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| 3 | <title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> |
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| 9 | <div class="qindex"><a class="qindex" href="index.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Class List</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Class Members</a> | <a class="qindex" href="globals.html">File Members</a> | <a class="qindex" href="pages.html">Related Pages</a></div> |
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| 10 | <h1>Ogre::BspSceneNode Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1BspSceneNode.html">Ogre::BspSceneNode</a>, including all inherited members.<table> |
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| 11 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea24">_addBoundingBoxToQueue</a>(RenderQueue *queue)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 12 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea38">_autoTrack</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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| 13 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea15">_findVisibleObjects</a>(Camera *cam, RenderQueue *queue, bool includeChildren=true, bool displayNodes=false, bool onlyShadowCasters=false)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 14 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa60">_getDerivedOrientation</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 15 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa61">_getDerivedPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 16 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa62">_getDerivedScale</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 17 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa63">_getFullTransform</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 18 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea16">_getWorldAABB</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 19 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea12">_notifyRootNode</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 20 | <tr class="memlist"><td><a class="el" href="classOgre_1_1BspSceneNode.html#Ogre_1_1BspSceneNodea2">_update</a>(bool updateChildren, bool parentHasChanged)</td><td><a class="el" href="classOgre_1_1BspSceneNode.html">Ogre::BspSceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 21 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea14">_updateBounds</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 22 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa65">_updateCustomGpuParameter</a>(const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
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| 23 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1SceneNodeb4">_updateFromParent</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected, virtual]</code></td></tr> |
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| 24 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa76">_weightedTransform</a>(Real weight, const Vector3 &translate, const Quaternion &rotate, const Vector3 &scale)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 25 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa50">addChild</a>(Node *child)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 26 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea3">attachObject</a>(MovableObject *obj)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 27 | <tr class="memlist"><td><a class="el" href="classOgre_1_1BspSceneNode.html#Ogre_1_1BspSceneNodea0">BspSceneNode</a>(SceneManager *creator)</td><td><a class="el" href="classOgre_1_1BspSceneNode.html">Ogre::BspSceneNode</a></td><td></td></tr> |
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| 28 | <tr class="memlist"><td><a class="el" href="classOgre_1_1BspSceneNode.html#Ogre_1_1BspSceneNodea1">BspSceneNode</a>(SceneManager *creator, const String &name)</td><td><a class="el" href="classOgre_1_1BspSceneNode.html">Ogre::BspSceneNode</a></td><td></td></tr> |
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| 29 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa79">cancelUpdate</a>(Node *child)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 30 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointw1">ChildNodeIterator</a> typedef</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr> |
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| 31 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointw0">ChildNodeMap</a> typedef</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr> |
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| 32 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointx0">ChildUpdateSet</a> typedef</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
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| 33 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointw2">ConstChildNodeIterator</a> typedef</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr> |
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| 34 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodew2">ConstObjectIterator</a> typedef</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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| 35 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa13">createChild</a>(const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 36 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa14">createChild</a>(const String &name, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 37 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodeb0">createChildImpl</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected, virtual]</code></td></tr> |
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| 38 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodeb1">createChildImpl</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected, virtual]</code></td></tr> |
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| 39 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea26">createChildSceneNode</a>(const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 40 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea27">createChildSceneNode</a>(const String &name, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 41 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx1">CustomParameterMap</a> typedef</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr> |
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| 42 | <tr class="memlist"><td><a class="el" href="classOgre_1_1BspSceneNode.html#Ogre_1_1BspSceneNodea5">detachAllObjects</a>(void)</td><td><a class="el" href="classOgre_1_1BspSceneNode.html">Ogre::BspSceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 43 | <tr class="memlist"><td><a class="el" href="classOgre_1_1BspSceneNode.html#Ogre_1_1BspSceneNodea3">detachObject</a>(unsigned short index)</td><td><a class="el" href="classOgre_1_1BspSceneNode.html">Ogre::BspSceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 44 | <tr class="memlist"><td><a class="el" href="classOgre_1_1BspSceneNode.html#Ogre_1_1BspSceneNodea4">detachObject</a>(const String &name)</td><td><a class="el" href="classOgre_1_1BspSceneNode.html">Ogre::BspSceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 45 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea8">Ogre::SceneNode::detachObject</a>(MovableObject *obj)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 46 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea28">findLights</a>(Real radius) const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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| 47 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea41">flipVisibility</a>(bool cascade=true)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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| 48 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea5">getAttachedObject</a>(unsigned short index)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 49 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea6">getAttachedObject</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 50 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea17">getAttachedObjectIterator</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 51 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea18">getAttachedObjectIterator</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 52 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea37">getAutoTrackLocalDirection</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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| 53 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea36">getAutoTrackOffset</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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| 54 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea35">getAutoTrackTarget</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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| 55 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa62">getCastsShadows</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
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| 56 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa52">getChild</a>(unsigned short index) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 57 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa53">getChild</a>(const String &name) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 58 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa54">getChildIterator</a>(void)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 59 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa55">getChildIterator</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 60 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa61">getClipPlanes</a>() const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
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| 61 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea19">getCreator</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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| 62 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa64">getCustomParameter</a>(size_t index) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr> |
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| 63 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa35">getInheritOrientation</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 64 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa37">getInheritScale</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 65 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa74">getInitialOrientation</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 66 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa73">getInitialPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 67 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa75">getInitialScale</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 68 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1SceneNodea102">getLights</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 69 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa65">getListener</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 70 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa49">getLocalAxes</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 71 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa66">getMaterial</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 72 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa22">getName</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr> |
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| 73 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa60">getNormaliseNormals</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
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| 74 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa57">getNumWorldTransforms</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
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| 75 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa24">getOrientation</a>() const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 76 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa23">getParent</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 77 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea39">getParentSceneNode</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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| 78 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa67">getPolygonModeOverrideable</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
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| 79 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa30">getPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 80 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa67">getRenderOperation</a>(RenderOperation &op)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 81 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa33">getScale</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 82 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea25">getShowBoundingBox</a>() const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 83 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa77">getSquaredViewDepth</a>(const Camera *cam) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 84 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa56">getTechnique</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
---|
| 85 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa69">getWorldOrientation</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
---|
| 86 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa70">getWorldPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
---|
| 87 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa68">getWorldTransforms</a>(Matrix4 *xform) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
---|
| 88 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea11">isInSceneGraph</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
---|
| 89 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea33">lookAt</a>(const Vector3 &targetPoint, TransformSpace relativeTo, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
---|
| 90 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp23">mAccumAnimWeight</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
| 91 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep11">mAutoTrackLocalDirection</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr> |
---|
| 92 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep10">mAutoTrackOffset</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr> |
---|
| 93 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep9">mAutoTrackTarget</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr> |
---|
| 94 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp27">mCachedTransform</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
| 95 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp28">mCachedTransformOutOfDate</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
| 96 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp5">mChildren</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
| 97 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp6">mChildrenToUpdate</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
| 98 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep5">mCreator</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr> |
---|
| 99 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp26">mCustomParameters</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr> |
---|
| 100 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp17">mDerivedOrientation</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
| 101 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp18">mDerivedPosition</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
| 102 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp19">mDerivedScale</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
| 103 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp14">mInheritOrientation</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
| 104 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp15">mInheritScale</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
| 105 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp21">mInitialOrientation</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
| 106 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp20">mInitialPosition</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
| 107 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp22">mInitialScale</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
| 108 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep12">mIsInSceneGraph</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr> |
---|
| 109 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep1">mLightList</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
| 110 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep2">mLightListDirty</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
| 111 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp29">mListener</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
| 112 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp10">mName</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
| 113 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp8">mNeedChildUpdate</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
| 114 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp7">mNeedParentUpdate</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
| 115 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep0">mObjectsByName</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr> |
---|
| 116 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp11">mOrientation</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
| 117 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp4">mParent</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
| 118 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp9">mParentNotified</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
| 119 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp16">mpMaterial</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
| 120 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp27">mPolygonModeOverrideable</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr> |
---|
| 121 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp12">mPosition</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
| 122 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp25">mRotFromInitial</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
| 123 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp13">mScale</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
| 124 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp26">mScaleFromInitial</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
| 125 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxt4">msDummyPlaneList</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected, static]</code></td></tr> |
---|
| 126 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep4">mShowBoundingBox</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr> |
---|
| 127 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointt0">msNextGeneratedNameExt</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected, static]</code></td></tr> |
---|
| 128 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointt1">msQueuedUpdates</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected, static]</code></td></tr> |
---|
| 129 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointp24">mTransFromInitial</a></td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
---|
| 130 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep3">mWireBoundingBox</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr> |
---|
| 131 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep6">mWorldAABB</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr> |
---|
| 132 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep7">mYawFixed</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr> |
---|
| 133 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodep8">mYawFixedAxis</a></td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected]</code></td></tr> |
---|
| 134 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1SceneNodea99">needUpdate</a>(bool forceParentUpdate=false)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
---|
| 135 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1Nodea0">Node</a>()</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr> |
---|
| 136 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1Nodea1">Node</a>(const String &name)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr> |
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| 137 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea4">numAttachedObjects</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 138 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa51">numChildren</a>(void) const </td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 139 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodew1">ObjectIterator</a> typedef</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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| 140 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodew0">ObjectMap</a> typedef</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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| 141 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa45">pitch</a>(const Radian &angle, TransformSpace relativeTo=TS_LOCAL)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 142 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointe1">processQueuedUpdates</a>(void)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [static]</code></td></tr> |
---|
| 143 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointx1">QueuedUpdates</a> typedef</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [protected]</code></td></tr> |
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| 144 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointe0">queueNeedUpdate</a>(Node *n)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [static]</code></td></tr> |
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| 145 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa59">removeAllChildren</a>(void)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 146 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea22">removeAndDestroyAllChildren</a>(void)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 147 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea20">removeAndDestroyChild</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 148 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea21">removeAndDestroyChild</a>(unsigned short index)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 149 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa56">removeChild</a>(unsigned short index)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 150 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa57">removeChild</a>(Node *child)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 151 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa58">removeChild</a>(const String &name)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 152 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea0">Renderable</a>()</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr> |
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| 153 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa78">requestUpdate</a>(Node *child, bool forceParentUpdate=false)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 154 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa27">resetOrientation</a>(void)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 155 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa72">resetToInitialState</a>(void)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
---|
| 156 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa44">roll</a>(const Radian &angle, TransformSpace relativeTo=TS_LOCAL)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 157 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa47">rotate</a>(const Vector3 &axis, const Radian &angle, TransformSpace relativeTo=TS_LOCAL)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 158 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa48">rotate</a>(const Quaternion &q, TransformSpace relativeTo=TS_LOCAL)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 159 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa38">scale</a>(const Vector3 &scale)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 160 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa39">scale</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 161 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea0">SceneNode</a>(SceneManager *creator)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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| 162 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea1">SceneNode</a>(SceneManager *creator, const String &name)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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| 163 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea34">setAutoTracking</a>(bool enabled, SceneNode *target=0, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z, const Vector3 &offset=Vector3::ZERO)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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| 164 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa63">setCustomParameter</a>(size_t index, const Vector4 &value)</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr> |
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| 165 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea31">setDirection</a>(Real x, Real y, Real z, TransformSpace relativeTo=TS_LOCAL, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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| 166 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea32">setDirection</a>(const Vector3 &vec, TransformSpace relativeTo=TS_LOCAL, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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| 167 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea29">setFixedYawAxis</a>(bool useFixed, const Vector3 &fixedAxis=Vector3::UNIT_Y)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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| 168 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa34">setInheritOrientation</a>(bool inherit)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 169 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa36">setInheritScale</a>(bool inherit)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 170 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa71">setInitialState</a>(void)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 171 | <tr class="memlist"><td><a class="el" href="classOgre_1_1BspSceneNode.html#Ogre_1_1BspSceneNodeb0">setInSceneGraph</a>(bool inGraph)</td><td><a class="el" href="classOgre_1_1BspSceneNode.html">Ogre::BspSceneNode</a></td><td><code> [protected]</code></td></tr> |
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| 172 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa64">setListener</a>(Listener *listener)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 173 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa25">setOrientation</a>(const Quaternion &q)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 174 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa26">setOrientation</a>(Real w, Real x, Real y, Real z)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 175 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodeb2">setParent</a>(Node *parent)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [protected, virtual]</code></td></tr> |
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| 176 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa66">setPolygonModeOverrideable</a>(bool override)</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
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| 177 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa28">setPosition</a>(const Vector3 &pos)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 178 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa29">setPosition</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 179 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa31">setScale</a>(const Vector3 &scale)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 180 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa32">setScale</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 181 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea40">setVisible</a>(bool visible, bool cascade=true)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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| 182 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea23">showBoundingBox</a>(bool bShow)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 183 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointw6">TransformSpace</a> enum name</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr> |
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| 184 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa40">translate</a>(const Vector3 &d, TransformSpace relativeTo=TS_PARENT)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 185 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa41">translate</a>(Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 186 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa42">translate</a>(const Matrix3 &axes, const Vector3 &move, TransformSpace relativeTo=TS_PARENT)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 187 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa43">translate</a>(const Matrix3 &axes, Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT)</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 188 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointw6Ogre_1_1TagPointw3">TS_LOCAL</a> enum value</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr> |
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| 189 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointw6Ogre_1_1TagPointw4">TS_PARENT</a> enum value</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr> |
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| 190 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointw6Ogre_1_1TagPointw5">TS_WORLD</a> enum value</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td></td></tr> |
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| 191 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa58">useIdentityProjection</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
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| 192 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa59">useIdentityView</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
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| 193 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea30">yaw</a>(const Radian &angle, TransformSpace relativeTo=TS_LOCAL)</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td><code> [virtual]</code></td></tr> |
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| 194 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Node.html#Ogre_1_1Nodea2">~Node</a>()</td><td><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td><code> [virtual]</code></td></tr> |
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| 195 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea1">~Renderable</a>()</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
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| 196 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneNode.html#Ogre_1_1SceneNodea2">~SceneNode</a>()</td><td><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td></td></tr> |
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| 197 | </table><hr> |
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| 198 | <p> |
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| 199 | Copyright © 2000-2005 by The OGRE Team<br /> |
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| 200 | <!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/> |
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| 201 | This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/> |
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| 202 | <!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> |
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| 203 | <Work rdf:about=""> |
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| 204 | <license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" /> |
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| 206 | </Work> |
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| 207 | <License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> --> |
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| 208 | |
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| 209 | Last modified Sun Mar 12 14:47:00 2006 |
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| 210 | </p> |
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| 211 | </body> |
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| 212 | </html> |
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