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10 | <h1>OgreEventProcessor.h</h1><a href="OgreEventProcessor_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span> |
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11 | 00002 <span class="comment">-----------------------------------------------------------------------------</span> |
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12 | 00003 <span class="comment">This source file is part of OGRE</span> |
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13 | 00004 <span class="comment"> (Object-oriented Graphics Rendering Engine)</span> |
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14 | 00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span> |
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15 | 00006 <span class="comment"></span> |
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16 | 00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span> |
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17 | 00008 <span class="comment">Also see acknowledgements in Readme.html</span> |
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18 | 00009 <span class="comment"></span> |
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19 | 00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span> |
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20 | 00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span> |
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21 | 00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span> |
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22 | 00013 <span class="comment">version.</span> |
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23 | 00014 <span class="comment"></span> |
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24 | 00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span> |
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25 | 00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span> |
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26 | 00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span> |
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27 | 00018 <span class="comment"></span> |
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28 | 00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span> |
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29 | 00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span> |
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30 | 00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span> |
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31 | 00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span> |
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32 | 00023 <span class="comment">-----------------------------------------------------------------------------</span> |
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33 | 00024 <span class="comment">*/</span> |
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34 | 00025 <span class="comment">/***************************************************************************</span> |
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35 | 00026 <span class="comment">OgreEventProcessor.h - </span> |
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36 | 00027 <span class="comment"> The EventProcessor controls getting events, storing them in a queue, and </span> |
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37 | 00028 <span class="comment"> dispatching events.</span> |
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38 | 00029 <span class="comment"> It contains an InputDevice which creates InputEvents. The events are then</span> |
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39 | 00030 <span class="comment"> stored FIFO in the EventQueue. </span> |
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40 | 00031 <span class="comment"></span> |
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41 | 00032 <span class="comment"> The EventProcessor is a frame listener, so each frame, it empties the entire</span> |
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42 | 00033 <span class="comment"> queue to the list of dispatchers.</span> |
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43 | 00034 <span class="comment"></span> |
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44 | 00035 <span class="comment"> Each dispatcher corresponds to a registered TargetManager.</span> |
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45 | 00036 <span class="comment"></span> |
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46 | 00037 <span class="comment"> The TargetManagers need to be registered with the Processor before initialise is called.</span> |
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47 | 00038 <span class="comment"></span> |
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48 | 00039 <span class="comment"> After intialise is called, the Processor will start processing events once startProcessingEvents is called.</span> |
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49 | 00040 <span class="comment"></span> |
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50 | 00041 <span class="comment"> The Processor acts like a default EventTarget, so it can process events that no dispatcher consumes.</span> |
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51 | 00042 <span class="comment"> You can listen default actions to the processor by e.g.</span> |
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52 | 00043 <span class="comment"> mProcessor->addMouseListener(defaultMouseMovement);</span> |
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53 | 00044 <span class="comment"></span> |
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54 | 00045 <span class="comment"> WARNING: The event objects are created in InputReader when they are submitted to the queue</span> |
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55 | 00046 <span class="comment"> , yet destroyed in the Event Processor when they are taken off the queue.</span> |
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56 | 00047 <span class="comment"> Deleting objects in different locations to where they are created is usually undesirable, however,</span> |
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57 | 00048 <span class="comment"> since the Processor, queue and InputReader are tightly coupled (only the Processor is visible to the outside)</span> |
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58 | 00049 <span class="comment"> this can be an exception.</span> |
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59 | 00050 <span class="comment"> The reason for this is for performance... The alternative, is to do 2 more event copies when sending events to the queue,</span> |
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60 | 00051 <span class="comment"> so the queue manages creating (copying the event from the inputReader) and deleting objects once popped - however</span> |
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61 | 00052 <span class="comment"> this would require the events to be copied twice.. So I have avoided this by having the same event object passed around</span> |
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62 | 00053 <span class="comment"> and not copied.</span> |
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63 | 00054 <span class="comment">-------------------</span> |
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64 | 00055 <span class="comment">begin : Nov 19 2002</span> |
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65 | 00056 <span class="comment">copyright : (C) 2002 by Kenny Sabir</span> |
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66 | 00057 <span class="comment">email : kenny@sparksuit.com</span> |
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67 | 00058 <span class="comment">***************************************************************************/</span> |
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68 | 00059 |
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69 | 00060 <span class="preprocessor">#ifndef __EventProcessor_H__</span> |
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70 | 00061 <span class="preprocessor"></span><span class="preprocessor">#define __EventProcessor_H__</span> |
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71 | 00062 <span class="preprocessor"></span> |
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72 | 00063 <span class="preprocessor">#include <list></span> |
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73 | 00064 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span> |
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74 | 00065 <span class="preprocessor">#include "<a class="code" href="OgreSingleton_8h.html">OgreSingleton.h</a>"</span> |
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75 | 00066 <span class="preprocessor">#include "<a class="code" href="OgreFrameListener_8h.html">OgreFrameListener.h</a>"</span> |
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76 | 00067 <span class="preprocessor">#include "<a class="code" href="OgreMouseTarget_8h.html">OgreMouseTarget.h</a>"</span> |
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77 | 00068 <span class="preprocessor">#include "<a class="code" href="OgreKeyTarget_8h.html">OgreKeyTarget.h</a>"</span> |
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78 | 00069 <span class="preprocessor">#include "<a class="code" href="OgreMouseMotionTarget_8h.html">OgreMouseMotionTarget.h</a>"</span> |
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79 | 00070 |
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80 | 00071 <span class="keyword">namespace </span>Ogre { |
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81 | <a name="l00090"></a><a class="code" href="classOgre_1_1EventProcessor.html">00090</a> <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> EventProcessor : <span class="keyword">public</span> <a class="code" href="classOgre_1_1FrameListener.html">FrameListener</a>, <span class="keyword">public</span> <a class="code" href="classOgre_1_1MouseTarget.html">MouseTarget</a>, <span class="keyword">public</span> <a class="code" href="classOgre_1_1MouseMotionTarget.html">MouseMotionTarget</a>, <span class="keyword">public</span> <a class="code" href="classOgre_1_1Singleton.html">Singleton</a><EventProcessor>, <span class="keyword">public</span> <a class="code" href="classOgre_1_1KeyTarget.html">KeyTarget</a> |
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82 | 00091 { |
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83 | 00092 <span class="keyword">protected</span>: |
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84 | <a name="l00093"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp0">00093</a> <a class="code" href="classOgre_1_1EventQueue.html">EventQueue</a>* mEventQueue; |
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85 | 00098 <span class="keywordtype">void</span> cleanup(); |
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86 | <a name="l00099"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp1">00099</a> <a class="code" href="classOgre_1_1InputReader.html">InputReader</a>* mInputDevice; |
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87 | <a name="l00100"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx0">00100</a> <span class="keyword">typedef</span> std::list<EventDispatcher*> <a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx0">DispatcherList</a>; |
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88 | <a name="l00101"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx1">00101</a> <span class="keyword">typedef</span> std::list<EventTarget*> <a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx1">EventTargetList</a>; |
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89 | <a name="l00102"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp2">00102</a> <a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx0">DispatcherList</a> mDispatcherList; |
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90 | <a name="l00103"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp3">00103</a> <a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx1">EventTargetList</a> mEventTargetList; |
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91 | <a name="l00104"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp4">00104</a> <span class="keywordtype">bool</span> mRegisteredAsFrameListener; |
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92 | 00105 |
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93 | 00106 <span class="keyword">public</span>: |
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94 | 00107 EventProcessor(); |
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95 | 00108 <span class="keyword">virtual</span> ~EventProcessor(); |
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96 | 00109 |
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97 | 00113 <span class="keywordtype">void</span> startProcessingEvents(<span class="keywordtype">bool</span> registerListener=<span class="keyword">true</span>); |
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98 | 00114 |
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99 | 00119 <span class="keywordtype">void</span> stopProcessingEvents(); |
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100 | 00120 |
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101 | 00126 <span class="keywordtype">void</span> initialise(<a class="code" href="classOgre_1_1RenderWindow.html">RenderWindow</a>* ren); |
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102 | 00127 |
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103 | 00132 <span class="keywordtype">void</span> processEvent(<a class="code" href="classOgre_1_1InputEvent.html">InputEvent</a>* e); |
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104 | 00133 |
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105 | 00138 <span class="keywordtype">void</span> addCursorMoveListener(<a class="code" href="classOgre_1_1MouseMotionListener.html">MouseMotionListener</a>* c); |
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106 | 00139 |
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107 | 00144 <span class="keywordtype">void</span> removeCursorMoveListener(<a class="code" href="classOgre_1_1MouseMotionListener.html">MouseMotionListener</a>* c); |
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108 | 00145 |
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109 | 00151 <span class="keywordtype">void</span> addTargetManager(<a class="code" href="classOgre_1_1TargetManager.html">TargetManager</a>* targetManager); |
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110 | 00152 |
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111 | 00158 <span class="keywordtype">void</span> addEventTarget(<a class="code" href="classOgre_1_1EventTarget.html">EventTarget</a>* eventTarget); |
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112 | 00159 |
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113 | 00165 <span class="keywordtype">bool</span> frameStarted(<span class="keyword">const</span> <a class="code" href="structOgre_1_1FrameEvent.html">FrameEvent</a>& evt); |
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114 | 00166 |
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115 | 00167 <span class="comment">// PositionTarget methods</span> |
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116 | 00171 <span class="comment"></span> <a class="code" href="namespaceOgre.html#a420">Real</a> getTop() <span class="keyword">const</span>; |
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117 | 00172 |
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118 | 00176 <a class="code" href="namespaceOgre.html#a420">Real</a> getLeft() <span class="keyword">const</span>; |
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119 | 00177 |
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120 | 00181 <a class="code" href="classOgre_1_1PositionTarget.html">PositionTarget</a>* getPositionTargetParent() <span class="keyword">const</span>; |
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121 | 00182 |
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122 | 00183 |
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123 | 00184 |
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124 | <a name="l00185"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora14">00185</a> <span class="keywordtype">bool</span> isKeyEnabled()<span class="keyword"> const</span> |
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125 | 00186 <span class="keyword"> </span>{ <span class="keywordflow">return</span> <span class="keyword">true</span>; } |
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126 | 00187 |
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127 | <a name="l00188"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora15">00188</a> <span class="keyword">inline</span> <a class="code" href="classOgre_1_1InputReader.html">InputReader</a>* getInputReader() |
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128 | 00189 { <span class="keywordflow">return</span> mInputDevice; } |
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129 | 00205 <span class="keyword">static</span> EventProcessor& getSingleton(<span class="keywordtype">void</span>); |
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130 | 00221 <span class="keyword">static</span> EventProcessor* getSingletonPtr(<span class="keywordtype">void</span>); |
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131 | 00222 }; |
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132 | 00223 |
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133 | 00224 |
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134 | 00225 |
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135 | 00226 } |
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136 | 00227 |
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137 | 00228 |
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138 | 00229 <span class="preprocessor">#endif //__EventProcessor_H__</span> |
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139 | </pre></div><hr> |
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140 | <p> |
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141 | Copyright © 2000-2005 by The OGRE Team<br /> |
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151 | Last modified Sun Feb 12 12:59:44 2006 |
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