[162] | 1 | #ifndef __CAMERA_H
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| 2 | #define __CAMERA_H
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| 3 |
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| 4 | #include "Vector3.h"
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| 5 | #include "AxisAlignedBox3.h"
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| 6 |
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[2643] | 7 |
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[860] | 8 | namespace GtpVisibilityPreprocessor {
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| 9 |
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[162] | 10 | class KdTree;
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[492] | 11 | class SceneGraph;
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[2575] | 12 | class RayCaster;
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[162] | 13 |
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| 14 | class Camera
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| 15 | {
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| 16 | public:
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| 17 | Vector3 mPosition;
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| 18 | Vector3 mDirection;
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| 19 | /** up vector takes into account the FOV at a unit distance from the origin */
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| 20 | Vector3 mUp;
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| 21 | /** right vector takes into account the FOV at a unit distance from the origin */
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| 22 | Vector3 mRight;
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| 23 |
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| 24 | float mFovy;
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| 25 | int mWidth;
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| 26 | int mHeight;
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| 27 |
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| 28 | Camera() {
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[1583] | 29 | mWidth = 100;
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| 30 | mHeight = 100;
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[878] | 31 | mFovy = 90.0f*(float)M_PI/180.0f;
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[162] | 32 | }
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[2575] | 33 |
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[2629] | 34 | Camera(int width, int height, float fieldOfView = 90.f) {
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[2575] | 35 | mWidth = width;
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| 36 | mHeight = height;
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[2629] | 37 | mFovy = fieldOfView*(float)M_PI/180.0f;
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[2575] | 38 | }
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[162] | 39 |
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| 40 | void Precompute() {
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| 41 | mDirection.Normalize();
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| 42 | Vector3 side = CrossProd(Vector3(0,1,0), mDirection);
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| 43 | mUp = Normalize(CrossProd(side, mDirection));
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| 44 | mRight = Normalize(CrossProd(mDirection, mUp));
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| 45 | float k = tan(mFovy/2);
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| 46 | mUp *= k;
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| 47 | mRight *= k*mWidth/mHeight;
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| 48 | }
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| 49 |
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| 50 | void SetPosition(const Vector3 &pos) {
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| 51 | mPosition = pos;
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| 52 | Precompute();
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| 53 | }
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| 54 |
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[2575] | 55 | void SetDirection(const Vector3 &dir) {
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[386] | 56 | mDirection = dir;
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| 57 | Precompute();
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| 58 | }
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| 59 |
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[162] | 60 | void LookInBox(const AxisAlignedBox3 &box)
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| 61 | {
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[2575] | 62 | mDirection = Vector3(0,0,1);
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[162] | 63 | mPosition = box.Center();
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| 64 | Precompute();
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| 65 | }
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| 66 |
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| 67 |
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| 68 | void LookAtBox(const AxisAlignedBox3 &box)
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| 69 | {
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| 70 | mDirection = box.Max() - box.Min();
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| 71 | mPosition = box.Min() - mDirection;
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| 72 | Precompute();
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| 73 | }
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| 74 |
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| 75 | bool
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[2575] | 76 | SnapImage(std::string filename,
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| 77 | KdTree *tree,
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| 78 | SceneGraph *sceneGraph
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| 79 | );
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[162] | 80 |
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[2575] | 81 | bool
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| 82 | SnapImage(std::string filename,
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| 83 | RayCaster *raycaster,
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| 84 | AxisAlignedBox3 &bbox,
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| 85 | SceneGraph *sceneGraph
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| 86 | );
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| 87 |
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| 88 | bool
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[2629] | 89 | SnapImage2(std::string filename,
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| 90 | RayCaster *raycaster,
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| 91 | AxisAlignedBox3 &bbox,
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| 92 | SceneGraph *sceneGraph
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| 93 | );
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| 94 |
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| 95 | bool
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[2575] | 96 | SnapImagePacket(std::string filename,
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| 97 | RayCaster *raycaster,
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| 98 | AxisAlignedBox3 &bbox,
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| 99 | SceneGraph *sceneGraph
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| 100 | );
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[2629] | 101 |
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| 102 | bool
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| 103 | SnapImagePacket2(std::string filename,
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| 104 | RayCaster *raycaster,
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| 105 | AxisAlignedBox3 &bbox,
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| 106 | SceneGraph *sceneGraph
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| 107 | );
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| 108 |
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[162] | 109 | void SetupRay(Ray &ray, const int x, const int y);
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| 110 |
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[2575] | 111 | void SetupRay(SimpleRay &ray, const int x, const int y);
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[162] | 112 | };
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| 113 |
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[863] | 114 | };
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[162] | 115 |
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| 116 | #endif
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