[657] | 1 | //-----------------------------------------------------------------------------
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| 2 | //
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| 3 | // ImageLib Utility Toolkit Sources
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| 4 | // Copyright (C) 2000-2002 by Denton Woods
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| 5 | // Last modified: 06/23/2002 <--Y2K Compliant! =]
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| 6 | //
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| 7 | // Filename: IL/ilut.h
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| 8 | //
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| 9 | // Description: The main include file for ILUT
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| 10 | //
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| 11 | //-----------------------------------------------------------------------------
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| 12 |
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| 13 |
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| 14 | #ifndef __ilut_h_
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| 15 | #ifndef __ILUT_H__
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| 16 |
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| 17 | #define __ilut_h_
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| 18 | #define __ILUT_H__
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| 19 |
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| 20 | #include "IL/il.h"
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| 21 | #include "IL/ilu.h"
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| 22 |
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| 23 |
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| 24 | //-----------------------------------------------------------------------------
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| 25 | // Defines
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| 26 | //-----------------------------------------------------------------------------
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| 27 |
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| 28 | #define ILUT_VERSION_1_6_7 1
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| 29 | #define ILUT_VERSION 167
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| 30 |
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| 31 |
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| 32 | // Attribute Bits
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| 33 | #define ILUT_OPENGL_BIT 0x00000001
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| 34 | #define ILUT_D3D_BIT 0x00000002
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| 35 | #define ILUT_ALL_ATTRIB_BITS 0x000FFFFF
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| 36 |
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| 37 |
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| 38 | // Error Types
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| 39 | #define ILUT_INVALID_ENUM 0x0501
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| 40 | #define ILUT_OUT_OF_MEMORY 0x0502
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| 41 | #define ILUT_INVALID_VALUE 0x0505
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| 42 | #define ILUT_ILLEGAL_OPERATION 0x0506
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| 43 | #define ILUT_INVALID_PARAM 0x0509
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| 44 | #define ILUT_COULD_NOT_OPEN_FILE 0x050A
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| 45 | #define ILUT_STACK_OVERFLOW 0x050E
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| 46 | #define ILUT_STACK_UNDERFLOW 0x050F
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| 47 | #define ILUT_BAD_DIMENSIONS 0x0511
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| 48 | #define ILUT_NOT_SUPPORTED 0x0550
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| 49 |
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| 50 |
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| 51 | // State Definitions
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| 52 | #define ILUT_PALETTE_MODE 0x0600
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| 53 | #define ILUT_OPENGL_CONV 0x0610
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| 54 | #define ILUT_D3D_MIPLEVELS 0x0620
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| 55 | #define ILUT_MAXTEX_WIDTH 0x0630
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| 56 | #define ILUT_MAXTEX_HEIGHT 0x0631
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| 57 | #define ILUT_MAXTEX_DEPTH 0x0632
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| 58 | #define ILUT_GL_USE_S3TC 0x0634
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| 59 | #define ILUT_D3D_USE_DXTC 0x0634
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| 60 | #define ILUT_GL_GEN_S3TC 0x0635
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| 61 | #define ILUT_D3D_GEN_DXTC 0x0635
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| 62 | #define ILUT_S3TC_FORMAT 0x0705
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| 63 | #define ILUT_DXTC_FORMAT 0x0705
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| 64 | #define ILUT_D3D_POOL 0x0706
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| 65 | #define ILUT_D3D_ALPHA_KEY_COLOR 0x0707
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| 66 | #define ILUT_D3D_ALPHA_KEY_COLOUR 0x0707
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| 67 |
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| 68 | //This new state does automatic texture target detection
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| 69 | //if enabled. Currently, only cubemap detection is supported.
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| 70 | //if the current image is no cubemap, the 2d texture is chosen.
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| 71 | #define ILUT_GL_AUTODETECT_TEXTURE_TARGET 0x0807
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| 72 |
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| 73 |
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| 74 | // Values
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| 75 | #define ILUT_VERSION_NUM IL_VERSION_NUM
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| 76 | #define ILUT_VENDOR IL_VENDOR
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| 77 |
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| 78 | // The different rendering api's...more to be added later?
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| 79 | #define ILUT_OPENGL 0
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| 80 | #define ILUT_ALLEGRO 1
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| 81 | #define ILUT_WIN32 2
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| 82 | #define ILUT_DIRECT3D8 3
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| 83 | #define ILUT_DIRECT3D9 4
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| 84 |
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| 85 | /*
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| 86 | // Includes specific config
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| 87 | #ifdef DJGPP
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| 88 | #define ILUT_USE_ALLEGRO
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| 89 | #elif _WIN32_WCE
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| 90 | #define ILUT_USE_WIN32
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| 91 | #elif _WIN32
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| 92 | //#ifdef __GNUC__ //__CYGWIN32__ (Cygwin seems to not define this with DevIL builds)
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| 93 | #define ILUT_USE_WIN32
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| 94 | #include "IL/config.h"
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| 95 |
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| 96 | // Temporary fix for the SDL main() linker bug.
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| 97 | //#ifdef ILUT_USE_SDL
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| 98 | //#undef ILUT_USE_SDL
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| 99 | //#endif//ILUT_USE_SDL
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| 100 |
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| 101 | //#else
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| 102 | // #define ILUT_USE_WIN32
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| 103 | // #define ILUT_USE_OPENGL
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| 104 | // #define ILUT_USE_SDL
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| 105 | // #define ILUT_USE_DIRECTX8
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| 106 | //#endif
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| 107 | #elif BEOS // Don't know the #define
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| 108 | #define ILUT_USE_BEOS
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| 109 | #define ILUT_USE_OPENGL
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| 110 | #elif MACOSX
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| 111 | #define ILUT_USE_OPENGL
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| 112 | #else
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| 113 |
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| 114 | // We are surely using a *nix so the configure script
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| 115 | // may have written the configured config.h header
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| 116 | #include "IL/config.h"
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| 117 | #endif
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| 118 | */
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| 119 |
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| 120 | #ifdef _WIN32
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| 121 | #if (defined(IL_USE_PRAGMA_LIBS)) && (!defined(_IL_BUILD_LIBRARY))
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| 122 | #if defined(_MSC_VER) || defined(__BORLANDC__)
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| 123 | #pragma comment(lib, "DevILUT.lib")
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| 124 | #endif
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| 125 | #endif
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| 126 | #endif
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| 127 |
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| 128 |
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| 129 |
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| 130 |
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| 131 | #include "IL/config.h"
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| 132 |
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| 133 | //////////////
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| 134 | // Opengl
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| 135 | //////////////
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| 136 |
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| 137 | #ifdef ILUT_USE_OPENGL
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| 138 | #if defined(_MSC_VER) || defined(_WIN32)
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| 139 | //#define WIN32_LEAN_AND_MEAN
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| 140 | #include <windows.h>
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| 141 | #endif//_MSC_VER
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| 142 |
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| 143 | #ifdef __APPLE__
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| 144 | #include <OpenGL/gl.h>
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| 145 | #include <OpenGL/glu.h>
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| 146 | #else
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| 147 | #include <GL/gl.h>
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| 148 | #include <GL/glu.h>
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| 149 | #endif//__APPLE__
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| 150 | #endif
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| 151 |
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| 152 |
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| 153 | #ifdef ILUT_USE_WIN32
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| 154 | //#define WIN32_LEAN_AND_MEAN
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| 155 | #include <windows.h>
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| 156 | #endif
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| 157 |
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| 158 |
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| 159 | //
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| 160 | // If we can avoid including these in all cases thing tend to break less
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| 161 | // and we can keep all of them defined as available
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| 162 | //
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| 163 | // Kriss
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| 164 | //
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| 165 |
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| 166 | // ImageLib Utility Toolkit's Allegro Functions
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| 167 | #ifdef ILUT_USE_ALLEGRO
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| 168 | // #include <allegro.h>
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| 169 | #endif//ILUT_USE_ALLEGRO
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| 170 |
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| 171 | #ifdef ILUT_USE_SDL
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| 172 | // #include <SDL.h>
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| 173 | #endif
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| 174 |
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| 175 | #ifdef ILUT_USE_DIRECTX8
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| 176 | // #include <d3d8.h>
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| 177 | #endif//ILUT_USE_DIRECTX9
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| 178 |
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| 179 | #ifdef ILUT_USE_DIRECTX9
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| 180 | // #include <d3d9.h>
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| 181 | #endif//ILUT_USE_DIRECTX9
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| 182 |
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| 183 |
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| 184 |
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| 185 | //-----------------------------------------------------------------------------
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| 186 | // Functions
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| 187 | //-----------------------------------------------------------------------------
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| 188 |
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| 189 | #ifdef __cplusplus
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| 190 | extern "C" {
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| 191 | #endif
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| 192 |
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| 193 | // ImageLib Utility Toolkit Functions
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| 194 | ILAPI ILboolean ILAPIENTRY ilutDisable(ILenum Mode);
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| 195 | ILAPI ILboolean ILAPIENTRY ilutEnable(ILenum Mode);
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| 196 | ILAPI ILboolean ILAPIENTRY ilutGetBoolean(ILenum Mode);
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| 197 | ILAPI ILvoid ILAPIENTRY ilutGetBooleanv(ILenum Mode, ILboolean *Param);
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| 198 | ILAPI ILint ILAPIENTRY ilutGetInteger(ILenum Mode);
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| 199 | ILAPI ILvoid ILAPIENTRY ilutGetIntegerv(ILenum Mode, ILint *Param);
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| 200 | ILAPI ILstring ILAPIENTRY ilutGetString(ILenum StringName);
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| 201 | ILAPI ILvoid ILAPIENTRY ilutInit(ILvoid);
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| 202 | ILAPI ILboolean ILAPIENTRY ilutIsDisabled(ILenum Mode);
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| 203 | ILAPI ILboolean ILAPIENTRY ilutIsEnabled(ILenum Mode);
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| 204 | ILAPI ILvoid ILAPIENTRY ilutPopAttrib(ILvoid);
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| 205 | ILAPI ILvoid ILAPIENTRY ilutPushAttrib(ILuint Bits);
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| 206 | ILAPI ILvoid ILAPIENTRY ilutSetInteger(ILenum Mode, ILint Param);
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| 207 |
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| 208 | ILAPI ILboolean ILAPIENTRY ilutRenderer(ILenum Renderer);
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| 209 |
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| 210 |
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| 211 | // ImageLib Utility Toolkit's OpenGL Functions
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| 212 | #ifdef ILUT_USE_OPENGL
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| 213 | ILAPI GLuint ILAPIENTRY ilutGLBindTexImage();
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| 214 | ILAPI GLuint ILAPIENTRY ilutGLBindMipmaps(ILvoid);
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| 215 | ILAPI ILboolean ILAPIENTRY ilutGLBuildMipmaps(ILvoid);
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| 216 | ILAPI GLuint ILAPIENTRY ilutGLLoadImage(const ILstring FileName);
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| 217 | ILAPI ILboolean ILAPIENTRY ilutGLScreen(ILvoid);
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| 218 | ILAPI ILboolean ILAPIENTRY ilutGLScreenie(ILvoid);
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| 219 | ILAPI ILboolean ILAPIENTRY ilutGLSaveImage(const ILstring FileName, GLuint TexID);
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| 220 | ILAPI ILboolean ILAPIENTRY ilutGLSetTex(GLuint TexID);
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| 221 | ILAPI ILboolean ILAPIENTRY ilutGLTexImage(GLuint Level);
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| 222 | ILAPI ILboolean ILAPIENTRY ilutGLSubTex(GLuint TexID, ILuint XOff, ILuint YOff);
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| 223 | #endif//ILUT_USE_OPENGL
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| 224 |
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| 225 |
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| 226 | // ImageLib Utility Toolkit's Allegro Functions
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| 227 | #ifdef ILUT_USE_ALLEGRO
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| 228 |
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| 229 | #ifdef __cplusplus
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| 230 | }
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| 231 | #endif
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| 232 | #include <allegro.h>
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| 233 | #ifdef __cplusplus
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| 234 | extern "C" {
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| 235 | #endif
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| 236 |
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| 237 | ILAPI BITMAP* ILAPIENTRY ilutAllegLoadImage(const ILstring FileName);
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| 238 | ILAPI BITMAP* ILAPIENTRY ilutConvertToAlleg(PALETTE Pal);
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| 239 | #endif//ILUT_USE_ALLEGRO
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| 240 |
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| 241 |
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| 242 | // ImageLib Utility Toolkit's SDL Functions
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| 243 | #ifdef ILUT_USE_SDL
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| 244 | ILAPI struct SDL_Surface* ILAPIENTRY ilutConvertToSDLSurface(unsigned int flags);
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| 245 | ILAPI struct SDL_Surface* ILAPIENTRY ilutSDLSurfaceLoadImage(const ILstring FileName);
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| 246 | ILAPI ILboolean ILAPIENTRY ilutSDLSurfaceFromBitmap(struct SDL_Surface *Bitmap);
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| 247 | #endif//ILUT_USE_SDL
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| 248 |
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| 249 |
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| 250 | // ImageLib Utility Toolkit's BeOS Functions
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| 251 | #ifdef ILUT_USE_BEOS
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| 252 | ILAPI BBitmap ILAPIENTRY ilutConvertToBBitmap(ILvoid);
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| 253 | #endif//ILUT_USE_BEOS
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| 254 |
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| 255 |
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| 256 | // ImageLib Utility Toolkit's Win32 GDI Functions
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| 257 | #ifdef ILUT_USE_WIN32
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| 258 | ILAPI HBITMAP ILAPIENTRY ilutConvertToHBitmap(HDC hDC);
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| 259 | ILAPI HBITMAP ILAPIENTRY ilutConvertSliceToHBitmap(HDC hDC, ILuint slice);
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| 260 | ILAPI ILvoid ILAPIENTRY ilutFreePaddedData(ILubyte *Data);
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| 261 | ILAPI ILvoid ILAPIENTRY ilutGetBmpInfo(BITMAPINFO *Info);
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| 262 | ILAPI HPALETTE ILAPIENTRY ilutGetHPal(ILvoid);
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| 263 | ILAPI ILubyte* ILAPIENTRY ilutGetPaddedData(ILvoid);
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| 264 | ILAPI ILboolean ILAPIENTRY ilutGetWinClipboard(ILvoid);
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| 265 | ILAPI ILboolean ILAPIENTRY ilutLoadResource(HINSTANCE hInst, ILint ID, const ILstring ResourceType, ILenum Type);
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| 266 | ILAPI ILboolean ILAPIENTRY ilutSetHBitmap(HBITMAP Bitmap);
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| 267 | ILAPI ILboolean ILAPIENTRY ilutSetHPal(HPALETTE Pal);
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| 268 | ILAPI ILboolean ILAPIENTRY ilutSetWinClipboard(ILvoid);
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| 269 | ILAPI HBITMAP ILAPIENTRY ilutWinLoadImage(const ILstring FileName, HDC hDC);
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| 270 | ILAPI ILboolean ILAPIENTRY ilutWinLoadUrl(const ILstring Url);
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| 271 | ILAPI ILboolean ILAPIENTRY ilutWinPrint(ILuint XPos, ILuint YPos, ILuint Width, ILuint Height, HDC hDC);
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| 272 | ILAPI ILboolean ILAPIENTRY ilutWinSaveImage(const ILstring FileName, HBITMAP Bitmap);
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| 273 | #endif//ILUT_USE_WIN32
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| 274 |
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| 275 | // ImageLib Utility Toolkit's DirectX 8 Functions
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| 276 | #ifdef ILUT_USE_DIRECTX8
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| 277 | // ILAPI ILvoid ILAPIENTRY ilutD3D8MipFunc(ILuint NumLevels);
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| 278 | ILAPI struct IDirect3DTexture8* ILAPIENTRY ilutD3D8Texture(struct IDirect3DDevice8 *Device);
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| 279 | ILAPI struct IDirect3DVolumeTexture8* ILAPIENTRY ilutD3D8VolumeTexture(struct IDirect3DDevice8 *Device);
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| 280 | ILAPI ILboolean ILAPIENTRY ilutD3D8TexFromFile(struct IDirect3DDevice8 *Device, char *FileName, struct IDirect3DTexture8 **Texture);
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| 281 | ILAPI ILboolean ILAPIENTRY ilutD3D8VolTexFromFile(struct IDirect3DDevice8 *Device, char *FileName, struct IDirect3DVolumeTexture8 **Texture);
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| 282 | ILAPI ILboolean ILAPIENTRY ilutD3D8TexFromFileInMemory(struct IDirect3DDevice8 *Device, ILvoid *Lump, ILuint Size, struct IDirect3DTexture8 **Texture);
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| 283 | ILAPI ILboolean ILAPIENTRY ilutD3D8VolTexFromFileInMemory(struct IDirect3DDevice8 *Device, ILvoid *Lump, ILuint Size, struct IDirect3DVolumeTexture8 **Texture);
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| 284 | ILAPI ILboolean ILAPIENTRY ilutD3D8TexFromFileHandle(struct IDirect3DDevice8 *Device, ILHANDLE File, struct IDirect3DTexture8 **Texture);
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| 285 | ILAPI ILboolean ILAPIENTRY ilutD3D8VolTexFromFileHandle(struct IDirect3DDevice8 *Device, ILHANDLE File, struct IDirect3DVolumeTexture8 **Texture);
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| 286 | // These two are not tested yet.
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| 287 | ILAPI ILboolean ILAPIENTRY ilutD3D8TexFromResource(struct IDirect3DDevice8 *Device, HMODULE SrcModule, char *SrcResource, struct IDirect3DTexture8 **Texture);
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| 288 | ILAPI ILboolean ILAPIENTRY ilutD3D8VolTexFromResource(struct IDirect3DDevice8 *Device, HMODULE SrcModule, char *SrcResource, struct IDirect3DVolumeTexture8 **Texture);
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| 289 | ILAPI ILboolean ILAPIENTRY ilutD3D8LoadSurface(struct IDirect3DDevice8 *Device, struct IDirect3DSurface8 *Surface);
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| 290 | #endif//ILUT_USE_DIRECTX8
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| 291 |
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| 292 | #ifdef ILUT_USE_DIRECTX9
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| 293 | // ILAPI ILvoid ILAPIENTRY ilutD3D9MipFunc(ILuint NumLevels);
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| 294 | ILAPI struct IDirect3DTexture9* ILAPIENTRY ilutD3D9Texture (struct IDirect3DDevice9* Device);
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| 295 | ILAPI struct IDirect3DVolumeTexture9* ILAPIENTRY ilutD3D9VolumeTexture (struct IDirect3DDevice9* Device);
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| 296 |
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| 297 | ILAPI ILboolean ILAPIENTRY ilutD3D9TexFromFile(struct IDirect3DDevice9 *Device, char *FileName, struct IDirect3DTexture9 **Texture);
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| 298 | ILAPI ILboolean ILAPIENTRY ilutD3D9VolTexFromFile(struct IDirect3DDevice9 *Device, char *FileName, struct IDirect3DVolumeTexture9 **Texture);
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| 299 | ILAPI ILboolean ILAPIENTRY ilutD3D9TexFromFileInMemory(struct IDirect3DDevice9 *Device, ILvoid *Lump, ILuint Size, struct IDirect3DTexture9 **Texture);
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| 300 | ILAPI ILboolean ILAPIENTRY ilutD3D9VolTexFromFileInMemory(struct IDirect3DDevice9 *Device, ILvoid *Lump, ILuint Size, struct IDirect3DVolumeTexture9 **Texture);
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| 301 | ILAPI ILboolean ILAPIENTRY ilutD3D9TexFromFileHandle(struct IDirect3DDevice9 *Device, ILHANDLE File, struct IDirect3DTexture9 **Texture);
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| 302 | ILAPI ILboolean ILAPIENTRY ilutD3D9VolTexFromFileHandle(struct IDirect3DDevice9 *Device, ILHANDLE File, struct IDirect3DVolumeTexture9 **Texture);
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| 303 |
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| 304 | // These two are not tested yet.
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| 305 | ILAPI ILboolean ILAPIENTRY ilutD3D9TexFromResource(struct IDirect3DDevice9 *Device, HMODULE SrcModule, char *SrcResource, struct IDirect3DTexture9 **Texture);
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| 306 | ILAPI ILboolean ILAPIENTRY ilutD3D9VolTexFromResource(struct IDirect3DDevice9 *Device, HMODULE SrcModule, char *SrcResource, struct IDirect3DVolumeTexture9 **Texture);
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| 307 | ILAPI ILboolean ILAPIENTRY ilutD3D9LoadSurface(struct IDirect3DDevice9 *Device, struct IDirect3DSurface9 *Surface);
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| 308 | #endif//ILUT_USE_DIRECTX9
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| 309 |
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| 310 | #ifdef __cplusplus
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| 311 | }
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| 312 | #endif
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| 313 |
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| 314 | #endif // __ILUT_H__
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| 315 | #endif // __ilut_h_
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