| 5 | #include <string>
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| 6 | #include <vector>
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| 7 |
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| 8 |
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| 9 | typedef std::vector<SimpleVec> VertexArray;
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| 10 | typedef std::pair<float, float> Texcoord;
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| 11 |
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| 12 | class ogzstream;
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| 13 |
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| 14 | /** Converts obj format into objects readable by our format
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| 15 | */
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| 16 | class VboFormatConverter
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| 17 | {
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| 18 | public:
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| 19 |
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| 20 | VboFormatConverter();
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| 21 |
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| 22 | bool Convert(const std::string &inputFilename,
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| 23 | const std::string &outputFilename);
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[3119] | 24 | //const std::string textureFilename) const;
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[3107] | 25 |
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| 26 | ~VboFormatConverter();
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| 27 |
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| 28 | protected:
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| 29 |
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| 30 | struct Geometry
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| 31 | {
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| 32 | SimpleVec *mVertices;
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| 33 | SimpleVec *mNormals;
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[3127] | 34 | SimpleVec *mTangents;
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[3107] | 35 | Texcoord *mTexcoords;
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| 36 |
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| 37 | int mVertexCount;
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| 38 | int mTexcoordCount;
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| 39 | };
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| 40 |
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| 41 | void WriteGeometry(ogzstream &str, Geometry *geom);
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| 42 |
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| 43 | bool ReadFile(const std::string &inputFilename);
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| 44 | bool WriteFile(const std::string &outputFilename);
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| 45 |
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| 46 |
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| 47 | std::vector<Geometry *> mGeometry;
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| 48 |
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| 49 | int mNumShapes;
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| 50 | };
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| 51 |
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| 52 |
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| 53 |
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| 54 | #endif
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