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20<h1>OgreCausticCasterRenderTechnique Member List</h1>This is the complete list of members for <a class="el" href="class_ogre_caustic_caster_render_technique.html">OgreCausticCasterRenderTechnique</a>, including all inherited members.<p><table>
21  <tr class="memlist"><td><a class="el" href="class_ogre_render_technique.html#2b89d4aaa1959baef2506e705147d08a">asOgreRenderTechnique</a>()</td><td><a class="el" href="class_ogre_render_technique.html">OgreRenderTechnique</a></td><td><code> [inline, virtual]</code></td></tr>
22  <tr class="memlist"><td><a class="el" href="class_caustic_caster_render_technique.html#9cf1e5cfa3a03ecc09c6f412c7a33db7">CausticCasterRenderTechnique</a>(unsigned long startFrame, unsigned long photonMapUpdateInterval, unsigned int photonMapResolution, unsigned int causticCubeMapResolution, bool updateAllFace, bool useDistance, ElementaryRenderable *parentRenderable, TechniqueGroup *parentTechniqueGroup)</td><td><a class="el" href="class_caustic_caster_render_technique.html">CausticCasterRenderTechnique</a></td><td></td></tr>
23  <tr class="memlist"><td><a class="el" href="class_caustic_caster_render_technique.html#83523b776548f07bb125b106bcee102f">causticCubeMapResolution</a></td><td><a class="el" href="class_caustic_caster_render_technique.html">CausticCasterRenderTechnique</a></td><td><code> [protected]</code></td></tr>
24  <tr class="memlist"><td><a class="el" href="class_ogre_caustic_caster_render_technique.html#773d8d168dc6b229feb40e047900a4f7">causticCubeMapRunChanged</a>(RenderingRun *run)</td><td><a class="el" href="class_ogre_caustic_caster_render_technique.html">OgreCausticCasterRenderTechnique</a></td><td><code> [protected, virtual]</code></td></tr>
25  <tr class="memlist"><td><a class="el" href="class_ogre_caustic_caster_render_technique.html#2aab2d437604c6bbb004d915ba0f5263">causticMapMaterialName</a></td><td><a class="el" href="class_ogre_caustic_caster_render_technique.html">OgreCausticCasterRenderTechnique</a></td><td><code> [protected]</code></td></tr>
26  <tr class="memlist"><td><a class="el" href="class_ogre_caustic_caster_render_technique.html#c95dfdf85573b08dda820dfed076ec1c">createCausticCubeMapRun</a>()</td><td><a class="el" href="class_ogre_caustic_caster_render_technique.html">OgreCausticCasterRenderTechnique</a></td><td><code> [protected, virtual]</code></td></tr>
27  <tr class="memlist"><td><a class="el" href="class_ogre_caustic_caster_render_technique.html#dbbf4e467a36cbe5c24216d3eabc96e9">createDistanceCubeMapRun</a>()</td><td><a class="el" href="class_ogre_caustic_caster_render_technique.html">OgreCausticCasterRenderTechnique</a></td><td><code> [protected, virtual]</code></td></tr>
28  <tr class="memlist"><td><a class="el" href="class_ogre_caustic_caster_render_technique.html#1fbc1551b543a11f1bbe6b3a39e97398">createPhotonMapRun</a>()</td><td><a class="el" href="class_ogre_caustic_caster_render_technique.html">OgreCausticCasterRenderTechnique</a></td><td><code> [protected, virtual]</code></td></tr>
29  <tr class="memlist"><td><a class="el" href="class_ogre_caustic_caster_render_technique.html#c60429ac27e467ef44d823f6d5a7150a">distanceCubeMapRunChanged</a>(RenderingRun *run)</td><td><a class="el" href="class_ogre_caustic_caster_render_technique.html">OgreCausticCasterRenderTechnique</a></td><td><code> [protected, virtual]</code></td></tr>
30  <tr class="memlist"><td><a class="el" href="class_ogre_caustic_caster_render_technique.html#8c9111e01cf11bbb04d83b3536513872">getCausticCubeMapName</a>()</td><td><a class="el" href="class_ogre_caustic_caster_render_technique.html">OgreCausticCasterRenderTechnique</a></td><td></td></tr>
31  <tr class="memlist"><td><a class="el" href="class_render_technique.html#b5112335ec29f554c94c0ae989a512df">getParentRenderable</a>()</td><td><a class="el" href="class_render_technique.html">RenderTechnique</a></td><td><code> [inline]</code></td></tr>
32  <tr class="memlist"><td><a class="el" href="class_ogre_caustic_caster_render_technique.html#4a5ad9ef69aa0e43b6aa7782fba72cd8">OgreCausticCasterRenderTechnique</a>(unsigned long startFrame, unsigned long photonMapUpdateInterval, unsigned int photonMapResolution, unsigned int custicCubeMapResolution, String photonMapMaterialName, String causticMapMaterialName, unsigned char photonMapTexID, bool updateAllFace, bool useDistance, Pass *pass, OgreRenderable *parentRenderable, OgreTechniqueGroup *parentTechniqueGroup)</td><td><a class="el" href="class_ogre_caustic_caster_render_technique.html">OgreCausticCasterRenderTechnique</a></td><td></td></tr>
33  <tr class="memlist"><td><a class="el" href="class_ogre_render_technique.html#84f973b56cd5066c065708b8988dfc92">OgreRenderTechnique</a>(Pass *pass, OgreRenderable *parentRenderable, OgreTechniqueGroup *parentTechniqueGroup)</td><td><a class="el" href="class_ogre_render_technique.html">OgreRenderTechnique</a></td><td></td></tr>
34  <tr class="memlist"><td><a class="el" href="class_ogre_render_technique.html#bfcc70a9b43a5518546fa8bd9298784d">parentOgreRenderable</a></td><td><a class="el" href="class_ogre_render_technique.html">OgreRenderTechnique</a></td><td><code> [protected]</code></td></tr>
35  <tr class="memlist"><td><a class="el" href="class_ogre_render_technique.html#cc6127a16beefa355496b5f52c6a79dd">parentOgreTechniqueGroup</a></td><td><a class="el" href="class_ogre_render_technique.html">OgreRenderTechnique</a></td><td><code> [protected]</code></td></tr>
36  <tr class="memlist"><td><a class="el" href="class_render_technique.html#888980e685779fa6801cda413e8c3637">parentRenderable</a></td><td><a class="el" href="class_render_technique.html">RenderTechnique</a></td><td><code> [protected]</code></td></tr>
37  <tr class="memlist"><td><a class="el" href="class_render_technique.html#f1246cf759d7b81eb25195834a7ad349">parentTechniqueGroup</a></td><td><a class="el" href="class_render_technique.html">RenderTechnique</a></td><td><code> [protected]</code></td></tr>
38  <tr class="memlist"><td><a class="el" href="class_ogre_render_technique.html#d52ee875206d5c373bbec1315131b96f">pass</a></td><td><a class="el" href="class_ogre_render_technique.html">OgreRenderTechnique</a></td><td><code> [protected]</code></td></tr>
39  <tr class="memlist"><td><a class="el" href="class_ogre_caustic_caster_render_technique.html#57b4da262a0643b5450c4b8eb4e17451">photonMapMaterialName</a></td><td><a class="el" href="class_ogre_caustic_caster_render_technique.html">OgreCausticCasterRenderTechnique</a></td><td><code> [protected]</code></td></tr>
40  <tr class="memlist"><td><a class="el" href="class_caustic_caster_render_technique.html#68be1de919e68bf70d92995f50d2089e">photonMapResolution</a></td><td><a class="el" href="class_caustic_caster_render_technique.html">CausticCasterRenderTechnique</a></td><td><code> [protected]</code></td></tr>
41  <tr class="memlist"><td><a class="el" href="class_ogre_caustic_caster_render_technique.html#9f65a44ae1ed111c188f538887e12de3">photonMapRunChanged</a>(RenderingRun *run)</td><td><a class="el" href="class_ogre_caustic_caster_render_technique.html">OgreCausticCasterRenderTechnique</a></td><td><code> [protected, virtual]</code></td></tr>
42  <tr class="memlist"><td><a class="el" href="class_ogre_caustic_caster_render_technique.html#55ef9834b699ccbb804301b6f2e64133">photonMapTexID</a></td><td><a class="el" href="class_ogre_caustic_caster_render_technique.html">OgreCausticCasterRenderTechnique</a></td><td><code> [protected]</code></td></tr>
43  <tr class="memlist"><td><a class="el" href="class_caustic_caster_render_technique.html#1b310b0f52f8a66e087819c08adcc6e8">photonMapUpdateInterval</a></td><td><a class="el" href="class_caustic_caster_render_technique.html">CausticCasterRenderTechnique</a></td><td><code> [protected]</code></td></tr>
44  <tr class="memlist"><td><a class="el" href="class_render_technique.html#f190471b58b36f5c495fefbfe3378f15">RenderTechnique</a>(ElementaryRenderable *parentRenderable, TechniqueGroup *parentTechniqueGroup)</td><td><a class="el" href="class_render_technique.html">RenderTechnique</a></td><td></td></tr>
45  <tr class="memlist"><td><a class="el" href="class_render_technique.html#ea8dc4069cabac91699c81d2ed9f8fe5">OgreRenderTechnique::runChanged</a>(RenderingRunType runType, RenderingRun *run)</td><td><a class="el" href="class_render_technique.html">RenderTechnique</a></td><td><code> [inline, virtual]</code></td></tr>
46  <tr class="memlist"><td><a class="el" href="class_caustic_caster_render_technique.html#66b2ed277663917b1a2dc96cdc431ac9">CausticCasterRenderTechnique::runChanged</a>(RenderingRunType runType, RenderingRun *run)</td><td><a class="el" href="class_caustic_caster_render_technique.html">CausticCasterRenderTechnique</a></td><td><code> [virtual]</code></td></tr>
47  <tr class="memlist"><td><a class="el" href="class_render_technique.html#e65ed49b6d73917cfa8adcbc4c4b2d54">runUpdated</a>(RenderingRunType runType, RenderingRun *run)</td><td><a class="el" href="class_render_technique.html">RenderTechnique</a></td><td><code> [inline, virtual]</code></td></tr>
48  <tr class="memlist"><td><a class="el" href="class_render_technique.html#bf3e22b8e7983ab1a6c8b3e24075eef9">sharedRuns</a></td><td><a class="el" href="class_render_technique.html">RenderTechnique</a></td><td><code> [protected]</code></td></tr>
49  <tr class="memlist"><td><a class="el" href="class_caustic_caster_render_technique.html#bb57ed8c96c100dabac9ba0a82db10cf">startFrame</a></td><td><a class="el" href="class_caustic_caster_render_technique.html">CausticCasterRenderTechnique</a></td><td><code> [protected]</code></td></tr>
50  <tr class="memlist"><td><a class="el" href="class_render_technique.html#1599dc6e287d7c87a71c8b5bfbd871f8">update</a>(unsigned long frameNum)</td><td><a class="el" href="class_render_technique.html">RenderTechnique</a></td><td><code> [inline, virtual]</code></td></tr>
51  <tr class="memlist"><td><a class="el" href="class_caustic_caster_render_technique.html#07c357927a3b54014d2cc03632b67d00">updateAllFace</a></td><td><a class="el" href="class_caustic_caster_render_technique.html">CausticCasterRenderTechnique</a></td><td><code> [protected]</code></td></tr>
52  <tr class="memlist"><td><a class="el" href="class_caustic_caster_render_technique.html#8a3cfcb76f0301e0c2f8bec6053e5261">useDistance</a></td><td><a class="el" href="class_caustic_caster_render_technique.html">CausticCasterRenderTechnique</a></td><td><code> [protected]</code></td></tr>
53  <tr class="memlist"><td><a class="el" href="class_ogre_caustic_caster_render_technique.html#169efd7a44ac799604cfadc7ff4b9490">~OgreCausticCasterRenderTechnique</a>()</td><td><a class="el" href="class_ogre_caustic_caster_render_technique.html">OgreCausticCasterRenderTechnique</a></td><td></td></tr>
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