Ignore:
Timestamp:
07/15/05 18:21:11 (19 years ago)
Author:
bittner
Message:

cosine sampling bug fixed

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/VUT/GtpVisibilityPreprocessor/src/main.cpp

    r170 r176  
    3131 
    3232  //  p->mSceneGraph->Export("soda.x3d"); 
    33   if (1) { 
     33  if (0) { 
    3434    p->Export(filename + "-out.x3d", true, false); 
    3535    p->Export(filename + "-kdtree.x3d", false, true); 
     
    3737   
    3838  //  p->LoadViewcells("viewcells.wrl"); 
    39   p->ComputeVisibility(); 
    40   p->ExportPreprocessedData("scene.vis"); 
     39  if (1) { 
     40    p->ComputeVisibility(); 
     41    p->ExportPreprocessedData("scene.vis"); 
     42  } 
    4143   
    42   if (1) { 
     44  if (0) { 
    4345    Camera camera; 
    4446    camera.LookAtBox(p->mKdTree->GetBox()); 
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