[162] | 1 | #include "SamplingPreprocessor.h"
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[374] | 2 | #include "VssPreprocessor.h"
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[446] | 3 | #include "RssPreprocessor.h"
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[162] | 4 | #include "ExactPreprocessor.h"
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| 5 | #include "Parser.h"
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| 6 | #include "UnigraphicsParser.h"
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[170] | 7 | #include "X3dParser.h"
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[162] | 8 | #include "Environment.h"
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| 9 | #include "Camera.h"
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[170] | 10 | #include "MeshKdTree.h"
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[264] | 11 | #include "Exporter.h"
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[310] | 12 | #include "ViewCell.h"
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[321] | 13 | #include "SceneGraph.h"
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[492] | 14 | #include "PreprocessorThread.h"
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[878] | 15 | #include "RenderSampler.h"
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[1001] | 16 | #include "ResourceManager.h"
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[162] | 17 |
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[492] | 18 | #include <QApplication>
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| 19 | #include <QtOpenGL>
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| 20 | #include "GlRenderer.h"
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| 21 |
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[162] | 22 | #define USE_EXE_PATH false
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| 23 |
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[570] | 24 | #include <crtdbg.h>
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[372] | 25 |
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[863] | 26 | using namespace GtpVisibilityPreprocessor;
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[492] | 27 |
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[162] | 28 | int
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[492] | 29 | main(int argc, char **argv)
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[997] | 30 | {
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[991] | 31 |
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[1112] | 32 | //Now just call this function at the start of your program and if you're
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| 33 | //compiling in debug mode (F5), any leaks will be displayed in the Output
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| 34 | //window when the program shuts down. If you're not in debug mode this will
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| 35 | //be ignored. Use it as you will!
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| 36 | //note: from GDNet Direct [3.8.04 - 3.14.04] void detectMemoryLeaks() {
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| 37 | _CrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF|_CRTDBG_ALLOC_MEM_DF);
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| 38 | _CrtSetReportMode(_CRT_ASSERT,_CRTDBG_MODE_FILE);
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| 39 | _CrtSetReportFile(_CRT_ASSERT,_CRTDBG_FILE_STDERR);
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[997] | 40 |
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[1112] | 41 | InitTiming();
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| 42 |
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[997] | 43 | Debug.open("debug.log");
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[1004] | 44 |
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| 45 | Environment::GetSingleton()->Parse(argc, argv, USE_EXE_PATH);
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[170] | 46 | MeshKdTree::ParseEnvironment();
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[997] | 47 |
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[409] | 48 | char buff[128];
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[1004] | 49 | Environment::GetSingleton()->GetStringValue("Preprocessor.type", buff);
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[409] | 50 | string preprocessorType(buff);
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[997] | 51 |
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[1002] | 52 | Preprocessor *p = NULL;
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| 53 |
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| 54 |
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[464] | 55 | if (preprocessorType == "vss")
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[997] | 56 | {
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| 57 | p = new VssPreprocessor();
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[991] | 58 | }
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[464] | 59 | else
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[1002] | 60 | {
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[464] | 61 | if (preprocessorType == "rss")
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[1002] | 62 | {
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| 63 | p = new RssPreprocessor();
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| 64 | }
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[374] | 65 | else
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[1002] | 66 | {
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[464] | 67 | if (preprocessorType == "exact")
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[1002] | 68 | {
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[464] | 69 | p = new ExactPreprocessor();
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[1002] | 70 | }
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[446] | 71 | else
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[1002] | 72 | {
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[464] | 73 | if (preprocessorType == "sampling")
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[1002] | 74 | {
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[464] | 75 | p = new SamplingPreprocessor();
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[1002] | 76 | }
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[811] | 77 | else
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[1002] | 78 | {
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[811] | 79 | if (preprocessorType == "render")
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[991] | 80 | {
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[1002] | 81 | p = new RenderSampler();
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[991] | 82 | }
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[811] | 83 | else {
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[1004] | 84 | Environment::DelSingleton();
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[1002] | 85 | cerr<<"Unknown preprocessor type"<<endl;
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| 86 | Debug<<"Unknown preprocessor type"<<endl;
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| 87 | exit(1);
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[811] | 88 | }
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[1002] | 89 | }
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| 90 | }
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| 91 | }
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| 92 | }
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[811] | 93 |
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[997] | 94 | QApplication *app = NULL;
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[496] | 95 |
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[811] | 96 | if (p->mUseGlRenderer || p->mUseGlDebugger) {
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[997] | 97 |
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[496] | 98 | // create a qt application first (must be created before any opengl widget...
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[997] | 99 | app = new QApplication(argc, argv);
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| 100 |
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[496] | 101 | if (!QGLFormat::hasOpenGL() || !QGLPixelBuffer::hasOpenGLPbuffers()) {
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| 102 | QMessageBox::information(0, "OpenGL pbuffers",
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| 103 | "This system does not support OpenGL/pbuffers.",
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| 104 | QMessageBox::Ok);
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| 105 | return -1;
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| 106 | }
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| 107 | }
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[997] | 108 |
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[492] | 109 | preprocessor = p;
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[464] | 110 |
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[1004] | 111 | Environment::GetSingleton()->GetStringValue("Scene.filename", buff);
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[492] | 112 | string filename(buff);
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[1076] | 113 |
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[492] | 114 | p->LoadScene(filename);
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| 115 |
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| 116 | p->BuildKdTree();
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| 117 | p->KdTreeStatistics(cout);
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[997] | 118 |
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[492] | 119 | // parse view cells related options
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| 120 | p->PrepareViewCells();
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| 121 |
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[997] | 122 |
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[492] | 123 | // create a preprocessor thread
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[556] | 124 | PreprocessorThread *pt = new PreprocessorThread(p, app);
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[492] | 125 |
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[162] | 126 | // p->mSceneGraph->Export("soda.x3d");
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[176] | 127 | if (0) {
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[242] | 128 | p->Export(filename + "-out.x3d", true, false, false);
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[263] | 129 | p->Export(filename + "-kdtree.x3d", false, true, false);
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[170] | 130 | }
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[997] | 131 |
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[492] | 132 | if (p->mUseGlRenderer) {
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[997] | 133 |
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[556] | 134 | rendererWidget = new GlRendererWidget(p->mSceneGraph, p->mViewCellsManager, p->mKdTree);
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[492] | 135 | // renderer->resize(640, 480);
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[997] | 136 |
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[496] | 137 | rendererWidget->resize(640, 480);
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| 138 | rendererWidget->show();
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[997] | 139 |
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[1112] | 140 | if (0 && p->GetRenderer()) {
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[811] | 141 |
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[746] | 142 | cout<<"CONNECTING"<<endl;
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| 143 | QObject::connect(p->GetRenderer(),
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| 144 | SIGNAL(UpdatePvsErrorItem(int i,
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| 145 | GlRendererBuffer::PvsErrorEntry &)),
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[1112] | 146 |
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[746] | 147 | rendererWidget->mControlWidget,
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| 148 | SLOT(UpdatePvsErrorItem(int i,
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| 149 | GlRendererBuffer::PvsErrorEntry &)));
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| 150 | cout<<"CONNECTED"<<endl;
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| 151 | }
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| 152 |
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[492] | 153 | pt->start(QThread::LowPriority);
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[746] | 154 |
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| 155 |
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[556] | 156 | } else{
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[492] | 157 | // just call the mail method -> will be executed in the main thread
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| 158 | pt->Main();
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[170] | 159 | }
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[492] | 160 |
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[878] | 161 |
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[1001] | 162 | int returnCode = 0;
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| 163 |
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[878] | 164 | if (app)
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[1005] | 165 | {
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[1001] | 166 | returnCode = app->exec();
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[1005] | 167 | DEL_PTR(app);
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| 168 | }
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[878] | 169 |
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[1002] | 170 | //-- clean up
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[840] | 171 | DEL_PTR(p);
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[1004] | 172 | Environment::DelSingleton();
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[1005] | 173 | DEL_PTR(rendererWidget);
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[1002] | 174 |
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[1001] | 175 | MeshManager::DelSingleton();
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| 176 | MaterialManager::DelSingleton();
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[840] | 177 |
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[1002] | 178 | DEL_PTR(pt);
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[1001] | 179 |
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| 180 | return returnCode;
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[162] | 181 | }
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| 182 |
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