1 | 15:23:12: Creating resource group General
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2 | 15:23:12: Creating resource group Internal
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3 | 15:23:12: Creating resource group Autodetect
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4 | 15:23:12: Registering ResourceManager for type Material
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5 | 15:23:12: Registering ResourceManager for type Mesh
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6 | 15:23:12: Registering ResourceManager for type Skeleton
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7 | 15:23:12: MovableObjectFactory for type 'ParticleSystem' registered.
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8 | 15:23:12: Loading library OgrePlatform_d.dll
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9 | 15:23:12: OverlayElementFactory for type Panel registered.
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10 | 15:23:12: OverlayElementFactory for type BorderPanel registered.
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11 | 15:23:12: OverlayElementFactory for type TextArea registered.
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12 | 15:23:12: Registering ResourceManager for type Font
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13 | 15:23:12: ArchiveFactory for archive type FileSystem registered.
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14 | 15:23:12: ArchiveFactory for archive type Zip registered.
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15 | 15:23:12: DevIL version: Developer's Image Library (DevIL) 1.6.7 Oct 28 2005
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16 | 15:23:12: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw
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17 | 15:23:12: Registering ResourceManager for type HighLevelGpuProgram
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18 | 15:23:12: Registering ResourceManager for type Compositor
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19 | 15:23:12: MovableObjectFactory for type 'Entity' registered.
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20 | 15:23:12: MovableObjectFactory for type 'Light' registered.
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21 | 15:23:12: MovableObjectFactory for type 'BillboardSet' registered.
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22 | 15:23:12: MovableObjectFactory for type 'ManualObject' registered.
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23 | 15:23:12: MovableObjectFactory for type 'BillboardChain' registered.
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24 | 15:23:12: MovableObjectFactory for type 'RibbonTrail' registered.
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25 | 15:23:12: Loading library .\RenderSystem_Direct3D9
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26 | 15:23:12: D3D9 : Direct3D9 Rendering Subsystem created.
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27 | 15:23:12: D3D9: Driver Detection Starts
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28 | 15:23:12: D3D9: Driver Detection Ends
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29 | 15:23:12: Loading library .\RenderSystem_GL
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30 | 15:23:12: OpenGL Rendering Subsystem created.
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31 | 15:23:12: Loading library .\Plugin_EXRCodec
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32 | 15:23:12: EXRCodec initialised
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33 | 15:23:12: Loading library .\Plugin_OctreeSceneManager
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34 | 15:23:12: Loading library .\Plugin_CgProgramManager
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35 | 15:23:12: *-*-* OGRE Initialising
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36 | 15:23:12: *-*-* Version 1.2.0 (Dagon)
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37 | 15:23:12: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
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38 | 15:23:12: D3D9 : RenderSystem Option: Anti aliasing = None
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39 | 15:23:12: D3D9 : RenderSystem Option: Floating-point mode = Fastest
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40 | 15:23:12: D3D9 : RenderSystem Option: Full Screen = No
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41 | 15:23:12: D3D9 : RenderSystem Option: Rendering Device = ATI MOBILITY RADEON 9500 (Omega 3.8.231)
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42 | 15:23:12: D3D9 : RenderSystem Option: VSync = No
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43 | 15:23:12: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour
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44 | 15:23:21: *** Starting Win32GL Subsystem ***
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45 | 15:23:21: ResourceBackgroundQueue - threading disabled
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46 | 15:23:21: Created Win32Window 'IBR Billboard Cloud Tree Generator' : 512x512, 32bpp
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47 | 15:23:21: GL_VERSION = 2.0.1
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48 | 15:23:21: GL_VENDOR = NVIDIA Corporation
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49 | 15:23:21: GL_RENDERER = Quadro FX 4500/PCI/SSE2
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50 | 15:23:21: GL_EXTENSIONS = GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXTX_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint
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51 | 15:23:21: Supported WGL extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle WGL_I3D_genlock WGL_NV_swap_group
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52 | 15:23:21: ***************************
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53 | *** GL Renderer Started ***
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54 | ***************************
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55 | 15:23:21: Registering ResourceManager for type GpuProgram
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56 | 15:23:21: GLSL support detected
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57 | 15:23:21: GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
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58 | 15:23:21: FBO PF_UNKNOWN depth/stencil support: D16S0 D24S0 D32S0
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59 | 15:23:21: FBO PF_R5G6B5 depth/stencil support: D0S0 D16S0
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60 | 15:23:21: FBO PF_B5G6R5 depth/stencil support: D0S0 D16S0
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61 | 15:23:21: FBO PF_R8G8B8 depth/stencil support: D0S0 D24S0 D32S0
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62 | 15:23:21: FBO PF_B8G8R8 depth/stencil support: D0S0 D24S0 D32S0
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63 | 15:23:21: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D24S0 D32S0 D24S8
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64 | 15:23:21: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D24S0 D32S0 D24S8
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65 | 15:23:21: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D24S0 D32S0 D24S8
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66 | 15:23:21: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D24S0 D32S0 D24S8
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67 | 15:23:21: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D24S0 D32S0
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68 | 15:23:21: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D24S0 D32S0
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69 | 15:23:21: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D24S0 D32S0
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70 | 15:23:21: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D24S0 D32S0
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71 | 15:23:21: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D24S0 D32S0 D24S8
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72 | 15:23:21: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D24S0 D32S0 D24S8
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73 | 15:23:21: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D24S0 D32S0
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74 | 15:23:21: FBO PF_R3G3B2 depth/stencil support: D0S0 D16S0
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75 | 15:23:21: [GL] : Valid FBO targets PF_UNKNOWN PF_R5G6B5 PF_B5G6R5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2
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76 | 15:23:21: RenderSystem capabilities
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77 | 15:23:21: -------------------------
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78 | 15:23:21: * Hardware generation of mipmaps: yes
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79 | 15:23:21: * Texture blending: yes
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80 | 15:23:21: * Anisotropic texture filtering: yes
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81 | 15:23:21: * Dot product texture operation: yes
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82 | 15:23:21: * Cube mapping: yes
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83 | 15:23:21: * Hardware stencil buffer: yes
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84 | 15:23:21: - Stencil depth: 8
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85 | 15:23:21: - Two sided stencil support: yes
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86 | 15:23:21: - Wrap stencil values: yes
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87 | 15:23:21: * Hardware vertex / index buffers: yes
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88 | 15:23:21: * Vertex programs: yes
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89 | 15:23:21: - Max vertex program version: vp40
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90 | 15:23:21: * Fragment programs: yes
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91 | 15:23:21: - Max fragment program version: fp40
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92 | 15:23:21: * Texture Compression: yes
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93 | 15:23:21: - DXT: yes
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94 | 15:23:21: - VTC: yes
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95 | 15:23:21: * Scissor Rectangle: yes
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96 | 15:23:21: * Hardware Occlusion Query: yes
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97 | 15:23:21: * User clip planes: yes
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98 | 15:23:21: * VET_UBYTE4 vertex element type: yes
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99 | 15:23:21: * Infinite far plane projection: yes
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100 | 15:23:21: * Hardware render-to-texture: yes
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101 | 15:23:21: * Floating point textures: yes
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102 | 15:23:21: * Non-power-of-two textures: yes
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103 | 15:23:21: * Volume textures: yes
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104 | 15:23:21: * Multiple Render Targets: 4
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105 | 15:23:21: * Max Point Size: 63.375
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106 | 15:23:21: Registering ResourceManager for type Texture
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107 | 15:23:21: Particle Renderer Type 'billboard' registered
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108 | 15:23:21: Creating resource group Bootstrap
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109 | 15:23:21: Added resource location '../../media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
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110 | 15:23:21: Added resource location '../../Media' of type 'FileSystem' to resource group 'General'
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111 | 15:23:21: Added resource location '../../Media/fonts' of type 'FileSystem' to resource group 'General'
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112 | 15:23:21: Added resource location '../../Media/materials/programs' of type 'FileSystem' to resource group 'General'
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113 | 15:23:21: Added resource location '../../Media/materials/scripts' of type 'FileSystem' to resource group 'General'
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114 | 15:23:21: Added resource location '../../Media/materials/textures' of type 'FileSystem' to resource group 'General'
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115 | 15:23:21: Added resource location '../../Media/models' of type 'FileSystem' to resource group 'General'
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116 | 15:23:21: Added resource location '../../Media/overlays' of type 'FileSystem' to resource group 'General'
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117 | 15:23:21: Added resource location '../../Media/gui' of type 'FileSystem' to resource group 'General'
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118 | 15:23:21: Added resource location '../../media/maple/leaves' of type 'FileSystem' to resource group 'General'
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119 | 15:23:21: Added resource location '../../media/maple/trunkLevel3' of type 'FileSystem' to resource group 'General'
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120 | 15:23:21: Added resource location '../../media/maple/trunkLevel4' of type 'FileSystem' to resource group 'General'
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121 | 15:23:21: Added resource location '../../media/maple/trunkLevel2' of type 'FileSystem' to resource group 'General'
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122 | 15:23:21: Added resource location '../../media/maple/trunkLevel1' of type 'FileSystem' to resource group 'General'
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123 | 15:23:21: Added resource location '../../media/general' of type 'FileSystem' to resource group 'General'
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124 | 15:23:21: Added resource location '../../media/acer/leaves' of type 'FileSystem' to resource group 'General'
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125 | 15:23:21: Added resource location '../../media/acer/trunkLevel3' of type 'FileSystem' to resource group 'General'
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126 | 15:23:21: Added resource location '../../media/acer/trunkLevel4' of type 'FileSystem' to resource group 'General'
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127 | 15:23:21: Added resource location '../../media/acer/trunkLevel2' of type 'FileSystem' to resource group 'General'
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128 | 15:23:21: Added resource location '../../media/acer/trunkLevel1' of type 'FileSystem' to resource group 'General'
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129 | 15:23:21: Added resource location '../../media/chestnut/leaves' of type 'FileSystem' to resource group 'General'
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130 | 15:23:21: Added resource location '../../media/chestnut/trunkLevel3' of type 'FileSystem' to resource group 'General'
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131 | 15:23:21: Added resource location '../../media/chestnut/trunkLevel4' of type 'FileSystem' to resource group 'General'
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132 | 15:23:21: Added resource location '../../media/chestnut/trunkLevel2' of type 'FileSystem' to resource group 'General'
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133 | 15:23:21: Added resource location '../../media/chestnut/trunkLevel1' of type 'FileSystem' to resource group 'General'
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134 | 15:23:21: Added resource location '../../Media/packs/cubemap.zip' of type 'Zip' to resource group 'General'
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135 | 15:23:21: Added resource location '../../Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General'
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136 | 15:23:21: Added resource location '../../Media/packs/dragon.zip' of type 'Zip' to resource group 'General'
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137 | 15:23:21: Added resource location '../../Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'General'
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138 | 15:23:21: Added resource location '../../Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'General'
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139 | 15:23:21: Added resource location '../../Media/packs/skybox.zip' of type 'Zip' to resource group 'General'
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140 | 15:23:21: Parsing scripts for resource group Autodetect
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141 | 15:23:21: Finished parsing scripts for resource group Autodetect
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142 | 15:23:21: Parsing scripts for resource group Bootstrap
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143 | 15:23:21: Parsing script OgreCore.material
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144 | 15:23:21: Parsing script OgreProfiler.material
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145 | 15:23:21: Parsing script Ogre.fontdef
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146 | 15:23:21: Parsing script OgreDebugPanel.overlay
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147 | 15:23:21: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
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148 | 15:23:21: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
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149 | 15:23:21: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
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150 | 15:23:21: Font TrebuchetMSBoldusing texture size 512x512
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151 | 15:23:22: Info: Freetype returned null for character 160 in font TrebuchetMSBold
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152 | 15:23:22: Texture: TrebuchetMSBoldTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
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153 | 15:23:22: Texture: ogretext.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
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154 | 15:23:22: Parsing script OgreLoadingPanel.overlay
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155 | 15:23:22: Finished parsing scripts for resource group Bootstrap
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156 | 15:23:22: Parsing scripts for resource group General
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157 | 15:23:22: Parsing script Examples.program
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158 | 15:23:22: Parsing script general.program
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159 | 15:23:22: Parsing script OffsetMapping.material
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160 | 15:23:22: Parsing script Example-DynTex.material
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161 | 15:23:22: Parsing script Example.material
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162 | 15:23:22: Parsing script Example-Water.material
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163 | 15:23:22: Parsing script RZR-002.material
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164 | 15:23:22: Parsing script Ogre.material
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165 | 15:23:22: Parsing script smoke.material
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166 | 15:23:22: Parsing script Examples-Advanced.material
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167 | 15:23:22: Parsing script mapleLeavesMaterial.material
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168 | 15:23:22: indirectTexturingDefault_glsl_VP20 : GLSL compiled
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169 |
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170 | 15:23:22: indirectTexturingDefault_glsl_FP20 : GLSL compiled
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171 |
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172 | 15:23:22: Parsing script mapleTrunk.material
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173 | 15:23:22: Parsing script general.material
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174 | 15:23:22: Parsing script acerLeavesMaterial.material
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175 | 15:23:22: Parsing script chestnutLeavesMaterial.material
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176 | 15:23:22: Parsing script fresnelenviron.material
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177 | 15:23:22: Parsing script sample.fontdef
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178 | 15:23:22: Bad attribute line: glyph 0.152344 0.125 0.160156 0.1875 in font Ogre
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179 | 15:23:22: Parsing script Example-CubeMapping.overlay
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180 | 15:23:22: Parsing script Example-DynTex.overlay
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181 | 15:23:22: Parsing script DP3.overlay
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182 | 15:23:23: Parsing script Shadows.overlay
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183 | 15:23:23: Parsing script Example-Water.overlay
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184 | 15:23:23: Finished parsing scripts for resource group General
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185 | 15:23:23: Parsing scripts for resource group Internal
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186 | 15:23:23: Finished parsing scripts for resource group Internal
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187 | 15:23:23: Creating resource group mapleLeaves.mesh
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188 | 15:23:23: Added resource location '../../media/maple/leaves/' of type 'FileSystem' to resource group 'mapleLeaves.mesh'
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189 | 15:23:23: Mesh: Loading mapleLeaves.mesh.
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190 | 15:23:23: Warning: VET_COLOUR element type is deprecated, you should use one of the more specific types to indicate the byte order. Use OgreMeshUpgrade on mapleLeaves.mesh as soon as possible.
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