[3119] | 1 | #####################################################
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| 2 | # environment file for the friendlyculling demo #
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| 3 | #####################################################
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[2828] | 4 |
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[3119] | 5 |
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[3220] | 6 | ################
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| 7 | # misc stuff
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[3119] | 8 |
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[3274] | 9 | #filename=vienna_full_hp
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| 10 | #bvhname=vienna_full_hp
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[3279] | 11 | #filename=tryvienna
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| 12 | #bvhname=tryvienna
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| 13 | #filename=mypompeii
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| 14 | #bvhname=mypompeii
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| 15 | filename=pompeii/pompeii_full
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[3276] | 16 | #filename=pompeii/pompeii_part
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[3277] | 17 | #filename=city
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| 18 | #bvhname=city
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[3220] | 19 | useLODs=1
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[3223] | 20 | # shadow map size
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[3220] | 21 | shadowSize=4096
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| 22 | # the filenames given to recorded frames (+ number.bmp)
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| 23 | recordedFramesSuffix=image
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[3223] | 24 | # the filename for the statistics
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[3279] | 25 | statsFilename=mystats
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[3276] | 26 | walkThroughSuffix=walkthrough_pp_1
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| 27 | #walkThroughSuffix=path_pp
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[3220] | 28 |
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[3250] | 29 | # use potentially visible sets?
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[3246] | 30 | usePvs=0
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| 31 |
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| 32 | # if using pvs, this specifies the name of the visibility solutin
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[3277] | 33 | #visibilitySolution=vienna_full-8x3-pgv
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[3279] | 34 | #visibilitySolution=mypompeii-1x1-pgv
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| 35 | visibilitySolution=mypompeii-2x1-obvh-pgv
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| 36 | #visibilitySolution=myvienna-3x1-obvh-pgv
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[3277] | 37 |
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[3256] | 38 | viewCellsScaleFactor=1.0f
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[3271] | 39 | useSkylightForIllum=1
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[3220] | 40 |
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[3279] | 41 | skyDomeScaleFactor=80.0f
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[3246] | 42 |
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[3279] | 43 |
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[3117] | 44 | ############
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[3217] | 45 | ## chc++ options
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[3117] | 46 |
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[2828] | 47 | assumedVisibleFrames=10
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| 48 | maxBatchSize=50
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[3117] | 49 | # triangles per bvh leaf (influences hierarchy depth vs. occlusion power)
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[3274] | 50 | #trianglesPerVirtualLeaf=300
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| 51 | trianglesPerVirtualLeaf=0
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[3215] | 52 | # max depth for searching for nodes for tight bounds
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[3202] | 53 | maxDepthForTestingChildren=3
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[3123] | 54 |
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[3117] | 55 |
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[3119] | 56 | ####################
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[3217] | 57 | ## camera / light options
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[3119] | 58 |
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[3117] | 59 | # move speed
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[3246] | 60 | #keyForwardMotion=5.0f
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| 61 | #keyRotation=0.5f
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[3247] | 62 | keyForwardMotion=20.0f
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[3246] | 63 | keyRotation=1.5f
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[3117] | 64 |
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[3119] | 65 | # initial camera position
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[3276] | 66 | camPosition=483.398f 242.364f 186.078f
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[3270] | 67 | # pompeii view point
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[3279] | 68 | #camPosition=1300.0f -2500.0f 10.0f
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[3276] | 69 | # pompeii problematic
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| 70 | #camPosition=627.003 -1725.33 25.2
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| 71 | #camDirection=-0.761538 0.64812 -0
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[3268] | 72 |
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[3119] | 73 | # initial camera orientation
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[3245] | 74 | camDirection=1 0 0
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[3117] | 75 |
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[3245] | 76 | #camPosition=468.025 267.591 182.478
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| 77 | #camDirection=0.937282 0.348573 -0
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[3134] | 78 |
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[3115] | 79 | #lightDirection=-0.8f 1.0f -0.7f
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| 80 | lightDirection=-0.3f 0.2f -0.7f
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[3117] | 81 |
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[3119] | 82 |
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| 83 | #####################
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[3217] | 84 | ## window options
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[3119] | 85 |
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[3227] | 86 | #winWidth=800
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| 87 | #winHeight=600
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[3212] | 88 |
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[3227] | 89 | winWidth=1024
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| 90 | winHeight=768
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[3119] | 91 |
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[2868] | 92 | useFullScreen=0
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[3117] | 93 |
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[3175] | 94 | # the used render method (forward, forward + depth pass, deferred, deferred + depth pass
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[3242] | 95 | #renderMethod=2
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| 96 | renderMethod=0
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[3119] | 97 |
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[2846] | 98 | #modelPath=data/city/model/
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[2838] | 99 |
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[2846] | 100 |
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[2838] | 101 | ############
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[3217] | 102 | ## shader options for deferred rendering
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[2846] | 103 |
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[3115] | 104 | # tone mapping
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[3175] | 105 | useHDR=0
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| 106 | # use antialiasing
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[3216] | 107 | useAA=0
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[3215] | 108 | # show lense flare
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| 109 | useLenseFlare=1
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[3175] | 110 | # use ssao / color bleeding
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[3193] | 111 | useAdvancedShading=1
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| 112 | # skylight turbitity
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[3202] | 113 | turbitity=3.0f
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[3279] | 114 | #sky dome scale factor
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[3202] | 115 |
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[3216] | 116 |
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| 117 | ###############
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| 118 | ## ssao options
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| 119 |
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| 120 | # use full resolution ssao (vs. half resoltion)
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[3259] | 121 | ssaoUseFullResolution=0
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[3216] | 122 | # ssao kernel radius
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[3227] | 123 | #ssaoKernelRadius=8e-1f
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| 124 | ssaoKernelRadius=4e-1f
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[3216] | 125 | # ssao sample intensity
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[3227] | 126 | #ssaoSampleIntensity=0.2f
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[3230] | 127 | ssaoSampleIntensity=0.8f
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[3216] | 128 | # ssao temporal coherence factor
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[3230] | 129 | tempCohFactor=2000.0f
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[3216] | 130 | # ssao filter radius
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[3257] | 131 | ssaoFilterRadius=12.0f
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| 132 |
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| 133 |
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| 134 | ###########################
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| 135 | ## powerplant options
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| 136 |
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[3271] | 137 | # static geometry
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[3272] | 138 | #filename=PowerPlantM
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| 139 | #bvhname=PowerPlantM
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| 140 | #keyForwardMotion=500.0f
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[3260] | 141 | #visibilitySolution=power-plant-2c-xx-1000b-pgv2
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[3272] | 142 | #visibilitySolution=power-plant-2c-xx-1000d-pgv
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| 143 | #camPosition=-1320.57 -6306.34 3603
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| 144 | #camDirection=0.292156 0.9556 0.0383878
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| 145 | #viewCellsScaleFactor=0.05f
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[3271] | 146 |
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[3272] | 147 | #camPosition=763.554 -10254.5 2604
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| 148 | #camDirection=-0.0975121 0.994494 0.0383878
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| 149 | #useSkylightForIllum=1
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[3279] | 150 | #skyDomeScaleFactor=1000.0f |
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