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[1049] | 1 | material tartaly
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| 2 | {
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| 3 | technique
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| 4 | {
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| 5 | pass
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| 6 | {
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| 7 |
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| 8 | vertex_program_ref bumpmappedVS
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| 9 | {
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| 10 | param_named_auto worldViewProj worldviewproj_matrix
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| 11 | param_named_auto world world_matrix
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| 12 | param_named world_IT matrix4x4 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1
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| 13 | }
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| 14 | fragment_program_ref bumpmappedPS
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| 15 | {
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| 16 | param_named_auto lightPosition light_position 0
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| 17 | param_named world_IT matrix4x4 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1
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| 18 | param_named ambientColor float4 0.2 0.2 0.2 1
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| 19 | param_named diffuseColor float4 1 1 1 1
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| 20 | param_named specularColor float4 1 1 1 1
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| 21 | param_named shininess float 2
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| 22 | }
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| 23 |
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| 24 | texture_unit
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| 25 | {
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| 26 | texture explosive.tga
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| 27 | }
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| 28 | texture_unit
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| 29 | {
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| 30 | texture explosivenormal.dds
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| 31 | }
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| 32 | }
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| 33 | }
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| 34 | }
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| 35 | material tartalytarto
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| 36 | {
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| 37 | technique
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| 38 | {
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| 39 | pass
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| 40 | {
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| 41 | vertex_program_ref bumpmappedVS
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| 42 | {
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| 43 | param_named_auto worldViewProj worldviewproj_matrix
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| 44 | param_named_auto world world_matrix
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| 45 | param_named world_IT matrix4x4 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1
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| 46 | }
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| 47 | fragment_program_ref bumpmappedPS
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| 48 | {
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| 49 | param_named_auto lightPosition light_position 0
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| 50 | param_named world_IT matrix4x4 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1
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| 51 | param_named ambientColor float4 0.2 0.2 0.2 1
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| 52 | param_named diffuseColor float4 1 1 1 1
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| 53 | param_named specularColor float4 1 1 1 1
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| 54 | param_named shininess float 2
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| 55 | }
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| 56 |
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| 57 | texture_unit
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| 58 | {
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| 59 | texture metal.jpg
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| 60 | }
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| 61 | texture_unit
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| 62 | {
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| 63 | texture metalnormal.dds
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| 64 | }
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| 65 | }
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| 66 | }
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| 67 | }
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