[790] | 1 | #include "OgreSBBRenderTechnique.h"
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| 2 | #include "OgreTechniqueGroup.h"
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| 3 | #include "OgreIlluminationManager.h"
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| 4 |
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| 5 |
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| 6 | OgreSBBRenderTechnique::OgreSBBRenderTechnique( unsigned char depthTexID,
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| 7 | Pass* pass,
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| 8 | OgreRenderable* parentRenderable,
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| 9 | OgreTechniqueGroup* parentTechniqueGroup)
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| 10 | :RenderTechnique( parentRenderable, parentTechniqueGroup),
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| 11 | OgreRenderTechnique(pass, parentRenderable, parentTechniqueGroup),
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| 12 | SBBRenderTechnique(parentRenderable, parentTechniqueGroup)
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| 13 | {
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| 14 | this->depthTexID = depthTexID;
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| 15 |
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[1055] | 16 | OgreIlluminationManager::getSingleton().createGlobalRun(ILLUMRUN_SCENE_CAMERA_DEPTH);
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[790] | 17 |
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| 18 | OgreSceneCameraDepthRenderingRun* run = (OgreSceneCameraDepthRenderingRun*)
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| 19 | OgreIlluminationManager::getSingleton().getGlobalRun(ILLUMRUN_SCENE_CAMERA_DEPTH)->asOgreRenderingRun();
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[1055] | 20 |
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| 21 | Root::getSingleton().addFrameListener(this);
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| 22 | OgreIlluminationManager::getSingleton().getMainViewport()
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| 23 | ->getTarget()->addListener(this);
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| 24 | OgreIlluminationManager::getSingleton().addUpdateListener(this);
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[790] | 25 |
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| 26 | pass->getTextureUnitState(depthTexID)->setTextureName(run->getDepthTextureName());
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| 27 |
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| 28 | }
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| 29 |
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[1055] | 30 | void OgreSBBRenderTechnique::preAllUpdates()
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| 31 | {
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| 32 | lastVisibility = parentOgreRenderable->isVisible();
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| 33 | parentOgreRenderable->setVisible(false);
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| 34 | }
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| 35 | void OgreSBBRenderTechnique::preRenderTargetUpdate (const RenderTargetEvent &evt)
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| 36 | {
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| 37 | //parentOgreRenderable->setVisible(lastVisibility);
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| 38 | }
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| 39 | void OgreSBBRenderTechnique::postRenderTargetUpdate (const RenderTargetEvent &evt)
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| 40 | {
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| 41 | //parentOgreRenderable->setVisible(false);
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| 42 | }
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| 43 | bool OgreSBBRenderTechnique::frameEnded (const FrameEvent &evt)
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| 44 | {
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| 45 |
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| 46 | return true;
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| 47 | }
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| 48 | void OgreSBBRenderTechnique::postAllUpdates()
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| 49 | {
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| 50 | parentOgreRenderable->setVisible(lastVisibility);
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| 51 | }
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| 52 |
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[790] | 53 | OgreSBBRenderTechnique::~OgreSBBRenderTechnique()
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| 54 | {
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| 55 |
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| 56 | }
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| 57 |
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| 58 | void OgreSBBRenderTechnique::update(unsigned long frameNum)
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| 59 | {
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| 60 | OgreIlluminationManager::getSingleton().updateGlobalRun(ILLUMRUN_SCENE_CAMERA_DEPTH, frameNum);
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| 61 | }
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| 62 |
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[836] | 63 | namespace SBBParsers
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| 64 | {
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| 65 | ///Technique parsers
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| 66 | void parseDepthTexID(String& params, RenderTechniqueFactory* factory)
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| 67 | {
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| 68 | OgreSBBRenderTechniqueFactory* f = (OgreSBBRenderTechniqueFactory*) factory;
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| 69 | f->depthTexID = StringConverter::parseUnsignedInt(params);
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| 70 | }
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| 71 | }
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| 72 |
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| 73 | OgreSBBRenderTechniqueFactory::OgreSBBRenderTechniqueFactory()
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| 74 | {
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| 75 | typeName = "SphericalBillboard";
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| 76 |
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| 77 | using namespace SBBParsers;
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| 78 |
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| 79 | //register parsers
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| 80 | this->attributeParsers.insert(AttribParserList::value_type("texture_unit_id", (ILLUM_ATTRIBUTE_PARSER) parseDepthTexID));
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| 81 | }
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| 82 |
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| 83 | OgreRenderTechnique* OgreSBBRenderTechniqueFactory::createInstance(
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| 84 | IllumTechniqueParams* params,
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| 85 | Pass* pass,
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| 86 | OgreRenderable* parentRenderable,
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| 87 | OgreTechniqueGroup* parentTechniqueGroup)
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| 88 | {
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| 89 | //reset parameters
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[874] | 90 | depthTexID = 1;
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[836] | 91 |
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| 92 | parseParams(params);
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| 93 |
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| 94 | OgreSBBRenderTechnique* result = new OgreSBBRenderTechnique(
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| 95 | depthTexID,
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| 96 | pass,
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| 97 | parentRenderable,
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| 98 | parentTechniqueGroup);
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| 99 | return result;
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| 100 | }
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| 101 |
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| 102 |
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| 103 |
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