[855] | 1 | /////////////////////////////////////////////////////////////////////////// |
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| 2 | // |
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| 3 | // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas |
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| 4 | // Digital Ltd. LLC |
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| 5 | // |
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| 6 | // All rights reserved. |
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| 7 | // |
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| 8 | // Redistribution and use in source and binary forms, with or without |
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| 9 | // modification, are permitted provided that the following conditions are |
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| 10 | // met: |
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| 11 | // * Redistributions of source code must retain the above copyright |
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| 12 | // notice, this list of conditions and the following disclaimer. |
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| 13 | // * Redistributions in binary form must reproduce the above |
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| 14 | // copyright notice, this list of conditions and the following disclaimer |
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| 15 | // in the documentation and/or other materials provided with the |
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| 16 | // distribution. |
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| 17 | // * Neither the name of Industrial Light & Magic nor the names of |
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| 18 | // its contributors may be used to endorse or promote products derived |
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| 19 | // from this software without specific prior written permission. |
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| 20 | // |
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| 21 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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| 22 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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| 23 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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| 24 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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| 25 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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| 26 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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| 27 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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| 28 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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| 29 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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| 30 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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| 31 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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| 32 | // |
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| 33 | /////////////////////////////////////////////////////////////////////////// |
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| 34 | |
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| 35 | |
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| 36 | #ifndef INCLUDED_IMF_TILED_RGBA_FILE_H |
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| 37 | #define INCLUDED_IMF_TILED_RGBA_FILE_H |
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| 38 | |
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| 39 | //----------------------------------------------------------------------------- |
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| 40 | // |
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| 41 | // Simplified RGBA image I/O for tiled files |
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| 42 | // |
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| 43 | // class TiledRgbaOutputFile |
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| 44 | // class TiledRgbaInputFile |
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| 45 | // |
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| 46 | //----------------------------------------------------------------------------- |
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| 47 | |
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| 48 | #include <ImfHeader.h> |
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| 49 | #include <ImfFrameBuffer.h> |
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| 50 | #include <ImathVec.h> |
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| 51 | #include <ImathBox.h> |
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| 52 | #include <half.h> |
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| 53 | #include <ImfTileDescription.h> |
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| 54 | #include <ImfRgba.h> |
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| 55 | |
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| 56 | namespace Imf { |
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| 57 | |
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| 58 | class TiledOutputFile; |
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| 59 | class TiledInputFile; |
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| 60 | struct PreviewRgba; |
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| 61 | |
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| 62 | |
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| 63 | // |
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| 64 | // Tiled RGBA output file. |
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| 65 | // |
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| 66 | |
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| 67 | class TiledRgbaOutputFile |
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| 68 | { |
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| 69 | public: |
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| 70 | |
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| 71 | //--------------------------------------------------- |
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| 72 | // Constructor -- rgbaChannels, tileXSize, tileYSize, |
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| 73 | // levelMode, and levelRoundingMode overwrite the |
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| 74 | // channel list and tile description attribute in the |
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| 75 | // header that is passed as an argument to the |
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| 76 | // constructor. |
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| 77 | //--------------------------------------------------- |
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| 78 | |
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| 79 | TiledRgbaOutputFile (const char name[], |
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| 80 | const Header &header, |
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| 81 | RgbaChannels rgbaChannels, |
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| 82 | int tileXSize, |
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| 83 | int tileYSize, |
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| 84 | LevelMode mode, |
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| 85 | LevelRoundingMode rmode = ROUND_DOWN); |
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| 86 | |
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| 87 | |
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| 88 | //--------------------------------------------------- |
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| 89 | // Constructor -- like the previous one, but the new |
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| 90 | // TiledRgbaOutputFile is attached to a file that has |
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| 91 | // already been opened by the caller. Destroying |
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| 92 | // TiledRgbaOutputFileObjects constructed with this |
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| 93 | // constructor does not automatically close the |
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| 94 | // corresponding files. |
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| 95 | //--------------------------------------------------- |
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| 96 | |
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| 97 | TiledRgbaOutputFile (OStream &os, |
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| 98 | const Header &header, |
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| 99 | RgbaChannels rgbaChannels, |
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| 100 | int tileXSize, |
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| 101 | int tileYSize, |
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| 102 | LevelMode mode, |
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| 103 | LevelRoundingMode rmode = ROUND_DOWN); |
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| 104 | |
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| 105 | |
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| 106 | //------------------------------------------------------ |
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| 107 | // Constructor -- header data are explicitly specified |
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| 108 | // as function call arguments (an empty dataWindow means |
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| 109 | // "same as displayWindow") |
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| 110 | //------------------------------------------------------ |
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| 111 | |
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| 112 | TiledRgbaOutputFile (const char name[], |
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| 113 | int tileXSize, |
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| 114 | int tileYSize, |
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| 115 | LevelMode mode, |
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| 116 | LevelRoundingMode rmode, |
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| 117 | const Imath::Box2i &displayWindow, |
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| 118 | const Imath::Box2i &dataWindow = Imath::Box2i(), |
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| 119 | RgbaChannels rgbaChannels = WRITE_RGBA, |
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| 120 | float pixelAspectRatio = 1, |
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| 121 | const Imath::V2f screenWindowCenter = |
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| 122 | Imath::V2f (0, 0), |
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| 123 | float screenWindowWidth = 1, |
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| 124 | LineOrder lineOrder = INCREASING_Y, |
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| 125 | Compression compression = ZIP_COMPRESSION); |
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| 126 | |
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| 127 | |
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| 128 | //----------------------------------------------- |
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| 129 | // Constructor -- like the previous one, but both |
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| 130 | // the display window and the data window are |
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| 131 | // Box2i (V2i (0, 0), V2i (width - 1, height -1)) |
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| 132 | //----------------------------------------------- |
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| 133 | |
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| 134 | TiledRgbaOutputFile (const char name[], |
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| 135 | int width, |
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| 136 | int height, |
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| 137 | int tileXSize, |
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| 138 | int tileYSize, |
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| 139 | LevelMode mode, |
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| 140 | LevelRoundingMode rmode = ROUND_DOWN, |
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| 141 | RgbaChannels rgbaChannels = WRITE_RGBA, |
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| 142 | float pixelAspectRatio = 1, |
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| 143 | const Imath::V2f screenWindowCenter = |
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| 144 | Imath::V2f (0, 0), |
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| 145 | float screenWindowWidth = 1, |
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| 146 | LineOrder lineOrder = INCREASING_Y, |
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| 147 | Compression compression = ZIP_COMPRESSION); |
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| 148 | |
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| 149 | |
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| 150 | virtual ~TiledRgbaOutputFile (); |
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| 151 | |
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| 152 | |
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| 153 | //------------------------------------------------ |
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| 154 | // Define a frame buffer as the pixel data source: |
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| 155 | // Pixel (x, y) is at address |
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| 156 | // |
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| 157 | // base + x * xStride + y * yStride |
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| 158 | // |
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| 159 | //------------------------------------------------ |
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| 160 | |
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| 161 | void setFrameBuffer (const Rgba *base, |
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| 162 | size_t xStride, |
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| 163 | size_t yStride); |
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| 164 | |
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| 165 | //-------------------------- |
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| 166 | // Access to the file header |
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| 167 | //-------------------------- |
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| 168 | |
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| 169 | const Header & header () const; |
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| 170 | const FrameBuffer & frameBuffer () const; |
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| 171 | const Imath::Box2i & displayWindow () const; |
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| 172 | const Imath::Box2i & dataWindow () const; |
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| 173 | float pixelAspectRatio () const; |
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| 174 | const Imath::V2f screenWindowCenter () const; |
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| 175 | float screenWindowWidth () const; |
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| 176 | LineOrder lineOrder () const; |
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| 177 | Compression compression () const; |
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| 178 | RgbaChannels channels () const; |
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| 179 | |
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| 180 | |
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| 181 | //---------------------------------------------------- |
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| 182 | // Utility functions (same as in Imf::TiledOutputFile) |
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| 183 | //---------------------------------------------------- |
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| 184 | |
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| 185 | unsigned int tileXSize () const; |
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| 186 | unsigned int tileYSize () const; |
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| 187 | LevelMode levelMode () const; |
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| 188 | LevelRoundingMode levelRoundingMode () const; |
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| 189 | |
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| 190 | int numLevels () const; |
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| 191 | int numXLevels () const; |
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| 192 | int numYLevels () const; |
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| 193 | bool isValidLevel (int lx, int ly) const; |
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| 194 | |
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| 195 | int levelWidth (int lx) const; |
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| 196 | int levelHeight (int ly) const; |
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| 197 | |
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| 198 | int numXTiles (int lx = 0) const; |
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| 199 | int numYTiles (int ly = 0) const; |
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| 200 | |
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| 201 | Imath::Box2i dataWindowForLevel (int l = 0) const; |
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| 202 | Imath::Box2i dataWindowForLevel (int lx, int ly) const; |
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| 203 | |
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| 204 | Imath::Box2i dataWindowForTile (int dx, int dy, |
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| 205 | int l = 0) const; |
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| 206 | |
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| 207 | Imath::Box2i dataWindowForTile (int dx, int dy, |
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| 208 | int lx, int ly) const; |
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| 209 | |
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| 210 | //------------------------------------------------------------------ |
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| 211 | // Write pixel data: |
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| 212 | // |
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| 213 | // writeTile(dx, dy, lx, ly) writes the tile with tile |
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| 214 | // coordinates (dx, dy), and level number (lx, ly) to |
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| 215 | // the file. |
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| 216 | // |
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| 217 | // dx must lie in the interval [0, numXTiles(lx)-1] |
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| 218 | // dy must lie in the interval [0, numYTiles(ly)-1] |
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| 219 | // |
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| 220 | // lx must lie in the interval [0, numXLevels()-1] |
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| 221 | // ly must lie in the inverval [0, numYLevels()-1] |
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| 222 | // |
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| 223 | // writeTile(dx, dy, level) is a convenience function |
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| 224 | // used for ONE_LEVEL and MIPMAP_LEVEL files. It calls |
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| 225 | // writeTile(dx, dy, level, level). |
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| 226 | // |
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| 227 | // Pixels that are outside the pixel coordinate range for the tile's |
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| 228 | // level, are never accessed by writeTile(). |
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| 229 | // |
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| 230 | // Each tile in the file must be written exactly once. |
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| 231 | // |
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| 232 | //------------------------------------------------------------------ |
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| 233 | |
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| 234 | void writeTile (int dx, int dy, int l = 0); |
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| 235 | void writeTile (int dx, int dy, int lx, int ly); |
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| 236 | |
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| 237 | |
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| 238 | // ------------------------------------------------------------------------- |
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| 239 | // Update the preview image (see Imf::TiledOutputFile::updatePreviewImage()) |
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| 240 | // ------------------------------------------------------------------------- |
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| 241 | |
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| 242 | void updatePreviewImage (const PreviewRgba[]); |
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| 243 | |
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| 244 | private: |
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| 245 | |
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| 246 | // |
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| 247 | // Copy constructor and assignment are not implemented |
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| 248 | // |
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| 249 | |
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| 250 | TiledRgbaOutputFile (const TiledRgbaOutputFile &); |
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| 251 | TiledRgbaOutputFile & operator = (const TiledRgbaOutputFile &); |
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| 252 | |
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| 253 | class ToYa; |
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| 254 | |
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| 255 | TiledOutputFile * _outputFile; |
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| 256 | ToYa * _toYa; |
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| 257 | }; |
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| 258 | |
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| 259 | |
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| 260 | |
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| 261 | // |
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| 262 | // Tiled RGBA input file |
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| 263 | // |
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| 264 | |
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| 265 | class TiledRgbaInputFile |
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| 266 | { |
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| 267 | public: |
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| 268 | |
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| 269 | //-------------------------------------------------------- |
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| 270 | // Constructor -- opens the file with the specified name. |
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| 271 | // Destroying TiledRgbaInputFile objects constructed with |
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| 272 | // this constructor automatically closes the corresponding |
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| 273 | // files. |
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| 274 | //-------------------------------------------------------- |
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| 275 | |
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| 276 | TiledRgbaInputFile (const char name[]); |
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| 277 | |
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| 278 | |
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| 279 | //------------------------------------------------------- |
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| 280 | // Constructor -- attaches the new TiledRgbaInputFile |
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| 281 | // object to a file that has already been opened by the |
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| 282 | // caller. |
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| 283 | // Destroying TiledRgbaInputFile objects constructed with |
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| 284 | // this constructor does not automatically close the |
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| 285 | // corresponding files. |
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| 286 | //------------------------------------------------------- |
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| 287 | |
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| 288 | TiledRgbaInputFile (IStream &is); |
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| 289 | |
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| 290 | |
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| 291 | //----------- |
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| 292 | // Destructor |
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| 293 | //----------- |
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| 294 | |
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| 295 | virtual ~TiledRgbaInputFile (); |
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| 296 | |
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| 297 | |
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| 298 | //----------------------------------------------------- |
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| 299 | // Define a frame buffer as the pixel data destination: |
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| 300 | // Pixel (x, y) is at address |
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| 301 | // |
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| 302 | // base + x * xStride + y * yStride |
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| 303 | // |
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| 304 | //----------------------------------------------------- |
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| 305 | |
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| 306 | void setFrameBuffer (Rgba *base, |
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| 307 | size_t xStride, |
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| 308 | size_t yStride); |
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| 309 | |
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| 310 | //-------------------------- |
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| 311 | // Access to the file header |
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| 312 | //-------------------------- |
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| 313 | |
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| 314 | const Header & header () const; |
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| 315 | const FrameBuffer & frameBuffer () const; |
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| 316 | const Imath::Box2i & displayWindow () const; |
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| 317 | const Imath::Box2i & dataWindow () const; |
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| 318 | float pixelAspectRatio () const; |
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| 319 | const Imath::V2f screenWindowCenter () const; |
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| 320 | float screenWindowWidth () const; |
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| 321 | LineOrder lineOrder () const; |
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| 322 | Compression compression () const; |
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| 323 | RgbaChannels channels () const; |
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| 324 | const char * fileName () const; |
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| 325 | bool isComplete () const; |
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| 326 | |
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| 327 | //---------------------------------- |
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| 328 | // Access to the file format version |
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| 329 | //---------------------------------- |
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| 330 | |
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| 331 | int version () const; |
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| 332 | |
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| 333 | |
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| 334 | //--------------------------------------------------- |
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| 335 | // Utility functions (same as in Imf::TiledInputFile) |
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| 336 | //--------------------------------------------------- |
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| 337 | |
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| 338 | unsigned int tileXSize () const; |
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| 339 | unsigned int tileYSize () const; |
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| 340 | LevelMode levelMode () const; |
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| 341 | LevelRoundingMode levelRoundingMode () const; |
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| 342 | |
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| 343 | int numLevels () const; |
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| 344 | int numXLevels () const; |
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| 345 | int numYLevels () const; |
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| 346 | bool isValidLevel (int lx, int ly) const; |
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| 347 | |
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| 348 | int levelWidth (int lx) const; |
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| 349 | int levelHeight (int ly) const; |
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| 350 | |
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| 351 | int numXTiles (int lx = 0) const; |
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| 352 | int numYTiles (int ly = 0) const; |
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| 353 | |
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| 354 | Imath::Box2i dataWindowForLevel (int l = 0) const; |
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| 355 | Imath::Box2i dataWindowForLevel (int lx, int ly) const; |
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| 356 | |
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| 357 | Imath::Box2i dataWindowForTile (int dx, int dy, |
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| 358 | int l = 0) const; |
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| 359 | |
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| 360 | Imath::Box2i dataWindowForTile (int dx, int dy, |
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| 361 | int lx, int ly) const; |
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| 362 | |
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| 363 | |
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| 364 | //---------------------------------------------------------------- |
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| 365 | // Read pixel data: |
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| 366 | // |
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| 367 | // readTile(dx, dy, lx, ly) reads the tile with tile |
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| 368 | // coordinates (dx, dy), and level number (lx, ly), |
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| 369 | // and stores it in the current frame buffer. |
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| 370 | // |
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| 371 | // dx must lie in the interval [0, numXTiles(lx)-1] |
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| 372 | // dy must lie in the interval [0, numYTiles(ly)-1] |
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| 373 | // |
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| 374 | // lx must lie in the interval [0, numXLevels()-1] |
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| 375 | // ly must lie in the inverval [0, numYLevels()-1] |
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| 376 | // |
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| 377 | // readTile(dx, dy, level) is a convenience function used |
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| 378 | // for ONE_LEVEL and MIPMAP_LEVELS files. It calls |
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| 379 | // readTile(dx, dy, level, level). |
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| 380 | // |
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| 381 | // Pixels that are outside the pixel coordinate range for the |
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| 382 | // tile's level, are never accessed by readTile(). |
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| 383 | // |
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| 384 | // Attempting to access a tile that is not present in the file |
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| 385 | // throws an InputExc exception. |
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| 386 | // |
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| 387 | //---------------------------------------------------------------- |
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| 388 | |
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| 389 | void readTile (int dx, int dy, int l = 0); |
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| 390 | void readTile (int dx, int dy, int lx, int ly); |
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| 391 | |
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| 392 | private: |
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| 393 | |
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| 394 | // |
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| 395 | // Copy constructor and assignment are not implemented |
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| 396 | // |
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| 397 | |
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| 398 | TiledRgbaInputFile (const TiledRgbaInputFile &); |
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| 399 | TiledRgbaInputFile & operator = (const TiledRgbaInputFile &); |
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| 400 | |
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| 401 | class FromYa; |
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| 402 | |
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| 403 | TiledInputFile * _inputFile; |
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| 404 | FromYa * _fromYa; |
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| 405 | }; |
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| 406 | |
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| 407 | |
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| 408 | } // namespace Imf |
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| 409 | |
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| 410 | #endif |
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