- Timestamp:
- 06/07/06 10:59:55 (18 years ago)
- File:
-
- 1 edited
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GTP/trunk/Lib/Vis/Preprocessing/src/FromPointVisibilityTree.h
r863 r1002 33 33 { 34 34 Vector3 mPosition; 35 35 36 /// from point visibility => visible objects, not potentially 36 37 ObjectPvs mVisibleObjects; … … 39 40 40 41 /** 41 This is a view space partitioning specialised BSPtree. 42 There are no polygon splits, but we split the sample rays. 43 The candidates for the next split plane are evaluated only 44 by checking the sampled visibility information. 45 The polygons are employed merely as candidates for the next split planes. 42 This is a tree which partitions from point queries in a greedy optimal fashion. 46 43 */ 47 44 class FromPointVisibilityTree … … 49 46 friend class ViewCellsParseHandlers; 50 47 friend class VspBspViewCellsManager; 48 51 49 public: 52 50
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