source: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1BspSceneNode-members.html @ 692

Revision 692, 46.7 KB checked in by mattausch, 18 years ago (diff)

adding ogre 1.2 and dependencies

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10<h1>Ogre::BspSceneNode Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1BspSceneNode.html">Ogre::BspSceneNode</a>, including all inherited members.<table>
11  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea24">_addBoundingBoxToQueue</a>(RenderQueue *queue)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr>
12  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea38">_autoTrack</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr>
13  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea15">_findVisibleObjects</a>(Camera *cam, RenderQueue *queue, bool includeChildren=true, bool displayNodes=false, bool onlyShadowCasters=false)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr>
14  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa60">_getDerivedOrientation</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
15  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa61">_getDerivedPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
16  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa62">_getDerivedScale</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
17  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa63">_getFullTransform</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
18  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea16">_getWorldAABB</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr>
19  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea12">_notifyRootNode</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr>
20  <tr class="memlist"><td><a class="el" href="classOgre_1_1BspSceneNode.html#Ogre_1_1BspSceneNodea2">_update</a>(bool updateChildren, bool parentHasChanged)</td><td><a class="el" href="classOgre_1_1BspSceneNode.html">Ogre::BspSceneNode</a></td><td><code> [virtual]</code></td></tr>
21  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea14">_updateBounds</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr>
22  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa65">_updateCustomGpuParameter</a>(const GpuProgramParameters::AutoConstantEntry &amp;constantEntry, GpuProgramParameters *params) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
23  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1SceneNodeb4">_updateFromParent</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected, virtual]</code></td></tr>
24  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa76">_weightedTransform</a>(Real weight, const Vector3 &amp;translate, const Quaternion &amp;rotate, const Vector3 &amp;scale)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
25  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa50">addChild</a>(Node *child)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
26  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea3">attachObject</a>(MovableObject *obj)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr>
27  <tr class="memlist"><td><a class="el" href="classOgre_1_1BspSceneNode.html#Ogre_1_1BspSceneNodea0">BspSceneNode</a>(SceneManager *creator)</td><td><a class="el" href="classOgre_1_1BspSceneNode.html">Ogre::BspSceneNode</a></td><td></td></tr>
28  <tr class="memlist"><td><a class="el" href="classOgre_1_1BspSceneNode.html#Ogre_1_1BspSceneNodea1">BspSceneNode</a>(SceneManager *creator, const String &amp;name)</td><td><a class="el" href="classOgre_1_1BspSceneNode.html">Ogre::BspSceneNode</a></td><td></td></tr>
29  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa79">cancelUpdate</a>(Node *child)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
30  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointw1">ChildNodeIterator</a> typedef</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr>
31  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointw0">ChildNodeMap</a> typedef</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr>
32  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointx0">ChildUpdateSet</a> typedef</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr>
33  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointw2">ConstChildNodeIterator</a> typedef</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr>
34  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodew2">ConstObjectIterator</a> typedef</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr>
35  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa13">createChild</a>(const Vector3 &amp;translate=Vector3::ZERO, const Quaternion &amp;rotate=Quaternion::IDENTITY)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
36  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa14">createChild</a>(const String &amp;name, const Vector3 &amp;translate=Vector3::ZERO, const Quaternion &amp;rotate=Quaternion::IDENTITY)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
37  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodeb0">createChildImpl</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected, virtual]</code></td></tr>
38  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodeb1">createChildImpl</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected, virtual]</code></td></tr>
39  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea26">createChildSceneNode</a>(const Vector3 &amp;translate=Vector3::ZERO, const Quaternion &amp;rotate=Quaternion::IDENTITY)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr>
40  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea27">createChildSceneNode</a>(const String &amp;name, const Vector3 &amp;translate=Vector3::ZERO, const Quaternion &amp;rotate=Quaternion::IDENTITY)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr>
41  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx1">CustomParameterMap</a> typedef</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr>
42  <tr class="memlist"><td><a class="el" href="classOgre_1_1BspSceneNode.html#Ogre_1_1BspSceneNodea5">detachAllObjects</a>(void)</td><td><a class="el" href="classOgre_1_1BspSceneNode.html">Ogre::BspSceneNode</a></td><td><code> [virtual]</code></td></tr>
43  <tr class="memlist"><td><a class="el" href="classOgre_1_1BspSceneNode.html#Ogre_1_1BspSceneNodea3">detachObject</a>(unsigned short index)</td><td><a class="el" href="classOgre_1_1BspSceneNode.html">Ogre::BspSceneNode</a></td><td><code> [virtual]</code></td></tr>
44  <tr class="memlist"><td><a class="el" href="classOgre_1_1BspSceneNode.html#Ogre_1_1BspSceneNodea4">detachObject</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1BspSceneNode.html">Ogre::BspSceneNode</a></td><td><code> [virtual]</code></td></tr>
45  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea8">Ogre::SceneNode::detachObject</a>(MovableObject *obj)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr>
46  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea28">findLights</a>(Real radius) const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr>
47  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea41">flipVisibility</a>(bool cascade=true)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr>
48  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea5">getAttachedObject</a>(unsigned short index)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr>
49  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea6">getAttachedObject</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr>
50  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea17">getAttachedObjectIterator</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr>
51  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea18">getAttachedObjectIterator</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr>
52  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea37">getAutoTrackLocalDirection</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr>
53  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea36">getAutoTrackOffset</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr>
54  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea35">getAutoTrackTarget</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr>
55  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa62">getCastsShadows</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
56  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa52">getChild</a>(unsigned short index) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
57  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa53">getChild</a>(const String &amp;name) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
58  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa54">getChildIterator</a>(void)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
59  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa55">getChildIterator</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
60  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa61">getClipPlanes</a>() const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
61  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea19">getCreator</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr>
62  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa64">getCustomParameter</a>(size_t index) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr>
63  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa35">getInheritOrientation</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
64  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa37">getInheritScale</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
65  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa74">getInitialOrientation</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
66  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa73">getInitialPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
67  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa75">getInitialScale</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
68  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1SceneNodea102">getLights</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
69  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa65">getListener</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
70  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa49">getLocalAxes</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
71  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa66">getMaterial</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
72  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa22">getName</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr>
73  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa60">getNormaliseNormals</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
74  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa57">getNumWorldTransforms</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
75  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa24">getOrientation</a>() const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
76  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa23">getParent</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
77  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea39">getParentSceneNode</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr>
78  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa67">getPolygonModeOverrideable</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
79  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa30">getPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
80  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa67">getRenderOperation</a>(RenderOperation &amp;op)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
81  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa33">getScale</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
82  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea25">getShowBoundingBox</a>() const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr>
83  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa77">getSquaredViewDepth</a>(const Camera *cam) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
84  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa56">getTechnique</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
85  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa69">getWorldOrientation</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
86  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa70">getWorldPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
87  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa68">getWorldTransforms</a>(Matrix4 *xform) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
88  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea11">isInSceneGraph</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr>
89  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea33">lookAt</a>(const Vector3 &amp;targetPoint, TransformSpace relativeTo, const Vector3 &amp;localDirectionVector=Vector3::NEGATIVE_UNIT_Z)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr>
90  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp23">mAccumAnimWeight</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr>
91  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep11">mAutoTrackLocalDirection</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr>
92  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep10">mAutoTrackOffset</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr>
93  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep9">mAutoTrackTarget</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr>
94  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp27">mCachedTransform</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr>
95  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp28">mCachedTransformOutOfDate</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr>
96  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp5">mChildren</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr>
97  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp6">mChildrenToUpdate</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr>
98  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep5">mCreator</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr>
99  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp26">mCustomParameters</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr>
100  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp17">mDerivedOrientation</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr>
101  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp18">mDerivedPosition</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr>
102  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp19">mDerivedScale</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr>
103  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp14">mInheritOrientation</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr>
104  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp15">mInheritScale</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr>
105  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp21">mInitialOrientation</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr>
106  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp20">mInitialPosition</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr>
107  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp22">mInitialScale</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr>
108  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep12">mIsInSceneGraph</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr>
109  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep1">mLightList</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [mutable, protected]</code></td></tr>
110  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep2">mLightListDirty</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [mutable, protected]</code></td></tr>
111  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp29">mListener</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr>
112  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp10">mName</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr>
113  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp8">mNeedChildUpdate</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr>
114  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp7">mNeedParentUpdate</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr>
115  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep0">mObjectsByName</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr>
116  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp11">mOrientation</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr>
117  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp4">mParent</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr>
118  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp9">mParentNotified</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr>
119  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp16">mpMaterial</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr>
120  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp27">mPolygonModeOverrideable</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr>
121  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp12">mPosition</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr>
122  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp25">mRotFromInitial</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr>
123  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp13">mScale</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr>
124  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp26">mScaleFromInitial</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr>
125  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxt4">msDummyPlaneList</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected, static]</code></td></tr>
126  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep4">mShowBoundingBox</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr>
127  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointt0">msNextGeneratedNameExt</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected, static]</code></td></tr>
128  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointt1">msQueuedUpdates</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected, static]</code></td></tr>
129  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp24">mTransFromInitial</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr>
130  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep3">mWireBoundingBox</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr>
131  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep6">mWorldAABB</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr>
132  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep7">mYawFixed</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr>
133  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep8">mYawFixedAxis</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr>
134  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1SceneNodea99">needUpdate</a>(bool forceParentUpdate=false)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
135  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1Nodea0">Node</a>()</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr>
136  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1Nodea1">Node</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr>
137  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea4">numAttachedObjects</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr>
138  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa51">numChildren</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
139  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodew1">ObjectIterator</a> typedef</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr>
140  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodew0">ObjectMap</a> typedef</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr>
141  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa45">pitch</a>(const Radian &amp;angle, TransformSpace relativeTo=TS_LOCAL)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
142  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointe1">processQueuedUpdates</a>(void)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [static]</code></td></tr>
143  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointx1">QueuedUpdates</a> typedef</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr>
144  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointe0">queueNeedUpdate</a>(Node *n)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [static]</code></td></tr>
145  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa59">removeAllChildren</a>(void)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
146  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea22">removeAndDestroyAllChildren</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr>
147  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea20">removeAndDestroyChild</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr>
148  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea21">removeAndDestroyChild</a>(unsigned short index)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr>
149  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa56">removeChild</a>(unsigned short index)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
150  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa57">removeChild</a>(Node *child)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
151  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa58">removeChild</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
152  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea0">Renderable</a>()</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr>
153  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa78">requestUpdate</a>(Node *child, bool forceParentUpdate=false)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
154  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa27">resetOrientation</a>(void)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
155  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa72">resetToInitialState</a>(void)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
156  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa44">roll</a>(const Radian &amp;angle, TransformSpace relativeTo=TS_LOCAL)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
157  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa47">rotate</a>(const Vector3 &amp;axis, const Radian &amp;angle, TransformSpace relativeTo=TS_LOCAL)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
158  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa48">rotate</a>(const Quaternion &amp;q, TransformSpace relativeTo=TS_LOCAL)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
159  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa38">scale</a>(const Vector3 &amp;scale)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
160  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa39">scale</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
161  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea0">SceneNode</a>(SceneManager *creator)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr>
162  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea1">SceneNode</a>(SceneManager *creator, const String &amp;name)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr>
163  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea34">setAutoTracking</a>(bool enabled, SceneNode *target=0, const Vector3 &amp;localDirectionVector=Vector3::NEGATIVE_UNIT_Z, const Vector3 &amp;offset=Vector3::ZERO)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr>
164  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa63">setCustomParameter</a>(size_t index, const Vector4 &amp;value)</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr>
165  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea31">setDirection</a>(Real x, Real y, Real z, TransformSpace relativeTo=TS_LOCAL, const Vector3 &amp;localDirectionVector=Vector3::NEGATIVE_UNIT_Z)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr>
166  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea32">setDirection</a>(const Vector3 &amp;vec, TransformSpace relativeTo=TS_LOCAL, const Vector3 &amp;localDirectionVector=Vector3::NEGATIVE_UNIT_Z)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr>
167  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea29">setFixedYawAxis</a>(bool useFixed, const Vector3 &amp;fixedAxis=Vector3::UNIT_Y)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr>
168  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa34">setInheritOrientation</a>(bool inherit)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
169  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa36">setInheritScale</a>(bool inherit)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
170  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa71">setInitialState</a>(void)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
171  <tr class="memlist"><td><a class="el" href="classOgre_1_1BspSceneNode.html#Ogre_1_1BspSceneNodeb0">setInSceneGraph</a>(bool inGraph)</td><td><a class="el" href="classOgre_1_1BspSceneNode.html">Ogre::BspSceneNode</a></td><td><code> [protected]</code></td></tr>
172  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa64">setListener</a>(Listener *listener)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
173  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa25">setOrientation</a>(const Quaternion &amp;q)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
174  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa26">setOrientation</a>(Real w, Real x, Real y, Real z)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
175  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodeb2">setParent</a>(Node *parent)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected, virtual]</code></td></tr>
176  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa66">setPolygonModeOverrideable</a>(bool override)</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
177  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa28">setPosition</a>(const Vector3 &amp;pos)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
178  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa29">setPosition</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
179  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa31">setScale</a>(const Vector3 &amp;scale)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
180  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa32">setScale</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
181  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea40">setVisible</a>(bool visible, bool cascade=true)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr>
182  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea23">showBoundingBox</a>(bool bShow)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr>
183  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointw6">TransformSpace</a> enum name</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr>
184  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa40">translate</a>(const Vector3 &amp;d, TransformSpace relativeTo=TS_PARENT)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
185  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa41">translate</a>(Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
186  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa42">translate</a>(const Matrix3 &amp;axes, const Vector3 &amp;move, TransformSpace relativeTo=TS_PARENT)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
187  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa43">translate</a>(const Matrix3 &amp;axes, Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
188  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointw6Ogre_1_1TagPointw3">TS_LOCAL</a> enum value</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr>
189  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointw6Ogre_1_1TagPointw4">TS_PARENT</a> enum value</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr>
190  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointw6Ogre_1_1TagPointw5">TS_WORLD</a> enum value</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr>
191  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa58">useIdentityProjection</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
192  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa59">useIdentityView</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
193  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea30">yaw</a>(const Radian &amp;angle, TransformSpace relativeTo=TS_LOCAL)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr>
194  <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1Nodea2">~Node</a>()</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr>
195  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea1">~Renderable</a>()</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
196  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea2">~SceneNode</a>()</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr>
197</table><hr>
198<p>
199Copyright &copy; 2000-2005 by The OGRE Team<br />
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208
209Last modified Sun Mar 12 14:47:00 2006
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