[810] | 1 | #ifndef _FromPointVisibilityTree_H__
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| 2 | #define _FromPointVisibilityTree_H__
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| 3 |
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| 4 | #include "Mesh.h"
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| 5 | #include "Containers.h"
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| 6 | #include "Polygon3.h"
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| 7 | #include <stack>
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| 8 | #include "Statistics.h"
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| 9 | #include "VssRay.h"
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| 10 | #include "RayInfo.h"
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| 11 | #include "ViewCellBsp.h"
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| 12 |
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[860] | 13 | namespace GtpVisibilityPreprocessor {
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| 14 |
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[810] | 15 | class ViewCell;
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| 16 | class Plane3;
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| 17 | class FromPointVisibilityTree;
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| 18 | class BspInterior;
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| 19 | class BspNode;
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| 20 | class AxisAlignedBox3;
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| 21 | class Ray;
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| 22 | class ViewCellsStatistics;
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| 23 | class ViewCellsManager;
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| 24 | class MergeCandidate;
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| 25 | class Beam;
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| 26 | class ViewCellsTree;
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| 27 |
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| 28 |
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| 29 |
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| 30 | /** A location in space representing from point-visibility.
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| 31 | */
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| 32 | struct VisibilityPoint
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| 33 | {
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| 34 | Vector3 mPosition;
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[1002] | 35 |
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[810] | 36 | /// from point visibility => visible objects, not potentially
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| 37 | ObjectPvs mVisibleObjects;
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| 38 | };
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| 39 |
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| 40 |
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| 41 | /**
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[1002] | 42 | This is a tree which partitions from point queries in a greedy optimal fashion.
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[810] | 43 | */
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| 44 | class FromPointVisibilityTree
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| 45 | {
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| 46 | friend class ViewCellsParseHandlers;
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| 47 | friend class VspBspViewCellsManager;
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[1002] | 48 |
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[810] | 49 | public:
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| 50 |
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| 51 | /** Additional data which is passed down the BSP tree during traversal.
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| 52 | */
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| 53 | class VspBspTraversalData
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| 54 | {
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| 55 | public:
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| 56 | /// the current node
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| 57 | BspNode *mNode;
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| 58 | /// polygonal data for splitting
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| 59 | PolygonContainer *mPolygons;
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| 60 | /// current depth
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| 61 | int mDepth;
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| 62 | /// rays piercing this node
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| 63 | RayInfoContainer *mRays;
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| 64 | /// the probability that this node contains view point
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| 65 | float mProbability;
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| 66 | /// geometry of node as induced by planes
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| 67 | BspNodeGeometry *mGeometry;
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| 68 | /// pvs size
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| 69 | int mPvs;
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| 70 | /// how often this branch has missed the max-cost ratio
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| 71 | int mMaxCostMisses;
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| 72 | /// if this node is a kd-node (i.e., boundaries are axis aligned
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| 73 | bool mIsKdNode;
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| 74 | // current axis
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| 75 | int mAxis;
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| 76 | // current priority
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| 77 | float mPriority;
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| 78 |
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| 79 |
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| 80 | /** Returns average ray contribution.
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| 81 | */
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| 82 | float GetAvgRayContribution() const
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| 83 | {
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| 84 | return (float)mPvs / ((float)mRays->size() + Limits::Small);
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| 85 | }
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| 86 |
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| 87 |
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| 88 | VspBspTraversalData():
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| 89 | mNode(NULL),
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| 90 | mPolygons(NULL),
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| 91 | mDepth(0),
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| 92 | mRays(NULL),
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| 93 | mPvs(0),
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| 94 | mProbability(0.0),
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| 95 | mGeometry(NULL),
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| 96 | mMaxCostMisses(0),
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| 97 | mIsKdNode(false),
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| 98 | mPriority(0),
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| 99 | mAxis(0)
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| 100 | {}
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| 101 |
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| 102 | VspBspTraversalData(BspNode *node,
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| 103 | PolygonContainer *polys,
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| 104 | const int depth,
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| 105 | RayInfoContainer *rays,
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| 106 | const int pvs,
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| 107 | const float p,
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| 108 | BspNodeGeometry *geom):
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| 109 | mNode(node),
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| 110 | mPolygons(polys),
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| 111 | mDepth(depth),
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| 112 | mRays(rays),
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| 113 | mPvs(pvs),
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| 114 | mProbability(p),
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| 115 | mGeometry(geom),
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| 116 | mMaxCostMisses(0),
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| 117 | mIsKdNode(false),
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| 118 | mPriority(0),
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| 119 | mAxis(0)
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| 120 | {}
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| 121 |
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| 122 | VspBspTraversalData(PolygonContainer *polys,
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| 123 | const int depth,
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| 124 | RayInfoContainer *rays,
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| 125 | BspNodeGeometry *geom):
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| 126 | mNode(NULL),
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| 127 | mPolygons(polys),
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| 128 | mDepth(depth),
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| 129 | mRays(rays),
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| 130 | mPvs(0),
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| 131 | mProbability(0),
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| 132 | mGeometry(geom),
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| 133 | mMaxCostMisses(0),
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| 134 | mIsKdNode(false),
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| 135 | mAxis(0)
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| 136 | {}
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| 137 |
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| 138 | /** Returns cost of the traversal data.
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| 139 | */
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| 140 | float GetCost() const
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| 141 | {
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| 142 | //cout << mPriority << endl;
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| 143 | return mPriority;
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| 144 | }
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| 145 |
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| 146 | // deletes contents and sets them to NULL
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| 147 | void Clear()
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| 148 | {
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| 149 | DEL_PTR(mPolygons);
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| 150 | DEL_PTR(mRays);
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| 151 | DEL_PTR(mGeometry);
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| 152 | }
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| 153 |
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| 154 | friend bool operator<(const VspBspTraversalData &a, const VspBspTraversalData &b)
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| 155 | {
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| 156 | return a.GetCost() < b.GetCost();
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| 157 | }
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| 158 | };
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| 159 |
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| 160 |
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| 161 | typedef std::priority_queue<VspBspTraversalData> VspBspTraversalQueue;
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| 162 |
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| 163 |
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| 164 | struct VspBspSplitCandidate
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| 165 | {
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| 166 | /// the current node
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| 167 | Plane3 mSplitPlane;
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| 168 | /// split axis of this plane (0, 1, 2, or 3 if non-axis-aligned)
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| 169 | int mSplitAxis;
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| 170 | /// the number of misses of max cost ratio until this split
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| 171 | int mMaxCostMisses;
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| 172 |
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| 173 | // parent data
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| 174 | VspBspTraversalData mParentData;
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| 175 | // cost of applying this split
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| 176 | float mRenderCost;
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| 177 |
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| 178 | VspBspSplitCandidate(): mRenderCost(0)
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| 179 | {};
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| 180 |
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| 181 | VspBspSplitCandidate(const Plane3 &plane, const VspBspTraversalData &tData):
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| 182 | mSplitPlane(plane), mParentData(tData), mRenderCost(0)
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| 183 | {}
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| 184 |
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| 185 | /** Returns cost of the traversal data.
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| 186 | */
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| 187 | float GetCost() const
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| 188 | {
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| 189 | #if 1
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| 190 | return mRenderCost;
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| 191 | #endif
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| 192 | #if 0
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| 193 | return (float) (-mDepth); // for kd tree
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| 194 | #endif
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| 195 | }
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| 196 |
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| 197 | friend bool operator<(const VspBspSplitCandidate &a, const VspBspSplitCandidate &b)
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| 198 | {
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| 199 | return a.GetCost() < b.GetCost();
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| 200 | }
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| 201 | };
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| 202 |
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| 203 | typedef std::priority_queue<VspBspSplitCandidate> VspBspSplitQueue;
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| 204 |
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| 205 | /** Default constructor creating an empty tree.
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| 206 | */
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| 207 | FromPointVisibilityTree();
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| 208 |
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| 209 | /** Default destructor.
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| 210 | */
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| 211 | ~FromPointVisibilityTree();
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| 212 |
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| 213 | /** Returns BSP Tree statistics.
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| 214 | */
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| 215 | const BspTreeStatistics &GetStatistics() const;
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| 216 |
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| 217 |
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| 218 | /** Constructs the tree from a given set of rays.
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| 219 | @param sampleRays the set of sample rays the construction is based on
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| 220 | */
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| 221 | void Construct(const VssRayContainer &sampleRays,
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| 222 | AxisAlignedBox3 *forcedBoundingBox);
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| 223 |
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| 224 |
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| 225 | /** Constructs the tree from a given set of visibility points
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| 226 | @param visibiltiyPointe visibility points the construction is based on
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| 227 | */
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| 228 | void Construct(const VisibilityPointsContainer &visibilityPoints,
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| 229 | AxisAlignedBox3 *forcedBoundingBox);
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| 230 |
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| 231 | /** Returns list of BSP leaves with pvs smaller than
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| 232 | a certain threshold.
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| 233 | @param onlyUnmailed if only the unmailed leaves should be considered
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| 234 | @param maxPvs the maximal pvs (-1 means unlimited)
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| 235 | */
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| 236 | void CollectLeaves(vector<BspLeaf *> &leaves,
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| 237 | const bool onlyUnmailed = false,
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| 238 | const int maxPvs = -1) const;
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| 239 |
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| 240 | /** Returns box which bounds the whole tree.
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| 241 | */
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| 242 | AxisAlignedBox3 GetBoundingBox()const;
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| 243 |
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| 244 | /** Returns root of BSP tree.
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| 245 | */
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| 246 | BspNode *GetRoot() const;
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| 247 |
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| 248 | /** Collects the leaf view cells of the tree
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| 249 | @param viewCells returns the view cells
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| 250 | */
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| 251 | void CollectViewCells(ViewCellContainer &viewCells, bool onlyValid) const;
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| 252 |
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| 253 | /** A ray is cast possible intersecting the tree.
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| 254 | @param the ray that is cast.
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| 255 | @returns the number of intersections with objects stored in the tree.
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| 256 | */
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| 257 | int CastRay(Ray &ray);
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| 258 |
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| 259 | /// bsp tree construction types
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| 260 | enum {FROM_INPUT_VIEW_CELLS, FROM_SCENE_GEOMETRY, FROM_SAMPLES};
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| 261 |
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| 262 | /** finds neighbouring leaves of this tree node.
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| 263 | */
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| 264 | int FindNeighbors(BspNode *n,
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| 265 | vector<BspLeaf *> &neighbors,
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| 266 | const bool onlyUnmailed) const;
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| 267 |
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| 268 | /** Constructs geometry associated with the half space intersections
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| 269 | leading to this node.
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| 270 | */
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| 271 | void ConstructGeometry(BspNode *n, BspNodeGeometry &geom) const;
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| 272 |
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| 273 | /** Construct geometry of view cell.
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| 274 | */
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| 275 | void ConstructGeometry(ViewCell *vc, BspNodeGeometry &geom) const;
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| 276 |
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| 277 | /** Returns random leaf of BSP tree.
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| 278 | @param halfspace defines the halfspace from which the leaf is taken.
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| 279 | */
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| 280 | BspLeaf *GetRandomLeaf(const Plane3 &halfspace);
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| 281 |
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| 282 | /** Returns random leaf of BSP tree.
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| 283 | @param onlyUnmailed if only unmailed leaves should be returned.
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| 284 | */
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| 285 | BspLeaf *GetRandomLeaf(const bool onlyUnmailed = false);
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| 286 |
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| 287 | /** Returns epsilon of this tree.
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| 288 | */
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| 289 | float GetEpsilon() const;
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| 290 |
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| 291 | /** Casts line segment into the tree.
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| 292 | @param origin the origin of the line segment
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| 293 | @param termination the end point of the line segment
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| 294 | @returns view cells intersecting the line segment.
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| 295 | */
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| 296 | int CastLineSegment(const Vector3 &origin,
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| 297 | const Vector3 &termination,
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| 298 | ViewCellContainer &viewcells);
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| 299 |
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| 300 |
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| 301 | /** Sets pointer to view cells manager.
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| 302 | */
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| 303 | void SetViewCellsManager(ViewCellsManager *vcm);
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| 304 |
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| 305 | /** Returns distance from node 1 to node 2.
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| 306 | */
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| 307 | int TreeDistance(BspNode *n1, BspNode *n2) const;
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| 308 |
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| 309 | /** Collapses the tree with respect to the view cell partition.
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| 310 | @returns number of collapsed nodes
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| 311 | */
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| 312 | int CollapseTree();
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| 313 |
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| 314 | /** Returns view cell the current point is located in.
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| 315 | */
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| 316 | ViewCell *GetViewCell(const Vector3 &point);
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| 317 |
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| 318 |
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| 319 | /** Returns true if this view point is in a valid view space,
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| 320 | false otherwise.
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| 321 | */
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| 322 | bool ViewPointValid(const Vector3 &viewPoint) const;
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| 323 |
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| 324 | /** Returns view cell corresponding to
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| 325 | the invalid view space.
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| 326 | */
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| 327 | BspViewCell *GetOutOfBoundsCell();
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| 328 |
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| 329 | /** Writes tree to output stream
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| 330 | */
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| 331 | bool Export(ofstream &stream);
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| 332 |
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| 333 | /** Casts beam, i.e. a 5D frustum of rays, into tree.
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| 334 | Tests conservative using the bounding box of the nodes.
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| 335 | @returns number of view cells it intersected
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| 336 | */
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| 337 | int CastBeam(Beam &beam);
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| 338 |
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| 339 | void CollectViewCells(BspNode *root,
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| 340 | bool onlyValid,
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| 341 | ViewCellContainer &viewCells,
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| 342 | bool onlyUnmailed = false) const;
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| 343 |
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| 344 |
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| 345 | int FindApproximateNeighbors(BspNode *n,
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| 346 | vector<BspLeaf *> &neighbors,
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| 347 | const bool onlyUnmailed) const;
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| 348 |
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| 349 | /** Checks if tree validity-flags are right
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| 350 | with respect to view cell valitiy.
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| 351 | If not, marks subtree as invalid.
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| 352 | */
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| 353 | void ValidateTree();
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| 354 |
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| 355 | /** Invalid view cells are added to the unbounded space
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| 356 | */
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| 357 | void CollapseViewCells();
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| 358 |
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| 359 | /** Collects rays stored in the leaves.
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| 360 | */
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| 361 | void CollectRays(VssRayContainer &rays);
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| 362 |
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| 363 | /** Intersects box with the tree and returns the number of intersected boxes.
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| 364 | @returns number of view cells found
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| 365 | */
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| 366 | int ComputeBoxIntersections(const AxisAlignedBox3 &box, ViewCellContainer &viewCells) const;
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| 367 |
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| 368 | // pointer to the hierarchy of view cells
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| 369 | ViewCellsTree *mViewCellsTree;
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| 370 |
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| 371 |
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| 372 | protected:
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| 373 |
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| 374 | // --------------------------------------------------------------
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| 375 | // For sorting objects
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| 376 | // --------------------------------------------------------------
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| 377 | struct SortableEntry
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| 378 | {
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| 379 | enum EType
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| 380 | {
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| 381 | ERayMin,
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| 382 | ERayMax
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| 383 | };
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| 384 |
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| 385 | int type;
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| 386 | float value;
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| 387 | VssRay *ray;
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| 388 |
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| 389 | SortableEntry() {}
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| 390 | SortableEntry(const int t, const float v, VssRay *r):type(t),
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| 391 | value(v), ray(r)
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| 392 | {
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| 393 | }
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| 394 |
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| 395 | friend bool operator<(const SortableEntry &a, const SortableEntry &b)
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| 396 | {
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| 397 | return a.value < b.value;
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| 398 | }
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| 399 | };
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| 400 |
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| 401 | /** faster evaluation of split plane cost for kd axis aligned cells.
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| 402 | */
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| 403 | float EvalAxisAlignedSplitCost(const VspBspTraversalData &data,
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| 404 | const AxisAlignedBox3 &box,
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| 405 | const int axis,
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| 406 | const float &position,
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| 407 | float &pFront,
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| 408 | float &pBack) const;
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| 409 |
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| 410 | /** Evaluates candidate for splitting.
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| 411 | */
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| 412 | void EvalSplitCandidate(VspBspTraversalData &tData, VspBspSplitCandidate &splitData);
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| 413 |
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| 414 | /** Computes priority of the traversal data and stores it in tData.
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| 415 | */
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| 416 | void EvalPriority(VspBspTraversalData &tData) const;
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| 417 |
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| 418 | float EvalRenderCostDecrease(const Plane3 &candidatePlane,
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| 419 | const VspBspTraversalData &data) const;
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| 420 |
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| 421 | void ConstructWithSplitQueue(const PolygonContainer &polys, RayInfoContainer *rays);
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| 422 |
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| 423 |
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| 424 | /** Returns view cell corresponding to
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| 425 | the invalid view space. If it does not exist, it is created.
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| 426 | */
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| 427 | BspViewCell *GetOrCreateOutOfBoundsCell();
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| 428 |
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| 429 | /** Collapses the tree with respect to the view cell partition,
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| 430 | i.e. leaves having the same view cell are collapsed.
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| 431 | @param node the root of the subtree to be collapsed
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| 432 | @param collapsed returns the number of collapsed nodes
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| 433 | @returns node of type leaf if the node could be collapsed,
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| 434 | this node otherwise
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| 435 | */
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| 436 | BspNode *CollapseTree(BspNode *node, int &collapsed);
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| 437 |
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| 438 | /** Helper function revalidating the view cell leaf list after merge.
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| 439 | */
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| 440 | void RepairViewCellsLeafLists();
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| 441 |
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| 442 | /** Evaluates tree stats in the BSP tree leafs.
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| 443 | */
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| 444 | void EvaluateLeafStats(const VspBspTraversalData &data);
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| 445 |
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| 446 | /** Subdivides node with respect to the traversal data.
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| 447 | @param tStack current traversal stack
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| 448 | @param tData traversal data also holding node to be subdivided
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| 449 | @returns new root of the subtree
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| 450 | */
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| 451 | BspNode *Subdivide(VspBspTraversalQueue &tStack,
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| 452 | VspBspTraversalData &tData);
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| 453 |
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| 454 | BspNode *Subdivide(VspBspSplitQueue &tQueue,
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| 455 | VspBspSplitCandidate &splitCandidate);
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| 456 |
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| 457 | /** Constructs the tree from the given traversal data.
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| 458 | @param polys stores set of polygons on which subdivision may be based
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| 459 | @param rays storesset of rays on which subdivision may be based
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| 460 | */
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| 461 | void Construct(const PolygonContainer &polys, RayInfoContainer *rays);
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| 462 |
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| 463 | /** Selects the best possible splitting plane.
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| 464 | @param plane returns the split plane
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| 465 | @param leaf the leaf to be split
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| 466 | @param polys the polygon list on which the split decition is based
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| 467 | @param rays ray container on which selection may be based
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| 468 | @note the polygons can be reordered in the process
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| 469 | @returns true if the cost of the split is under maxCostRatio
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| 470 |
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| 471 | */
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| 472 | bool SelectPlane(Plane3 &plane,
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| 473 | BspLeaf *leaf,
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| 474 | VspBspTraversalData &data,
|
---|
| 475 | VspBspTraversalData &frontData,
|
---|
| 476 | VspBspTraversalData &backData,
|
---|
| 477 | int &splitAxis);
|
---|
| 478 |
|
---|
| 479 | /** Strategies where the effect of the split plane is tested
|
---|
| 480 | on all input rays.
|
---|
| 481 |
|
---|
| 482 | @returns the cost of the candidate split plane
|
---|
| 483 | */
|
---|
| 484 | float EvalSplitPlaneCost(const Plane3 &candidatePlane,
|
---|
| 485 | const VspBspTraversalData &data,
|
---|
| 486 | BspNodeGeometry &geomFront,
|
---|
| 487 | BspNodeGeometry &geomBack,
|
---|
| 488 | float &pFront,
|
---|
| 489 | float &pBack) const;
|
---|
| 490 |
|
---|
| 491 | /** Subdivides leaf.
|
---|
| 492 | @param leaf the leaf to be subdivided
|
---|
| 493 |
|
---|
| 494 | @param polys the polygons to be split
|
---|
| 495 | @param frontPolys returns the polygons in front of the split plane
|
---|
| 496 | @param backPolys returns the polygons in the back of the split plane
|
---|
| 497 |
|
---|
| 498 | @param rays the polygons to be filtered
|
---|
| 499 | @param frontRays returns the polygons in front of the split plane
|
---|
| 500 | @param backRays returns the polygons in the back of the split plane
|
---|
| 501 |
|
---|
| 502 | @returns the root of the subdivision
|
---|
| 503 | */
|
---|
| 504 |
|
---|
| 505 | BspInterior *SubdivideNode(const Plane3 &splitPlane,
|
---|
| 506 | VspBspTraversalData &tData,
|
---|
| 507 | VspBspTraversalData &frontData,
|
---|
| 508 | VspBspTraversalData &backData,
|
---|
| 509 | PolygonContainer &coincident);
|
---|
| 510 |
|
---|
| 511 | /** Extracts the meshes of the objects and adds them to polygons.
|
---|
| 512 | Adds object aabb to the aabb of the tree.
|
---|
| 513 | @param maxPolys the maximal number of objects to be stored as polygons
|
---|
| 514 | @returns the number of polygons
|
---|
| 515 | */
|
---|
| 516 | int AddToPolygonSoup(const ObjectContainer &objects,
|
---|
| 517 | PolygonContainer &polys,
|
---|
| 518 | int maxObjects = 0);
|
---|
| 519 |
|
---|
| 520 | /** Extracts the meshes of the view cells and and adds them to polygons.
|
---|
| 521 | Adds view cell aabb to the aabb of the tree.
|
---|
| 522 | @param maxPolys the maximal number of objects to be stored as polygons
|
---|
| 523 | @returns the number of polygons
|
---|
| 524 | */
|
---|
| 525 | int AddToPolygonSoup(const ViewCellContainer &viewCells,
|
---|
| 526 | PolygonContainer &polys,
|
---|
| 527 | int maxObjects = 0);
|
---|
| 528 |
|
---|
| 529 | /** Extract polygons of this mesh and add to polygon container.
|
---|
| 530 | @param mesh the mesh that drives the polygon construction
|
---|
| 531 | @param parent the parent intersectable this polygon is constructed from
|
---|
| 532 | @returns number of polygons
|
---|
| 533 | */
|
---|
| 534 | int AddMeshToPolygons(Mesh *mesh, PolygonContainer &polys, MeshInstance *parent);
|
---|
| 535 |
|
---|
| 536 | /** Selects an axis aligned for the next split.
|
---|
| 537 | @returns cost for this split
|
---|
| 538 | */
|
---|
| 539 | float SelectAxisAlignedPlane(Plane3 &plane,
|
---|
| 540 | const VspBspTraversalData &tData,
|
---|
| 541 | int &axis,
|
---|
| 542 | BspNodeGeometry **frontGeom,
|
---|
| 543 | BspNodeGeometry **backGeom,
|
---|
| 544 | float &pFront,
|
---|
| 545 | float &pBack,
|
---|
| 546 | const bool useKdSplit);
|
---|
| 547 |
|
---|
| 548 | /** Sorts split candidates for surface area heuristics for axis aligned splits.
|
---|
| 549 | @param polys the input for choosing split candidates
|
---|
| 550 | @param axis the current split axis
|
---|
| 551 | @param splitCandidates returns sorted list of split candidates
|
---|
| 552 | */
|
---|
| 553 | void SortSplitCandidates(const RayInfoContainer &rays,
|
---|
| 554 | const int axis,
|
---|
| 555 | float minBand,
|
---|
| 556 | float maxBand);
|
---|
| 557 |
|
---|
| 558 | /** Computes best cost for axis aligned planes.
|
---|
| 559 | */
|
---|
| 560 | float BestCostRatioHeuristics(const RayInfoContainer &rays,
|
---|
| 561 | const AxisAlignedBox3 &box,
|
---|
| 562 | const int pvsSize,
|
---|
| 563 | const int axis,
|
---|
| 564 | float &position);
|
---|
| 565 |
|
---|
| 566 | /** Selects an axis aligned split plane.
|
---|
| 567 | @Returns true if split is valied
|
---|
| 568 | */
|
---|
| 569 | bool SelectAxisAlignedPlane(Plane3 &plane, const PolygonContainer &polys) const;
|
---|
| 570 |
|
---|
| 571 | /** Subdivides the rays into front and back rays according to the split plane.
|
---|
| 572 |
|
---|
| 573 | @param plane the split plane
|
---|
| 574 | @param rays contains the rays to be split. The rays are
|
---|
| 575 | distributed into front and back rays.
|
---|
| 576 | @param frontRays returns rays on the front side of the plane
|
---|
| 577 | @param backRays returns rays on the back side of the plane
|
---|
| 578 |
|
---|
| 579 | @returns the number of splits
|
---|
| 580 | */
|
---|
| 581 | int SplitRays(const Plane3 &plane,
|
---|
| 582 | RayInfoContainer &rays,
|
---|
| 583 | RayInfoContainer &frontRays,
|
---|
| 584 | RayInfoContainer &backRays) const;
|
---|
| 585 |
|
---|
| 586 |
|
---|
| 587 | /** Extracts the split planes representing the space bounded by node n.
|
---|
| 588 | */
|
---|
| 589 | void ExtractHalfSpaces(BspNode *n, vector<Plane3> &halfSpaces) const;
|
---|
| 590 |
|
---|
| 591 | /** Adds the object to the pvs of the front and back leaf with a given classification.
|
---|
| 592 |
|
---|
| 593 | @param obj the object to be added
|
---|
| 594 | @param cf the ray classification regarding the split plane
|
---|
| 595 | @param frontPvs returns the PVS of the front partition
|
---|
| 596 | @param backPvs returns the PVS of the back partition
|
---|
| 597 |
|
---|
| 598 | */
|
---|
| 599 | void AddObjToPvs(Intersectable *obj,
|
---|
| 600 | const int cf,
|
---|
| 601 | float &frontPvs,
|
---|
| 602 | float &backPvs,
|
---|
| 603 | float &totalPvs) const;
|
---|
| 604 |
|
---|
| 605 | /** Computes PVS size induced by the rays.
|
---|
| 606 | */
|
---|
| 607 | int ComputePvsSize(const RayInfoContainer &rays) const;
|
---|
| 608 |
|
---|
| 609 | /** Returns true if tree can be terminated.
|
---|
| 610 | */
|
---|
| 611 | inline bool LocalTerminationCriteriaMet(const VspBspTraversalData &data) const;
|
---|
| 612 |
|
---|
| 613 | /** Returns true if global tree can be terminated.
|
---|
| 614 | */
|
---|
| 615 | inline bool GlobalTerminationCriteriaMet(const VspBspTraversalData &data) const;
|
---|
| 616 |
|
---|
| 617 | /** Computes accumulated ray lenght of this rays.
|
---|
| 618 | */
|
---|
| 619 | float AccumulatedRayLength(const RayInfoContainer &rays) const;
|
---|
| 620 |
|
---|
| 621 | /** Splits polygons with respect to the split plane.
|
---|
| 622 |
|
---|
| 623 | @param plane the split plane
|
---|
| 624 | @param polys the polygons to be split. the polygons are consumed and
|
---|
| 625 | distributed to the containers frontPolys, backPolys, coincident.
|
---|
| 626 | @param frontPolys returns the polygons in the front of the split plane
|
---|
| 627 | @param backPolys returns the polygons in the back of the split plane
|
---|
| 628 | @param coincident returns the polygons coincident to the split plane
|
---|
| 629 |
|
---|
| 630 | @returns the number of splits
|
---|
| 631 | */
|
---|
| 632 | int SplitPolygons(const Plane3 &plane,
|
---|
| 633 | PolygonContainer &polys,
|
---|
| 634 | PolygonContainer &frontPolys,
|
---|
| 635 | PolygonContainer &backPolys,
|
---|
| 636 | PolygonContainer &coincident) const;
|
---|
| 637 |
|
---|
| 638 | /** Adds ray sample contributions to the PVS.
|
---|
| 639 | @param sampleContributions the number contributions of the samples
|
---|
| 640 | @param contributingSampels the number of contributing rays
|
---|
| 641 |
|
---|
| 642 | */
|
---|
| 643 | void AddToPvs(BspLeaf *leaf,
|
---|
| 644 | const RayInfoContainer &rays,
|
---|
| 645 | float &sampleContributions,
|
---|
| 646 | int &contributingSamples);
|
---|
| 647 |
|
---|
| 648 |
|
---|
| 649 |
|
---|
| 650 |
|
---|
| 651 |
|
---|
| 652 |
|
---|
| 653 | /** Take 3 ray endpoints, where two are minimum and one a maximum
|
---|
| 654 | point or the other way round.
|
---|
| 655 | */
|
---|
| 656 | Plane3 ChooseCandidatePlane(const RayInfoContainer &rays) const;
|
---|
| 657 |
|
---|
| 658 | /** Take plane normal as plane normal and the midpoint of the ray.
|
---|
| 659 | PROBLEM: does not resemble any point where visibility is
|
---|
| 660 | likely to change
|
---|
| 661 | */
|
---|
| 662 | Plane3 ChooseCandidatePlane2(const RayInfoContainer &rays) const;
|
---|
| 663 |
|
---|
| 664 | /** Fit the plane between the two lines so that the plane
|
---|
| 665 | has equal shortest distance to both lines.
|
---|
| 666 | */
|
---|
| 667 | Plane3 ChooseCandidatePlane3(const RayInfoContainer &rays) const;
|
---|
| 668 |
|
---|
| 669 | /** Collects candidates for merging.
|
---|
| 670 | @param leaves the leaves to be merged
|
---|
| 671 | @returns number of leaves in queue
|
---|
| 672 | */
|
---|
| 673 | int CollectMergeCandidates(const vector<BspLeaf *> leaves, vector<MergeCandidate> &candidates);
|
---|
| 674 |
|
---|
| 675 | /** Collects candidates for the merge in the merge queue.
|
---|
| 676 | @returns number of leaves in queue
|
---|
| 677 | */
|
---|
| 678 | int CollectMergeCandidates(const VssRayContainer &rays, vector<MergeCandidate> &candidates);
|
---|
| 679 |
|
---|
| 680 | /** Preprocesses polygons and throws out all polygons which are coincident to
|
---|
| 681 | the view space box faces (they can be problematic).
|
---|
| 682 | */
|
---|
| 683 | void PreprocessPolygons(PolygonContainer &polys);
|
---|
| 684 |
|
---|
| 685 | /** Propagates valid flag up the tree.
|
---|
| 686 | */
|
---|
| 687 | void PropagateUpValidity(BspNode *node);
|
---|
| 688 |
|
---|
| 689 | /** Writes the node to disk
|
---|
| 690 | @note: should be implemented as visitor
|
---|
| 691 | */
|
---|
| 692 | void ExportNode(BspNode *node, ofstream &stream);
|
---|
| 693 |
|
---|
| 694 | /** Returns estimated memory usage of tree.
|
---|
| 695 | */
|
---|
| 696 | //float GetMemUsage(const VspBspTraversalQueue &tstack) const;
|
---|
| 697 | float GetMemUsage() const;
|
---|
| 698 |
|
---|
| 699 |
|
---|
| 700 |
|
---|
| 701 | /// Pointer to the root of the tree
|
---|
| 702 | BspNode *mRoot;
|
---|
| 703 |
|
---|
| 704 | BspTreeStatistics mBspStats;
|
---|
| 705 |
|
---|
| 706 | /// Strategies for choosing next split plane.
|
---|
| 707 | enum {NO_STRATEGY = 0,
|
---|
| 708 | RANDOM_POLYGON = 1,
|
---|
| 709 | AXIS_ALIGNED = 2,
|
---|
| 710 | LEAST_RAY_SPLITS = 256,
|
---|
| 711 | BALANCED_RAYS = 512,
|
---|
| 712 | PVS = 1024
|
---|
| 713 | };
|
---|
| 714 |
|
---|
| 715 | /// box around the whole view domain
|
---|
| 716 | AxisAlignedBox3 mBox;
|
---|
| 717 |
|
---|
| 718 | bool mUseCostHeuristics;
|
---|
| 719 |
|
---|
| 720 | /// minimal number of rays before subdivision termination
|
---|
| 721 | int mTermMinRays;
|
---|
| 722 | /// maximal possible depth
|
---|
| 723 | int mTermMaxDepth;
|
---|
| 724 | /// mininum probability
|
---|
| 725 | float mTermMinProbability;
|
---|
| 726 | /// mininum PVS
|
---|
| 727 | int mTermMinPvs;
|
---|
| 728 | /// maximal contribution per ray
|
---|
| 729 | float mTermMaxRayContribution;
|
---|
| 730 | /// minimal accumulated ray length
|
---|
| 731 | float mTermMinAccRayLength;
|
---|
| 732 |
|
---|
| 733 | //HACK
|
---|
| 734 | int mTermMinPolygons;
|
---|
| 735 |
|
---|
| 736 | float mTermMinGlobalCostRatio;
|
---|
| 737 | int mTermGlobalCostMissTolerance;
|
---|
| 738 |
|
---|
| 739 | int mGlobalCostMisses;
|
---|
| 740 |
|
---|
| 741 | bool mUseSplitCostQueue;
|
---|
| 742 | //-- termination criteria for axis aligned split
|
---|
| 743 |
|
---|
| 744 | /// minimal number of rays for axis aligned split
|
---|
| 745 | int mTermMinRaysForAxisAligned;
|
---|
| 746 | // max ray contribution
|
---|
| 747 | float mTermMaxRayContriForAxisAligned;
|
---|
| 748 |
|
---|
| 749 | /// strategy to get the best split plane
|
---|
| 750 | int mSplitPlaneStrategy;
|
---|
| 751 | /// number of candidates evaluated for the next split plane
|
---|
| 752 | int mMaxPolyCandidates;
|
---|
| 753 | /// number of candidates for split planes evaluated using the rays
|
---|
| 754 | int mMaxRayCandidates;
|
---|
| 755 | /// balancing factor for PVS criterium
|
---|
| 756 | float mCtDivCi;
|
---|
| 757 |
|
---|
| 758 | //-- axis aligned split criteria
|
---|
| 759 | float mAxisAlignedCtDivCi;
|
---|
| 760 | /// spezifies the split border of the axis aligned split
|
---|
| 761 | float mAxisAlignedSplitBorder;
|
---|
| 762 |
|
---|
| 763 | /// maximal acceptable cost ratio
|
---|
| 764 | float mTermMaxCostRatio;
|
---|
| 765 | /// tolerance value indicating how often the max cost ratio can be failed
|
---|
| 766 | int mTermMissTolerance;
|
---|
| 767 |
|
---|
| 768 | //-- factors guiding the split plane heuristics
|
---|
| 769 | float mLeastRaySplitsFactor;
|
---|
| 770 | float mBalancedRaysFactor;
|
---|
| 771 | float mPvsFactor;
|
---|
| 772 |
|
---|
| 773 | /// if area or volume should be used for PVS heuristics
|
---|
| 774 | bool mUseAreaForPvs;
|
---|
| 775 | /// tolerance for polygon split
|
---|
| 776 | float mEpsilon;
|
---|
| 777 | /// maximal number of test rays used to evaluate candidate split plane
|
---|
| 778 | int mMaxTests;
|
---|
| 779 | /// normalizes different bsp split plane criteria
|
---|
| 780 | float mCostNormalizer;
|
---|
| 781 | /// maximal number of view cells
|
---|
| 782 | int mMaxViewCells;
|
---|
| 783 |
|
---|
| 784 | ofstream mSubdivisionStats;
|
---|
| 785 |
|
---|
| 786 | // if rays should be stored in leaves
|
---|
| 787 | bool mStoreRays;
|
---|
| 788 |
|
---|
| 789 | /// if only driving axis should be used for split
|
---|
| 790 | bool mOnlyDrivingAxis;
|
---|
| 791 |
|
---|
| 792 | ViewCellsManager *mViewCellsManager;
|
---|
| 793 |
|
---|
| 794 | vector<SortableEntry> *mSplitCandidates;
|
---|
| 795 |
|
---|
| 796 |
|
---|
| 797 | float mRenderCostWeight;
|
---|
| 798 | /// View cell corresponding to the space outside the valid view space
|
---|
| 799 | BspViewCell *mOutOfBoundsCell;
|
---|
| 800 |
|
---|
| 801 | /// maximal tree memory
|
---|
| 802 | float mMaxMemory;
|
---|
| 803 | /// the tree is out of memory
|
---|
| 804 | bool mOutOfMemory;
|
---|
| 805 |
|
---|
| 806 | float mTotalCost;
|
---|
| 807 | int mTotalPvsSize;
|
---|
| 808 |
|
---|
| 809 | float mMinBand;
|
---|
| 810 | float mMaxBand;
|
---|
| 811 |
|
---|
| 812 | //int mSplits;
|
---|
| 813 | /// subdivision stats output file
|
---|
| 814 | ofstream mSubdivsionStats;
|
---|
| 815 | /// if random split axis should be used
|
---|
| 816 | bool mUseRandomAxis;
|
---|
| 817 | /// use polygon split whenever there are polys left
|
---|
| 818 | bool mUsePolygonSplitIfAvailable;
|
---|
| 819 | /// current time stamp (used for keeping split history)
|
---|
| 820 | int mTimeStamp;
|
---|
| 821 | /// number of currenly generated view cells
|
---|
| 822 | int mCreatedViewCells;
|
---|
| 823 | /// if vsp bsp tree should simulate octree
|
---|
| 824 | bool mCirculatingAxis;
|
---|
| 825 |
|
---|
| 826 | /// if we should use breath first priority for the splits
|
---|
| 827 | int mNodePriorityQueueType;
|
---|
| 828 |
|
---|
| 829 | // priority queue strategy
|
---|
| 830 | enum {BREATH_FIRST, DEPTH_FIRST, COST_BASED};
|
---|
[1006] | 831 |
|
---|
| 832 |
|
---|
[810] | 833 | private:
|
---|
| 834 |
|
---|
| 835 | /// Generates unique ids for PVS criterium
|
---|
| 836 | static void GenerateUniqueIdsForPvs();
|
---|
| 837 |
|
---|
| 838 | //-- unique ids for PVS criterium
|
---|
| 839 | static int sFrontId;
|
---|
| 840 | static int sBackId;
|
---|
| 841 | static int sFrontAndBackId;
|
---|
| 842 | };
|
---|
| 843 |
|
---|
[860] | 844 | }
|
---|
[810] | 845 |
|
---|
| 846 |
|
---|
| 847 | #endif
|
---|