Revision 658,
386 bytes
checked in by mattausch, 19 years ago
(diff) |
added switch for loading polys as meshes
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[162] | 1 | #ifndef __UNIGRAPHICSPARSER_H
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| 2 | #define __UNIGRAPHICSPARSER_H
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| 3 |
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| 4 | #include <string>
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| 5 | using namespace std;
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| 6 | #include "Parser.h"
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| 7 |
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| 8 | class SceneGraphNode;
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| 9 |
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| 10 |
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| 11 | class UnigraphicsParser : public Parser
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| 12 | {
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| 13 | public:
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| 14 |
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| 15 | UnigraphicsParser(): Parser() {}
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| 16 |
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[658] | 17 | virtual bool ParseFile(const string filename, SceneGraphNode **root, const bool loadPolygonsAsMeshes = false);
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[162] | 18 |
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| 19 | };
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| 20 |
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| 21 |
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| 22 |
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| 23 | #endif
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