source:
GTP/trunk/Lib/Illum/IBRBillboardCloudTrees/OGRE/media/general/indirectTexturingDefault_glsl_VP20.shd
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821
Revision 821, 164 bytes checked in by igarcia, 19 years ago (diff) |
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Rev | Line | |
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[821] | 1 | void main(void) |
2 | { | |
3 | gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; | |
4 | gl_TexCoord[0].xy = gl_Color.xy; | |
5 | gl_TexCoord[1].xy = gl_MultiTexCoord0.xy; | |
6 | } |
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