source: GTP/trunk/App/Games/Jungle_Rumble/src/UserPlayer.h @ 1378

Revision 1378, 489 bytes checked in by giegl, 18 years ago (diff)

GTPD - Jungle Rumble - integrate into GTP SVN structure

Line 
1#pragma once
2#include "player.h"
3#include "Vector.h"
4
5class UserPlayer :
6        public Player
7{
8public:
9        UserPlayer(void);
10        ~UserPlayer(void);
11
12        Vector getDesiredLookAtPoint();
13        Vector getDesiredViewPoint();
14        void setDesiredLookAtPoint(float _x, float _y, float _z);
15        void setDesiredViewPoint(float _x, float _y, float _z);
16
17        /*void initWin();
18        void initLose();
19
20        virtual void update(float dt);*/
21protected:
22        float finalTimer;
23        Vector viewPoint;
24        Vector lookAtPoint;
25};
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