[372] | 1 | #ifndef _Polygon3_h__
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| 2 | #define _Polygon3_h__
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| 3 |
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| 4 |
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| 5 | //#include <iostream>
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| 6 | //#include <math.h>
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| 7 | //#include "common.h"
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| 8 | #include "Containers.h"
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| 9 | #include "Mesh.h"
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| 10 | #include <iomanip>
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| 11 |
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[860] | 12 | namespace GtpVisibilityPreprocessor {
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| 13 |
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[372] | 14 | class Polygon3;
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| 15 | class Plane3;
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[752] | 16 | struct Face;
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[372] | 17 | class Intersectable;
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| 18 | class AxisAlignedBox3;
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| 19 | class Ray;
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| 20 | //typedef Vertex3 Vector3;
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| 21 |
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| 22 | /** Class representing a planar convex polygon in 3d.
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| 23 | */
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| 24 | class Polygon3
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| 25 | {
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| 26 | public:
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| 27 | enum {BACK_SIDE, FRONT_SIDE, SPLIT, COINCIDENT};
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| 28 |
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| 29 | /** Default constructor creating an empty polygon.
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| 30 | */
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| 31 | Polygon3();
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| 32 | /** Constructor creating a polygon from the vertices.
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| 33 | */
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| 34 | Polygon3(const VertexContainer &vertices);
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| 35 | /** Creates a polygon and stores pointer to parent mesh
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| 36 | instance.
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| 37 | */
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| 38 | Polygon3(MeshInstance *parent);
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[1404] | 39 | /** A Triangle is converted to a polygon.
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| 40 | */
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| 41 | Polygon3(const Triangle3 &tri);
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[372] | 42 |
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[1328] | 43 | ~Polygon3() {DEL_PTR(mPlane);}
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| 44 |
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[372] | 45 | /** Copies all the vertices of the face.
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| 46 | */
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| 47 | Polygon3(Face *face, Mesh *parentMesh);
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| 48 |
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| 49 | /** Returns supporting plane of this polygon.
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| 50 | */
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[1076] | 51 | Plane3 GetSupportingPlane(); //const;
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[372] | 52 |
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| 53 | /** Splits polygon.
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| 54 | @param partition the split plane
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| 55 | @param front returns the front the front polygon
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| 56 | @param back returns the back polygon
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[448] | 57 | @param epsilon epsilon where two points are considered equal
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[372] | 58 | */
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| 59 | void Split(const Plane3 &partition,
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| 60 | Polygon3 &front,
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[448] | 61 | Polygon3 &back,
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| 62 | const float epsilon);// = Limits::Small);
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[372] | 63 |
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| 64 | /** Returns the area of this polygon.
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| 65 | */
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| 66 | float GetArea() const;
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[404] | 67 |
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| 68 | /** Classify polygon with respect to the plane.
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[448] | 69 | @param epsilon tolerance value
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| 70 | @returns one of BACK_SIDE, FRONT_SIDE, SPLIT, COINCIDENT
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| 71 |
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[404] | 72 | */
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[448] | 73 | int ClassifyPlane(const Plane3 &plane, const float epsilon) const;
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[404] | 74 |
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[372] | 75 | /** Side of the polygon with respect to the plane.
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| 76 | @returns 1 if on front side, -1 if on back side, 0 else.
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| 77 | */
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[448] | 78 | int Side(const Plane3 &plane, const float epsilon) const;
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[372] | 79 |
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| 80 | /** Scales the polygon about its center
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| 81 | */
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| 82 | void Scale(const float scale);
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| 83 |
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| 84 | /** Computes the center of mass of the polygon
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| 85 | */
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| 86 | Vector3 Center() const;
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[1328] | 87 |
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[372] | 88 | /** Checks if the polygon is valid, i.e., not degenerated.
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| 89 | @returns true if polygon is valid.
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| 90 | */
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[448] | 91 | bool Valid(const float epsilon) const;
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[372] | 92 |
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| 93 | /** Returns the surface normal.
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| 94 | */
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| 95 | Vector3 GetNormal() const;
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| 96 |
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| 97 | /** Casts ray to polygon.
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| 98 | */
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| 99 | int CastRay(const Ray &ray, float &t, const float nearestT);
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| 100 |
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[508] | 101 | /** The polygon is converted to triangles.
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[503] | 102 | */
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[840] | 103 | void Triangulate(vector<Triangle3> &triangles) const;
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| 104 |
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[508] | 105 | /**
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| 106 | Triangle strip indices are created from this polgon.
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| 107 | */
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[840] | 108 | void Triangulate(VertexIndexContainer &indices) const;
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[508] | 109 |
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[384] | 110 | /** The piercing rays of the polygon are inherited by the child fragments
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| 111 | @parm front_piece the front fragment inheriting the front rays
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| 112 | @param back_piece the back fragment inheriting the back rays
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[372] | 113 | */
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[384] | 114 | void InheritRays(Polygon3 &front_piece,
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| 115 | Polygon3 &back_piece) const;
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[372] | 116 |
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[396] | 117 | /** Returns new polygon with reverse orientation.
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| 118 | */
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| 119 | Polygon3 *CreateReversePolygon() const;
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[384] | 120 |
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[1328] | 121 | AxisAlignedBox3 GetBoundingBox() const;
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[372] | 122 |
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[1328] | 123 | ////////////////////////////////////////////
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| 124 |
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[384] | 125 | /** Classify polygons with respect to the plane.
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| 126 | @returns one of BACK_SIDE, FRONT_SIDE, SPLIT, COINCIDENT
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| 127 | */
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[448] | 128 | static int ClassifyPlane(const PolygonContainer &polys,
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| 129 | const Plane3 &plane,
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| 130 | const float epsilon);
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[372] | 131 |
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| 132 | /** Counts the number of different intersectables associated with the polygons.
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| 133 | */
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[375] | 134 | static int ParentObjectsSize(const PolygonContainer &polys);
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[384] | 135 |
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[574] | 136 | /** Area of the accumulated polygons.
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| 137 | */
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[384] | 138 | static float GetArea(const PolygonContainer &cell);
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[840] | 139 |
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[1328] | 140 | //////////////////////////////////////////////////////
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| 141 |
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[840] | 142 | /**
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| 143 | Adds polygon to mesh description as a face
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| 144 | */
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| 145 | friend void IncludePolyInMesh(const Polygon3 &poly, Mesh &mesh);
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[860] | 146 |
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| 147 |
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[1328] | 148 | //////////////////////////////////////////
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[860] | 149 |
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| 150 | /// vertices are connected in counterclockwise order.
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| 151 | VertexContainer mVertices;
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| 152 |
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| 153 | /// we can also store materials with polygons
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| 154 | Material *mMaterial;
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| 155 |
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| 156 | /// pointer to the mesh instance this polygon is derived from
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| 157 | MeshInstance *mParent;
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| 158 |
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| 159 | /// Rays piercing this polygon
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| 160 | RayContainer mPiercingRays;
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| 161 |
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[1328] | 162 | protected:
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| 163 |
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[1076] | 164 | Plane3 *mPlane;
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[372] | 165 | };
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| 166 |
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[1328] | 167 |
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[372] | 168 | // Overload << operator for C++-style output
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| 169 | inline ostream&
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| 170 | operator<< (ostream &s, const Polygon3 &A)
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| 171 | {
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| 172 | VertexContainer::const_iterator it;
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| 173 |
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| 174 | //s << setprecision(6) << "Polygon:\n";
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| 175 | for (it = A.mVertices.begin(); it != A.mVertices.end(); ++it)
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[1420] | 176 | s << *it << " ";
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[372] | 177 |
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| 178 | return s;
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| 179 | }
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| 180 |
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[860] | 181 | }
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[372] | 182 |
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| 183 | #endif
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