source: GTP/trunk/App/Demos/Vis/FriendlyCulling/src @ 3112

Name Size Rev Age Author Last Change
../
shaders 3112   16 years mattausch played around with indexing for offset vector, but now choosing different …
Timer 2802   16 years mattausch worked on renderqueue
AxisAlignedBox3.cpp 39.1 KB 3070   16 years mattausch
AxisAlignedBox3.h 13.2 KB 3070   16 years mattausch
Bvh.cpp 34.2 KB 3075   16 years mattausch
Bvh.h 19.7 KB 3102   16 years mattausch orthocam not working yet
BvhLoader.cpp 2.6 KB 3074   16 years mattausch included vbo support for dynamic objects
BvhLoader.h 703 bytes 3072   16 years mattausch fucked up depth order for some reason!!
Camera.cpp 9.8 KB 3102   16 years mattausch orthocam not working yet
Camera.h 5.1 KB 3102   16 years mattausch orthocam not working yet
chcdemo.cpp 50.6 KB 3112   16 years mattausch played around with indexing for offset vector, but now choosing different …
CHCPlusPlusTraverser.cpp 6.9 KB 3065   16 years mattausch found bug with near plane intersection: q? why did it work with vbo …
CHCPlusPlusTraverser.h 1.4 KB 2800   16 years mattausch friendly culling debug version with timers, no materials
CHCTraverser.cpp 3.1 KB 3065   16 years mattausch found bug with near plane intersection: q? why did it work with vbo …
CHCTraverser.h 664 bytes 2800   16 years mattausch friendly culling debug version with timers, no materials
common.cpp 4.7 KB 3021   16 years mattausch removed leaks. added class for shaders
common.h 10.8 KB 3070   16 years mattausch
DeferredRenderer.cpp 28.4 KB 3112   16 years mattausch played around with indexing for offset vector, but now choosing different …
DeferredRenderer.h 3.5 KB 3111   16 years mattausch worked on dynamic objects indexing not working yet
EntityMerger.cpp 3.2 KB 3071   16 years mattausch worked on dynamic objects
EntityMerger.h 861 bytes 2980   16 years mattausch
Environment.cpp 2.6 KB 2829   16 years mattausch worked on environment + hud
Environment.h 868 bytes 2828   16 years mattausch
FrameBufferObject.cpp 8.9 KB 3021   16 years mattausch removed leaks. added class for shaders
FrameBufferObject.h 3.2 KB 3017   16 years mattausch
FrustumCullingTraverser.cpp 474 bytes 3071   16 years mattausch worked on dynamic objects
FrustumCullingTraverser.h 520 bytes 2800   16 years mattausch friendly culling debug version with timers, no materials
Geometry.cpp 2.7 KB 3021   16 years mattausch removed leaks. added class for shaders
Geometry.h 1.2 KB 2980   16 years mattausch
glfont2.cpp 5.6 KB 2826   16 years mattausch changed font
glfont2.h 13.3 KB 2826   16 years mattausch changed font
glInterface.h 789 bytes 2976   16 years mattausch cannot read mipmap, but stayed on gpu
gzstream.cpp 5.0 KB 2800   16 years mattausch friendly culling debug version with timers, no materials
gzstream.h 4.8 KB 2800   16 years mattausch friendly culling debug version with timers, no materials
Halton.cpp 1.0 KB 2839   16 years mattausch
Halton.h 3.6 KB 2839   16 years mattausch
irradiance.cpp 48.2 KB 3037   16 years mattausch
IrradianceMap.cpp 106 bytes 3010   16 years mattausch
IrradianceMap.h 325 bytes 3010   16 years mattausch
Light.cpp 447 bytes 2891   16 years mattausch
Light.h 870 bytes 2968   16 years mattausch
LODInfo.cpp 447 bytes 2848   16 years mattausch
LODInfo.h 1.3 KB 2856   16 years mattausch
Material.cpp 2.7 KB 3068   16 years mattausch working on dynamic stuff again
Material.h 4.3 KB 3065   16 years mattausch found bug with near plane intersection: q? why did it work with vbo …
Matrix4x4.cpp 17.2 KB 3103   16 years mattausch still some error with ssao on edges bilateral filter slow
Matrix4x4.h 6.0 KB 3102   16 years mattausch orthocam not working yet
MotionPath.cpp 1.1 KB 3078   16 years mattausch
MotionPath.h 920 bytes 3078   16 years mattausch
ObjConverter.cpp 5.4 KB 2961   16 years mattausch
ObjConverter.h 590 bytes 2961   16 years mattausch
OcclusionQuery.cpp 1.9 KB 2800   16 years mattausch friendly culling debug version with timers, no materials
OcclusionQuery.h 1.8 KB 2782   16 years mattausch
PerformanceGraph.cpp 2.3 KB 2834   16 years mattausch research version: implemented temporal smoothing and color bleeding
PerformanceGraph.h 513 bytes 2828   16 years mattausch
Plane3.cpp 2.6 KB 2945   16 years mattausch
Plane3.h 2.1 KB 2944   16 years mattausch nopt not working yet
Polygon3.cpp 5.6 KB 2913   16 years mattausch
Polygon3.h 2.3 KB 2913   16 years mattausch
Polyhedron.cpp 8.4 KB 3021   16 years mattausch removed leaks. added class for shaders
Polyhedron.h 2.5 KB 3020   16 years mattausch removed most leaks
RenderQueue.cpp 5.0 KB 3110   16 years mattausch worked on id for dynamic objects
RenderQueue.h 2.7 KB 3110   16 years mattausch worked on id for dynamic objects
RenderState.cpp 6.6 KB 3074   16 years mattausch included vbo support for dynamic objects
RenderState.h 2.2 KB 3068   16 years mattausch working on dynamic stuff again
RenderTraverser.cpp 5.6 KB 3102   16 years mattausch orthocam not working yet
RenderTraverser.h 5.3 KB 3102   16 years mattausch orthocam not working yet
ResourceManager.cpp 10.0 KB 3071   16 years mattausch worked on dynamic objects
ResourceManager.h 2.5 KB 3070   16 years mattausch
SampleGenerator.cpp 5.1 KB 3103   16 years mattausch still some error with ssao on edges bilateral filter slow
SampleGenerator.h 2.0 KB 2930   16 years mattausch worked on ssao sampling
SceneEntity.cpp 3.4 KB 3110   16 years mattausch worked on id for dynamic objects
SceneEntity.h 3.7 KB 3110   16 years mattausch worked on id for dynamic objects
SceneEntityConverter.cpp 1.2 KB 3071   16 years mattausch worked on dynamic objects
SceneEntityConverter.h 770 bytes 2953   16 years mattausch started different stuff
SceneQuery.cpp 4.7 KB 3103   16 years mattausch still some error with ssao on edges bilateral filter slow
SceneQuery.h 923 bytes 3101   16 years mattausch depth queries not working
shaderenv.h 1.1 KB 3108   16 years mattausch eyespacedepth working at home computer
ShaderManager.cpp 5.2 KB 3112   16 years mattausch played around with indexing for offset vector, but now choosing different …
ShaderManager.h 1.8 KB 3057   16 years mattausch added a shader manager
ShaderProgram.cpp 11.9 KB 3112   16 years mattausch played around with indexing for offset vector, but now choosing different …
ShaderProgram.h 7.5 KB 3112   16 years mattausch played around with indexing for offset vector, but now choosing different …
ShadowMapping.cpp 17.6 KB 3068   16 years mattausch working on dynamic stuff again
ShadowMapping.h 3.4 KB 3062   16 years mattausch updating camera system: debug version
Shape.cpp 793 bytes 3074   16 years mattausch included vbo support for dynamic objects
Shape.h 1.2 KB 3072   16 years mattausch fucked up depth order for some reason!!
SkyPreetham.cpp 11.3 KB 3077   16 years mattausch
SkyPreetham.h 1.5 KB 3085   16 years mattausch
StopAndWaitTraverser.cpp 871 bytes 3065   16 years mattausch found bug with near plane intersection: q? why did it work with vbo …
StopAndWaitTraverser.h 505 bytes 2800   16 years mattausch friendly culling debug version with timers, no materials
Texture.cpp 3.0 KB 2865   16 years mattausch
Texture.h 1.6 KB 2964   16 years mattausch
ToneMapper.cpp 1.5 KB 2970   16 years mattausch tone mapper working better
ToneMapper.h 408 bytes 2968   16 years mattausch
Transform3.cpp 704 bytes 3089   16 years mattausch working better but stil not fully there
Transform3.h 1.1 KB 3070   16 years mattausch
Triangle3.cpp 2.8 KB 3070   16 years mattausch
Triangle3.h 1.6 KB 3070   16 years mattausch
Vector3.cpp 6.3 KB 2782   16 years mattausch
Vector3.h 13.5 KB 2920   16 years mattausch
Visualization.cpp 4.8 KB 3063   16 years mattausch
Visualization.h 1.5 KB 3063   16 years mattausch
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