1 | #ifndef _IMGTEXTUREATLAS_H |
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2 | #define _IMGTEXTUREATLAS_H |
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3 | |
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4 | #include <IMGPrerequisites.h> |
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5 | #include <IMGUtil.h> |
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6 | #include <IMGTexture.h> |
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7 | |
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8 | namespace IMG { |
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9 | |
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10 | // Fordward declaration... |
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11 | class TextureAtlas; |
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12 | |
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13 | namespace boost
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14 | {
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15 | void intrusive_ptr_add_ref(TextureAtlas * p);
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16 | void intrusive_ptr_release(TextureAtlas * p);
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17 | }; |
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18 | |
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19 | class _IMGExport TextureAtlas : public Texture |
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20 | { |
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21 | |
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22 | private:
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23 | long references;
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24 | friend void boost::intrusive_ptr_add_ref(TextureAtlas * p);
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25 | friend void boost::intrusive_ptr_release(TextureAtlas * p); |
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26 | |
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27 | protected: |
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28 | enum CurrentTextureAtlas
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29 | {
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30 | TEXTURE_ATLAS_PING,
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31 | TEXTURE_ATLAS_PONG
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32 | }; |
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33 | |
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34 | Ogre::String mTextureAtlasName; |
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35 | |
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36 | Ogre::Texture *mTextureAtlasPong; |
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37 | |
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38 | Ogre::SceneNode *mTextureAtlasSceneNode; |
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39 | |
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40 | std::vector<TexturePtr> mTextureList; |
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41 | |
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42 | unsigned int mCurrentTextureAtlas; |
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43 | |
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44 | bool mFirstUpdate; |
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45 | |
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46 | public: |
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47 | |
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48 | TextureAtlas(); |
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49 | |
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50 | virtual ~TextureAtlas(); |
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51 | |
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52 | void debug(); |
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53 | |
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54 | void create(Ogre::String fileName, unsigned int width, unsigned int height, Ogre::PixelFormat pixelFormat, Ogre::Camera *camera, Ogre::ColourValue backgroundColour); |
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55 | |
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56 | void update(); |
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57 | |
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58 | unsigned int getReference(); |
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59 | |
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60 | void setTextureAtlasSceneNode(Ogre::SceneNode *textureAtlasSceneNode); |
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61 | |
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62 | Ogre::SceneNode* getTextureAtlasSceneNode(); |
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63 | |
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64 | void save(Ogre::String folderName, Ogre::String filename, Ogre::PixelFormat pixelFormat); |
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65 | |
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66 | void addTexture(TexturePtr texture); |
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67 | |
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68 | TexturePtr getTexture(unsigned int iTexture); |
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69 | |
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70 | void removeTexture(unsigned int iTexture); |
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71 | |
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72 | void setTextureAtlasName(Ogre::String textureAtlasName); |
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73 | |
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74 | Ogre::String getTextureAtlasName(); |
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75 | |
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76 | unsigned int getNumTextures(); |
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77 | |
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78 | }; |
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79 | |
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80 | // class specific addref/release implementation
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81 | // the two function overloads must be in the boost namespace on most compilers:
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82 | namespace boost
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83 | {
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84 | inline void intrusive_ptr_add_ref(TextureAtlas * p)
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85 | {
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86 | // increment reference count of object *p
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87 | ++(p->references);
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88 | }
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89 |
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90 |
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91 |
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92 | inline void intrusive_ptr_release(TextureAtlas * p)
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93 | {
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94 | // decrement reference count, and delete object when reference count reaches 0
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95 | if (--(p->references) == 0)
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96 | delete p;
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97 | }
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98 | } // namespace boost
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99 |
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100 | typedef ::boost::intrusive_ptr<TextureAtlas> TextureAtlasPtr; |
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101 | |
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102 | } |
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103 | #endif |
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