[162] | 1 | #include <stdlib.h>
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| 2 | #include <iostream>
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| 3 | #include <list>
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| 4 | #include <map>
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| 5 | using namespace std;
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| 6 |
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[167] | 7 | #include "Vector3.h"
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| 8 | #include "Mesh.h"
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[162] | 9 | #include "SceneGraph.h"
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| 10 |
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| 11 | #include "UnigraphicsParser.h"
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| 12 | #include "Material.h"
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| 13 | #include "Environment.h"
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[1001] | 14 | #include "ResourceManager.h"
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[162] | 15 |
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[1001] | 16 |
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[863] | 17 | namespace GtpVisibilityPreprocessor {
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[162] | 18 |
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[704] | 19 | #define ROTATE_SCENE 0
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[694] | 20 | // HACK
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| 21 | static void RotateMesh(Mesh *mesh)
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| 22 | {
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| 23 | VertexContainer::iterator it, it_end = mesh->mVertices.end();
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| 24 |
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| 25 | const float angle = 30.0f * PI / 180.0f;
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| 26 | const Matrix4x4 rot = RotationYMatrix(angle);
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| 27 |
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| 28 | for (it = mesh->mVertices.begin(); it != it_end; ++ it)
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| 29 | {
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| 30 | (*it) = rot * (*it);
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| 31 | }
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| 32 | }
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| 33 |
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| 34 |
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[162] | 35 | struct ltstr
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| 36 | {
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| 37 | bool operator()(const string s1, const string s2) const
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| 38 | {
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| 39 | return s1 < s2;
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| 40 | }
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| 41 | };
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| 42 |
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| 43 | bool
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| 44 | UnigraphicsParser::ParseFile(const string filename,
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[1344] | 45 | SceneGraphNode *root,
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[1379] | 46 | const bool loadMeshes,
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[1281] | 47 | vector<FaceParentInfo> *parents)
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[162] | 48 | {
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| 49 | map<string, Vector3, ltstr> vht; // hash table for vectors
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| 50 | map<string, Vector3, ltstr> cht; // hash table for colors
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| 51 |
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| 52 | FILE *file;
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| 53 | char str[80];
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| 54 | Face *face;
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[179] | 55 | //Vector3 *vptr;
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[162] | 56 |
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| 57 | float x,y,z;
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| 58 | int i;
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| 59 |
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| 60 | if ((file = fopen(filename.c_str(),"rt")) == NULL)
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| 61 | return false;
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| 62 |
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[1001] | 63 | Mesh *currentMesh = MeshManager::GetSingleton()->CreateResource();
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[162] | 64 |
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| 65 | int meshGrouping;
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[1004] | 66 | Environment::GetSingleton()->GetIntValue("Unigraphics.meshGrouping",
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[162] | 67 | meshGrouping);
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| 68 |
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| 69 | while(fscanf(file,"%s",str)!=EOF) {
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| 70 | switch (str[0]) {
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| 71 |
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| 72 | case 'c':
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| 73 | if (strcmp(str,"c_rgb")==0)
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| 74 | {
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| 75 | cout<<"c";
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| 76 | cout.flush();
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| 77 | /* vertex */
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| 78 | fscanf(file,"%s",str); // label
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| 79 | fscanf(file,"%f %f %f",&x,&y,&z);
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| 80 |
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| 81 | cht[str] = Vector3(x,y,z); // swap the file coordinates
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| 82 | }
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| 83 | break;
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| 84 |
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| 85 |
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| 86 | case 'v': // is it v ?
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| 87 | cout<<".";
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| 88 | cout.flush();
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| 89 | /* vertex */
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| 90 | fscanf(file,"%s",str); // label
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| 91 | fscanf(file,"%f %f %f",&x,&y,&z);
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| 92 |
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| 93 | vht[str] = Vector3(x,z,-y); // swap the file coordinates
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| 94 | // vptr = new Vector3C(x,y,z); // swap the file coordinates
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| 95 | break;
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| 96 |
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| 97 | case 'f': {
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| 98 | cout<<"+";
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| 99 | vector<Vector3> vertices;
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[752] | 100 | VertexIndexContainer vertexIndices;
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[162] | 101 |
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| 102 | /* face */
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| 103 | fscanf(file,"%s",str); // label may be ?
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| 104 | if (str[0]!='(')
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| 105 | fscanf(file,"%s",str);
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| 106 |
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| 107 | i = 0; // index of the vertex
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| 108 |
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| 109 |
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| 110 | map<string, Vector3, ltstr>::const_iterator c = vht.find(&str[1]);
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| 111 |
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| 112 | if (c == vht.end()) {
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| 113 | cout<<"error reading file : "<<
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| 114 | filename<<" ---missing vertex:"<<str<<endl; exit(1);
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| 115 | }
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| 116 |
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| 117 | vertices.push_back((*c).second);
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| 118 |
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| 119 | fscanf(file,"%s",str); // get the vertex label
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| 120 |
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| 121 | while(str[0]!=')') {
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| 122 |
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| 123 | c = vht.find(str);
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| 124 |
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| 125 | if (c == vht.end())
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| 126 | {
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| 127 | cout<<"error reading file : "<<filename<<" -- missing vertex\n";
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| 128 | exit(1); }
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| 129 |
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| 130 | vertices.push_back((*c).second);
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| 131 | fscanf(file,"%s",str); // get the next vertex label
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| 132 | }
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| 133 |
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| 134 | // add vertices to the mesh vertex list
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[312] | 135 | int index = (int)currentMesh->mVertices.size();
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[162] | 136 | for (i=0; i < vertices.size(); i++, index++) {
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[752] | 137 | currentMesh->mVertices.push_back(vertices[i]);
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| 138 | vertexIndices.push_back(index);
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[162] | 139 | }
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[1076] | 140 |
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[162] | 141 | face = new Face(vertexIndices);
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| 142 |
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| 143 | fscanf(file,"%s",str); // get the next vertex label
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[1076] | 144 |
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[162] | 145 | if (str[0]!=';') {
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| 146 | c = cht.find(str);
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| 147 | if (currentMesh->mMaterial == NULL) {
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[1001] | 148 | Material *mat = MaterialManager::GetSingleton()->CreateResource();
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[162] | 149 | if (c != cht.end()) {
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| 150 | mat->mDiffuseColor = RgbColor((*c).second.x, (*c).second.y, (*c).second.z);
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| 151 | currentMesh->mMaterial = mat;
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| 152 | }
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| 153 | else
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[1001] | 154 | currentMesh->AssignRandomMaterial();
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[162] | 155 | }
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| 156 | }
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| 157 |
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| 158 | currentMesh->AddFace(face);
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[726] | 159 | if (meshGrouping != 0 && currentMesh->mFaces.size() >= meshGrouping) {
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[697] | 160 | if (ROTATE_SCENE)
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[694] | 161 | RotateMesh(currentMesh);
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[1002] | 162 |
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| 163 | currentMesh->Preprocess();
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| 164 | // make an instance of this mesh
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| 165 | MeshInstance *mi = new MeshInstance(currentMesh);
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| 166 | root->mGeometry.push_back(mi);
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| 167 | currentMesh = MeshManager::GetSingleton()->CreateResource();
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[162] | 168 | }
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| 169 | }
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| 170 | break;
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| 171 | } /* end face */
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| 172 |
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| 173 | // get the rest of the line
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| 174 | fgets(str,80,file);
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| 175 | }
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| 176 |
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| 177 | if (currentMesh->mVertices.size()) {
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[694] | 178 | if (1)
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| 179 | RotateMesh(currentMesh);
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[697] | 180 |
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[162] | 181 | currentMesh->Preprocess();
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| 182 | MeshInstance *mi = new MeshInstance(currentMesh);
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| 183 | root->mGeometry.push_back(mi);
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| 184 | }
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| 185 |
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| 186 | fclose(file);
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| 187 | return true;
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| 188 | }
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| 189 |
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[1281] | 190 | }
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