source:
GTP/trunk/App/Games/CarDriving_BME/Media/materials/scripts/FireHeat.compositor
@
1049
Revision 1049, 530 bytes checked in by szirmay, 18 years ago (diff) |
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Rev | Line | |
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[1049] | 1 | compositor FireHeatCompositor |
2 | { | |
3 | technique | |
4 | { | |
5 | texture scene target_width target_height PF_FLOAT16_RGBA | |
6 | ||
7 | ||
8 | target scene | |
9 | { | |
10 | // Render output from previous compositor (or original scene) | |
11 | input previous | |
12 | } | |
13 | ||
14 | target_output | |
15 | { | |
16 | input none | |
17 | ||
18 | pass render_quad | |
19 | { | |
20 | material FireHeatCompositor | |
21 | input 0 scene | |
22 | } | |
23 | } | |
24 | } | |
25 | } |
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