[372] | 1 | #ifndef _Polygon3_h__
|
---|
| 2 | #define _Polygon3_h__
|
---|
| 3 |
|
---|
| 4 |
|
---|
[2116] | 5 | #include <iostream>
|
---|
| 6 | #include "common.h"
|
---|
[372] | 7 | #include "Containers.h"
|
---|
[2116] | 8 | #include "Vector3.h"
|
---|
[372] | 9 | #include <iomanip>
|
---|
| 10 |
|
---|
[860] | 11 | namespace GtpVisibilityPreprocessor {
|
---|
| 12 |
|
---|
[372] | 13 | class Polygon3;
|
---|
| 14 | class Plane3;
|
---|
[752] | 15 | struct Face;
|
---|
[372] | 16 | class Intersectable;
|
---|
| 17 | class AxisAlignedBox3;
|
---|
| 18 | class Ray;
|
---|
[2116] | 19 | class Mesh;
|
---|
| 20 | class MeshInstance;
|
---|
| 21 | class Material;
|
---|
| 22 | struct Triangle3;
|
---|
[372] | 23 |
|
---|
[2116] | 24 |
|
---|
[372] | 25 | /** Class representing a planar convex polygon in 3d.
|
---|
| 26 | */
|
---|
| 27 | class Polygon3
|
---|
| 28 | {
|
---|
| 29 | public:
|
---|
| 30 | enum {BACK_SIDE, FRONT_SIDE, SPLIT, COINCIDENT};
|
---|
| 31 |
|
---|
| 32 | /** Default constructor creating an empty polygon.
|
---|
| 33 | */
|
---|
| 34 | Polygon3();
|
---|
| 35 | /** Constructor creating a polygon from the vertices.
|
---|
| 36 | */
|
---|
| 37 | Polygon3(const VertexContainer &vertices);
|
---|
| 38 | /** Creates a polygon and stores pointer to parent mesh
|
---|
| 39 | instance.
|
---|
| 40 | */
|
---|
| 41 | Polygon3(MeshInstance *parent);
|
---|
[1404] | 42 | /** A Triangle is converted to a polygon.
|
---|
| 43 | */
|
---|
| 44 | Polygon3(const Triangle3 &tri);
|
---|
[372] | 45 |
|
---|
[2116] | 46 | ~Polygon3();
|
---|
[1328] | 47 |
|
---|
[372] | 48 | /** Copies all the vertices of the face.
|
---|
| 49 | */
|
---|
| 50 | Polygon3(Face *face, Mesh *parentMesh);
|
---|
| 51 |
|
---|
| 52 | /** Returns supporting plane of this polygon.
|
---|
| 53 | */
|
---|
[1076] | 54 | Plane3 GetSupportingPlane(); //const;
|
---|
[372] | 55 |
|
---|
| 56 | /** Splits polygon.
|
---|
| 57 | @param partition the split plane
|
---|
| 58 | @param front returns the front the front polygon
|
---|
| 59 | @param back returns the back polygon
|
---|
[448] | 60 | @param epsilon epsilon where two points are considered equal
|
---|
[372] | 61 | */
|
---|
| 62 | void Split(const Plane3 &partition,
|
---|
| 63 | Polygon3 &front,
|
---|
[448] | 64 | Polygon3 &back,
|
---|
| 65 | const float epsilon);// = Limits::Small);
|
---|
[372] | 66 |
|
---|
| 67 | /** Returns the area of this polygon.
|
---|
| 68 | */
|
---|
| 69 | float GetArea() const;
|
---|
[404] | 70 |
|
---|
| 71 | /** Classify polygon with respect to the plane.
|
---|
[448] | 72 | @param epsilon tolerance value
|
---|
| 73 | @returns one of BACK_SIDE, FRONT_SIDE, SPLIT, COINCIDENT
|
---|
| 74 |
|
---|
[404] | 75 | */
|
---|
[448] | 76 | int ClassifyPlane(const Plane3 &plane, const float epsilon) const;
|
---|
[404] | 77 |
|
---|
[372] | 78 | /** Side of the polygon with respect to the plane.
|
---|
| 79 | @returns 1 if on front side, -1 if on back side, 0 else.
|
---|
| 80 | */
|
---|
[448] | 81 | int Side(const Plane3 &plane, const float epsilon) const;
|
---|
[372] | 82 |
|
---|
| 83 | /** Scales the polygon about its center
|
---|
| 84 | */
|
---|
| 85 | void Scale(const float scale);
|
---|
| 86 |
|
---|
| 87 | /** Computes the center of mass of the polygon
|
---|
| 88 | */
|
---|
| 89 | Vector3 Center() const;
|
---|
[1328] | 90 |
|
---|
[372] | 91 | /** Checks if the polygon is valid, i.e., not degenerated.
|
---|
| 92 | @returns true if polygon is valid.
|
---|
| 93 | */
|
---|
[448] | 94 | bool Valid(const float epsilon) const;
|
---|
[372] | 95 |
|
---|
| 96 | /** Returns the surface normal.
|
---|
| 97 | */
|
---|
| 98 | Vector3 GetNormal() const;
|
---|
| 99 |
|
---|
| 100 | /** Casts ray to polygon.
|
---|
| 101 | */
|
---|
| 102 | int CastRay(const Ray &ray, float &t, const float nearestT);
|
---|
| 103 |
|
---|
[508] | 104 | /** The polygon is converted to triangles.
|
---|
[503] | 105 | */
|
---|
[840] | 106 | void Triangulate(vector<Triangle3> &triangles) const;
|
---|
| 107 |
|
---|
[508] | 108 | /**
|
---|
| 109 | Triangle strip indices are created from this polgon.
|
---|
| 110 | */
|
---|
[840] | 111 | void Triangulate(VertexIndexContainer &indices) const;
|
---|
[508] | 112 |
|
---|
[384] | 113 | /** The piercing rays of the polygon are inherited by the child fragments
|
---|
| 114 | @parm front_piece the front fragment inheriting the front rays
|
---|
| 115 | @param back_piece the back fragment inheriting the back rays
|
---|
[372] | 116 | */
|
---|
[384] | 117 | void InheritRays(Polygon3 &front_piece,
|
---|
| 118 | Polygon3 &back_piece) const;
|
---|
[372] | 119 |
|
---|
[396] | 120 | /** Returns new polygon with reverse orientation.
|
---|
| 121 | */
|
---|
| 122 | Polygon3 *CreateReversePolygon() const;
|
---|
[384] | 123 |
|
---|
[1328] | 124 | AxisAlignedBox3 GetBoundingBox() const;
|
---|
[372] | 125 |
|
---|
[1328] | 126 | ////////////////////////////////////////////
|
---|
| 127 |
|
---|
[384] | 128 | /** Classify polygons with respect to the plane.
|
---|
| 129 | @returns one of BACK_SIDE, FRONT_SIDE, SPLIT, COINCIDENT
|
---|
| 130 | */
|
---|
[448] | 131 | static int ClassifyPlane(const PolygonContainer &polys,
|
---|
| 132 | const Plane3 &plane,
|
---|
| 133 | const float epsilon);
|
---|
[372] | 134 |
|
---|
| 135 | /** Counts the number of different intersectables associated with the polygons.
|
---|
| 136 | */
|
---|
[375] | 137 | static int ParentObjectsSize(const PolygonContainer &polys);
|
---|
[384] | 138 |
|
---|
[574] | 139 | /** Area of the accumulated polygons.
|
---|
| 140 | */
|
---|
[384] | 141 | static float GetArea(const PolygonContainer &cell);
|
---|
[840] | 142 |
|
---|
[1328] | 143 | //////////////////////////////////////////////////////
|
---|
| 144 |
|
---|
[840] | 145 | /**
|
---|
| 146 | Adds polygon to mesh description as a face
|
---|
| 147 | */
|
---|
| 148 | friend void IncludePolyInMesh(const Polygon3 &poly, Mesh &mesh);
|
---|
[860] | 149 |
|
---|
| 150 |
|
---|
[1328] | 151 | //////////////////////////////////////////
|
---|
[860] | 152 |
|
---|
| 153 | /// vertices are connected in counterclockwise order.
|
---|
| 154 | VertexContainer mVertices;
|
---|
| 155 |
|
---|
| 156 | /// we can also store materials with polygons
|
---|
| 157 | Material *mMaterial;
|
---|
| 158 |
|
---|
| 159 | /// pointer to the mesh instance this polygon is derived from
|
---|
| 160 | MeshInstance *mParent;
|
---|
| 161 |
|
---|
| 162 | /// Rays piercing this polygon
|
---|
| 163 | RayContainer mPiercingRays;
|
---|
| 164 |
|
---|
[1328] | 165 | protected:
|
---|
| 166 |
|
---|
[1076] | 167 | Plane3 *mPlane;
|
---|
[372] | 168 | };
|
---|
| 169 |
|
---|
[1328] | 170 |
|
---|
[372] | 171 | // Overload << operator for C++-style output
|
---|
[2176] | 172 | inline std::ostream&
|
---|
| 173 | operator<< (std::ostream &s, const Polygon3 &A)
|
---|
[372] | 174 | {
|
---|
| 175 | VertexContainer::const_iterator it;
|
---|
| 176 |
|
---|
| 177 | //s << setprecision(6) << "Polygon:\n";
|
---|
[2116] | 178 | for (it = A.mVertices.begin(); it != A.mVertices.end(); ++ it)
|
---|
| 179 | {
|
---|
[1420] | 180 | s << *it << " ";
|
---|
[2116] | 181 | }
|
---|
| 182 |
|
---|
[372] | 183 | return s;
|
---|
| 184 | }
|
---|
| 185 |
|
---|
[860] | 186 | }
|
---|
[372] | 187 |
|
---|
| 188 | #endif
|
---|