[810] | 1 | #ifndef _FromPointVisibilityTree_H__
|
---|
| 2 | #define _FromPointVisibilityTree_H__
|
---|
| 3 |
|
---|
[2575] | 4 | #include <stack>
|
---|
| 5 | #include <fstream>
|
---|
| 6 |
|
---|
[810] | 7 | #include "Mesh.h"
|
---|
| 8 | #include "Containers.h"
|
---|
| 9 | #include "Polygon3.h"
|
---|
| 10 | #include "Statistics.h"
|
---|
| 11 | #include "VssRay.h"
|
---|
| 12 | #include "RayInfo.h"
|
---|
| 13 | #include "ViewCellBsp.h"
|
---|
| 14 |
|
---|
[860] | 15 | namespace GtpVisibilityPreprocessor {
|
---|
| 16 |
|
---|
[810] | 17 | class ViewCell;
|
---|
| 18 | class Plane3;
|
---|
| 19 | class FromPointVisibilityTree;
|
---|
| 20 | class BspInterior;
|
---|
| 21 | class BspNode;
|
---|
| 22 | class AxisAlignedBox3;
|
---|
| 23 | class Ray;
|
---|
| 24 | class ViewCellsStatistics;
|
---|
| 25 | class ViewCellsManager;
|
---|
| 26 | class MergeCandidate;
|
---|
| 27 | class Beam;
|
---|
| 28 | class ViewCellsTree;
|
---|
| 29 |
|
---|
| 30 |
|
---|
| 31 |
|
---|
| 32 | /** A location in space representing from point-visibility.
|
---|
| 33 | */
|
---|
| 34 | struct VisibilityPoint
|
---|
| 35 | {
|
---|
| 36 | Vector3 mPosition;
|
---|
[1002] | 37 |
|
---|
[810] | 38 | /// from point visibility => visible objects, not potentially
|
---|
| 39 | ObjectPvs mVisibleObjects;
|
---|
| 40 | };
|
---|
| 41 |
|
---|
| 42 |
|
---|
| 43 | /**
|
---|
[1002] | 44 | This is a tree which partitions from point queries in a greedy optimal fashion.
|
---|
[810] | 45 | */
|
---|
| 46 | class FromPointVisibilityTree
|
---|
| 47 | {
|
---|
| 48 | friend class ViewCellsParseHandlers;
|
---|
| 49 | friend class VspBspViewCellsManager;
|
---|
[1002] | 50 |
|
---|
[810] | 51 | public:
|
---|
| 52 |
|
---|
| 53 | /** Additional data which is passed down the BSP tree during traversal.
|
---|
| 54 | */
|
---|
| 55 | class VspBspTraversalData
|
---|
| 56 | {
|
---|
| 57 | public:
|
---|
| 58 | /// the current node
|
---|
| 59 | BspNode *mNode;
|
---|
| 60 | /// polygonal data for splitting
|
---|
| 61 | PolygonContainer *mPolygons;
|
---|
| 62 | /// current depth
|
---|
| 63 | int mDepth;
|
---|
| 64 | /// rays piercing this node
|
---|
| 65 | RayInfoContainer *mRays;
|
---|
| 66 | /// the probability that this node contains view point
|
---|
| 67 | float mProbability;
|
---|
| 68 | /// geometry of node as induced by planes
|
---|
| 69 | BspNodeGeometry *mGeometry;
|
---|
| 70 | /// pvs size
|
---|
| 71 | int mPvs;
|
---|
| 72 | /// how often this branch has missed the max-cost ratio
|
---|
| 73 | int mMaxCostMisses;
|
---|
| 74 | /// if this node is a kd-node (i.e., boundaries are axis aligned
|
---|
| 75 | bool mIsKdNode;
|
---|
| 76 | // current axis
|
---|
| 77 | int mAxis;
|
---|
| 78 | // current priority
|
---|
| 79 | float mPriority;
|
---|
| 80 |
|
---|
| 81 |
|
---|
| 82 | /** Returns average ray contribution.
|
---|
| 83 | */
|
---|
| 84 | float GetAvgRayContribution() const
|
---|
| 85 | {
|
---|
| 86 | return (float)mPvs / ((float)mRays->size() + Limits::Small);
|
---|
| 87 | }
|
---|
| 88 |
|
---|
| 89 |
|
---|
| 90 | VspBspTraversalData():
|
---|
| 91 | mNode(NULL),
|
---|
| 92 | mPolygons(NULL),
|
---|
| 93 | mDepth(0),
|
---|
| 94 | mRays(NULL),
|
---|
| 95 | mPvs(0),
|
---|
| 96 | mProbability(0.0),
|
---|
| 97 | mGeometry(NULL),
|
---|
| 98 | mMaxCostMisses(0),
|
---|
| 99 | mIsKdNode(false),
|
---|
| 100 | mPriority(0),
|
---|
| 101 | mAxis(0)
|
---|
| 102 | {}
|
---|
| 103 |
|
---|
| 104 | VspBspTraversalData(BspNode *node,
|
---|
| 105 | PolygonContainer *polys,
|
---|
| 106 | const int depth,
|
---|
| 107 | RayInfoContainer *rays,
|
---|
| 108 | const int pvs,
|
---|
| 109 | const float p,
|
---|
| 110 | BspNodeGeometry *geom):
|
---|
| 111 | mNode(node),
|
---|
| 112 | mPolygons(polys),
|
---|
| 113 | mDepth(depth),
|
---|
| 114 | mRays(rays),
|
---|
| 115 | mPvs(pvs),
|
---|
| 116 | mProbability(p),
|
---|
| 117 | mGeometry(geom),
|
---|
| 118 | mMaxCostMisses(0),
|
---|
| 119 | mIsKdNode(false),
|
---|
| 120 | mPriority(0),
|
---|
| 121 | mAxis(0)
|
---|
| 122 | {}
|
---|
| 123 |
|
---|
| 124 | VspBspTraversalData(PolygonContainer *polys,
|
---|
| 125 | const int depth,
|
---|
| 126 | RayInfoContainer *rays,
|
---|
| 127 | BspNodeGeometry *geom):
|
---|
| 128 | mNode(NULL),
|
---|
| 129 | mPolygons(polys),
|
---|
| 130 | mDepth(depth),
|
---|
| 131 | mRays(rays),
|
---|
| 132 | mPvs(0),
|
---|
| 133 | mProbability(0),
|
---|
| 134 | mGeometry(geom),
|
---|
| 135 | mMaxCostMisses(0),
|
---|
| 136 | mIsKdNode(false),
|
---|
| 137 | mAxis(0)
|
---|
| 138 | {}
|
---|
| 139 |
|
---|
| 140 | /** Returns cost of the traversal data.
|
---|
| 141 | */
|
---|
| 142 | float GetCost() const
|
---|
| 143 | {
|
---|
| 144 | //cout << mPriority << endl;
|
---|
| 145 | return mPriority;
|
---|
| 146 | }
|
---|
| 147 |
|
---|
| 148 | // deletes contents and sets them to NULL
|
---|
| 149 | void Clear()
|
---|
| 150 | {
|
---|
| 151 | DEL_PTR(mPolygons);
|
---|
| 152 | DEL_PTR(mRays);
|
---|
| 153 | DEL_PTR(mGeometry);
|
---|
| 154 | }
|
---|
| 155 |
|
---|
| 156 | friend bool operator<(const VspBspTraversalData &a, const VspBspTraversalData &b)
|
---|
| 157 | {
|
---|
| 158 | return a.GetCost() < b.GetCost();
|
---|
| 159 | }
|
---|
| 160 | };
|
---|
| 161 |
|
---|
| 162 |
|
---|
| 163 | typedef std::priority_queue<VspBspTraversalData> VspBspTraversalQueue;
|
---|
| 164 |
|
---|
| 165 |
|
---|
| 166 | struct VspBspSplitCandidate
|
---|
| 167 | {
|
---|
| 168 | /// the current node
|
---|
| 169 | Plane3 mSplitPlane;
|
---|
| 170 | /// split axis of this plane (0, 1, 2, or 3 if non-axis-aligned)
|
---|
| 171 | int mSplitAxis;
|
---|
| 172 | /// the number of misses of max cost ratio until this split
|
---|
| 173 | int mMaxCostMisses;
|
---|
| 174 |
|
---|
| 175 | // parent data
|
---|
| 176 | VspBspTraversalData mParentData;
|
---|
| 177 | // cost of applying this split
|
---|
| 178 | float mRenderCost;
|
---|
| 179 |
|
---|
| 180 | VspBspSplitCandidate(): mRenderCost(0)
|
---|
| 181 | {};
|
---|
| 182 |
|
---|
| 183 | VspBspSplitCandidate(const Plane3 &plane, const VspBspTraversalData &tData):
|
---|
| 184 | mSplitPlane(plane), mParentData(tData), mRenderCost(0)
|
---|
| 185 | {}
|
---|
| 186 |
|
---|
| 187 | /** Returns cost of the traversal data.
|
---|
| 188 | */
|
---|
| 189 | float GetCost() const
|
---|
| 190 | {
|
---|
| 191 | #if 1
|
---|
| 192 | return mRenderCost;
|
---|
| 193 | #endif
|
---|
| 194 | #if 0
|
---|
| 195 | return (float) (-mDepth); // for kd tree
|
---|
| 196 | #endif
|
---|
| 197 | }
|
---|
| 198 |
|
---|
| 199 | friend bool operator<(const VspBspSplitCandidate &a, const VspBspSplitCandidate &b)
|
---|
| 200 | {
|
---|
| 201 | return a.GetCost() < b.GetCost();
|
---|
| 202 | }
|
---|
| 203 | };
|
---|
| 204 |
|
---|
| 205 | typedef std::priority_queue<VspBspSplitCandidate> VspBspSplitQueue;
|
---|
| 206 |
|
---|
| 207 | /** Default constructor creating an empty tree.
|
---|
| 208 | */
|
---|
| 209 | FromPointVisibilityTree();
|
---|
| 210 |
|
---|
| 211 | /** Default destructor.
|
---|
| 212 | */
|
---|
| 213 | ~FromPointVisibilityTree();
|
---|
| 214 |
|
---|
| 215 | /** Returns BSP Tree statistics.
|
---|
| 216 | */
|
---|
| 217 | const BspTreeStatistics &GetStatistics() const;
|
---|
| 218 |
|
---|
| 219 |
|
---|
| 220 | /** Constructs the tree from a given set of rays.
|
---|
| 221 | @param sampleRays the set of sample rays the construction is based on
|
---|
| 222 | */
|
---|
| 223 | void Construct(const VssRayContainer &sampleRays,
|
---|
| 224 | AxisAlignedBox3 *forcedBoundingBox);
|
---|
| 225 |
|
---|
| 226 |
|
---|
| 227 | /** Constructs the tree from a given set of visibility points
|
---|
| 228 | @param visibiltiyPointe visibility points the construction is based on
|
---|
| 229 | */
|
---|
| 230 | void Construct(const VisibilityPointsContainer &visibilityPoints,
|
---|
| 231 | AxisAlignedBox3 *forcedBoundingBox);
|
---|
| 232 |
|
---|
| 233 | /** Returns list of BSP leaves with pvs smaller than
|
---|
| 234 | a certain threshold.
|
---|
| 235 | @param onlyUnmailed if only the unmailed leaves should be considered
|
---|
| 236 | @param maxPvs the maximal pvs (-1 means unlimited)
|
---|
| 237 | */
|
---|
| 238 | void CollectLeaves(vector<BspLeaf *> &leaves,
|
---|
| 239 | const bool onlyUnmailed = false,
|
---|
| 240 | const int maxPvs = -1) const;
|
---|
| 241 |
|
---|
| 242 | /** Returns box which bounds the whole tree.
|
---|
| 243 | */
|
---|
| 244 | AxisAlignedBox3 GetBoundingBox()const;
|
---|
| 245 |
|
---|
| 246 | /** Returns root of BSP tree.
|
---|
| 247 | */
|
---|
| 248 | BspNode *GetRoot() const;
|
---|
| 249 |
|
---|
| 250 | /** Collects the leaf view cells of the tree
|
---|
| 251 | @param viewCells returns the view cells
|
---|
| 252 | */
|
---|
| 253 | void CollectViewCells(ViewCellContainer &viewCells, bool onlyValid) const;
|
---|
| 254 |
|
---|
| 255 | /** A ray is cast possible intersecting the tree.
|
---|
| 256 | @param the ray that is cast.
|
---|
| 257 | @returns the number of intersections with objects stored in the tree.
|
---|
| 258 | */
|
---|
| 259 | int CastRay(Ray &ray);
|
---|
[2575] | 260 | int CastSimpleRay(const SimpleRay &ray) { return 0;}
|
---|
| 261 | int CastSimpleRay(const SimpleRay &ray, int IndexRay) { return 0;}
|
---|
[810] | 262 |
|
---|
| 263 | /// bsp tree construction types
|
---|
| 264 | enum {FROM_INPUT_VIEW_CELLS, FROM_SCENE_GEOMETRY, FROM_SAMPLES};
|
---|
| 265 |
|
---|
| 266 | /** finds neighbouring leaves of this tree node.
|
---|
| 267 | */
|
---|
| 268 | int FindNeighbors(BspNode *n,
|
---|
| 269 | vector<BspLeaf *> &neighbors,
|
---|
| 270 | const bool onlyUnmailed) const;
|
---|
| 271 |
|
---|
| 272 | /** Constructs geometry associated with the half space intersections
|
---|
| 273 | leading to this node.
|
---|
| 274 | */
|
---|
| 275 | void ConstructGeometry(BspNode *n, BspNodeGeometry &geom) const;
|
---|
| 276 |
|
---|
| 277 | /** Construct geometry of view cell.
|
---|
| 278 | */
|
---|
| 279 | void ConstructGeometry(ViewCell *vc, BspNodeGeometry &geom) const;
|
---|
| 280 |
|
---|
| 281 | /** Returns random leaf of BSP tree.
|
---|
| 282 | @param halfspace defines the halfspace from which the leaf is taken.
|
---|
| 283 | */
|
---|
| 284 | BspLeaf *GetRandomLeaf(const Plane3 &halfspace);
|
---|
| 285 |
|
---|
| 286 | /** Returns random leaf of BSP tree.
|
---|
| 287 | @param onlyUnmailed if only unmailed leaves should be returned.
|
---|
| 288 | */
|
---|
| 289 | BspLeaf *GetRandomLeaf(const bool onlyUnmailed = false);
|
---|
| 290 |
|
---|
| 291 | /** Returns epsilon of this tree.
|
---|
| 292 | */
|
---|
| 293 | float GetEpsilon() const;
|
---|
| 294 |
|
---|
| 295 | /** Casts line segment into the tree.
|
---|
| 296 | @param origin the origin of the line segment
|
---|
| 297 | @param termination the end point of the line segment
|
---|
| 298 | @returns view cells intersecting the line segment.
|
---|
| 299 | */
|
---|
| 300 | int CastLineSegment(const Vector3 &origin,
|
---|
| 301 | const Vector3 &termination,
|
---|
| 302 | ViewCellContainer &viewcells);
|
---|
| 303 |
|
---|
| 304 |
|
---|
| 305 | /** Sets pointer to view cells manager.
|
---|
| 306 | */
|
---|
| 307 | void SetViewCellsManager(ViewCellsManager *vcm);
|
---|
| 308 |
|
---|
| 309 | /** Returns distance from node 1 to node 2.
|
---|
| 310 | */
|
---|
| 311 | int TreeDistance(BspNode *n1, BspNode *n2) const;
|
---|
| 312 |
|
---|
| 313 | /** Collapses the tree with respect to the view cell partition.
|
---|
| 314 | @returns number of collapsed nodes
|
---|
| 315 | */
|
---|
| 316 | int CollapseTree();
|
---|
| 317 |
|
---|
| 318 | /** Returns view cell the current point is located in.
|
---|
| 319 | */
|
---|
| 320 | ViewCell *GetViewCell(const Vector3 &point);
|
---|
| 321 |
|
---|
| 322 |
|
---|
| 323 | /** Returns true if this view point is in a valid view space,
|
---|
| 324 | false otherwise.
|
---|
| 325 | */
|
---|
| 326 | bool ViewPointValid(const Vector3 &viewPoint) const;
|
---|
| 327 |
|
---|
| 328 | /** Returns view cell corresponding to
|
---|
| 329 | the invalid view space.
|
---|
| 330 | */
|
---|
| 331 | BspViewCell *GetOutOfBoundsCell();
|
---|
| 332 |
|
---|
| 333 | /** Writes tree to output stream
|
---|
| 334 | */
|
---|
[2575] | 335 | bool Export(std::ofstream &stream);
|
---|
[810] | 336 |
|
---|
| 337 | /** Casts beam, i.e. a 5D frustum of rays, into tree.
|
---|
| 338 | Tests conservative using the bounding box of the nodes.
|
---|
| 339 | @returns number of view cells it intersected
|
---|
| 340 | */
|
---|
| 341 | int CastBeam(Beam &beam);
|
---|
| 342 |
|
---|
| 343 | void CollectViewCells(BspNode *root,
|
---|
| 344 | bool onlyValid,
|
---|
| 345 | ViewCellContainer &viewCells,
|
---|
| 346 | bool onlyUnmailed = false) const;
|
---|
| 347 |
|
---|
| 348 |
|
---|
| 349 | int FindApproximateNeighbors(BspNode *n,
|
---|
| 350 | vector<BspLeaf *> &neighbors,
|
---|
| 351 | const bool onlyUnmailed) const;
|
---|
| 352 |
|
---|
| 353 | /** Checks if tree validity-flags are right
|
---|
| 354 | with respect to view cell valitiy.
|
---|
| 355 | If not, marks subtree as invalid.
|
---|
| 356 | */
|
---|
| 357 | void ValidateTree();
|
---|
| 358 |
|
---|
| 359 | /** Invalid view cells are added to the unbounded space
|
---|
| 360 | */
|
---|
| 361 | void CollapseViewCells();
|
---|
| 362 |
|
---|
| 363 | /** Collects rays stored in the leaves.
|
---|
| 364 | */
|
---|
| 365 | void CollectRays(VssRayContainer &rays);
|
---|
| 366 |
|
---|
| 367 | /** Intersects box with the tree and returns the number of intersected boxes.
|
---|
| 368 | @returns number of view cells found
|
---|
| 369 | */
|
---|
| 370 | int ComputeBoxIntersections(const AxisAlignedBox3 &box, ViewCellContainer &viewCells) const;
|
---|
| 371 |
|
---|
| 372 | // pointer to the hierarchy of view cells
|
---|
| 373 | ViewCellsTree *mViewCellsTree;
|
---|
| 374 |
|
---|
| 375 |
|
---|
| 376 | protected:
|
---|
| 377 |
|
---|
| 378 | // --------------------------------------------------------------
|
---|
| 379 | // For sorting objects
|
---|
| 380 | // --------------------------------------------------------------
|
---|
| 381 | struct SortableEntry
|
---|
| 382 | {
|
---|
| 383 | enum EType
|
---|
| 384 | {
|
---|
| 385 | ERayMin,
|
---|
| 386 | ERayMax
|
---|
| 387 | };
|
---|
| 388 |
|
---|
| 389 | int type;
|
---|
| 390 | float value;
|
---|
| 391 | VssRay *ray;
|
---|
| 392 |
|
---|
| 393 | SortableEntry() {}
|
---|
| 394 | SortableEntry(const int t, const float v, VssRay *r):type(t),
|
---|
| 395 | value(v), ray(r)
|
---|
| 396 | {
|
---|
| 397 | }
|
---|
| 398 |
|
---|
| 399 | friend bool operator<(const SortableEntry &a, const SortableEntry &b)
|
---|
| 400 | {
|
---|
| 401 | return a.value < b.value;
|
---|
| 402 | }
|
---|
| 403 | };
|
---|
| 404 |
|
---|
| 405 | /** faster evaluation of split plane cost for kd axis aligned cells.
|
---|
| 406 | */
|
---|
| 407 | float EvalAxisAlignedSplitCost(const VspBspTraversalData &data,
|
---|
| 408 | const AxisAlignedBox3 &box,
|
---|
| 409 | const int axis,
|
---|
| 410 | const float &position,
|
---|
| 411 | float &pFront,
|
---|
| 412 | float &pBack) const;
|
---|
| 413 |
|
---|
| 414 | /** Evaluates candidate for splitting.
|
---|
| 415 | */
|
---|
| 416 | void EvalSplitCandidate(VspBspTraversalData &tData, VspBspSplitCandidate &splitData);
|
---|
| 417 |
|
---|
| 418 | /** Computes priority of the traversal data and stores it in tData.
|
---|
| 419 | */
|
---|
| 420 | void EvalPriority(VspBspTraversalData &tData) const;
|
---|
| 421 |
|
---|
| 422 | float EvalRenderCostDecrease(const Plane3 &candidatePlane,
|
---|
| 423 | const VspBspTraversalData &data) const;
|
---|
| 424 |
|
---|
| 425 | void ConstructWithSplitQueue(const PolygonContainer &polys, RayInfoContainer *rays);
|
---|
| 426 |
|
---|
| 427 |
|
---|
| 428 | /** Returns view cell corresponding to
|
---|
| 429 | the invalid view space. If it does not exist, it is created.
|
---|
| 430 | */
|
---|
| 431 | BspViewCell *GetOrCreateOutOfBoundsCell();
|
---|
| 432 |
|
---|
| 433 | /** Collapses the tree with respect to the view cell partition,
|
---|
| 434 | i.e. leaves having the same view cell are collapsed.
|
---|
| 435 | @param node the root of the subtree to be collapsed
|
---|
| 436 | @param collapsed returns the number of collapsed nodes
|
---|
| 437 | @returns node of type leaf if the node could be collapsed,
|
---|
| 438 | this node otherwise
|
---|
| 439 | */
|
---|
| 440 | BspNode *CollapseTree(BspNode *node, int &collapsed);
|
---|
| 441 |
|
---|
| 442 | /** Helper function revalidating the view cell leaf list after merge.
|
---|
| 443 | */
|
---|
| 444 | void RepairViewCellsLeafLists();
|
---|
| 445 |
|
---|
| 446 | /** Evaluates tree stats in the BSP tree leafs.
|
---|
| 447 | */
|
---|
| 448 | void EvaluateLeafStats(const VspBspTraversalData &data);
|
---|
| 449 |
|
---|
| 450 | /** Subdivides node with respect to the traversal data.
|
---|
| 451 | @param tStack current traversal stack
|
---|
| 452 | @param tData traversal data also holding node to be subdivided
|
---|
| 453 | @returns new root of the subtree
|
---|
| 454 | */
|
---|
| 455 | BspNode *Subdivide(VspBspTraversalQueue &tStack,
|
---|
| 456 | VspBspTraversalData &tData);
|
---|
| 457 |
|
---|
| 458 | BspNode *Subdivide(VspBspSplitQueue &tQueue,
|
---|
| 459 | VspBspSplitCandidate &splitCandidate);
|
---|
| 460 |
|
---|
| 461 | /** Constructs the tree from the given traversal data.
|
---|
| 462 | @param polys stores set of polygons on which subdivision may be based
|
---|
| 463 | @param rays storesset of rays on which subdivision may be based
|
---|
| 464 | */
|
---|
| 465 | void Construct(const PolygonContainer &polys, RayInfoContainer *rays);
|
---|
| 466 |
|
---|
| 467 | /** Selects the best possible splitting plane.
|
---|
| 468 | @param plane returns the split plane
|
---|
| 469 | @param leaf the leaf to be split
|
---|
| 470 | @param polys the polygon list on which the split decition is based
|
---|
| 471 | @param rays ray container on which selection may be based
|
---|
| 472 | @note the polygons can be reordered in the process
|
---|
| 473 | @returns true if the cost of the split is under maxCostRatio
|
---|
| 474 |
|
---|
| 475 | */
|
---|
| 476 | bool SelectPlane(Plane3 &plane,
|
---|
| 477 | BspLeaf *leaf,
|
---|
| 478 | VspBspTraversalData &data,
|
---|
| 479 | VspBspTraversalData &frontData,
|
---|
| 480 | VspBspTraversalData &backData,
|
---|
| 481 | int &splitAxis);
|
---|
| 482 |
|
---|
| 483 | /** Strategies where the effect of the split plane is tested
|
---|
| 484 | on all input rays.
|
---|
| 485 |
|
---|
| 486 | @returns the cost of the candidate split plane
|
---|
| 487 | */
|
---|
| 488 | float EvalSplitPlaneCost(const Plane3 &candidatePlane,
|
---|
| 489 | const VspBspTraversalData &data,
|
---|
| 490 | BspNodeGeometry &geomFront,
|
---|
| 491 | BspNodeGeometry &geomBack,
|
---|
| 492 | float &pFront,
|
---|
| 493 | float &pBack) const;
|
---|
| 494 |
|
---|
| 495 | /** Subdivides leaf.
|
---|
| 496 | @param leaf the leaf to be subdivided
|
---|
| 497 |
|
---|
| 498 | @param polys the polygons to be split
|
---|
| 499 | @param frontPolys returns the polygons in front of the split plane
|
---|
| 500 | @param backPolys returns the polygons in the back of the split plane
|
---|
| 501 |
|
---|
| 502 | @param rays the polygons to be filtered
|
---|
| 503 | @param frontRays returns the polygons in front of the split plane
|
---|
| 504 | @param backRays returns the polygons in the back of the split plane
|
---|
| 505 |
|
---|
| 506 | @returns the root of the subdivision
|
---|
| 507 | */
|
---|
| 508 |
|
---|
| 509 | BspInterior *SubdivideNode(const Plane3 &splitPlane,
|
---|
| 510 | VspBspTraversalData &tData,
|
---|
| 511 | VspBspTraversalData &frontData,
|
---|
| 512 | VspBspTraversalData &backData,
|
---|
| 513 | PolygonContainer &coincident);
|
---|
| 514 |
|
---|
| 515 | /** Extracts the meshes of the objects and adds them to polygons.
|
---|
| 516 | Adds object aabb to the aabb of the tree.
|
---|
| 517 | @param maxPolys the maximal number of objects to be stored as polygons
|
---|
| 518 | @returns the number of polygons
|
---|
| 519 | */
|
---|
| 520 | int AddToPolygonSoup(const ObjectContainer &objects,
|
---|
| 521 | PolygonContainer &polys,
|
---|
| 522 | int maxObjects = 0);
|
---|
| 523 |
|
---|
| 524 | /** Extracts the meshes of the view cells and and adds them to polygons.
|
---|
| 525 | Adds view cell aabb to the aabb of the tree.
|
---|
| 526 | @param maxPolys the maximal number of objects to be stored as polygons
|
---|
| 527 | @returns the number of polygons
|
---|
| 528 | */
|
---|
| 529 | int AddToPolygonSoup(const ViewCellContainer &viewCells,
|
---|
| 530 | PolygonContainer &polys,
|
---|
| 531 | int maxObjects = 0);
|
---|
| 532 |
|
---|
| 533 | /** Extract polygons of this mesh and add to polygon container.
|
---|
| 534 | @param mesh the mesh that drives the polygon construction
|
---|
| 535 | @param parent the parent intersectable this polygon is constructed from
|
---|
| 536 | @returns number of polygons
|
---|
| 537 | */
|
---|
| 538 | int AddMeshToPolygons(Mesh *mesh, PolygonContainer &polys, MeshInstance *parent);
|
---|
| 539 |
|
---|
| 540 | /** Selects an axis aligned for the next split.
|
---|
| 541 | @returns cost for this split
|
---|
| 542 | */
|
---|
| 543 | float SelectAxisAlignedPlane(Plane3 &plane,
|
---|
| 544 | const VspBspTraversalData &tData,
|
---|
| 545 | int &axis,
|
---|
| 546 | BspNodeGeometry **frontGeom,
|
---|
| 547 | BspNodeGeometry **backGeom,
|
---|
| 548 | float &pFront,
|
---|
| 549 | float &pBack,
|
---|
| 550 | const bool useKdSplit);
|
---|
| 551 |
|
---|
| 552 | /** Sorts split candidates for surface area heuristics for axis aligned splits.
|
---|
| 553 | @param polys the input for choosing split candidates
|
---|
| 554 | @param axis the current split axis
|
---|
| 555 | @param splitCandidates returns sorted list of split candidates
|
---|
| 556 | */
|
---|
| 557 | void SortSplitCandidates(const RayInfoContainer &rays,
|
---|
| 558 | const int axis,
|
---|
| 559 | float minBand,
|
---|
| 560 | float maxBand);
|
---|
| 561 |
|
---|
| 562 | /** Computes best cost for axis aligned planes.
|
---|
| 563 | */
|
---|
| 564 | float BestCostRatioHeuristics(const RayInfoContainer &rays,
|
---|
| 565 | const AxisAlignedBox3 &box,
|
---|
| 566 | const int pvsSize,
|
---|
| 567 | const int axis,
|
---|
| 568 | float &position);
|
---|
| 569 |
|
---|
| 570 | /** Selects an axis aligned split plane.
|
---|
| 571 | @Returns true if split is valied
|
---|
| 572 | */
|
---|
| 573 | bool SelectAxisAlignedPlane(Plane3 &plane, const PolygonContainer &polys) const;
|
---|
| 574 |
|
---|
| 575 | /** Subdivides the rays into front and back rays according to the split plane.
|
---|
| 576 |
|
---|
| 577 | @param plane the split plane
|
---|
| 578 | @param rays contains the rays to be split. The rays are
|
---|
| 579 | distributed into front and back rays.
|
---|
| 580 | @param frontRays returns rays on the front side of the plane
|
---|
| 581 | @param backRays returns rays on the back side of the plane
|
---|
| 582 |
|
---|
| 583 | @returns the number of splits
|
---|
| 584 | */
|
---|
| 585 | int SplitRays(const Plane3 &plane,
|
---|
| 586 | RayInfoContainer &rays,
|
---|
| 587 | RayInfoContainer &frontRays,
|
---|
| 588 | RayInfoContainer &backRays) const;
|
---|
| 589 |
|
---|
| 590 |
|
---|
| 591 | /** Extracts the split planes representing the space bounded by node n.
|
---|
| 592 | */
|
---|
| 593 | void ExtractHalfSpaces(BspNode *n, vector<Plane3> &halfSpaces) const;
|
---|
| 594 |
|
---|
| 595 | /** Adds the object to the pvs of the front and back leaf with a given classification.
|
---|
| 596 |
|
---|
| 597 | @param obj the object to be added
|
---|
| 598 | @param cf the ray classification regarding the split plane
|
---|
| 599 | @param frontPvs returns the PVS of the front partition
|
---|
| 600 | @param backPvs returns the PVS of the back partition
|
---|
| 601 |
|
---|
| 602 | */
|
---|
| 603 | void AddObjToPvs(Intersectable *obj,
|
---|
| 604 | const int cf,
|
---|
| 605 | float &frontPvs,
|
---|
| 606 | float &backPvs,
|
---|
| 607 | float &totalPvs) const;
|
---|
| 608 |
|
---|
| 609 | /** Computes PVS size induced by the rays.
|
---|
| 610 | */
|
---|
| 611 | int ComputePvsSize(const RayInfoContainer &rays) const;
|
---|
| 612 |
|
---|
| 613 | /** Returns true if tree can be terminated.
|
---|
| 614 | */
|
---|
| 615 | inline bool LocalTerminationCriteriaMet(const VspBspTraversalData &data) const;
|
---|
| 616 |
|
---|
| 617 | /** Returns true if global tree can be terminated.
|
---|
| 618 | */
|
---|
| 619 | inline bool GlobalTerminationCriteriaMet(const VspBspTraversalData &data) const;
|
---|
| 620 |
|
---|
| 621 | /** Computes accumulated ray lenght of this rays.
|
---|
| 622 | */
|
---|
| 623 | float AccumulatedRayLength(const RayInfoContainer &rays) const;
|
---|
| 624 |
|
---|
| 625 | /** Splits polygons with respect to the split plane.
|
---|
| 626 |
|
---|
| 627 | @param plane the split plane
|
---|
| 628 | @param polys the polygons to be split. the polygons are consumed and
|
---|
| 629 | distributed to the containers frontPolys, backPolys, coincident.
|
---|
| 630 | @param frontPolys returns the polygons in the front of the split plane
|
---|
| 631 | @param backPolys returns the polygons in the back of the split plane
|
---|
| 632 | @param coincident returns the polygons coincident to the split plane
|
---|
| 633 |
|
---|
| 634 | @returns the number of splits
|
---|
| 635 | */
|
---|
| 636 | int SplitPolygons(const Plane3 &plane,
|
---|
| 637 | PolygonContainer &polys,
|
---|
| 638 | PolygonContainer &frontPolys,
|
---|
| 639 | PolygonContainer &backPolys,
|
---|
| 640 | PolygonContainer &coincident) const;
|
---|
| 641 |
|
---|
| 642 | /** Adds ray sample contributions to the PVS.
|
---|
| 643 | @param sampleContributions the number contributions of the samples
|
---|
| 644 | @param contributingSampels the number of contributing rays
|
---|
| 645 |
|
---|
| 646 | */
|
---|
| 647 | void AddToPvs(BspLeaf *leaf,
|
---|
| 648 | const RayInfoContainer &rays,
|
---|
| 649 | float &sampleContributions,
|
---|
| 650 | int &contributingSamples);
|
---|
| 651 |
|
---|
| 652 |
|
---|
| 653 |
|
---|
| 654 |
|
---|
| 655 |
|
---|
| 656 |
|
---|
| 657 | /** Take 3 ray endpoints, where two are minimum and one a maximum
|
---|
| 658 | point or the other way round.
|
---|
| 659 | */
|
---|
| 660 | Plane3 ChooseCandidatePlane(const RayInfoContainer &rays) const;
|
---|
| 661 |
|
---|
| 662 | /** Take plane normal as plane normal and the midpoint of the ray.
|
---|
| 663 | PROBLEM: does not resemble any point where visibility is
|
---|
| 664 | likely to change
|
---|
| 665 | */
|
---|
| 666 | Plane3 ChooseCandidatePlane2(const RayInfoContainer &rays) const;
|
---|
| 667 |
|
---|
| 668 | /** Fit the plane between the two lines so that the plane
|
---|
| 669 | has equal shortest distance to both lines.
|
---|
| 670 | */
|
---|
| 671 | Plane3 ChooseCandidatePlane3(const RayInfoContainer &rays) const;
|
---|
| 672 |
|
---|
| 673 | /** Collects candidates for merging.
|
---|
| 674 | @param leaves the leaves to be merged
|
---|
| 675 | @returns number of leaves in queue
|
---|
| 676 | */
|
---|
| 677 | int CollectMergeCandidates(const vector<BspLeaf *> leaves, vector<MergeCandidate> &candidates);
|
---|
| 678 |
|
---|
| 679 | /** Collects candidates for the merge in the merge queue.
|
---|
| 680 | @returns number of leaves in queue
|
---|
| 681 | */
|
---|
| 682 | int CollectMergeCandidates(const VssRayContainer &rays, vector<MergeCandidate> &candidates);
|
---|
| 683 |
|
---|
| 684 | /** Preprocesses polygons and throws out all polygons which are coincident to
|
---|
| 685 | the view space box faces (they can be problematic).
|
---|
| 686 | */
|
---|
| 687 | void PreprocessPolygons(PolygonContainer &polys);
|
---|
| 688 |
|
---|
| 689 | /** Propagates valid flag up the tree.
|
---|
| 690 | */
|
---|
| 691 | void PropagateUpValidity(BspNode *node);
|
---|
| 692 |
|
---|
| 693 | /** Writes the node to disk
|
---|
| 694 | @note: should be implemented as visitor
|
---|
| 695 | */
|
---|
[2575] | 696 | void ExportNode(BspNode *node, std::ofstream &stream);
|
---|
[810] | 697 |
|
---|
| 698 | /** Returns estimated memory usage of tree.
|
---|
| 699 | */
|
---|
| 700 | //float GetMemUsage(const VspBspTraversalQueue &tstack) const;
|
---|
| 701 | float GetMemUsage() const;
|
---|
| 702 |
|
---|
| 703 |
|
---|
| 704 |
|
---|
| 705 | /// Pointer to the root of the tree
|
---|
| 706 | BspNode *mRoot;
|
---|
| 707 |
|
---|
| 708 | BspTreeStatistics mBspStats;
|
---|
| 709 |
|
---|
| 710 | /// Strategies for choosing next split plane.
|
---|
| 711 | enum {NO_STRATEGY = 0,
|
---|
| 712 | RANDOM_POLYGON = 1,
|
---|
| 713 | AXIS_ALIGNED = 2,
|
---|
| 714 | LEAST_RAY_SPLITS = 256,
|
---|
| 715 | BALANCED_RAYS = 512,
|
---|
| 716 | PVS = 1024
|
---|
| 717 | };
|
---|
| 718 |
|
---|
| 719 | /// box around the whole view domain
|
---|
| 720 | AxisAlignedBox3 mBox;
|
---|
| 721 |
|
---|
| 722 | bool mUseCostHeuristics;
|
---|
| 723 |
|
---|
| 724 | /// minimal number of rays before subdivision termination
|
---|
| 725 | int mTermMinRays;
|
---|
| 726 | /// maximal possible depth
|
---|
| 727 | int mTermMaxDepth;
|
---|
| 728 | /// mininum probability
|
---|
| 729 | float mTermMinProbability;
|
---|
| 730 | /// mininum PVS
|
---|
| 731 | int mTermMinPvs;
|
---|
| 732 | /// maximal contribution per ray
|
---|
| 733 | float mTermMaxRayContribution;
|
---|
| 734 | /// minimal accumulated ray length
|
---|
| 735 | float mTermMinAccRayLength;
|
---|
| 736 |
|
---|
| 737 | //HACK
|
---|
| 738 | int mTermMinPolygons;
|
---|
| 739 |
|
---|
| 740 | float mTermMinGlobalCostRatio;
|
---|
| 741 | int mTermGlobalCostMissTolerance;
|
---|
| 742 |
|
---|
| 743 | int mGlobalCostMisses;
|
---|
| 744 |
|
---|
| 745 | bool mUseSplitCostQueue;
|
---|
| 746 | //-- termination criteria for axis aligned split
|
---|
| 747 |
|
---|
| 748 | /// minimal number of rays for axis aligned split
|
---|
| 749 | int mTermMinRaysForAxisAligned;
|
---|
| 750 | // max ray contribution
|
---|
| 751 | float mTermMaxRayContriForAxisAligned;
|
---|
| 752 |
|
---|
| 753 | /// strategy to get the best split plane
|
---|
| 754 | int mSplitPlaneStrategy;
|
---|
| 755 | /// number of candidates evaluated for the next split plane
|
---|
| 756 | int mMaxPolyCandidates;
|
---|
| 757 | /// number of candidates for split planes evaluated using the rays
|
---|
| 758 | int mMaxRayCandidates;
|
---|
| 759 | /// balancing factor for PVS criterium
|
---|
| 760 | float mCtDivCi;
|
---|
| 761 |
|
---|
| 762 | //-- axis aligned split criteria
|
---|
| 763 | float mAxisAlignedCtDivCi;
|
---|
| 764 | /// spezifies the split border of the axis aligned split
|
---|
| 765 | float mAxisAlignedSplitBorder;
|
---|
| 766 |
|
---|
| 767 | /// maximal acceptable cost ratio
|
---|
| 768 | float mTermMaxCostRatio;
|
---|
| 769 | /// tolerance value indicating how often the max cost ratio can be failed
|
---|
| 770 | int mTermMissTolerance;
|
---|
| 771 |
|
---|
| 772 | //-- factors guiding the split plane heuristics
|
---|
| 773 | float mLeastRaySplitsFactor;
|
---|
| 774 | float mBalancedRaysFactor;
|
---|
| 775 | float mPvsFactor;
|
---|
| 776 |
|
---|
| 777 | /// if area or volume should be used for PVS heuristics
|
---|
| 778 | bool mUseAreaForPvs;
|
---|
| 779 | /// tolerance for polygon split
|
---|
| 780 | float mEpsilon;
|
---|
| 781 | /// maximal number of test rays used to evaluate candidate split plane
|
---|
| 782 | int mMaxTests;
|
---|
| 783 | /// normalizes different bsp split plane criteria
|
---|
| 784 | float mCostNormalizer;
|
---|
| 785 | /// maximal number of view cells
|
---|
| 786 | int mMaxViewCells;
|
---|
| 787 |
|
---|
[2575] | 788 | std::ofstream mSubdivisionStats;
|
---|
[810] | 789 |
|
---|
| 790 | // if rays should be stored in leaves
|
---|
| 791 | bool mStoreRays;
|
---|
| 792 |
|
---|
| 793 | /// if only driving axis should be used for split
|
---|
| 794 | bool mOnlyDrivingAxis;
|
---|
| 795 |
|
---|
| 796 | ViewCellsManager *mViewCellsManager;
|
---|
| 797 |
|
---|
| 798 | vector<SortableEntry> *mSplitCandidates;
|
---|
| 799 |
|
---|
| 800 |
|
---|
| 801 | float mRenderCostWeight;
|
---|
| 802 | /// View cell corresponding to the space outside the valid view space
|
---|
| 803 | BspViewCell *mOutOfBoundsCell;
|
---|
| 804 |
|
---|
| 805 | /// maximal tree memory
|
---|
| 806 | float mMaxMemory;
|
---|
| 807 | /// the tree is out of memory
|
---|
| 808 | bool mOutOfMemory;
|
---|
| 809 |
|
---|
| 810 | float mTotalCost;
|
---|
| 811 | int mTotalPvsSize;
|
---|
| 812 |
|
---|
| 813 | float mMinBand;
|
---|
| 814 | float mMaxBand;
|
---|
| 815 |
|
---|
| 816 | //int mSplits;
|
---|
| 817 | /// subdivision stats output file
|
---|
[2575] | 818 | std::ofstream mSubdivsionStats;
|
---|
[810] | 819 | /// if random split axis should be used
|
---|
| 820 | bool mUseRandomAxis;
|
---|
| 821 | /// use polygon split whenever there are polys left
|
---|
| 822 | bool mUsePolygonSplitIfAvailable;
|
---|
| 823 | /// current time stamp (used for keeping split history)
|
---|
| 824 | int mTimeStamp;
|
---|
| 825 | /// number of currenly generated view cells
|
---|
| 826 | int mCreatedViewCells;
|
---|
| 827 | /// if vsp bsp tree should simulate octree
|
---|
| 828 | bool mCirculatingAxis;
|
---|
| 829 |
|
---|
| 830 | /// if we should use breath first priority for the splits
|
---|
| 831 | int mNodePriorityQueueType;
|
---|
| 832 |
|
---|
| 833 | // priority queue strategy
|
---|
| 834 | enum {BREATH_FIRST, DEPTH_FIRST, COST_BASED};
|
---|
[1006] | 835 |
|
---|
| 836 |
|
---|
[810] | 837 | private:
|
---|
| 838 |
|
---|
| 839 | /// Generates unique ids for PVS criterium
|
---|
| 840 | static void GenerateUniqueIdsForPvs();
|
---|
| 841 |
|
---|
| 842 | //-- unique ids for PVS criterium
|
---|
| 843 | static int sFrontId;
|
---|
| 844 | static int sBackId;
|
---|
| 845 | static int sFrontAndBackId;
|
---|
| 846 | };
|
---|
| 847 |
|
---|
[860] | 848 | }
|
---|
[810] | 849 |
|
---|
| 850 |
|
---|
| 851 | #endif
|
---|