- Timestamp:
- 05/05/06 15:24:27 (18 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
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GTP/trunk/Lib/Illum/IBRBillboardCloudTrees/OGRE/bin/debug/Ogre.log
r900 r912 1 11:37:19: Creating resource group General 2 11:37:19: Creating resource group Internal 3 11:37:19: Creating resource group Autodetect 4 11:37:19: Registering ResourceManager for type Mesh 5 11:37:19: Registering ResourceManager for type Material 6 11:37:19: ArchiveFactory for archive type FileSystem registered. 7 11:37:19: Creating resource group mapleLeaves.mesh 8 11:37:19: Added resource location '../../media/maple/leaves/' of type 'FileSystem' to resource group 'mapleLeaves.mesh' 9 11:37:19: Mesh: Loading mapleLeaves.mesh. 10 11:37:19: Warning: VET_COLOUR element type is deprecated, you should use one of the more specific types to indicate the byte order. Use OgreMeshUpgrade on mapleLeaves.mesh as soon as possible. 11 11:37:27: Creating resource group mapleLeavesEntityDistributionSplitted.mesh 12 11:37:27: Added resource location '../../media/maple/leaves/' of type 'FileSystem' to resource group 'mapleLeavesEntityDistributionSplitted.mesh' 13 11:37:27: Mesh: Loading mapleLeavesEntityDistributionSplitted.mesh. 14 11:37:38: Destroy Mesh... 15 11:37:40: ** Begin OGRE Mesh Export ** 16 11:37:40: WARNING: Mesh instance '../../media/maple/leaves/mapleLeavesEntitySample.mesh' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 17 11:37:40: Num.SubEntities:1 18 11:37:40: Bounds:25.3805 -- Generated:false 19 11:37:40: ** OGRE Mesh Export Complete ** 20 11:37:40: MeshSerializer writing mesh data to ../../media/maple/leaves/mapleLeavesEntitySample.mesh... 21 11:37:40: File header written. 22 11:37:40: Writing mesh data... 23 11:37:40: Writing submesh... 24 11:37:40: Exporting submesh texture aliases... 25 11:37:40: Submesh texture aliases exported. 26 11:37:40: Submesh exported. 27 11:37:40: Exporting bounds information.... 28 11:37:40: Bounds information exported. 29 11:37:40: Exporting submesh name table... 30 11:37:40: Submesh name table exported. 31 11:37:40: Mesh data exported. 32 11:37:40: MeshSerializer export successful. 33 11:37:47: Mesh Generation --36 34 11:37:47: ** Begin OGRE Mesh Export ** 35 11:37:47: WARNING: Mesh instance '../../media/maple/leaves/mapleLeafClustersGrouped.mesh' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 36 11:37:47: Num.SubEntities:36 37 11:37:48: Bounds:35.7473 -- Generated:false 38 11:37:49: ** OGRE Mesh Export Complete ** 39 11:37:49: MeshSerializer writing mesh data to ../../media/maple/leaves/mapleLeafClustersGrouped.mesh... 40 11:37:49: File header written. 41 11:37:49: Writing mesh data... 42 11:37:49: Writing submesh... 43 11:37:49: Exporting submesh texture aliases... 44 11:37:49: Submesh texture aliases exported. 45 11:37:49: Submesh exported. 46 11:37:49: Writing submesh... 47 11:37:49: Exporting submesh texture aliases... 48 11:37:49: Submesh texture aliases exported. 49 11:37:49: Submesh exported. 50 11:37:49: Writing submesh... 51 11:37:49: Exporting submesh texture aliases... 52 11:37:49: Submesh texture aliases exported. 53 11:37:49: Submesh exported. 54 11:37:49: Writing submesh... 55 11:37:49: Exporting submesh texture aliases... 56 11:37:49: Submesh texture aliases exported. 57 11:37:49: Submesh exported. 58 11:37:49: Writing submesh... 59 11:37:49: Exporting submesh texture aliases... 60 11:37:49: Submesh texture aliases exported. 61 11:37:49: Submesh exported. 62 11:37:49: Writing submesh... 63 11:37:49: Exporting submesh texture aliases... 64 11:37:49: Submesh texture aliases exported. 65 11:37:49: Submesh exported. 66 11:37:49: Writing submesh... 67 11:37:49: Exporting submesh texture aliases... 68 11:37:49: Submesh texture aliases exported. 69 11:37:49: Submesh exported. 70 11:37:49: Writing submesh... 71 11:37:49: Exporting submesh texture aliases... 72 11:37:49: Submesh texture aliases exported. 73 11:37:49: Submesh exported. 74 11:37:49: Writing submesh... 75 11:37:49: Exporting submesh texture aliases... 76 11:37:49: Submesh texture aliases exported. 77 11:37:49: Submesh exported. 78 11:37:49: Writing submesh... 79 11:37:49: Exporting submesh texture aliases... 80 11:37:49: Submesh texture aliases exported. 81 11:37:49: Submesh exported. 82 11:37:49: Writing submesh... 83 11:37:49: Exporting submesh texture aliases... 84 11:37:49: Submesh texture aliases exported. 85 11:37:49: Submesh exported. 86 11:37:49: Writing submesh... 87 11:37:49: Exporting submesh texture aliases... 88 11:37:49: Submesh texture aliases exported. 89 11:37:49: Submesh exported. 90 11:37:49: Writing submesh... 91 11:37:49: Exporting submesh texture aliases... 92 11:37:49: Submesh texture aliases exported. 93 11:37:49: Submesh exported. 94 11:37:49: Writing submesh... 95 11:37:49: Exporting submesh texture aliases... 96 11:37:49: Submesh texture aliases exported. 97 11:37:49: Submesh exported. 98 11:37:49: Writing submesh... 99 11:37:49: Exporting submesh texture aliases... 100 11:37:49: Submesh texture aliases exported. 101 11:37:49: Submesh exported. 102 11:37:49: Writing submesh... 103 11:37:49: Exporting submesh texture aliases... 104 11:37:49: Submesh texture aliases exported. 105 11:37:49: Submesh exported. 106 11:37:49: Writing submesh... 107 11:37:49: Exporting submesh texture aliases... 108 11:37:49: Submesh texture aliases exported. 109 11:37:49: Submesh exported. 110 11:37:49: Writing submesh... 111 11:37:49: Exporting submesh texture aliases... 112 11:37:49: Submesh texture aliases exported. 113 11:37:49: Submesh exported. 114 11:37:49: Writing submesh... 115 11:37:49: Exporting submesh texture aliases... 116 11:37:49: Submesh texture aliases exported. 117 11:37:49: Submesh exported. 118 11:37:49: Writing submesh... 119 11:37:49: Exporting submesh texture aliases... 120 11:37:49: Submesh texture aliases exported. 121 11:37:49: Submesh exported. 122 11:37:49: Writing submesh... 123 11:37:49: Exporting submesh texture aliases... 124 11:37:49: Submesh texture aliases exported. 125 11:37:49: Submesh exported. 126 11:37:49: Writing submesh... 127 11:37:49: Exporting submesh texture aliases... 128 11:37:49: Submesh texture aliases exported. 129 11:37:49: Submesh exported. 130 11:37:49: Writing submesh... 131 11:37:49: Exporting submesh texture aliases... 132 11:37:49: Submesh texture aliases exported. 133 11:37:49: Submesh exported. 134 11:37:49: Writing submesh... 135 11:37:49: Exporting submesh texture aliases... 136 11:37:49: Submesh texture aliases exported. 137 11:37:49: Submesh exported. 138 11:37:49: Writing submesh... 139 11:37:49: Exporting submesh texture aliases... 140 11:37:49: Submesh texture aliases exported. 141 11:37:49: Submesh exported. 142 11:37:49: Writing submesh... 143 11:37:49: Exporting submesh texture aliases... 144 11:37:49: Submesh texture aliases exported. 145 11:37:49: Submesh exported. 146 11:37:49: Writing submesh... 147 11:37:49: Exporting submesh texture aliases... 148 11:37:49: Submesh texture aliases exported. 149 11:37:49: Submesh exported. 150 11:37:49: Writing submesh... 151 11:37:49: Exporting submesh texture aliases... 152 11:37:49: Submesh texture aliases exported. 153 11:37:49: Submesh exported. 154 11:37:49: Writing submesh... 155 11:37:49: Exporting submesh texture aliases... 156 11:37:49: Submesh texture aliases exported. 157 11:37:49: Submesh exported. 158 11:37:49: Writing submesh... 159 11:37:49: Exporting submesh texture aliases... 160 11:37:49: Submesh texture aliases exported. 161 11:37:49: Submesh exported. 162 11:37:49: Writing submesh... 163 11:37:49: Exporting submesh texture aliases... 164 11:37:49: Submesh texture aliases exported. 165 11:37:49: Submesh exported. 166 11:37:49: Writing submesh... 167 11:37:49: Exporting submesh texture aliases... 168 11:37:49: Submesh texture aliases exported. 169 11:37:49: Submesh exported. 170 11:37:49: Writing submesh... 171 11:37:49: Exporting submesh texture aliases... 172 11:37:49: Submesh texture aliases exported. 173 11:37:49: Submesh exported. 174 11:37:49: Writing submesh... 175 11:37:49: Exporting submesh texture aliases... 176 11:37:49: Submesh texture aliases exported. 177 11:37:49: Submesh exported. 178 11:37:49: Writing submesh... 179 11:37:49: Exporting submesh texture aliases... 180 11:37:49: Submesh texture aliases exported. 181 11:37:49: Submesh exported. 182 11:37:49: Writing submesh... 183 11:37:49: Exporting submesh texture aliases... 184 11:37:49: Submesh texture aliases exported. 185 11:37:49: Submesh exported. 186 11:37:49: Exporting bounds information.... 187 11:37:49: Bounds information exported. 188 11:37:49: Exporting submesh name table... 189 11:37:49: Submesh name table exported. 190 11:37:49: Mesh data exported. 191 11:37:49: MeshSerializer export successful. 192 11:37:54: Ini.Num.Billboard Groups:0 193 11:37:54: Clear.Num.Billboard Groups:0 194 11:37:54: New.Num.Billboard Groups:1 195 11:37:54: Num.Billboards:36 196 11:37:54: Num.Billboards Each Group:36 197 11:37:54: Num.Billboards Added First Group:0 198 11:37:58: Destroy Mesh... 199 11:37:59: Num.SubEntities:1 200 11:37:59: ** Begin OGRE Mesh Export ** 201 11:37:59: WARNING: Mesh instance '../../media/maple/leaves/mapleLeavesBillboardCloudGroupedIndirectTexturing.mesh' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 202 11:37:59: Num.SubEntities:1 203 11:37:59: Bounds:39.4673 -- Generated:false 204 11:37:59: ** OGRE Mesh Export Complete ** 205 11:37:59: MeshSerializer writing mesh data to ../../media/maple/leaves/mapleLeavesBillboardCloudGroupedIndirectTexturing.mesh... 206 11:37:59: File header written. 207 11:37:59: Writing mesh data... 208 11:37:59: Writing submesh... 209 11:37:59: Exporting submesh texture aliases... 210 11:37:59: Submesh texture aliases exported. 211 11:37:59: Submesh exported. 212 11:37:59: Exporting bounds information.... 213 11:37:59: Bounds information exported. 214 11:37:59: Exporting submesh name table... 215 11:37:59: Submesh name table exported. 216 11:37:59: Mesh data exported. 217 11:37:59: MeshSerializer export successful. 218 11:37:59: XMLMeshSerializer writing mesh data to ../../media/maple/leaves/mapleLeavesBillboardCloudGroupedIndirectTexturing.mesh.xml... 219 11:37:59: Populating DOM... 220 11:37:59: Writing submesh... 221 11:37:59: Dedicated geometry bone assignments exported. 222 11:37:59: Submesh exported. 223 11:37:59: DOM populated, writing XML file.. 224 11:37:59: XMLMeshSerializer export successful. 225 11:38:00: Num.Serialized Billboards:36 with 3662 Entities 226 11:38:00: Filename:../../media/maple/leaves/mapleLeavesBillboardCloudGroupedIndirectTexturing.xml 227 11:38:01: Ini.Num.Billboard Groups:1 228 11:38:01: Clear.Num.Billboard Groups:0 229 11:38:01: New.Num.Billboard Groups:1 230 11:38:01: Num.Billboards:36 231 11:38:01: Num.Billboards Each Group:36 232 11:38:01: Num.Billboards Added First Group:0 1 15:23:12: Creating resource group General 2 15:23:12: Creating resource group Internal 3 15:23:12: Creating resource group Autodetect 4 15:23:12: Registering ResourceManager for type Material 5 15:23:12: Registering ResourceManager for type Mesh 6 15:23:12: Registering ResourceManager for type Skeleton 7 15:23:12: MovableObjectFactory for type 'ParticleSystem' registered. 8 15:23:12: Loading library OgrePlatform_d.dll 9 15:23:12: OverlayElementFactory for type Panel registered. 10 15:23:12: OverlayElementFactory for type BorderPanel registered. 11 15:23:12: OverlayElementFactory for type TextArea registered. 12 15:23:12: Registering ResourceManager for type Font 13 15:23:12: ArchiveFactory for archive type FileSystem registered. 14 15:23:12: ArchiveFactory for archive type Zip registered. 15 15:23:12: DevIL version: Developer's Image Library (DevIL) 1.6.7 Oct 28 2005 16 15:23:12: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw 17 15:23:12: Registering ResourceManager for type HighLevelGpuProgram 18 15:23:12: Registering ResourceManager for type Compositor 19 15:23:12: MovableObjectFactory for type 'Entity' registered. 20 15:23:12: MovableObjectFactory for type 'Light' registered. 21 15:23:12: MovableObjectFactory for type 'BillboardSet' registered. 22 15:23:12: MovableObjectFactory for type 'ManualObject' registered. 23 15:23:12: MovableObjectFactory for type 'BillboardChain' registered. 24 15:23:12: MovableObjectFactory for type 'RibbonTrail' registered. 25 15:23:12: Loading library .\RenderSystem_Direct3D9 26 15:23:12: D3D9 : Direct3D9 Rendering Subsystem created. 27 15:23:12: D3D9: Driver Detection Starts 28 15:23:12: D3D9: Driver Detection Ends 29 15:23:12: Loading library .\RenderSystem_GL 30 15:23:12: OpenGL Rendering Subsystem created. 31 15:23:12: Loading library .\Plugin_EXRCodec 32 15:23:12: EXRCodec initialised 33 15:23:12: Loading library .\Plugin_OctreeSceneManager 34 15:23:12: Loading library .\Plugin_CgProgramManager 35 15:23:12: *-*-* OGRE Initialising 36 15:23:12: *-*-* Version 1.2.0 (Dagon) 37 15:23:12: D3D9 : RenderSystem Option: Allow NVPerfHUD = No 38 15:23:12: D3D9 : RenderSystem Option: Anti aliasing = None 39 15:23:12: D3D9 : RenderSystem Option: Floating-point mode = Fastest 40 15:23:12: D3D9 : RenderSystem Option: Full Screen = No 41 15:23:12: D3D9 : RenderSystem Option: Rendering Device = ATI MOBILITY RADEON 9500 (Omega 3.8.231) 42 15:23:12: D3D9 : RenderSystem Option: VSync = No 43 15:23:12: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour 44 15:23:21: *** Starting Win32GL Subsystem *** 45 15:23:21: ResourceBackgroundQueue - threading disabled 46 15:23:21: Created Win32Window 'IBR Billboard Cloud Tree Generator' : 512x512, 32bpp 47 15:23:21: GL_VERSION = 2.0.1 48 15:23:21: GL_VENDOR = NVIDIA Corporation 49 15:23:21: GL_RENDERER = Quadro FX 4500/PCI/SSE2 50 15:23:21: GL_EXTENSIONS = GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXTX_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 51 15:23:21: Supported WGL extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle WGL_I3D_genlock WGL_NV_swap_group 52 15:23:21: *************************** 53 *** GL Renderer Started *** 54 *************************** 55 15:23:21: Registering ResourceManager for type GpuProgram 56 15:23:21: GLSL support detected 57 15:23:21: GL: Using GL_EXT_framebuffer_object for rendering to textures (best) 58 15:23:21: FBO PF_UNKNOWN depth/stencil support: D16S0 D24S0 D32S0 59 15:23:21: FBO PF_R5G6B5 depth/stencil support: D0S0 D16S0 60 15:23:21: FBO PF_B5G6R5 depth/stencil support: D0S0 D16S0 61 15:23:21: FBO PF_R8G8B8 depth/stencil support: D0S0 D24S0 D32S0 62 15:23:21: FBO PF_B8G8R8 depth/stencil support: D0S0 D24S0 D32S0 63 15:23:21: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D24S0 D32S0 D24S8 64 15:23:21: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D24S0 D32S0 D24S8 65 15:23:21: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D24S0 D32S0 D24S8 66 15:23:21: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D24S0 D32S0 D24S8 67 15:23:21: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D24S0 D32S0 68 15:23:21: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D24S0 D32S0 69 15:23:21: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D24S0 D32S0 70 15:23:21: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D24S0 D32S0 71 15:23:21: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D24S0 D32S0 D24S8 72 15:23:21: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D24S0 D32S0 D24S8 73 15:23:21: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D24S0 D32S0 74 15:23:21: FBO PF_R3G3B2 depth/stencil support: D0S0 D16S0 75 15:23:21: [GL] : Valid FBO targets PF_UNKNOWN PF_R5G6B5 PF_B5G6R5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 76 15:23:21: RenderSystem capabilities 77 15:23:21: ------------------------- 78 15:23:21: * Hardware generation of mipmaps: yes 79 15:23:21: * Texture blending: yes 80 15:23:21: * Anisotropic texture filtering: yes 81 15:23:21: * Dot product texture operation: yes 82 15:23:21: * Cube mapping: yes 83 15:23:21: * Hardware stencil buffer: yes 84 15:23:21: - Stencil depth: 8 85 15:23:21: - Two sided stencil support: yes 86 15:23:21: - Wrap stencil values: yes 87 15:23:21: * Hardware vertex / index buffers: yes 88 15:23:21: * Vertex programs: yes 89 15:23:21: - Max vertex program version: vp40 90 15:23:21: * Fragment programs: yes 91 15:23:21: - Max fragment program version: fp40 92 15:23:21: * Texture Compression: yes 93 15:23:21: - DXT: yes 94 15:23:21: - VTC: yes 95 15:23:21: * Scissor Rectangle: yes 96 15:23:21: * Hardware Occlusion Query: yes 97 15:23:21: * User clip planes: yes 98 15:23:21: * VET_UBYTE4 vertex element type: yes 99 15:23:21: * Infinite far plane projection: yes 100 15:23:21: * Hardware render-to-texture: yes 101 15:23:21: * Floating point textures: yes 102 15:23:21: * Non-power-of-two textures: yes 103 15:23:21: * Volume textures: yes 104 15:23:21: * Multiple Render Targets: 4 105 15:23:21: * Max Point Size: 63.375 106 15:23:21: Registering ResourceManager for type Texture 107 15:23:21: Particle Renderer Type 'billboard' registered 108 15:23:21: Creating resource group Bootstrap 109 15:23:21: Added resource location '../../media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap' 110 15:23:21: Added resource location '../../Media' of type 'FileSystem' to resource group 'General' 111 15:23:21: Added resource location '../../Media/fonts' of type 'FileSystem' to resource group 'General' 112 15:23:21: Added resource location '../../Media/materials/programs' of type 'FileSystem' to resource group 'General' 113 15:23:21: Added resource location '../../Media/materials/scripts' of type 'FileSystem' to resource group 'General' 114 15:23:21: Added resource location '../../Media/materials/textures' of type 'FileSystem' to resource group 'General' 115 15:23:21: Added resource location '../../Media/models' of type 'FileSystem' to resource group 'General' 116 15:23:21: Added resource location '../../Media/overlays' of type 'FileSystem' to resource group 'General' 117 15:23:21: Added resource location '../../Media/gui' of type 'FileSystem' to resource group 'General' 118 15:23:21: Added resource location '../../media/maple/leaves' of type 'FileSystem' to resource group 'General' 119 15:23:21: Added resource location '../../media/maple/trunkLevel3' of type 'FileSystem' to resource group 'General' 120 15:23:21: Added resource location '../../media/maple/trunkLevel4' of type 'FileSystem' to resource group 'General' 121 15:23:21: Added resource location '../../media/maple/trunkLevel2' of type 'FileSystem' to resource group 'General' 122 15:23:21: Added resource location '../../media/maple/trunkLevel1' of type 'FileSystem' to resource group 'General' 123 15:23:21: Added resource location '../../media/general' of type 'FileSystem' to resource group 'General' 124 15:23:21: Added resource location '../../media/acer/leaves' of type 'FileSystem' to resource group 'General' 125 15:23:21: Added resource location '../../media/acer/trunkLevel3' of type 'FileSystem' to resource group 'General' 126 15:23:21: Added resource location '../../media/acer/trunkLevel4' of type 'FileSystem' to resource group 'General' 127 15:23:21: Added resource location '../../media/acer/trunkLevel2' of type 'FileSystem' to resource group 'General' 128 15:23:21: Added resource location '../../media/acer/trunkLevel1' of type 'FileSystem' to resource group 'General' 129 15:23:21: Added resource location '../../media/chestnut/leaves' of type 'FileSystem' to resource group 'General' 130 15:23:21: Added resource location '../../media/chestnut/trunkLevel3' of type 'FileSystem' to resource group 'General' 131 15:23:21: Added resource location '../../media/chestnut/trunkLevel4' of type 'FileSystem' to resource group 'General' 132 15:23:21: Added resource location '../../media/chestnut/trunkLevel2' of type 'FileSystem' to resource group 'General' 133 15:23:21: Added resource location '../../media/chestnut/trunkLevel1' of type 'FileSystem' to resource group 'General' 134 15:23:21: Added resource location '../../Media/packs/cubemap.zip' of type 'Zip' to resource group 'General' 135 15:23:21: Added resource location '../../Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General' 136 15:23:21: Added resource location '../../Media/packs/dragon.zip' of type 'Zip' to resource group 'General' 137 15:23:21: Added resource location '../../Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'General' 138 15:23:21: Added resource location '../../Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'General' 139 15:23:21: Added resource location '../../Media/packs/skybox.zip' of type 'Zip' to resource group 'General' 140 15:23:21: Parsing scripts for resource group Autodetect 141 15:23:21: Finished parsing scripts for resource group Autodetect 142 15:23:21: Parsing scripts for resource group Bootstrap 143 15:23:21: Parsing script OgreCore.material 144 15:23:21: Parsing script OgreProfiler.material 145 15:23:21: Parsing script Ogre.fontdef 146 15:23:21: Parsing script OgreDebugPanel.overlay 147 15:23:21: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 148 15:23:21: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 149 15:23:21: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1. 150 15:23:21: Font TrebuchetMSBoldusing texture size 512x512 151 15:23:22: Info: Freetype returned null for character 160 in font TrebuchetMSBold 152 15:23:22: Texture: TrebuchetMSBoldTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1. 153 15:23:22: Texture: ogretext.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 154 15:23:22: Parsing script OgreLoadingPanel.overlay 155 15:23:22: Finished parsing scripts for resource group Bootstrap 156 15:23:22: Parsing scripts for resource group General 157 15:23:22: Parsing script Examples.program 158 15:23:22: Parsing script general.program 159 15:23:22: Parsing script OffsetMapping.material 160 15:23:22: Parsing script Example-DynTex.material 161 15:23:22: Parsing script Example.material 162 15:23:22: Parsing script Example-Water.material 163 15:23:22: Parsing script RZR-002.material 164 15:23:22: Parsing script Ogre.material 165 15:23:22: Parsing script smoke.material 166 15:23:22: Parsing script Examples-Advanced.material 167 15:23:22: Parsing script mapleLeavesMaterial.material 168 15:23:22: indirectTexturingDefault_glsl_VP20 : GLSL compiled 169 170 15:23:22: indirectTexturingDefault_glsl_FP20 : GLSL compiled 171 172 15:23:22: Parsing script mapleTrunk.material 173 15:23:22: Parsing script general.material 174 15:23:22: Parsing script acerLeavesMaterial.material 175 15:23:22: Parsing script chestnutLeavesMaterial.material 176 15:23:22: Parsing script fresnelenviron.material 177 15:23:22: Parsing script sample.fontdef 178 15:23:22: Bad attribute line: glyph 0.152344 0.125 0.160156 0.1875 in font Ogre 179 15:23:22: Parsing script Example-CubeMapping.overlay 180 15:23:22: Parsing script Example-DynTex.overlay 181 15:23:22: Parsing script DP3.overlay 182 15:23:23: Parsing script Shadows.overlay 183 15:23:23: Parsing script Example-Water.overlay 184 15:23:23: Finished parsing scripts for resource group General 185 15:23:23: Parsing scripts for resource group Internal 186 15:23:23: Finished parsing scripts for resource group Internal 187 15:23:23: Creating resource group mapleLeaves.mesh 188 15:23:23: Added resource location '../../media/maple/leaves/' of type 'FileSystem' to resource group 'mapleLeaves.mesh' 189 15:23:23: Mesh: Loading mapleLeaves.mesh. 190 15:23:23: Warning: VET_COLOUR element type is deprecated, you should use one of the more specific types to indicate the byte order. Use OgreMeshUpgrade on mapleLeaves.mesh as soon as possible.
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