[163] | 1 | TEMPLATE = app
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| 2 |
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| 3 | TARGET = preprocessor
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| 4 |
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[677] | 5 | NONGTP = ../../../../../../NonGTP
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| 6 |
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[163] | 7 | #win32:INCLUDEPATH += c:/STLport-4.6.2/stlport
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[516] | 8 | win32:INCLUDEPATH += "d:/Programs/NVIDIA Corporation/Cg/include"
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[163] | 9 |
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[364] | 10 | unix:INCLUDEPATH += ../support/src/xerces-c-src_2_7_0/include
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[170] | 11 |
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[677] | 12 | INCLUDEPATH += ../src $$NONGTP/Xerces/xerces/include $$NONGTP/Zlib/include $$NONGTP/Boost $$NONGTP/Devil/include
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[364] | 13 |
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| 14 |
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[1112] | 15 | win32:LIBPATH += GL $$NONGTP/Xerces/xerces/lib $$NONGTP/Devil/lib \
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| 16 | "d:/Programs/NVIDIA Corporation/Cg/lib" $$NONGTP/glut
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| 17 |
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[364] | 18 | unix:LIBPATH += ../support/src/xerces-c-src_2_7_0/lib ../support/devil/lib /usr/lib/qt3/lib64
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[170] | 19 |
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[163] | 20 | #win32:LIBPATH += c:/STLport-4.6.2/lib
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| 21 |
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| 22 | # debuc config
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[563] | 23 | CONFIG += console warn_off thread release qt
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[163] | 24 |
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| 25 | # RELEASE CONFIG
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[245] | 26 | #CONFIG += windows warn_on thread release
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[163] | 27 |
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| 28 | # DEPENDPATH = ../../include
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| 29 |
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[492] | 30 | QT += opengl
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| 31 |
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[1112] | 32 | win32:LIBS += xerces-c_2.lib devil.lib ilu.lib ilut.lib cg.lib cgGL.lib glew32.lib
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| 33 |
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[364] | 34 | unix:LIBS += -lxerces-c -lIL -lILU -lILUT
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[170] | 35 |
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[163] | 36 | # Input
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[492] | 37 | HEADERS += Halton.h VssRay.h VssPreprocessor.h RssTree.h GlRenderer.h \
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[505] | 38 | PreprocessorThread.h Preprocessor.h Beam.h
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[163] | 39 |
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[170] | 40 |
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[163] | 41 | SOURCES += \
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| 42 | Preprocessor.cpp SamplingPreprocessor.cpp ExactPreprocessor.cpp \
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| 43 | KdTree.cpp Environment.cpp gzstream.cpp common.cpp \
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| 44 | UnigraphicsParser.cpp X3dExporter.cpp SceneGraph.cpp Material.cpp \
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| 45 | Matrix4x4.cpp Vector3.cpp AxisAlignedBox3.cpp Ray.cpp main.cpp Mesh.cpp \
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[191] | 46 | Exporter.cpp Camera.cpp X3dParser.cpp MeshKdTree.cpp Pvs.cpp \
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[245] | 47 | MutualVisibility.cpp Triangle3.cpp Rectangle3.cpp Plane3.cpp Polygon3.cpp \
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[427] | 48 | ViewCell.cpp ViewCellBsp.cpp Halton.cpp VssRay.cpp VssTree.cpp VssPreprocessor.cpp \
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[1112] | 49 | RenderSimulator.cpp RayInfo.cpp RssTree.cpp RssPreprocessor.cpp \
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[492] | 50 | ViewCellsManager.cpp VspBspTree.cpp GlRenderer.cpp \
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[718] | 51 | PreprocessorThread.cpp Renderer.cpp Beam.cpp ViewCellsParser.cpp Tetrahedron3.cpp \
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[1112] | 52 | VrmlExporter.cpp PlyParser.cpp plyfile.c RenderSampler.cpp \
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| 53 | GzBinFileInputStream.cpp GzFileInputSource.cpp \
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| 54 | OcclusionQuery.cpp VspOspTree.cpp LogManager.cpp \
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| 55 | SamplingStrategy.cpp
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[163] | 56 |
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[1112] | 57 | #VspKdTree.cpp ResourceManager.cpp
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