[2595] | 1 | #define USE_THREADS 0
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| 2 |
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| 3 | #ifdef UNICODE
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| 4 | #undef UNICODE
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| 5 | #endif
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| 6 |
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| 7 | #define NOMINMAX
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| 8 | #ifdef __WINDOWS__
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| 9 | #include <windows.h>
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| 10 | #ifdef _CRT_SET
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| 11 | #include <crtdbg.h>
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| 12 | #endif // _CRT_SET
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| 13 | #endif
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| 14 | #include <cstdio>
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| 15 |
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| 16 | #include "Camera.h"
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| 17 | #include "PreprocessorFactory.h"
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| 18 | #include "Parser.h"
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| 19 | #include "Environment.h"
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| 20 | #include "MeshKdTree.h"
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| 21 | #include "Preprocessor.h"
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| 22 | #include "common.h"
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| 23 | #include "PreprocessorThread.h"
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| 24 | #include "ObjExporter.h"
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| 25 | #include "SceneGraph.h"
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| 26 | #include "GlobalLinesRenderer.h"
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| 27 | #include "RayCaster.h"
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[2629] | 28 | #include "Triangle3.h"
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| 29 | #include "IntersectableWrapper.h"
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[2595] | 30 | #include "timer.h"
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| 31 | #include "raypack.h"
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| 32 |
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| 33 | #include "ViewCellsManager.h"
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| 34 |
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| 35 | #ifdef USE_QT
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[2656] | 36 | /* #include "QtPreprocessorThread.h"
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[2595] | 37 | #include "QtGlViewer.h"
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| 38 | #include "QtGlRenderer.h"
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[2656] | 39 | */
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[2595] | 40 | #else
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| 41 | #if USE_THREADS
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[2602] | 42 | #include "BoostPreprocessorThread.h"
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[2595] | 43 | #endif
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| 44 | #endif
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| 45 |
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| 46 | #include "ResourceManager.h"
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| 47 | #include "GlRenderer.h"
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| 48 |
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| 49 |
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| 50 | #define USE_EXE_PATH false
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| 51 |
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| 52 |
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| 53 | using namespace GtpVisibilityPreprocessor;
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| 54 |
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| 55 | //Preprocessor *preprocessor = NULL;
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| 56 | extern GlRendererWidget *rendererWidget;
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| 57 | //GlobalLinesRenderer *globalLinesRenderer = NULL;
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| 58 |
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| 59 | // DLL function signature
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| 60 | typedef GlRendererWidget *(*importFunction)(Preprocessor *);
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| 61 |
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| 62 |
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| 63 | // Flag if the ray should be single sided (one direction)
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| 64 | // or double sided (shooting ray in both directions)
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| 65 | static bool castDoubleRays;
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| 66 |
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| 67 | extern void Cleanup();
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| 68 |
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[2629] | 69 | void
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| 70 | _SortRays2(SimpleRayContainer &rays,
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| 71 | const int l,
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| 72 | const int r,
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| 73 | const int depth,
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| 74 | float box[12])
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[2595] | 75 | {
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[2629] | 76 | // pick-up a pivot
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| 77 | int axis;
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| 78 |
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| 79 | float maxDiff = -1.0f;
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| 80 | // get the largest axis
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| 81 | int offset = 0;
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| 82 | int i;
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[2595] | 83 |
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[2629] | 84 | //const int batchsize = 16384;
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| 85 | //const int batchsize = 8192;
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| 86 | //const int batchsize = 128;
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| 87 | const int batchsize = 4;
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| 88 |
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| 89 | //if (r - l < 16*batchsize)
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| 90 | // offset = 3;
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| 91 |
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| 92 | // if (depth%2==0)
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| 93 | // offset = 3;
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| 94 |
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| 95 | for (i=offset; i < offset + 6; i++) {
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| 96 | float diff = box[i + 6] - box[i];
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| 97 | assert(diff >= 0.f);
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| 98 | if (diff > maxDiff) {
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| 99 | // Find the maximum
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| 100 | maxDiff = diff;
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| 101 | axis = i;
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| 102 | }
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| 103 | }
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| 104 |
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| 105 | // cout<<depth<<" "<<axis<<" "<<l<<" "<<r<<endl;
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| 106 |
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| 107 | i=l;
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| 108 | int j=r;
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| 109 |
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| 110 | float x = (box[axis] + box[axis+6])*0.5f;
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| 111 | // float x = rays[(l+r)/2].GetParam(axis);
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| 112 | do {
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| 113 | while(i<j && rays[i].GetParam(axis) < x)
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| 114 | i++;
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| 115 | while(i<j && x < rays[j].GetParam(axis))
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| 116 | j--;
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| 117 |
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| 118 | if (i <= j) {
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| 119 | swap(rays[i], rays[j]);
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| 120 | i++;
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| 121 | j--;
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[2595] | 122 | }
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[2629] | 123 | } while (i<=j);
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[2595] | 124 |
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[2629] | 125 |
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| 126 | if (l + batchsize < j ) {
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| 127 | // set new max
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| 128 | float save = box[axis+6];
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| 129 | box[axis+6] = x;
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| 130 | _SortRays2(rays, l, j, depth+1, box);
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| 131 | box[axis+6] = save;
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| 132 | } else {
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| 133 | // for (int k=0; k < 6; k++)
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| 134 | // cout<<k<<" "<<box[k]<<" - "<<box[k+6]<<endl;
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| 135 | }
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| 136 |
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| 137 | if (i + batchsize < r) {
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| 138 | // set new min
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| 139 | box[axis] = x;
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| 140 | _SortRays2(rays, i, r, depth+1, box);
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| 141 | } else {
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| 142 | // for (int k=0; k < 6; k++)
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| 143 | // cout<<k<<" "<<box[k]<<" - "<<box[k+6]<<endl;
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| 144 | }
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[2595] | 145 | }
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| 146 |
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[2629] | 147 | void
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| 148 | SortRays2(SimpleRayContainer &rays, const AxisAlignedBox3 &box)
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[2595] | 149 | {
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[2629] | 150 | const float sizeBox = Magnitude(box.Diagonal());
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| 151 | // This is some size of the
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| 152 | const float sizeDir = 0.1f * sizeBox;
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| 153 |
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| 154 | float b[12]={
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| 155 | box.Min().x,
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| 156 | box.Min().y,
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| 157 | box.Min().z,
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| 158 | -sizeDir,
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| 159 | -sizeDir,
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| 160 | -sizeDir,
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| 161 | box.Max().x,
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| 162 | box.Max().y,
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| 163 | box.Max().z,
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| 164 | sizeDir,
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| 165 | sizeDir,
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| 166 | sizeDir
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| 167 | };
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[2595] | 168 |
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[2629] | 169 |
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| 170 | _SortRays2(rays, 0, (int)rays.size()-1, 0, b);
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[2595] | 171 |
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[2629] | 172 | return;
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| 173 | }
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[2595] | 174 |
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[2629] | 175 |
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[2595] | 176 | static string GetInternFilename(const string &filename, const string newSuffix)
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| 177 | {
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| 178 | vector<string> filenames;
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| 179 | const int files = SplitFilenames(filename, filenames);
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| 180 |
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| 181 | vector<string>::const_iterator sit, sit_end = filenames.end();
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| 182 | string kdFilename;
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| 183 |
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| 184 | int i = 0;
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| 185 | for (sit = filenames.begin(); sit != sit_end; ++ sit, ++ i)
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| 186 | {
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| 187 | string currentFile = *sit;
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| 188 | string strippedFilename;
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| 189 |
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| 190 | if (i == 0)
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| 191 | {
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| 192 | strippedFilename = currentFile;
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| 193 | }
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| 194 | else
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| 195 | {
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| 196 | char *str = StripPath(currentFile.c_str());
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| 197 | strippedFilename = string(str);
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| 198 |
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| 199 | delete [] str;
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| 200 | }
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| 201 |
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| 202 | string suffix("_");
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| 203 |
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| 204 | if (i == (int)filenames.size() - 1)
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| 205 | {
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| 206 | suffix = newSuffix;
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| 207 | }
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| 208 |
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| 209 | if (strstr(strippedFilename.c_str(), ".x3d"))
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| 210 | {
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| 211 | kdFilename += ReplaceSuffix(strippedFilename, ".x3d", suffix);
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| 212 | }
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| 213 | else if (strstr(strippedFilename.c_str(), ".dat"))
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| 214 | {
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| 215 | kdFilename += ReplaceSuffix(strippedFilename, ".dat", suffix);
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| 216 | }
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| 217 | else if (strstr(strippedFilename.c_str(), ".obj"))
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| 218 | {
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| 219 | kdFilename += ReplaceSuffix(strippedFilename, ".obj", suffix);
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| 220 | }
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| 221 | else
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| 222 | {
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| 223 | cerr << "Error: Currently unsupported format for kd, filename " << currentFile << endl;
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| 224 | }
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| 225 | }
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| 226 |
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| 227 | //cout << "kdfilename: " << kdFilename << endl;
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| 228 | return kdFilename;
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| 229 | }
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| 230 |
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| 231 |
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| 232 | // -------------------------------------------------------
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| 233 | // Written by Vlastimil Havran
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| 234 |
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| 235 | // This is for testing RT implementation
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| 236 | void
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| 237 | TestRTcamera(int argc, char **argv)
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| 238 | {
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| 239 | int returnCode = 0;
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| 240 |
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| 241 | InitTiming();
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| 242 | Debug.open("debug.log");
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| 243 |
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| 244 | Environment::GetSingleton()->Parse(argc, argv, USE_EXE_PATH);
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| 245 | MeshKdTree::ParseEnvironment();
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| 246 |
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| 247 | char buff[128];
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| 248 | Environment::GetSingleton()->GetStringValue("Preprocessor.type", buff);
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| 249 | string preprocessorType(buff);
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| 250 |
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| 251 | if (!(preprocessor = PreprocessorFactory::CreatePreprocessor(preprocessorType)))
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| 252 | {
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| 253 | Environment::DelSingleton();
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| 254 | cerr << "Unknown preprocessor type" << endl;
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| 255 | exit(1);
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| 256 | }
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| 257 |
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| 258 |
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| 259 | Environment::GetSingleton()->GetStringValue("Scene.filename", buff);
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| 260 | string filename(buff);
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| 261 |
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| 262 | const string externKdTree = ReplaceSuffix(filename, ".obj", ".kdf");
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| 263 | const string internKdTree = GetInternFilename(filename, preprocessor->mLoadMeshes ?
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| 264 | ".kdm" : ".kdt");
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| 265 |
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| 266 | if (preprocessor->InitRayCast(externKdTree, internKdTree))
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| 267 | {
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| 268 | cout << "ray casting initialized!" << endl;
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| 269 | }
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| 270 | else
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| 271 | {
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| 272 | cout << "ray casting initialization failed!" << endl;
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| 273 | Cleanup();
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| 274 | exit(1);
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| 275 | }
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| 276 |
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| 277 | //Debug << "using pvs type " << PVS_TYPE << endl;
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| 278 |
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| 279 | /////////////
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| 280 | //-- load scene
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| 281 |
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| 282 | if (!preprocessor->LoadScene(filename))
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| 283 | {
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| 284 | cout << "loading file " << filename << " failed" << endl;
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| 285 | Cleanup();
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| 286 | exit(1);
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| 287 | }
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| 288 |
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| 289 | ////////////
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| 290 | //-- initialize external ray caster
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| 291 |
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| 292 | if (preprocessor->LoadInternKdTree(internKdTree))
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| 293 | {
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| 294 | cout << "intern kd tree loaded!" << endl;
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| 295 | }
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| 296 | else
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| 297 | {
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| 298 | cout << "loading intern kd tree failed!" << endl;
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| 299 | Cleanup();
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| 300 | exit(1);
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| 301 | }
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| 302 |
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| 303 | // export objects as obj
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| 304 | if (preprocessor->mExportObj)
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| 305 | {
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| 306 | if (strstr(filename.c_str(), ".obj"))
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| 307 | {
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| 308 | cerr << "already in obj format" << endl;
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| 309 | if (0) preprocessor->ExportObj("test.obj", preprocessor->mObjects);
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| 310 | }
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| 311 | else
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| 312 | {
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| 313 |
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| 314 | const string objname = GetInternFilename(filename, ".obj");
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| 315 |
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| 316 | cout << "exporting scene to " << objname << endl;
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| 317 | bool success = preprocessor->ExportObj(objname, preprocessor->mObjects);
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| 318 |
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| 319 |
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| 320 | if (success)
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| 321 | cout << "finished exporting obj" << endl;
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| 322 | else
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| 323 | cerr << "error exporting " << objname << endl;
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| 324 | }
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| 325 | }
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| 326 |
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| 327 | int width = 1000;
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| 328 | int height = 500;
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| 329 | float fieldOfView = 115.f;
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| 330 | Camera cam(width, height, fieldOfView);
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| 331 |
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| 332 | AxisAlignedBox3 bboxOrig = preprocessor->mSceneGraph->GetBox();
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| 333 | AxisAlignedBox3 bbox = bboxOrig;
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[2629] | 334 | float sizeDiag = Magnitude(bbox.Diagonal());
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[2595] | 335 | bbox.Enlarge(sizeDiag * 1.5f);
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| 336 |
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| 337 | Vector3 origin, dir;
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| 338 |
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[2629] | 339 | #define WIEN1
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| 340 | //#define WIEN2
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[2595] | 341 | //#define ARENA1
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| 342 |
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| 343 | #ifdef WIEN1
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| 344 | // 1099.9 183.0 -387
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| 345 | origin = Vector3(1099.9f, 183.0f, -387.0f);
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| 346 | dir = Vector3(-0.6f, 0.0001f, -0.8f);
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[2629] | 347 | //dir = -dir;
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[2595] | 348 | #define DIREXISTS
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| 349 | #endif
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| 350 | #ifdef WIEN2
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| 351 | // 935.6 215.8 -1012.3
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| 352 | origin = Vector3(935.6, 215.8, -1012.4);
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| 353 | dir = Vector3(0.01f, 0.01f, 1.0f);
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| 354 | #define DIREXISTS
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| 355 | #endif
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| 356 | #ifdef ARENA1
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| 357 | origin = Vector3(22.16, 19.63, -950.44);
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| 358 | dir = Vector3(0.9, 0.001f, -0.5f);
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| 359 | #define DIREXISTS
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| 360 | #endif
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| 361 |
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| 362 | cam.SetPosition(origin);
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| 363 |
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| 364 | #ifndef DIREXISTS
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| 365 | Vector3 center = bbox.Center();
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| 366 | dir = center - origin;
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| 367 | #endif
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| 368 |
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| 369 | dir.Normalize();
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| 370 | cam.SetDirection(dir);
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| 371 | cout << "Computing image\n" << endl;
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| 372 |
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[2655] | 373 | int id = (int)preprocessor->mObjects.size() + 1;
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[2629] | 374 |
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| 375 | //We add here a few objects
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| 376 | ObjectContainer dynObjects;
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| 377 | Vector3 baseVec = origin + dir * 2.0f;
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| 378 | Triangle3 tr1(baseVec, baseVec + Vector3(1, 0, 0),
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| 379 | baseVec + Vector3(0, 1, 0));
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| 380 | TriangleIntersectable ti1(tr1);
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| 381 | dynObjects.push_back(&ti1);
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| 382 | ti1.mId = id+1;
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| 383 |
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| 384 | tr1.Init(baseVec, baseVec + Vector3(1, 0, 0),
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| 385 | baseVec + Vector3(0, 0, 1));
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| 386 | TriangleIntersectable ti2(tr1);
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| 387 | dynObjects.push_back(&ti2);
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| 388 | ti2.mId = id+2;
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| 389 |
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| 390 | tr1.Init(baseVec, baseVec + Vector3(0, 1, 0),
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| 391 | baseVec + Vector3(0, 0, 1));
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| 392 | TriangleIntersectable ti3(tr1);
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| 393 | dynObjects.push_back(&ti3);
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| 394 | ti3.mId = id+3;
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| 395 |
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[2595] | 396 | #if 1
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[2629] | 397 | // This is required for cam.SnapImagePacket2
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| 398 | // otherwise dynamic object cannot be identified!
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| 399 | preprocessor->mObjects.push_back(&ti1);
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| 400 | preprocessor->mObjects.push_back(&ti2);
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| 401 | preprocessor->mObjects.push_back(&ti3);
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[2595] | 402 | #endif
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[2629] | 403 |
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| 404 | if (0) {
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| 405 | Matrix4x4 mat;
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| 406 | mat = IdentityMatrix();
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| 407 | mat = mat * TranslationMatrix(Vector3(-1, 0, 0));
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| 408 | preprocessor->mRayCaster->AddDynamicObjecs(dynObjects, mat);
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| 409 |
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[2595] | 410 | #if 1
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[2629] | 411 | // ray by ray
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| 412 | cam.SnapImage("test-rays.tga",
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| 413 | preprocessor->mRayCaster,
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| 414 | bboxOrig,
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| 415 | preprocessor->mSceneGraph);
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[2595] | 416 | #endif
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| 417 | #if 1
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[2629] | 418 | // using ray packets
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| 419 | cam.SnapImage2("test-oneDir.tga",
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| 420 | preprocessor->mRayCaster,
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| 421 | bboxOrig,
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| 422 | preprocessor->mSceneGraph);
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[2595] | 423 | #endif
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[2629] | 424 |
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| 425 | #if 1
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| 426 | #ifdef _USE_HAVRAN_SSE
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| 427 | // using ray packets
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| 428 | cam.SnapImagePacket("test-packet.tga",
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| 429 | preprocessor->mRayCaster,
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| 430 | bboxOrig,
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| 431 | preprocessor->mSceneGraph);
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| 432 | #endif
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| 433 | #endif
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| 434 | #if 1
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| 435 | // using ray packets
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| 436 | cam.SnapImagePacket2("test-packet4.tga",
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| 437 | preprocessor->mRayCaster,
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| 438 | bboxOrig,
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| 439 | preprocessor->mSceneGraph);
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| 440 | #endif
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| 441 | }
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| 442 | else {
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| 443 | cout << "Computing animation" << endl;
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| 444 | for (int i = 0; i < 20; i++) {
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| 445 | preprocessor->mRayCaster->DeleteDynamicObjects();
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| 446 | Matrix4x4 mat;
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| 447 | mat = IdentityMatrix();
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| 448 | mat = mat * TranslationMatrix(Vector3(-0.1*(float)i, 0, 0));
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| 449 | preprocessor->mRayCaster->AddDynamicObjecs(dynObjects, mat);
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| 450 | char name[200];
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| 451 | #if 1
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| 452 | // ray by ray
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| 453 | sprintf(name, "test-rays-%03d.tga", i);
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| 454 | cam.SnapImage(name,
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| 455 | preprocessor->mRayCaster,
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| 456 | bboxOrig,
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| 457 | preprocessor->mSceneGraph);
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| 458 | #endif
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| 459 | #if 1
|
---|
| 460 | // using ray packets
|
---|
| 461 | sprintf(name, "test-oneDir-%03d.tga", i);
|
---|
| 462 | cam.SnapImage2(name,
|
---|
| 463 | preprocessor->mRayCaster,
|
---|
| 464 | bboxOrig,
|
---|
| 465 | preprocessor->mSceneGraph);
|
---|
| 466 | #endif
|
---|
| 467 |
|
---|
| 468 | #if 1
|
---|
| 469 | #ifdef _USE_HAVRAN_SSE
|
---|
| 470 | // using ray packets
|
---|
| 471 | sprintf(name, "test-packet-%03d.tga", i);
|
---|
| 472 | cam.SnapImagePacket(name,
|
---|
| 473 | preprocessor->mRayCaster,
|
---|
| 474 | bboxOrig,
|
---|
| 475 | preprocessor->mSceneGraph);
|
---|
| 476 | #endif
|
---|
| 477 | #endif
|
---|
| 478 | #if 1
|
---|
| 479 | // using ray packets
|
---|
| 480 | sprintf(name, "test-packet4-%03d.tga", i);
|
---|
| 481 | cam.SnapImagePacket2(name,
|
---|
| 482 | preprocessor->mRayCaster,
|
---|
| 483 | bboxOrig,
|
---|
| 484 | preprocessor->mSceneGraph);
|
---|
| 485 | #endif
|
---|
| 486 | } // for
|
---|
| 487 | } // animation
|
---|
| 488 |
|
---|
[2595] | 489 |
|
---|
| 490 | cout << "Done\n" << endl;
|
---|
| 491 | return;
|
---|
| 492 | }
|
---|
| 493 |
|
---|
| 494 | struct RESult {
|
---|
| 495 | int hitA;
|
---|
| 496 | float hitAT;
|
---|
| 497 | int hitB;
|
---|
| 498 | float hitBT;
|
---|
| 499 | RESult(int hA, float tA, int hB, float tB):
|
---|
| 500 | hitA(hA), hitAT(tA), hitB(hB), hitBT(tB) { }
|
---|
| 501 | };
|
---|
| 502 |
|
---|
[2629] | 503 |
|
---|
[2595] | 504 | // This is for testing RT implementation
|
---|
| 505 | void
|
---|
| 506 | TestRTfromFile(int argc, char **argv)
|
---|
| 507 | {
|
---|
| 508 | int returnCode = 0;
|
---|
| 509 |
|
---|
| 510 | InitTiming();
|
---|
| 511 | Debug.open("debug.log");
|
---|
| 512 |
|
---|
| 513 | Environment::GetSingleton()->Parse(argc, argv, USE_EXE_PATH);
|
---|
| 514 | MeshKdTree::ParseEnvironment();
|
---|
| 515 |
|
---|
| 516 | char buff[128];
|
---|
| 517 | Environment::GetSingleton()->GetStringValue("Preprocessor.type", buff);
|
---|
| 518 | string preprocessorType(buff);
|
---|
| 519 |
|
---|
| 520 | if (!(preprocessor = PreprocessorFactory::CreatePreprocessor(preprocessorType)))
|
---|
| 521 | {
|
---|
| 522 | Environment::DelSingleton();
|
---|
| 523 | cerr << "Unknown preprocessor type" << endl;
|
---|
| 524 | exit(1);
|
---|
| 525 | }
|
---|
| 526 |
|
---|
| 527 |
|
---|
| 528 | Environment::GetSingleton()->GetStringValue("Scene.filename", buff);
|
---|
| 529 | string filename(buff);
|
---|
| 530 |
|
---|
| 531 | const string externKdTree = ReplaceSuffix(filename, ".obj", ".kdf");
|
---|
| 532 | const string internKdTree = GetInternFilename(filename, preprocessor->mLoadMeshes ?
|
---|
| 533 | ".kdm" : ".kdt");
|
---|
| 534 |
|
---|
| 535 | if (preprocessor->InitRayCast(externKdTree, internKdTree))
|
---|
| 536 | {
|
---|
| 537 | cout << "ray casting initialized!" << endl;
|
---|
| 538 | }
|
---|
| 539 | else
|
---|
| 540 | {
|
---|
| 541 | cout << "ray casting initialization failed!" << endl;
|
---|
| 542 | Cleanup();
|
---|
| 543 | exit(1);
|
---|
| 544 | }
|
---|
| 545 |
|
---|
| 546 | //Debug << "using pvs type " << PVS_TYPE << endl;
|
---|
| 547 |
|
---|
| 548 | /////////////
|
---|
| 549 | //-- load scene
|
---|
| 550 |
|
---|
| 551 | if (!preprocessor->LoadScene(filename))
|
---|
| 552 | {
|
---|
| 553 | cout << "loading file " << filename << " failed" << endl;
|
---|
| 554 | Cleanup();
|
---|
| 555 | exit(1);
|
---|
| 556 | }
|
---|
| 557 |
|
---|
| 558 | ////////////
|
---|
| 559 | //-- initialize external ray caster
|
---|
| 560 |
|
---|
| 561 | if (preprocessor->LoadInternKdTree(internKdTree))
|
---|
| 562 | {
|
---|
| 563 | cout << "intern kd tree loaded!" << endl;
|
---|
| 564 | }
|
---|
| 565 | else
|
---|
| 566 | {
|
---|
| 567 | cout << "loading intern kd tree failed!" << endl;
|
---|
| 568 | Cleanup();
|
---|
| 569 | exit(1);
|
---|
| 570 | }
|
---|
| 571 |
|
---|
| 572 | // export objects as obj
|
---|
| 573 | if (preprocessor->mExportObj)
|
---|
| 574 | {
|
---|
| 575 | if (strstr(filename.c_str(), ".obj"))
|
---|
| 576 | {
|
---|
| 577 | cerr << "already in obj format" << endl;
|
---|
| 578 | if (0) preprocessor->ExportObj("test.obj", preprocessor->mObjects);
|
---|
| 579 | }
|
---|
| 580 | else
|
---|
| 581 | {
|
---|
| 582 | const string objname = GetInternFilename(filename, ".obj");
|
---|
| 583 |
|
---|
| 584 | cout << "exporting scene to " << objname << endl;
|
---|
| 585 | bool success = preprocessor->ExportObj(objname, preprocessor->mObjects);
|
---|
| 586 |
|
---|
| 587 | if (success)
|
---|
| 588 | cout << "finished exporting obj" << endl;
|
---|
| 589 | else
|
---|
| 590 | cerr << "error exporting " << objname << endl;
|
---|
| 591 | }
|
---|
| 592 | }
|
---|
| 593 |
|
---|
| 594 | Environment::GetSingleton()->GetStringValue("Rays.file", buff);
|
---|
| 595 | FILE *fp = fopen(buff, "rb");
|
---|
| 596 | if (!fp) {
|
---|
| 597 | cerr << "ERROR: file " << buff << " cannot be opened for reading" << endl;
|
---|
| 598 | cerr << "EXITING" << endl;
|
---|
| 599 | exit(3);
|
---|
| 600 | }
|
---|
| 601 | cout << "File " << buff << " was opened successfully" << endl;
|
---|
| 602 | int cntMaxRays = 100000;
|
---|
| 603 | Environment::GetSingleton()->GetIntValue("Rays.cnt", cntMaxRays);
|
---|
[2629] | 604 | SimpleRayContainer rays;
|
---|
[2595] | 605 | SimpleRay rayTest;
|
---|
| 606 | vector<RESult> results;
|
---|
| 607 |
|
---|
| 608 | int cntRays = 0;
|
---|
| 609 | for (int i = 0; cntRays < cntMaxRays; i++) {
|
---|
| 610 | int ch = fgetc(fp);
|
---|
| 611 | switch (ch) {
|
---|
| 612 | case 'G': { // two-sided rays of 16
|
---|
| 613 | for (int j = 0; j < 16; j++) {
|
---|
| 614 | int order;
|
---|
| 615 | float ox, oy, oz, dx, dy, dz;
|
---|
| 616 | int hitA; float hitAT;
|
---|
| 617 | int hitB; float hitBT;
|
---|
| 618 | if (fscanf(fp, "%d %f %f %f %f %f %f %d %f %d %f\n",
|
---|
| 619 | &order, &ox, &oy, &oz, &dx, &dy, &dz, &hitA, &hitAT, &hitB, &hitBT) != 11) {
|
---|
| 620 | cerr << "Problem parsing the ray file" << endl;
|
---|
| 621 | cerr << "EXITING for ray order" << order << endl;
|
---|
| 622 | goto FINISH;
|
---|
| 623 | }
|
---|
| 624 | Vector3 mPosition(ox, oy, oz);
|
---|
| 625 | Vector3 mDirection(dx, dy, dz);
|
---|
| 626 | rayTest.Set(mPosition, mDirection, 0, 1.0, true);
|
---|
| 627 | rays.push_back(rayTest);
|
---|
| 628 | results.push_back(RESult(hitA, hitAT, hitB, hitBT));
|
---|
| 629 | cntRays++;
|
---|
| 630 | }
|
---|
| 631 | break;
|
---|
| 632 | }
|
---|
| 633 | case 'H': // one-sided rays of 16
|
---|
| 634 | cerr << "Not yet implemented " << endl; abort();
|
---|
| 635 |
|
---|
| 636 | case 'D': // two-sided ray
|
---|
| 637 | cerr << "Not yet implemented " << endl; abort();
|
---|
| 638 |
|
---|
| 639 | case 'S': // one-sided ray
|
---|
| 640 | cerr << "Not yet implemented " << endl; abort();
|
---|
| 641 | } // switch
|
---|
| 642 | } // for i
|
---|
| 643 |
|
---|
| 644 | FINISH:
|
---|
| 645 | fclose(fp);
|
---|
| 646 |
|
---|
| 647 | Environment::GetSingleton()->GetBoolValue("TestDoubleRays", castDoubleRays);
|
---|
| 648 |
|
---|
| 649 | double mult = 1.0;
|
---|
| 650 | if (castDoubleRays)
|
---|
| 651 | mult = 2.0;
|
---|
[2629] | 652 |
|
---|
| 653 | cout << "Press a key to start ray shooting" << endl;
|
---|
| 654 | getchar();
|
---|
| 655 | cout << "Ray shooting " << cntRays << " rays started - "
|
---|
| 656 | << (castDoubleRays ? " double " : " single ")
|
---|
| 657 | << " dir " << endl;
|
---|
[2595] | 658 |
|
---|
[2629] | 659 | AxisAlignedBox3 bboxOrig = preprocessor->mSceneGraph->GetBox();
|
---|
| 660 |
|
---|
| 661 | cout << "Sorting rays " << endl;
|
---|
| 662 |
|
---|
| 663 | CTimer timer;
|
---|
| 664 | timer.Reset();
|
---|
| 665 | timer.Start();
|
---|
| 666 | long t1 = GetTime();
|
---|
| 667 |
|
---|
| 668 | //SortRays2(rays, bboxOrig);
|
---|
| 669 |
|
---|
| 670 | timer.Stop();
|
---|
| 671 | long t2 = GetTime();
|
---|
| 672 | cout<<"\n#SORTING_TIME = ";
|
---|
| 673 | cout << TimeDiff(t1, t2)<<" [mikrosec]"
|
---|
| 674 | << " userTime = " << timer.UserTime() << " realTime = "
|
---|
| 675 | << timer.RealTime() << endl;
|
---|
| 676 |
|
---|
[2595] | 677 | cout << "Starting to shoot " << cntRays * mult << " rays" << endl;
|
---|
[2629] | 678 | timer.Start();
|
---|
[2595] | 679 |
|
---|
| 680 | RayCaster *raycaster = preprocessor->mRayCaster;
|
---|
| 681 | VssRayContainer vssRays;
|
---|
| 682 |
|
---|
| 683 | //#define DEBUGRESULTS
|
---|
| 684 |
|
---|
| 685 | #ifdef DEBUGRESULTS
|
---|
| 686 | int cntIntelYesWeNo = 0;
|
---|
| 687 | int cntIntelNoWeYes = 0;
|
---|
| 688 | int cntIntelOurDistMismatch = 0;
|
---|
| 689 | bool printOut = false;
|
---|
[2602] | 690 | double sumDistIntel = 0.f;
|
---|
| 691 | double sumDistOurAlg = 0.f;
|
---|
[2595] | 692 | double sumDistAbsDiff = 0.f;
|
---|
| 693 | #endif
|
---|
| 694 |
|
---|
| 695 | SimpleRayContainer raysToTest;
|
---|
| 696 | for (int i = 0; i < cntRays - 16; i++) {
|
---|
[2629] | 697 |
|
---|
[2595] | 698 | #if 0
|
---|
| 699 | int res = raycaster->CastRay(rays[i],
|
---|
| 700 | vssRays,
|
---|
| 701 | bboxOrig,
|
---|
| 702 | castDoubleRays, // castDoubleRay,
|
---|
| 703 | false); // pruneInvalidRays
|
---|
| 704 | #else
|
---|
| 705 | raysToTest.erase(raysToTest.begin(), raysToTest.end());
|
---|
| 706 | for (int j = 0; j < 16; j++, i++) {
|
---|
| 707 | raysToTest.push_back(rays[i]);
|
---|
| 708 | }
|
---|
| 709 | #if 0
|
---|
| 710 | for (int j = 0; j < 16; j++) {
|
---|
| 711 | cout << "orig = " << raysToTest[j].mOrigin << " dir = "
|
---|
| 712 | << raysToTest[j].mDirection << endl;
|
---|
| 713 | }
|
---|
| 714 | #endif
|
---|
| 715 |
|
---|
| 716 | raycaster->CastRays16(raysToTest,
|
---|
| 717 | vssRays,
|
---|
| 718 | bboxOrig,
|
---|
| 719 | castDoubleRays,
|
---|
| 720 | false);
|
---|
| 721 | #endif
|
---|
| 722 |
|
---|
| 723 | #ifdef DEBUGRESULTS
|
---|
| 724 | if (!castDoubleRays) {
|
---|
| 725 | float T = rays[i].IntersectionRes[0].tdist;
|
---|
| 726 | if ( (res != results[i].hitA) ||
|
---|
[2602] | 727 | ((res)&&(results[i].hitA)&& (fabs(T - results[i].hitAT)) > 0.1f)
|
---|
[2595] | 728 | )
|
---|
| 729 | {
|
---|
| 730 | if (printOut)
|
---|
| 731 | cout << " i = " << i << " ";
|
---|
| 732 | if ((res != 0) && (results[i].hitA == 0)) {
|
---|
| 733 | cntIntelNoWeYes++;
|
---|
| 734 | if (printOut)
|
---|
| 735 | cout << "Intel no intersection, our alg intersection at t = " << T << endl;
|
---|
| 736 | }
|
---|
| 737 | else {
|
---|
[2602] | 738 | if ((res == 0) && (results[i].hitA)) {
|
---|
[2595] | 739 | cntIntelYesWeNo++;
|
---|
| 740 | if (printOut)
|
---|
| 741 | cout << "Intel intersection at = " << results[i].hitAT
|
---|
| 742 | << " , our alg no intersection = " << endl;
|
---|
| 743 |
|
---|
| 744 | }
|
---|
| 745 | else {
|
---|
| 746 | cntIntelOurDistMismatch++;
|
---|
| 747 | sumDistOurAlg += T;
|
---|
| 748 | sumDistIntel += results[i].hitAT;
|
---|
| 749 | sumDistAbsDiff += fabs(T - results[i].hitAT);
|
---|
| 750 | if (printOut)
|
---|
| 751 | cout << "Intel intersection at = " << results[i].hitAT
|
---|
| 752 | << " , our alg intersection at = " << T << endl;
|
---|
| 753 | }
|
---|
| 754 | }
|
---|
| 755 | }
|
---|
| 756 | } // double rays
|
---|
| 757 | else {
|
---|
| 758 | // checking for results of double rays - not yet implemented
|
---|
| 759 | }
|
---|
| 760 | #endif
|
---|
| 761 | }
|
---|
| 762 |
|
---|
| 763 | timer.Stop();
|
---|
[2629] | 764 | t2 = GetTime();
|
---|
| 765 | cout<<"\n#SORTING + RAY_CAST_TIME = ";
|
---|
[2595] | 766 | cout << TimeDiff(t1, t2)<<" [mikrosec]"
|
---|
| 767 | << " userTime = " << timer.UserTime() << " realTime = "
|
---|
| 768 | << timer.RealTime() << endl;
|
---|
| 769 | cout << "Rays shot per milisecond [userTimer] = "
|
---|
| 770 | << ((double)cntRays * mult/(double)timer.UserTime()) / 1000.f << endl;
|
---|
| 771 |
|
---|
| 772 | #ifdef DEBUGRESULTS
|
---|
| 773 | cout << "cntIntelYesWeNo = " << cntIntelYesWeNo << endl;
|
---|
| 774 | cout << "cntIntelNoWeYes = " << cntIntelNoWeYes << endl;
|
---|
| 775 | cout << "cntIntelOurDistMismatch = " << cntIntelOurDistMismatch++ << endl;
|
---|
| 776 | cout << " sumDistIntel = " << sumDistIntel/(double)cntIntelOurDistMismatch << endl;
|
---|
| 777 | cout << " sumDistOur = " << sumDistOurAlg/(double)cntIntelOurDistMismatch << endl;
|
---|
| 778 | cout << " sumAbsDiffDist = " << sumDistAbsDiff/(double)cntIntelOurDistMismatch
|
---|
| 779 | << endl;
|
---|
| 780 | #endif
|
---|
| 781 | cout << "Done\n" << endl;
|
---|
| 782 | return;
|
---|
| 783 | }
|
---|
| 784 |
|
---|
| 785 | //-------------------------------------------------------------------------
|
---|
| 786 | // This is for testing RT implementation using ray packets
|
---|
| 787 | void
|
---|
| 788 | TestRTfromFilePackets(int argc, char **argv)
|
---|
| 789 | {
|
---|
| 790 | int returnCode = 0;
|
---|
| 791 |
|
---|
| 792 | InitTiming();
|
---|
| 793 | Debug.open("debug.log");
|
---|
| 794 |
|
---|
| 795 | Environment::GetSingleton()->Parse(argc, argv, USE_EXE_PATH);
|
---|
| 796 | MeshKdTree::ParseEnvironment();
|
---|
| 797 |
|
---|
| 798 | char buff[128];
|
---|
| 799 | Environment::GetSingleton()->GetStringValue("Preprocessor.type", buff);
|
---|
| 800 | string preprocessorType(buff);
|
---|
| 801 |
|
---|
| 802 | if (!(preprocessor = PreprocessorFactory::CreatePreprocessor(preprocessorType)))
|
---|
| 803 | {
|
---|
| 804 | Environment::DelSingleton();
|
---|
| 805 | cerr << "Unknown preprocessor type" << endl;
|
---|
| 806 | exit(1);
|
---|
| 807 | }
|
---|
| 808 |
|
---|
| 809 |
|
---|
| 810 | Environment::GetSingleton()->GetStringValue("Scene.filename", buff);
|
---|
| 811 | string filename(buff);
|
---|
| 812 |
|
---|
| 813 | const string externKdTree = ReplaceSuffix(filename, ".obj", ".kdf");
|
---|
| 814 | const string internKdTree = GetInternFilename(filename, preprocessor->mLoadMeshes ?
|
---|
| 815 | ".kdm" : ".kdt");
|
---|
| 816 |
|
---|
| 817 | if (preprocessor->InitRayCast(externKdTree, internKdTree))
|
---|
| 818 | {
|
---|
| 819 | cout << "ray casting initialized!" << endl;
|
---|
| 820 | }
|
---|
| 821 | else
|
---|
| 822 | {
|
---|
| 823 | cout << "ray casting initialization failed!" << endl;
|
---|
| 824 | Cleanup();
|
---|
| 825 | exit(1);
|
---|
| 826 | }
|
---|
| 827 |
|
---|
| 828 | //Debug << "using pvs type " << PVS_TYPE << endl;
|
---|
| 829 |
|
---|
| 830 | /////////////
|
---|
| 831 | //-- load scene
|
---|
| 832 |
|
---|
| 833 | if (!preprocessor->LoadScene(filename))
|
---|
| 834 | {
|
---|
| 835 | cout << "loading file " << filename << " failed" << endl;
|
---|
| 836 | Cleanup();
|
---|
| 837 | exit(1);
|
---|
| 838 | }
|
---|
| 839 |
|
---|
| 840 | ////////////
|
---|
| 841 | //-- initialize external ray caster
|
---|
| 842 |
|
---|
| 843 | if (preprocessor->LoadInternKdTree(internKdTree))
|
---|
| 844 | {
|
---|
| 845 | cout << "intern kd tree loaded!" << endl;
|
---|
| 846 | }
|
---|
| 847 | else
|
---|
| 848 | {
|
---|
| 849 | cout << "loading intern kd tree failed!" << endl;
|
---|
| 850 | Cleanup();
|
---|
| 851 | exit(1);
|
---|
| 852 | }
|
---|
| 853 |
|
---|
| 854 | // export objects as obj
|
---|
| 855 | if (preprocessor->mExportObj)
|
---|
| 856 | {
|
---|
| 857 | if (strstr(filename.c_str(), ".obj"))
|
---|
| 858 | {
|
---|
| 859 | cerr << "already in obj format" << endl;
|
---|
| 860 | if (0) preprocessor->ExportObj("test.obj", preprocessor->mObjects);
|
---|
| 861 | }
|
---|
| 862 | else
|
---|
| 863 | {
|
---|
| 864 | const string objname = GetInternFilename(filename, ".obj");
|
---|
| 865 |
|
---|
| 866 | cout << "exporting scene to " << objname << endl;
|
---|
| 867 | bool success = preprocessor->ExportObj(objname, preprocessor->mObjects);
|
---|
| 868 |
|
---|
| 869 | if (success)
|
---|
| 870 | cout << "finished exporting obj" << endl;
|
---|
| 871 | else
|
---|
| 872 | cerr << "error exporting " << objname << endl;
|
---|
| 873 | }
|
---|
| 874 | }
|
---|
| 875 |
|
---|
| 876 | Environment::GetSingleton()->GetStringValue("Rays.file", buff);
|
---|
| 877 | FILE *fp = fopen(buff, "rb");
|
---|
| 878 | if (!fp) {
|
---|
| 879 | cerr << "ERROR: file " << buff << " cannot be opened for reading" << endl;
|
---|
| 880 | cerr << "EXITING" << endl;
|
---|
| 881 | exit(3);
|
---|
| 882 | }
|
---|
| 883 | cout << "File " << buff << " was opened successfully" << endl;
|
---|
| 884 | int cntMaxRays = 100000;
|
---|
| 885 | Environment::GetSingleton()->GetIntValue("Rays.cnt", cntMaxRays);
|
---|
[2629] | 886 | SimpleRayContainer rays;
|
---|
[2595] | 887 | SimpleRay rayTest;
|
---|
| 888 | vector<RESult> results;
|
---|
| 889 |
|
---|
| 890 | int cntRays = 0;
|
---|
| 891 | for (int i = 0; cntRays < cntMaxRays; i++) {
|
---|
| 892 | int ch = fgetc(fp);
|
---|
| 893 | switch (ch) {
|
---|
| 894 | case 'G': { // two-sided rays of 16
|
---|
| 895 | for (int j = 0; j < 16; j++) {
|
---|
| 896 | int order;
|
---|
| 897 | float ox, oy, oz, dx, dy, dz;
|
---|
| 898 | int hitA; float hitAT;
|
---|
| 899 | int hitB; float hitBT;
|
---|
| 900 | if (fscanf(fp, "%d %f %f %f %f %f %f %d %f %d %f\n",
|
---|
| 901 | &order, &ox, &oy, &oz, &dx, &dy, &dz, &hitA, &hitAT, &hitB, &hitBT) != 11) {
|
---|
| 902 | cerr << "Problem parsing the ray file" << endl;
|
---|
| 903 | cerr << "EXITING for ray order" << order << endl;
|
---|
| 904 | goto FINISH;
|
---|
| 905 | }
|
---|
| 906 | Vector3 mPosition(ox, oy, oz);
|
---|
| 907 | Vector3 mDirection(dx, dy, dz);
|
---|
| 908 | rayTest.Set(mPosition, mDirection, 0, 1.0, true);
|
---|
| 909 | rays.push_back(rayTest);
|
---|
| 910 | results.push_back(RESult(hitA, hitAT, hitB, hitBT));
|
---|
| 911 | cntRays++;
|
---|
| 912 | }
|
---|
| 913 | break;
|
---|
| 914 | }
|
---|
| 915 | case 'H': // one-sided rays of 16
|
---|
| 916 | cerr << "Not yet implemented " << endl; abort();
|
---|
| 917 |
|
---|
| 918 | case 'D': // two-sided ray
|
---|
| 919 | cerr << "Not yet implemented " << endl; abort();
|
---|
| 920 |
|
---|
| 921 | case 'S': // one-sided ray
|
---|
| 922 | cerr << "Not yet implemented " << endl; abort();
|
---|
| 923 | } // switch
|
---|
| 924 | } // for i
|
---|
| 925 | FINISH:
|
---|
| 926 | fclose(fp);
|
---|
| 927 |
|
---|
| 928 | Environment::GetSingleton()->GetBoolValue("TestDoubleRays", castDoubleRays);
|
---|
| 929 |
|
---|
| 930 | double mult = 1.0;
|
---|
| 931 | if (castDoubleRays)
|
---|
| 932 | mult = 2.0;
|
---|
| 933 |
|
---|
| 934 | cout << "Starting to shoot " << cntRays * mult << " rays" << endl;
|
---|
| 935 |
|
---|
| 936 | RayCaster *raycaster = preprocessor->mRayCaster;
|
---|
| 937 | VssRayContainer vssRays;
|
---|
| 938 | AxisAlignedBox3 bboxOrig = preprocessor->mSceneGraph->GetBox();
|
---|
| 939 |
|
---|
[2602] | 940 | #undef DEBUGRESULTS
|
---|
[2595] | 941 | //#define DEBUGRESULTS
|
---|
| 942 |
|
---|
| 943 | #ifdef DEBUGRESULTS
|
---|
| 944 | int cntIntelYesWeNo = 0;
|
---|
| 945 | int cntIntelNoWeYes = 0;
|
---|
| 946 | int cntIntelOurDistMismatch = 0;
|
---|
| 947 | bool printOut = false;
|
---|
| 948 | double sumDistIntel = 0.;
|
---|
[2602] | 949 | double sumDistOurAlg = 0.;
|
---|
[2595] | 950 | double sumDistAbsDiff = 0.f;
|
---|
| 951 | #endif
|
---|
| 952 |
|
---|
| 953 | cout << "Press a key to start ray shooting" << endl;
|
---|
| 954 | getchar();
|
---|
| 955 | cout << "Ray packs shooting " << cntRays << " rays started - "
|
---|
| 956 | << (castDoubleRays ? " double " : " single ")
|
---|
| 957 | << " dir " << endl;
|
---|
| 958 |
|
---|
| 959 | long t1 = GetTime();
|
---|
| 960 | CTimer timer;
|
---|
| 961 | timer.Reset();
|
---|
| 962 | timer.Start();
|
---|
| 963 |
|
---|
| 964 | #ifdef _USE_HAVRAN_SSE
|
---|
| 965 | #ifdef __SSE__
|
---|
| 966 | RayPacket2x2 raysPack;
|
---|
| 967 |
|
---|
| 968 | for (int i = 0; i < cntRays - 16; i++) {
|
---|
| 969 | for (int j = 0; j < 4; j++, i++) {
|
---|
| 970 | raysPack.SetLoc(j, rays[i].mOrigin);
|
---|
| 971 | raysPack.SetDir(j, rays[i].mDirection);
|
---|
| 972 | } // for
|
---|
| 973 | #if 0
|
---|
| 974 | for (int j = 0; j < 16; j++) {
|
---|
| 975 | cout << "orig = " << raysToTest[j].mOrigin << " dir = "
|
---|
| 976 | << raysToTest[j].mDirection << endl;
|
---|
| 977 | }
|
---|
| 978 | #endif
|
---|
| 979 | raysPack.ComputeDirSign();
|
---|
| 980 | raycaster->CastRaysPacket2x2(raysPack, castDoubleRays);
|
---|
| 981 |
|
---|
| 982 | #ifdef DEBUGRESULTS
|
---|
| 983 | if (!castDoubleRays) {
|
---|
| 984 | float T = rays[i].IntersectionRes[0].tdist;
|
---|
| 985 | if ( (res != results[i].hitA) ||
|
---|
| 986 | ((res)&&(results[i].hitA)&& (fabs(T - results[i].hitAT)) > 2.0f)
|
---|
| 987 | )
|
---|
| 988 | {
|
---|
| 989 | if (printOut)
|
---|
| 990 | cout << " i = " << i << " ";
|
---|
| 991 | if ((res != 0) && (results[i].hitA == 0)) {
|
---|
| 992 | cntIntelNoWeYes++;
|
---|
| 993 | if (printOut)
|
---|
| 994 | cout << "Intel no intersection, our alg intersection at t = " << T << endl;
|
---|
| 995 | }
|
---|
| 996 | else {
|
---|
| 997 | if ((res = 0) && (results[i].hitA)) {
|
---|
| 998 | cntIntelYesWeNo++;
|
---|
| 999 | if (printOut)
|
---|
| 1000 | cout << "Intel intersection at = " << results[i].hitAT
|
---|
| 1001 | << " , our alg no intersection = " << endl;
|
---|
| 1002 |
|
---|
| 1003 | }
|
---|
| 1004 | else {
|
---|
| 1005 | cntIntelOurDistMismatch++;
|
---|
| 1006 | sumDistOurAlg += T;
|
---|
| 1007 | sumDistIntel += results[i].hitAT;
|
---|
| 1008 | sumDistAbsDiff += fabs(T - results[i].hitAT);
|
---|
| 1009 | if (printOut)
|
---|
| 1010 | cout << "Intel intersection at = " << results[i].hitAT
|
---|
| 1011 | << " , our alg intersection at = " << T << endl;
|
---|
| 1012 | }
|
---|
| 1013 | }
|
---|
| 1014 | }
|
---|
| 1015 | } // double rays
|
---|
| 1016 | else {
|
---|
| 1017 | // checking for results of double rays - not yet implemented
|
---|
| 1018 | }
|
---|
| 1019 | #endif
|
---|
| 1020 | }
|
---|
| 1021 |
|
---|
| 1022 | #endif // __SSE__
|
---|
| 1023 | #endif // _USE_HAVRAN_SSE
|
---|
| 1024 |
|
---|
| 1025 | timer.Stop();
|
---|
| 1026 | long t2 = GetTime();
|
---|
| 1027 | cout<<"\n#RAY_CAST_TIME = ";
|
---|
| 1028 | cout << TimeDiff(t1, t2)<<" [mikrosec]"
|
---|
| 1029 | << " userTime = " << timer.UserTime() << " realTime = "
|
---|
| 1030 | << timer.RealTime() << endl;
|
---|
| 1031 | ;
|
---|
| 1032 | cout << "Rays shot per milisecond [userTimer] = "
|
---|
| 1033 | << ((double)cntRays * mult/(double)timer.UserTime()) / 1000.f << endl;
|
---|
| 1034 |
|
---|
| 1035 | #ifdef DEBUGRESULTS
|
---|
| 1036 | cout << "cntIntelYesWeNo = " << cntIntelYesWeNo << endl;
|
---|
| 1037 | cout << "cntIntelNoWeYes = " << cntIntelNoWeYes << endl;
|
---|
| 1038 | cout << "cntIntelOurDistMismatch = " << cntIntelOurDistMismatch++ << endl;
|
---|
| 1039 | cout << " sumDistIntel = " << sumDistIntel/(double)cntIntelOurDistMismatch << endl;
|
---|
| 1040 | cout << " sumDistOur = " << sumDistOurAlg/(double)cntIntelOurDistMismatch << endl;
|
---|
| 1041 | cout << " sumAbsDiffDist = " << sumDistAbsDiff/(double)cntIntelOurDistMismatch
|
---|
| 1042 | << endl;
|
---|
| 1043 | #endif
|
---|
| 1044 | cout << "Done\n" << endl;
|
---|
| 1045 | return;
|
---|
| 1046 | }
|
---|
[2602] | 1047 |
|
---|
| 1048 | // This is for testing RT implementation
|
---|
| 1049 | void
|
---|
| 1050 | TestRT_4_fromFile(int argc, char **argv)
|
---|
| 1051 | {
|
---|
| 1052 | int returnCode = 0;
|
---|
| 1053 |
|
---|
| 1054 | InitTiming();
|
---|
| 1055 | Debug.open("debug.log");
|
---|
| 1056 |
|
---|
| 1057 | Environment::GetSingleton()->Parse(argc, argv, USE_EXE_PATH);
|
---|
| 1058 | MeshKdTree::ParseEnvironment();
|
---|
| 1059 |
|
---|
| 1060 | char buff[128];
|
---|
| 1061 | Environment::GetSingleton()->GetStringValue("Preprocessor.type", buff);
|
---|
| 1062 | string preprocessorType(buff);
|
---|
| 1063 |
|
---|
| 1064 | if (!(preprocessor = PreprocessorFactory::CreatePreprocessor(preprocessorType)))
|
---|
| 1065 | {
|
---|
| 1066 | Environment::DelSingleton();
|
---|
| 1067 | cerr << "Unknown preprocessor type" << endl;
|
---|
| 1068 | exit(1);
|
---|
| 1069 | }
|
---|
| 1070 |
|
---|
| 1071 |
|
---|
| 1072 | Environment::GetSingleton()->GetStringValue("Scene.filename", buff);
|
---|
| 1073 | string filename(buff);
|
---|
| 1074 |
|
---|
| 1075 | const string externKdTree = ReplaceSuffix(filename, ".obj", ".kdf");
|
---|
| 1076 | const string internKdTree = GetInternFilename(filename, preprocessor->mLoadMeshes ?
|
---|
| 1077 | ".kdm" : ".kdt");
|
---|
| 1078 |
|
---|
| 1079 | if (preprocessor->InitRayCast(externKdTree, internKdTree))
|
---|
| 1080 | {
|
---|
| 1081 | cout << "ray casting initialized!" << endl;
|
---|
| 1082 | }
|
---|
| 1083 | else
|
---|
| 1084 | {
|
---|
| 1085 | cout << "ray casting initialization failed!" << endl;
|
---|
| 1086 | Cleanup();
|
---|
| 1087 | exit(1);
|
---|
| 1088 | }
|
---|
| 1089 |
|
---|
| 1090 | //Debug << "using pvs type " << PVS_TYPE << endl;
|
---|
| 1091 |
|
---|
| 1092 | /////////////
|
---|
| 1093 | //-- load scene
|
---|
| 1094 |
|
---|
| 1095 | if (!preprocessor->LoadScene(filename))
|
---|
| 1096 | {
|
---|
| 1097 | cout << "loading file " << filename << " failed" << endl;
|
---|
| 1098 | Cleanup();
|
---|
| 1099 | exit(1);
|
---|
| 1100 | }
|
---|
| 1101 |
|
---|
| 1102 | ////////////
|
---|
| 1103 | //-- initialize external ray caster
|
---|
| 1104 |
|
---|
| 1105 | if (preprocessor->LoadInternKdTree(internKdTree))
|
---|
| 1106 | {
|
---|
| 1107 | cout << "intern kd tree loaded!" << endl;
|
---|
| 1108 | }
|
---|
| 1109 | else
|
---|
| 1110 | {
|
---|
| 1111 | cout << "loading intern kd tree failed!" << endl;
|
---|
| 1112 | Cleanup();
|
---|
| 1113 | exit(1);
|
---|
| 1114 | }
|
---|
| 1115 |
|
---|
| 1116 | // export objects as obj
|
---|
| 1117 | if (preprocessor->mExportObj)
|
---|
| 1118 | {
|
---|
| 1119 | if (strstr(filename.c_str(), ".obj"))
|
---|
| 1120 | {
|
---|
| 1121 | cerr << "already in obj format" << endl;
|
---|
| 1122 | if (0) preprocessor->ExportObj("test.obj", preprocessor->mObjects);
|
---|
| 1123 | }
|
---|
| 1124 | else
|
---|
| 1125 | {
|
---|
| 1126 | const string objname = GetInternFilename(filename, ".obj");
|
---|
| 1127 |
|
---|
| 1128 | cout << "exporting scene to " << objname << endl;
|
---|
| 1129 | bool success = preprocessor->ExportObj(objname, preprocessor->mObjects);
|
---|
| 1130 |
|
---|
| 1131 | if (success)
|
---|
| 1132 | cout << "finished exporting obj" << endl;
|
---|
| 1133 | else
|
---|
| 1134 | cerr << "error exporting " << objname << endl;
|
---|
| 1135 | }
|
---|
| 1136 | }
|
---|
| 1137 |
|
---|
| 1138 | Environment::GetSingleton()->GetStringValue("Rays.file", buff);
|
---|
| 1139 | FILE *fp = fopen(buff, "rb");
|
---|
| 1140 | if (!fp) {
|
---|
| 1141 | cerr << "ERROR: file " << buff << " cannot be opened for reading" << endl;
|
---|
| 1142 | cerr << "EXITING" << endl;
|
---|
| 1143 | exit(3);
|
---|
| 1144 | }
|
---|
| 1145 | cout << "File " << buff << " was opened successfully" << endl;
|
---|
| 1146 | int cntMaxRays = 100000;
|
---|
| 1147 | Environment::GetSingleton()->GetIntValue("Rays.cnt", cntMaxRays);
|
---|
[2629] | 1148 | SimpleRayContainer rays;
|
---|
[2602] | 1149 | SimpleRay rayTest;
|
---|
| 1150 | vector<RESult> results;
|
---|
| 1151 | vector<AxisAlignedBox3> boxes;
|
---|
| 1152 |
|
---|
| 1153 | int cntRays = 0;
|
---|
| 1154 | for (int i = 0; cntRays < cntMaxRays;) {
|
---|
| 1155 | int ch = fgetc(fp);
|
---|
| 1156 | switch (ch) {
|
---|
| 1157 | case 'I': { // two-sided rays of 16
|
---|
| 1158 | Vector3 minv, maxv;
|
---|
| 1159 | if (fscanf(fp, "%f %f %f %f %f %f\n",
|
---|
| 1160 | &minv.x, &minv.y, &minv.z,
|
---|
| 1161 | &maxv.x, &maxv.y, &maxv.z) != 6) {
|
---|
| 1162 | cerr << "Problem parsing the ray file" << endl;
|
---|
| 1163 | cerr << "EXITING for ray order" << i << endl;
|
---|
| 1164 | goto FINISH;
|
---|
| 1165 | }
|
---|
| 1166 | boxes.push_back(AxisAlignedBox3(minv, maxv));
|
---|
| 1167 |
|
---|
| 1168 | for (int j = 0; j < 4; j++) {
|
---|
| 1169 | int order;
|
---|
| 1170 | float ox, oy, oz, dx, dy, dz;
|
---|
| 1171 | int hitA; float hitAT;
|
---|
| 1172 | int hitB; float hitBT;
|
---|
| 1173 | if (fscanf(fp, "%d %f %f %f %f %f %f %d %f\n",
|
---|
| 1174 | &order, &ox, &oy, &oz, &dx, &dy, &dz,
|
---|
| 1175 | &hitA, &hitAT) != 9) {
|
---|
| 1176 | cerr << "Problem parsing the ray file" << endl;
|
---|
| 1177 | cerr << "EXITING for ray order" << order << endl;
|
---|
| 1178 | goto FINISH;
|
---|
| 1179 | }
|
---|
| 1180 | Vector3 mPosition(ox, oy, oz);
|
---|
| 1181 | Vector3 mDirection(dx, dy, dz);
|
---|
| 1182 | rayTest.Set(mPosition, mDirection, 0, 1.0, true);
|
---|
| 1183 | rays.push_back(rayTest);
|
---|
| 1184 | results.push_back(RESult(hitA, hitAT, 0, -1.f));
|
---|
| 1185 | cntRays++;
|
---|
| 1186 | i++;
|
---|
| 1187 | }
|
---|
| 1188 | break;
|
---|
| 1189 | }
|
---|
| 1190 | default: {
|
---|
| 1191 | cerr << "Not yet implemented or end of file" << endl;
|
---|
| 1192 | goto FINISH;
|
---|
| 1193 | }
|
---|
| 1194 | } // switch
|
---|
| 1195 | } // for i
|
---|
| 1196 |
|
---|
| 1197 | FINISH:
|
---|
| 1198 |
|
---|
| 1199 | fclose(fp);
|
---|
| 1200 | cout << "Starting to shoot " << cntRays << " rays" << endl;
|
---|
| 1201 |
|
---|
| 1202 | RayCaster *raycaster = preprocessor->mRayCaster;
|
---|
| 1203 | VssRayContainer vssRays;
|
---|
| 1204 | AxisAlignedBox3 bboxOrig = preprocessor->mSceneGraph->GetBox();
|
---|
| 1205 |
|
---|
| 1206 | //#define DEBUGRESULTS
|
---|
| 1207 |
|
---|
| 1208 | #ifdef DEBUGRESULTS
|
---|
| 1209 | int cntIntelYesWeNo = 0;
|
---|
| 1210 | int cntIntelNoWeYes = 0;
|
---|
| 1211 | int cntIntelOurDistMismatch = 0;
|
---|
| 1212 | bool printOut = false;
|
---|
| 1213 | double sumDistIntel = 0.f;
|
---|
| 1214 | double sumDistOurAlg = 0.f;
|
---|
| 1215 | double sumDistAbsDiff = 0.f;
|
---|
| 1216 | #endif
|
---|
| 1217 |
|
---|
| 1218 | //cout << "Press a key to start ray shooting" << endl;
|
---|
| 1219 | //getchar();
|
---|
| 1220 | cout << "Ray shooting " << cntRays << " rays started - "
|
---|
| 1221 | << (castDoubleRays ? " double " : " single ")
|
---|
| 1222 | << " dir " << endl;
|
---|
| 1223 |
|
---|
| 1224 | long t1 = GetTime();
|
---|
| 1225 | CTimer timer;
|
---|
| 1226 | timer.Reset();
|
---|
| 1227 | timer.Start();
|
---|
| 1228 | Vector3 boxMin, boxMax;
|
---|
[2629] | 1229 |
|
---|
| 1230 | bool printOut = false;
|
---|
[2602] | 1231 |
|
---|
| 1232 | SimpleRayContainer raysToTest;
|
---|
| 1233 | int boxI = 0;
|
---|
| 1234 | for (int i = 0; i < cntRays - 4; i+= 4, boxI++) {
|
---|
| 1235 | Vector3 origin4[4];
|
---|
| 1236 | Vector3 direction4[4];
|
---|
| 1237 | int result4[4];
|
---|
| 1238 | float dist4[4];
|
---|
| 1239 | boxMin = boxes[boxI].Min();
|
---|
| 1240 | boxMax = boxes[boxI].Max();
|
---|
| 1241 | for (int j = 0; j < 4; j++) {
|
---|
| 1242 | int o = i+j;
|
---|
| 1243 | origin4[j] = rays[o].mOrigin;
|
---|
| 1244 | direction4[j] = rays[o].mDirection;
|
---|
| 1245 | }
|
---|
| 1246 | raycaster->CastRaysPacket4(boxMin, boxMax,
|
---|
| 1247 | origin4, direction4,
|
---|
| 1248 | result4, dist4);
|
---|
[2629] | 1249 | if (printOut) {
|
---|
| 1250 | printf("I %4.7f %4.7f %4.7f %4.7f %4.7f %4.7f\n",
|
---|
| 1251 | boxMin.x, boxMin.y, boxMin.z, boxMax.x, boxMax.y, boxMax.z);
|
---|
| 1252 | }
|
---|
[2602] | 1253 |
|
---|
| 1254 | for (int j = 0; j < 4; j++) {
|
---|
[2629] | 1255 | #if 0
|
---|
| 1256 | if (result4[j] == 0) {
|
---|
| 1257 | int res = raycaster->CastRay(rays[i+j],
|
---|
| 1258 | vssRays,
|
---|
| 1259 | bboxOrig,
|
---|
| 1260 | false,
|
---|
| 1261 | true);
|
---|
| 1262 | if (res) {
|
---|
| 1263 | float tdist = SimpleRay::IntersectionRes[0].tdist;
|
---|
| 1264 | Vector3 point = rays[i+j].Extrap(tdist);
|
---|
| 1265 | AxisAlignedBox3 testbox(boxMin, boxMax);
|
---|
| 1266 |
|
---|
| 1267 | if (testbox.IsInside(point)) {
|
---|
| 1268 | cout << "Error in the algorithm - computed not in the box, but"
|
---|
| 1269 | << " it is later found in the box" << endl;
|
---|
| 1270 | cout << " j = " << j << endl;
|
---|
| 1271 | cout << " box = " << testbox << endl;
|
---|
| 1272 | cout << " point = " << point << endl;
|
---|
| 1273 | raycaster->CastRaysPacket4(boxMin, boxMax,
|
---|
| 1274 | origin4, direction4,
|
---|
| 1275 | result4, dist4);
|
---|
| 1276 | }
|
---|
| 1277 | }
|
---|
| 1278 | }
|
---|
| 1279 | #endif
|
---|
| 1280 |
|
---|
| 1281 | if (printOut) {
|
---|
| 1282 | printf("%d %4.7f %4.7f %4.7f %4.7f %4.7f %4.7f %d %4.7f\n",
|
---|
| 1283 | i+j,
|
---|
| 1284 | origin4[j].x,
|
---|
| 1285 | origin4[j].y,
|
---|
| 1286 | origin4[j].z,
|
---|
| 1287 | direction4[j].x,
|
---|
| 1288 | direction4[j].y,
|
---|
| 1289 | direction4[j].z,
|
---|
| 1290 | (result4[j] != -1) ? 1 : 0,
|
---|
| 1291 | (result4[j] != -1) ? dist4[j] : 0);
|
---|
| 1292 | }
|
---|
[2602] | 1293 | } // for j
|
---|
| 1294 | } // for i
|
---|
| 1295 |
|
---|
| 1296 | timer.Stop();
|
---|
| 1297 | long t2 = GetTime();
|
---|
| 1298 | cout<<"\n#RAY_CAST_TIME = ";
|
---|
| 1299 | cout << TimeDiff(t1, t2)<<" [mikrosec]"
|
---|
| 1300 | << " userTime = " << timer.UserTime() << " realTime = "
|
---|
| 1301 | << timer.RealTime() << endl;
|
---|
| 1302 | cout << "Rays shot per milisecond [userTimer] = "
|
---|
| 1303 | << ((double)cntRays/(double)timer.UserTime()) / 1000.f << endl;
|
---|
| 1304 |
|
---|
| 1305 | #ifdef DEBUGRESULTS
|
---|
| 1306 | cout << "cntIntelYesWeNo = " << cntIntelYesWeNo << endl;
|
---|
| 1307 | cout << "cntIntelNoWeYes = " << cntIntelNoWeYes << endl;
|
---|
| 1308 | cout << "cntIntelOurDistMismatch = " << cntIntelOurDistMismatch++ << endl;
|
---|
| 1309 | cout << " sumDistIntel = " << sumDistIntel/(double)cntIntelOurDistMismatch << endl;
|
---|
| 1310 | cout << " sumDistOur = " << sumDistOurAlg/(double)cntIntelOurDistMismatch << endl;
|
---|
| 1311 | cout << " sumAbsDiffDist = " << sumDistAbsDiff/(double)cntIntelOurDistMismatch
|
---|
| 1312 | << endl;
|
---|
| 1313 | #endif
|
---|
| 1314 | cout << "Done\n" << endl;
|
---|
| 1315 | return;
|
---|
| 1316 | }
|
---|