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10<h1>Ogre::GLTextureManager Class Reference</h1>SDL/GL-specific implementation of a <a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a>. 
11<a href="#_details">More...</a>
12<p>
13<code>#include &lt;<a class="el" href="OgreGLTextureManager_8h-source.html">OgreGLTextureManager.h</a>&gt;</code>
14<p>
15<p>Inheritance diagram for Ogre::GLTextureManager:
16<p><center><img src="classOgre_1_1GLTextureManager.png" usemap="#Ogre::GLTextureManager_map" border="0" alt=""></center>
17<map name="Ogre::GLTextureManager_map">
18<area href="classOgre_1_1TextureManager.html" alt="Ogre::TextureManager" shape="rect" coords="113,112,329,136">
19<area href="classOgre_1_1ResourceManager.html" alt="Ogre::ResourceManager" shape="rect" coords="0,56,216,80">
20<area href="classOgre_1_1Singleton.html" alt="Ogre::Singleton< TextureManager >" shape="rect" coords="226,56,442,80">
21<area href="classOgre_1_1ScriptLoader.html" alt="Ogre::ScriptLoader" shape="rect" coords="0,0,216,24">
22</map>
23<a href="classOgre_1_1GLTextureManager-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
24<tr><td></td></tr>
25<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
26<tr><td class="memItemLeft" nowrap align=right valign=top>typedef HashMap&lt; <a class="el" href="namespaceOgre.html#a426">String</a>, <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a></td></tr>
27
28<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>,<br>
29 <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a></td></tr>
30
31<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt; <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a></td></tr>
32
33<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
34<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLTextureManager.html#Ogre_1_1GLTextureManagera0">GLTextureManager</a> (<a class="el" href="classOgre_1_1GLSupport.html">GLSupport</a> &amp;support)</td></tr>
35
36<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLTextureManager.html#Ogre_1_1GLTextureManagera1">~GLTextureManager</a> ()</td></tr>
37
38<tr><td class="memItemLeft" nowrap align=right valign=top>GLuint&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLTextureManager.html#Ogre_1_1GLTextureManagera2">getWarningTextureID</a> ()</td></tr>
39
40<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera2">load</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, <a class="el" href="namespaceOgre.html#a681">TextureType</a> texType=TEX_TYPE_2D, int numMipmaps=-1, <a class="el" href="namespaceOgre.html#a420">Real</a> gamma=1.0f)</td></tr>
41
42<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loads a texture from a file.  <a href="#Ogre_1_1TextureManagera2"></a><br><br></td></tr>
43<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera29">load</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, bool isManual=false, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader=0, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *loadParams=0)</td></tr>
44
45<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic load method, used to create a <a class="el" href="classOgre_1_1Resource.html">Resource</a> specific to this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> without using one of the specialised 'load' methods (containing per-Resource-type parameters).  <a href="#Ogre_1_1TextureManagera29"></a><br><br></td></tr>
46<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera3">loadImage</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, const <a class="el" href="classOgre_1_1Image.html">Image</a> &amp;img, <a class="el" href="namespaceOgre.html#a681">TextureType</a> texType=TEX_TYPE_2D, int iNumMipmaps=-1, <a class="el" href="namespaceOgre.html#a420">Real</a> gamma=1.0f)</td></tr>
47
48<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loads a texture from an <a class="el" href="classOgre_1_1Image.html">Image</a> object.  <a href="#Ogre_1_1TextureManagera3"></a><br><br></td></tr>
49<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera4">loadRawData</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, <a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream, <a class="el" href="namespaceOgre.html#a422">ushort</a> uWidth, <a class="el" href="namespaceOgre.html#a422">ushort</a> uHeight, <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> format, <a class="el" href="namespaceOgre.html#a681">TextureType</a> texType=TEX_TYPE_2D, int iNumMipmaps=-1, <a class="el" href="namespaceOgre.html#a420">Real</a> gamma=1.0f)</td></tr>
50
51<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loads a texture from a raw data stream.  <a href="#Ogre_1_1TextureManagera4"></a><br><br></td></tr>
52<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera5">createManual</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, <a class="el" href="namespaceOgre.html#a681">TextureType</a> texType, <a class="el" href="namespaceOgre.html#a423">uint</a> width, <a class="el" href="namespaceOgre.html#a423">uint</a> height, <a class="el" href="namespaceOgre.html#a423">uint</a> depth, int num_mips, <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> format, int usage=TU_DEFAULT, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader=0)</td></tr>
53
54<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create a manual texture with specified width, height and depth (not loaded from a file).  <a href="#Ogre_1_1TextureManagera5"></a><br><br></td></tr>
55<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera6">createManual</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, <a class="el" href="namespaceOgre.html#a681">TextureType</a> texType, <a class="el" href="namespaceOgre.html#a423">uint</a> width, <a class="el" href="namespaceOgre.html#a423">uint</a> height, int num_mips, <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> format, int usage=TU_DEFAULT, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader=0)</td></tr>
56
57<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create a manual texture with a depth of 1 (not loaded from a file).  <a href="#Ogre_1_1TextureManagera6"></a><br><br></td></tr>
58<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera7">enable32BitTextures</a> (bool setting=true)</td></tr>
59
60<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Enables / disables 32-bit textures.  <a href="#Ogre_1_1TextureManagera7"></a><br><br></td></tr>
61<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera8">isEnable32BitTextures</a> (void)</td></tr>
62
63<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Checks 32-bit textures enable setting.  <a href="#Ogre_1_1TextureManagera8"></a><br><br></td></tr>
64<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera9">setDefaultNumMipmaps</a> (size_t num)</td></tr>
65
66<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the default number of mipmaps to be used for loaded textures, for when textures are loaded automatically (e.g.  <a href="#Ogre_1_1TextureManagera9"></a><br><br></td></tr>
67<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera10">getDefaultNumMipmaps</a> ()</td></tr>
68
69<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the default number of mipmaps to be used for loaded textures.  <a href="#Ogre_1_1TextureManagera10"></a><br><br></td></tr>
70<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera11">create</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, bool isManual=false, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader=0, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *createParams=0)</td></tr>
71
72<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a new blank resource, but does not immediately load it.  <a href="#Ogre_1_1TextureManagera11"></a><br><br></td></tr>
73<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera12">setMemoryBudget</a> (size_t bytes)</td></tr>
74
75<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set a limit on the amount of memory this resource handler may use.  <a href="#Ogre_1_1TextureManagera12"></a><br><br></td></tr>
76<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera13">getMemoryBudget</a> (void) const </td></tr>
77
78<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the limit on the amount of memory this resource handler may use.  <a href="#Ogre_1_1TextureManagera13"></a><br><br></td></tr>
79<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera14">unload</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
80
81<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads a single resource by name.  <a href="#Ogre_1_1TextureManagera14"></a><br><br></td></tr>
82<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera15">unload</a> (<a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle)</td></tr>
83
84<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads a single resource by handle.  <a href="#Ogre_1_1TextureManagera15"></a><br><br></td></tr>
85<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera16">unloadAll</a> (void)</td></tr>
86
87<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads all resources.  <a href="#Ogre_1_1TextureManagera16"></a><br><br></td></tr>
88<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera17">reloadAll</a> (void)</td></tr>
89
90<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Caused all currently loaded resources to be reloaded.  <a href="#Ogre_1_1TextureManagera17"></a><br><br></td></tr>
91<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera18">remove</a> (<a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;r)</td></tr>
92
93<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a single resource.  <a href="#Ogre_1_1TextureManagera18"></a><br><br></td></tr>
94<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera19">remove</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
95
96<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a single resource by name.  <a href="#Ogre_1_1TextureManagera19"></a><br><br></td></tr>
97<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera20">remove</a> (<a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle)</td></tr>
98
99<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a single resource by handle.  <a href="#Ogre_1_1TextureManagera20"></a><br><br></td></tr>
100<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera21">removeAll</a> (void)</td></tr>
101
102<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes all resources.  <a href="#Ogre_1_1TextureManagera21"></a><br><br></td></tr>
103<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera22">getByName</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
104
105<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to a resource by name, or null if the resource does not exist.  <a href="#Ogre_1_1TextureManagera22"></a><br><br></td></tr>
106<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera23">getByHandle</a> (<a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle)</td></tr>
107
108<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to a resource by handle, or null if the resource does not exist.  <a href="#Ogre_1_1TextureManagera23"></a><br><br></td></tr>
109<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera24">resourceExists</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
110
111<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether the named resource exists in this manager.  <a href="#Ogre_1_1TextureManagera24"></a><br><br></td></tr>
112<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera25">resourceExists</a> (<a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle)</td></tr>
113
114<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether a resource with the given handle exists in this manager.  <a href="#Ogre_1_1TextureManagera25"></a><br><br></td></tr>
115<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera26">_notifyResourceTouched</a> (<a class="el" href="classOgre_1_1Resource.html">Resource</a> *res)</td></tr>
116
117<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this manager that a resource which it manages has been 'touched', ie used.  <a href="#Ogre_1_1TextureManagera26"></a><br><br></td></tr>
118<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera27">_notifyResourceLoaded</a> (<a class="el" href="classOgre_1_1Resource.html">Resource</a> *res)</td></tr>
119
120<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this manager that a resource which it manages has been loaded.  <a href="#Ogre_1_1TextureManagera27"></a><br><br></td></tr>
121<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera28">_notifyResourceUnloaded</a> (<a class="el" href="classOgre_1_1Resource.html">Resource</a> *res)</td></tr>
122
123<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this manager that a resource which it manages has been unloaded.  <a href="#Ogre_1_1TextureManagera28"></a><br><br></td></tr>
124<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a535">StringVector</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera30">getScriptPatterns</a> (void) const </td></tr>
125
126<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the file patterns which should be used to find scripts for this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>.  <a href="#Ogre_1_1TextureManagera30"></a><br><br></td></tr>
127<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera31">parseScript</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;groupName)</td></tr>
128
129<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Parse the definition of a set of resources from a script file.  <a href="#Ogre_1_1TextureManagera31"></a><br><br></td></tr>
130<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera32">getLoadingOrder</a> (void) const </td></tr>
131
132<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the relative loading order of resources of this type.  <a href="#Ogre_1_1TextureManagera32"></a><br><br></td></tr>
133<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera33">getResourceType</a> (void) const </td></tr>
134
135<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets a string identifying the type of resource this manager handles.  <a href="#Ogre_1_1TextureManagera33"></a><br><br></td></tr>
136<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera34">getResourceIterator</a> (void)</td></tr>
137
138<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns an iterator over all resources in this manager.  <a href="#Ogre_1_1TextureManagera34"></a><br><br></td></tr>
139<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
140<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagere0">getSingleton</a> (void)</td></tr>
141
142<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1TextureManagere0"></a><br><br></td></tr>
143<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagere1">getSingletonPtr</a> (void)</td></tr>
144
145<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1TextureManagere1"></a><br><br></td></tr>
146<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
147<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLTextureManager.html#Ogre_1_1GLTextureManagerb0">createImpl</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, bool isManual, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *createParams)</td></tr>
148
149<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>Subclasses must override this method and create a subclass of <a class="el" href="classOgre_1_1Resource.html">Resource</a>. </dd></dl>
150<dl compact><dt><b>Parameters:</b></dt><dd>
151  <table border="0" cellspacing="2" cellpadding="0">
152    <tr><td valign=top><em>name</em>&nbsp;</td><td>The unique name of the resource </td></tr>
153    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to attach this new resource to </td></tr>
154    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. </td></tr>
155    <tr><td valign=top><em>loader</em>&nbsp;</td><td>Pointer to a ManualLoader implementation which will be called when the <a class="el" href="classOgre_1_1Resource.html">Resource</a> wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the <a class="el" href="classOgre_1_1Resource.html">Resource</a> will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualLoader instance is strongly recommended. </td></tr>
156    <tr><td valign=top><em>createParams</em>&nbsp;</td><td>If any parameters are required to create an instance, they should be supplied here as name / value pairs. These do not need to be set on the instance (handled elsewhere), just used if required to differentiate which concrete class is created.</td></tr>
157  </table>
158</dl>
159  <a href="#Ogre_1_1GLTextureManagerb0"></a><br><br></td></tr>
160<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLTextureManager.html#Ogre_1_1GLTextureManagerb1">createWarningTexture</a> ()</td></tr>
161
162<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method to create a warning texture (bound when a texture unit is blank).  <a href="#Ogre_1_1GLTextureManagerb1"></a><br><br></td></tr>
163<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb0">getNextHandle</a> (void)</td></tr>
164
165<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Allocates the next handle.  <a href="#Ogre_1_1TextureManagerb0"></a><br><br></td></tr>
166<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb2">addImpl</a> (<a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;res)</td></tr>
167
168<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Add a newly created resource to the manager (note weak reference).  <a href="#Ogre_1_1TextureManagerb2"></a><br><br></td></tr>
169<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb3">removeImpl</a> (<a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;res)</td></tr>
170
171<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a resource from this manager; remove it from the lists.  <a href="#Ogre_1_1TextureManagerb3"></a><br><br></td></tr>
172<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb4">checkUsage</a> (void)</td></tr>
173
174<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Checks memory usage and pages out if required.  <a href="#Ogre_1_1TextureManagerb4"></a><br><br></td></tr>
175<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb5">getMemoryUsage</a> (void) const </td></tr>
176
177<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the current memory usage, in bytes.  <a href="#Ogre_1_1TextureManagerb5"></a><br><br></td></tr>
178<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
179<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1GLSupport.html">GLSupport</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLTextureManager.html#Ogre_1_1GLTextureManagerp0">mGLSupport</a></td></tr>
180
181<tr><td class="memItemLeft" nowrap align=right valign=top>GLuint&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLTextureManager.html#Ogre_1_1GLTextureManagerp1">mWarningTextureID</a></td></tr>
182
183<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagerp0">mIs32Bit</a></td></tr>
184
185<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagerp1">mDefaultNumMipmaps</a></td></tr>
186
187<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp2">mResourcesByHandle</a></td></tr>
188
189<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp3">mResources</a></td></tr>
190
191<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp4">mNextHandle</a></td></tr>
192
193<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp5">mMemoryBudget</a></td></tr>
194
195<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp6">mMemoryUsage</a></td></tr>
196
197<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a535">StringVector</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp7">mScriptPatterns</a></td></tr>
198
199<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Patterns to use to look for scripts if supported (e.g. *.overlay).  <a href="#Ogre_1_1TextureManagerp7"></a><br><br></td></tr>
200<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp8">mLoadOrder</a></td></tr>
201
202<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loading order relative to other managers, higher is later.  <a href="#Ogre_1_1TextureManagerp8"></a><br><br></td></tr>
203<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp9">mResourceType</a></td></tr>
204
205<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">String identifying the resource type this manager handles.  <a href="#Ogre_1_1TextureManagerp9"></a><br><br></td></tr>
206<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
207<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a></td></tr>
208
209</table>
210<hr><a name="_details"></a><h2>Detailed Description</h2>
211SDL/GL-specific implementation of a <a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a>.
212<p>
213
214<p>
215Definition at line <a class="el" href="OgreGLTextureManager_8h-source.html#l00036">36</a> of file <a class="el" href="OgreGLTextureManager_8h-source.html">OgreGLTextureManager.h</a>.<hr><h2>Member Typedef Documentation</h2>
216<a class="anchor" name="Ogre_1_1TextureManagerw1" doxytag="Ogre::GLTextureManager::ResourceHandleMap" ></a><p>
217<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
218  <tr>
219    <td class="mdRow">
220      <table cellpadding="0" cellspacing="0" border="0">
221        <tr>
222          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>, <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&gt; <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">Ogre::ResourceManager::ResourceHandleMap</a><code> [inherited]</code>
223      </table>
224    </td>
225  </tr>
226</table>
227<table cellspacing=5 cellpadding=0 border=0>
228  <tr>
229    <td>
230      &nbsp;
231    </td>
232    <td>
233
234<p>
235
236<p>
237Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00343">343</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
238  </tr>
239</table>
240<a class="anchor" name="Ogre_1_1TextureManagerw0" doxytag="Ogre::GLTextureManager::ResourceMap" ></a><p>
241<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
242  <tr>
243    <td class="mdRow">
244      <table cellpadding="0" cellspacing="0" border="0">
245        <tr>
246          <td class="md" nowrap valign="top"> typedef HashMap&lt; <a class="el" href="namespaceOgre.html#a426">String</a>, <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &gt; <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">Ogre::ResourceManager::ResourceMap</a><code> [inherited]</code>
247      </table>
248    </td>
249  </tr>
250</table>
251<table cellspacing=5 cellpadding=0 border=0>
252  <tr>
253    <td>
254      &nbsp;
255    </td>
256    <td>
257
258<p>
259
260<p>
261Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00342">342</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
262  </tr>
263</table>
264<a class="anchor" name="Ogre_1_1TextureManagerw2" doxytag="Ogre::GLTextureManager::ResourceMapIterator" ></a><p>
265<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
266  <tr>
267    <td class="mdRow">
268      <table cellpadding="0" cellspacing="0" border="0">
269        <tr>
270          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt;<a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a>&gt; <a class="el" href="classOgre_1_1MapIterator.html">Ogre::ResourceManager::ResourceMapIterator</a><code> [inherited]</code>
271      </table>
272    </td>
273  </tr>
274</table>
275<table cellspacing=5 cellpadding=0 border=0>
276  <tr>
277    <td>
278      &nbsp;
279    </td>
280    <td>
281
282<p>
283
284<p>
285Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00361">361</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
286<p>
287Referenced by <a class="el" href="OgreResourceManager_8h-source.html#l00366">Ogre::ResourceManager::getResourceIterator()</a>.    </td>
288  </tr>
289</table>
290<hr><h2>Constructor &amp; Destructor Documentation</h2>
291<a class="anchor" name="Ogre_1_1GLTextureManagera0" doxytag="Ogre::GLTextureManager::GLTextureManager" ></a><p>
292<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
293  <tr>
294    <td class="mdRow">
295      <table cellpadding="0" cellspacing="0" border="0">
296        <tr>
297          <td class="md" nowrap valign="top"> Ogre::GLTextureManager::GLTextureManager </td>
298          <td class="md" valign="top">(&nbsp;</td>
299          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1GLSupport.html">GLSupport</a> &amp;&nbsp;</td>
300          <td class="mdname1" valign="top" nowrap> <em>support</em>          </td>
301          <td class="md" valign="top">&nbsp;)&nbsp;</td>
302          <td class="md" nowrap></td>
303        </tr>
304
305      </table>
306    </td>
307  </tr>
308</table>
309<table cellspacing=5 cellpadding=0 border=0>
310  <tr>
311    <td>
312      &nbsp;
313    </td>
314    <td>
315
316<p>
317    </td>
318  </tr>
319</table>
320<a class="anchor" name="Ogre_1_1GLTextureManagera1" doxytag="Ogre::GLTextureManager::~GLTextureManager" ></a><p>
321<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
322  <tr>
323    <td class="mdRow">
324      <table cellpadding="0" cellspacing="0" border="0">
325        <tr>
326          <td class="md" nowrap valign="top"> virtual Ogre::GLTextureManager::~<a class="el" href="classOgre_1_1GLTextureManager.html">GLTextureManager</a> </td>
327          <td class="md" valign="top">(&nbsp;</td>
328          <td class="mdname1" valign="top" nowrap>          </td>
329          <td class="md" valign="top">&nbsp;)&nbsp;</td>
330          <td class="md" nowrap><code> [virtual]</code></td>
331        </tr>
332
333      </table>
334    </td>
335  </tr>
336</table>
337<table cellspacing=5 cellpadding=0 border=0>
338  <tr>
339    <td>
340      &nbsp;
341    </td>
342    <td>
343
344<p>
345    </td>
346  </tr>
347</table>
348<hr><h2>Member Function Documentation</h2>
349<a class="anchor" name="Ogre_1_1TextureManagera27" doxytag="Ogre::GLTextureManager::_notifyResourceLoaded" ></a><p>
350<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
351  <tr>
352    <td class="mdRow">
353      <table cellpadding="0" cellspacing="0" border="0">
354        <tr>
355          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::_notifyResourceLoaded </td>
356          <td class="md" valign="top">(&nbsp;</td>
357          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td>
358          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
359          <td class="md" valign="top">&nbsp;)&nbsp;</td>
360          <td class="md" nowrap><code> [virtual, inherited]</code></td>
361        </tr>
362
363      </table>
364    </td>
365  </tr>
366</table>
367<table cellspacing=5 cellpadding=0 border=0>
368  <tr>
369    <td>
370      &nbsp;
371    </td>
372    <td>
373
374<p>
375Notify this manager that a resource which it manages has been loaded.
376<p>
377    </td>
378  </tr>
379</table>
380<a class="anchor" name="Ogre_1_1TextureManagera26" doxytag="Ogre::GLTextureManager::_notifyResourceTouched" ></a><p>
381<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
382  <tr>
383    <td class="mdRow">
384      <table cellpadding="0" cellspacing="0" border="0">
385        <tr>
386          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::_notifyResourceTouched </td>
387          <td class="md" valign="top">(&nbsp;</td>
388          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td>
389          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
390          <td class="md" valign="top">&nbsp;)&nbsp;</td>
391          <td class="md" nowrap><code> [virtual, inherited]</code></td>
392        </tr>
393
394      </table>
395    </td>
396  </tr>
397</table>
398<table cellspacing=5 cellpadding=0 border=0>
399  <tr>
400    <td>
401      &nbsp;
402    </td>
403    <td>
404
405<p>
406Notify this manager that a resource which it manages has been 'touched', ie used.
407<p>
408    </td>
409  </tr>
410</table>
411<a class="anchor" name="Ogre_1_1TextureManagera28" doxytag="Ogre::GLTextureManager::_notifyResourceUnloaded" ></a><p>
412<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
413  <tr>
414    <td class="mdRow">
415      <table cellpadding="0" cellspacing="0" border="0">
416        <tr>
417          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::_notifyResourceUnloaded </td>
418          <td class="md" valign="top">(&nbsp;</td>
419          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td>
420          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
421          <td class="md" valign="top">&nbsp;)&nbsp;</td>
422          <td class="md" nowrap><code> [virtual, inherited]</code></td>
423        </tr>
424
425      </table>
426    </td>
427  </tr>
428</table>
429<table cellspacing=5 cellpadding=0 border=0>
430  <tr>
431    <td>
432      &nbsp;
433    </td>
434    <td>
435
436<p>
437Notify this manager that a resource which it manages has been unloaded.
438<p>
439    </td>
440  </tr>
441</table>
442<a class="anchor" name="Ogre_1_1TextureManagerb2" doxytag="Ogre::GLTextureManager::addImpl" ></a><p>
443<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
444  <tr>
445    <td class="mdRow">
446      <table cellpadding="0" cellspacing="0" border="0">
447        <tr>
448          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::addImpl </td>
449          <td class="md" valign="top">(&nbsp;</td>
450          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
451          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
452          <td class="md" valign="top">&nbsp;)&nbsp;</td>
453          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
454        </tr>
455
456      </table>
457    </td>
458  </tr>
459</table>
460<table cellspacing=5 cellpadding=0 border=0>
461  <tr>
462    <td>
463      &nbsp;
464    </td>
465    <td>
466
467<p>
468Add a newly created resource to the manager (note weak reference).
469<p>
470    </td>
471  </tr>
472</table>
473<a class="anchor" name="Ogre_1_1TextureManagerb4" doxytag="Ogre::GLTextureManager::checkUsage" ></a><p>
474<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
475  <tr>
476    <td class="mdRow">
477      <table cellpadding="0" cellspacing="0" border="0">
478        <tr>
479          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::checkUsage </td>
480          <td class="md" valign="top">(&nbsp;</td>
481          <td class="md" nowrap valign="top">void&nbsp;</td>
482          <td class="mdname1" valign="top" nowrap>          </td>
483          <td class="md" valign="top">&nbsp;)&nbsp;</td>
484          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
485        </tr>
486
487      </table>
488    </td>
489  </tr>
490</table>
491<table cellspacing=5 cellpadding=0 border=0>
492  <tr>
493    <td>
494      &nbsp;
495    </td>
496    <td>
497
498<p>
499Checks memory usage and pages out if required.
500<p>
501    </td>
502  </tr>
503</table>
504<a class="anchor" name="Ogre_1_1TextureManagera11" doxytag="Ogre::GLTextureManager::create" ></a><p>
505<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
506  <tr>
507    <td class="mdRow">
508      <table cellpadding="0" cellspacing="0" border="0">
509        <tr>
510          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::create </td>
511          <td class="md" valign="top">(&nbsp;</td>
512          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
513          <td class="mdname" nowrap> <em>name</em>, </td>
514        </tr>
515        <tr>
516          <td class="md" nowrap align="right"></td>
517          <td></td>
518          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
519          <td class="mdname" nowrap> <em>group</em>, </td>
520        </tr>
521        <tr>
522          <td class="md" nowrap align="right"></td>
523          <td></td>
524          <td class="md" nowrap>bool&nbsp;</td>
525          <td class="mdname" nowrap> <em>isManual</em> = false, </td>
526        </tr>
527        <tr>
528          <td class="md" nowrap align="right"></td>
529          <td></td>
530          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
531          <td class="mdname" nowrap> <em>loader</em> = 0, </td>
532        </tr>
533        <tr>
534          <td class="md" nowrap align="right"></td>
535          <td></td>
536          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
537          <td class="mdname" nowrap> <em>createParams</em> = 0</td>
538        </tr>
539        <tr>
540          <td></td>
541          <td class="md">)&nbsp;</td>
542          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
543        </tr>
544
545      </table>
546    </td>
547  </tr>
548</table>
549<table cellspacing=5 cellpadding=0 border=0>
550  <tr>
551    <td>
552      &nbsp;
553    </td>
554    <td>
555
556<p>
557Creates a new blank resource, but does not immediately load it.
558<p>
559<dl compact><dt><b>Remarks:</b></dt><dd><a class="el" href="classOgre_1_1Resource.html">Resource</a> managers handle disparate types of resources, so if you want to get at the detailed interface of this resource, you'll have to cast the result to the subclass you know you're creating. </dd></dl>
560<dl compact><dt><b>Parameters:</b></dt><dd>
561  <table border="0" cellspacing="2" cellpadding="0">
562    <tr><td valign=top><em>name</em>&nbsp;</td><td>The unique name of the resource </td></tr>
563    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to attach this new resource to </td></tr>
564    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. </td></tr>
565    <tr><td valign=top><em>loader</em>&nbsp;</td><td>Pointer to a ManualLoader implementation which will be called when the <a class="el" href="classOgre_1_1Resource.html">Resource</a> wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the <a class="el" href="classOgre_1_1Resource.html">Resource</a> will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualLoader instance is strongly recommended. </td></tr>
566    <tr><td valign=top><em>createParams</em>&nbsp;</td><td>If any parameters are required to create an instance, they should be supplied here as name / value pairs </td></tr>
567  </table>
568</dl>
569    </td>
570  </tr>
571</table>
572<a class="anchor" name="Ogre_1_1GLTextureManagerb0" doxytag="Ogre::GLTextureManager::createImpl" ></a><p>
573<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
574  <tr>
575    <td class="mdRow">
576      <table cellpadding="0" cellspacing="0" border="0">
577        <tr>
578          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Resource.html">Resource</a>* Ogre::GLTextureManager::createImpl </td>
579          <td class="md" valign="top">(&nbsp;</td>
580          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
581          <td class="mdname" nowrap> <em>name</em>, </td>
582        </tr>
583        <tr>
584          <td class="md" nowrap align="right"></td>
585          <td></td>
586          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
587          <td class="mdname" nowrap> <em>handle</em>, </td>
588        </tr>
589        <tr>
590          <td class="md" nowrap align="right"></td>
591          <td></td>
592          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
593          <td class="mdname" nowrap> <em>group</em>, </td>
594        </tr>
595        <tr>
596          <td class="md" nowrap align="right"></td>
597          <td></td>
598          <td class="md" nowrap>bool&nbsp;</td>
599          <td class="mdname" nowrap> <em>isManual</em>, </td>
600        </tr>
601        <tr>
602          <td class="md" nowrap align="right"></td>
603          <td></td>
604          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
605          <td class="mdname" nowrap> <em>loader</em>, </td>
606        </tr>
607        <tr>
608          <td class="md" nowrap align="right"></td>
609          <td></td>
610          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
611          <td class="mdname" nowrap> <em>createParams</em></td>
612        </tr>
613        <tr>
614          <td></td>
615          <td class="md">)&nbsp;</td>
616          <td class="md" colspan="2"><code> [protected, virtual]</code></td>
617        </tr>
618
619      </table>
620    </td>
621  </tr>
622</table>
623<table cellspacing=5 cellpadding=0 border=0>
624  <tr>
625    <td>
626      &nbsp;
627    </td>
628    <td>
629
630<p>
631<dl compact><dt><b>Remarks:</b></dt><dd>Subclasses must override this method and create a subclass of <a class="el" href="classOgre_1_1Resource.html">Resource</a>. </dd></dl>
632<dl compact><dt><b>Parameters:</b></dt><dd>
633  <table border="0" cellspacing="2" cellpadding="0">
634    <tr><td valign=top><em>name</em>&nbsp;</td><td>The unique name of the resource </td></tr>
635    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to attach this new resource to </td></tr>
636    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. </td></tr>
637    <tr><td valign=top><em>loader</em>&nbsp;</td><td>Pointer to a ManualLoader implementation which will be called when the <a class="el" href="classOgre_1_1Resource.html">Resource</a> wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the <a class="el" href="classOgre_1_1Resource.html">Resource</a> will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualLoader instance is strongly recommended. </td></tr>
638    <tr><td valign=top><em>createParams</em>&nbsp;</td><td>If any parameters are required to create an instance, they should be supplied here as name / value pairs. These do not need to be set on the instance (handled elsewhere), just used if required to differentiate which concrete class is created.</td></tr>
639  </table>
640</dl>
641 
642<p>
643
644<p>
645Implements <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb1">Ogre::ResourceManager</a>.    </td>
646  </tr>
647</table>
648<a class="anchor" name="Ogre_1_1TextureManagera6" doxytag="Ogre::GLTextureManager::createManual" ></a><p>
649<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
650  <tr>
651    <td class="mdRow">
652      <table cellpadding="0" cellspacing="0" border="0">
653        <tr>
654          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a> Ogre::TextureManager::createManual </td>
655          <td class="md" valign="top">(&nbsp;</td>
656          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
657          <td class="mdname" nowrap> <em>name</em>, </td>
658        </tr>
659        <tr>
660          <td class="md" nowrap align="right"></td>
661          <td></td>
662          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
663          <td class="mdname" nowrap> <em>group</em>, </td>
664        </tr>
665        <tr>
666          <td class="md" nowrap align="right"></td>
667          <td></td>
668          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a681">TextureType</a>&nbsp;</td>
669          <td class="mdname" nowrap> <em>texType</em>, </td>
670        </tr>
671        <tr>
672          <td class="md" nowrap align="right"></td>
673          <td></td>
674          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td>
675          <td class="mdname" nowrap> <em>width</em>, </td>
676        </tr>
677        <tr>
678          <td class="md" nowrap align="right"></td>
679          <td></td>
680          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td>
681          <td class="mdname" nowrap> <em>height</em>, </td>
682        </tr>
683        <tr>
684          <td class="md" nowrap align="right"></td>
685          <td></td>
686          <td class="md" nowrap>int&nbsp;</td>
687          <td class="mdname" nowrap> <em>num_mips</em>, </td>
688        </tr>
689        <tr>
690          <td class="md" nowrap align="right"></td>
691          <td></td>
692          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td>
693          <td class="mdname" nowrap> <em>format</em>, </td>
694        </tr>
695        <tr>
696          <td class="md" nowrap align="right"></td>
697          <td></td>
698          <td class="md" nowrap>int&nbsp;</td>
699          <td class="mdname" nowrap> <em>usage</em> = TU_DEFAULT, </td>
700        </tr>
701        <tr>
702          <td class="md" nowrap align="right"></td>
703          <td></td>
704          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
705          <td class="mdname" nowrap> <em>loader</em> = 0</td>
706        </tr>
707        <tr>
708          <td></td>
709          <td class="md">)&nbsp;</td>
710          <td class="md" colspan="2"><code> [inherited]</code></td>
711        </tr>
712
713      </table>
714    </td>
715  </tr>
716</table>
717<table cellspacing=5 cellpadding=0 border=0>
718  <tr>
719    <td>
720      &nbsp;
721    </td>
722    <td>
723
724<p>
725Create a manual texture with a depth of 1 (not loaded from a file).
726<p>
727<dl compact><dt><b>Parameters:</b></dt><dd>
728  <table border="0" cellspacing="2" cellpadding="0">
729    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name to give the resulting texture </td></tr>
730    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to assign the texture to </td></tr>
731    <tr><td valign=top><em>texType</em>&nbsp;</td><td>The type of texture to load/create, defaults to normal 2D textures </td></tr>
732    <tr><td valign=top><em>width,height</em>&nbsp;</td><td>The dimensions of the texture </td></tr>
733    <tr><td valign=top><em>numMipmaps</em>&nbsp;</td><td>The number of pre-filtered mipmaps to generate. If left to default (-1) then the TextureManager's default number of mipmaps will be used (see <a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera9">setDefaultNumMipmaps()</a>). If set to MIP_UNLIMITED mipmaps will be generated until the lowest possible level, 1x1x1. </td></tr>
734    <tr><td valign=top><em>format</em>&nbsp;</td><td>The internal format you wish to request; the manager reserves the right to create a different format if the one you select is not available in this context. </td></tr>
735    <tr><td valign=top><em>usage</em>&nbsp;</td><td>The kind of usage this texture is intended for. It is a combination of TU_STATIC, TU_DYNAMIC, TU_WRITE_ONLY, TU_AUTOMIPMAP and TU_RENDERTARGET (see TextureUsage enum). You are strongly advised to use HBU_STATIC_WRITE_ONLY wherever possible, if you need to update regularly, consider HBU_DYNAMIC_WRITE_ONLY. </td></tr>
736    <tr><td valign=top><em>loader</em>&nbsp;</td><td>If you intend the contents of the manual texture to be regularly updated, to the extent that you don't need to recover the contents if the texture content is lost somehow, you can leave this parameter as 0. However, if you intend to populate the texture only once, then you should implement <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> and pass a pointer to it in this parameter; this means that if the manual texture ever needs to be reloaded, the <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> will be called to do it. </td></tr>
737  </table>
738</dl>
739
740<p>
741Definition at line <a class="el" href="OgreTextureManager_8h-source.html#l00204">204</a> of file <a class="el" href="OgreTextureManager_8h-source.html">OgreTextureManager.h</a>.
742<p>
743References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00141">Ogre::uint</a>.    </td>
744  </tr>
745</table>
746<a class="anchor" name="Ogre_1_1TextureManagera5" doxytag="Ogre::GLTextureManager::createManual" ></a><p>
747<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
748  <tr>
749    <td class="mdRow">
750      <table cellpadding="0" cellspacing="0" border="0">
751        <tr>
752          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a> Ogre::TextureManager::createManual </td>
753          <td class="md" valign="top">(&nbsp;</td>
754          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
755          <td class="mdname" nowrap> <em>name</em>, </td>
756        </tr>
757        <tr>
758          <td class="md" nowrap align="right"></td>
759          <td></td>
760          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
761          <td class="mdname" nowrap> <em>group</em>, </td>
762        </tr>
763        <tr>
764          <td class="md" nowrap align="right"></td>
765          <td></td>
766          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a681">TextureType</a>&nbsp;</td>
767          <td class="mdname" nowrap> <em>texType</em>, </td>
768        </tr>
769        <tr>
770          <td class="md" nowrap align="right"></td>
771          <td></td>
772          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td>
773          <td class="mdname" nowrap> <em>width</em>, </td>
774        </tr>
775        <tr>
776          <td class="md" nowrap align="right"></td>
777          <td></td>
778          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td>
779          <td class="mdname" nowrap> <em>height</em>, </td>
780        </tr>
781        <tr>
782          <td class="md" nowrap align="right"></td>
783          <td></td>
784          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td>
785          <td class="mdname" nowrap> <em>depth</em>, </td>
786        </tr>
787        <tr>
788          <td class="md" nowrap align="right"></td>
789          <td></td>
790          <td class="md" nowrap>int&nbsp;</td>
791          <td class="mdname" nowrap> <em>num_mips</em>, </td>
792        </tr>
793        <tr>
794          <td class="md" nowrap align="right"></td>
795          <td></td>
796          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td>
797          <td class="mdname" nowrap> <em>format</em>, </td>
798        </tr>
799        <tr>
800          <td class="md" nowrap align="right"></td>
801          <td></td>
802          <td class="md" nowrap>int&nbsp;</td>
803          <td class="mdname" nowrap> <em>usage</em> = TU_DEFAULT, </td>
804        </tr>
805        <tr>
806          <td class="md" nowrap align="right"></td>
807          <td></td>
808          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
809          <td class="mdname" nowrap> <em>loader</em> = 0</td>
810        </tr>
811        <tr>
812          <td></td>
813          <td class="md">)&nbsp;</td>
814          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
815        </tr>
816
817      </table>
818    </td>
819  </tr>
820</table>
821<table cellspacing=5 cellpadding=0 border=0>
822  <tr>
823    <td>
824      &nbsp;
825    </td>
826    <td>
827
828<p>
829Create a manual texture with specified width, height and depth (not loaded from a file).
830<p>
831<dl compact><dt><b>Parameters:</b></dt><dd>
832  <table border="0" cellspacing="2" cellpadding="0">
833    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name to give the resulting texture </td></tr>
834    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to assign the texture to </td></tr>
835    <tr><td valign=top><em>texType</em>&nbsp;</td><td>The type of texture to load/create, defaults to normal 2D textures </td></tr>
836    <tr><td valign=top><em>width,height,depth</em>&nbsp;</td><td>The dimensions of the texture </td></tr>
837    <tr><td valign=top><em>numMipmaps</em>&nbsp;</td><td>The number of pre-filtered mipmaps to generate. If left to default (-1) then the TextureManager's default number of mipmaps will be used (see <a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera9">setDefaultNumMipmaps()</a>) If set to MIP_UNLIMITED mipmaps will be generated until the lowest possible level, 1x1x1. </td></tr>
838    <tr><td valign=top><em>format</em>&nbsp;</td><td>The internal format you wish to request; the manager reserves the right to create a different format if the one you select is not available in this context. </td></tr>
839    <tr><td valign=top><em>usage</em>&nbsp;</td><td>The kind of usage this texture is intended for. It is a combination of TU_STATIC, TU_DYNAMIC, TU_WRITE_ONLY, TU_AUTOMIPMAP and TU_RENDERTARGET (see TextureUsage enum). You are strongly advised to use HBU_STATIC_WRITE_ONLY wherever possible, if you need to update regularly, consider HBU_DYNAMIC_WRITE_ONLY. </td></tr>
840    <tr><td valign=top><em>loader</em>&nbsp;</td><td>If you intend the contents of the manual texture to be regularly updated, to the extent that you don't need to recover the contents if the texture content is lost somehow, you can leave this parameter as 0. However, if you intend to populate the texture only once, then you should implement <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> and pass a pointer to it in this parameter; this means that if the manual texture ever needs to be reloaded, the <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> will be called to do it. </td></tr>
841  </table>
842</dl>
843    </td>
844  </tr>
845</table>
846<a class="anchor" name="Ogre_1_1GLTextureManagerb1" doxytag="Ogre::GLTextureManager::createWarningTexture" ></a><p>
847<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
848  <tr>
849    <td class="mdRow">
850      <table cellpadding="0" cellspacing="0" border="0">
851        <tr>
852          <td class="md" nowrap valign="top"> void Ogre::GLTextureManager::createWarningTexture </td>
853          <td class="md" valign="top">(&nbsp;</td>
854          <td class="mdname1" valign="top" nowrap>          </td>
855          <td class="md" valign="top">&nbsp;)&nbsp;</td>
856          <td class="md" nowrap><code> [protected]</code></td>
857        </tr>
858
859      </table>
860    </td>
861  </tr>
862</table>
863<table cellspacing=5 cellpadding=0 border=0>
864  <tr>
865    <td>
866      &nbsp;
867    </td>
868    <td>
869
870<p>
871Internal method to create a warning texture (bound when a texture unit is blank).
872<p>
873    </td>
874  </tr>
875</table>
876<a class="anchor" name="Ogre_1_1TextureManagera7" doxytag="Ogre::GLTextureManager::enable32BitTextures" ></a><p>
877<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
878  <tr>
879    <td class="mdRow">
880      <table cellpadding="0" cellspacing="0" border="0">
881        <tr>
882          <td class="md" nowrap valign="top"> virtual void Ogre::TextureManager::enable32BitTextures </td>
883          <td class="md" valign="top">(&nbsp;</td>
884          <td class="md" nowrap valign="top">bool&nbsp;</td>
885          <td class="mdname1" valign="top" nowrap> <em>setting</em> = true          </td>
886          <td class="md" valign="top">&nbsp;)&nbsp;</td>
887          <td class="md" nowrap><code> [virtual, inherited]</code></td>
888        </tr>
889
890      </table>
891    </td>
892  </tr>
893</table>
894<table cellspacing=5 cellpadding=0 border=0>
895  <tr>
896    <td>
897      &nbsp;
898    </td>
899    <td>
900
901<p>
902Enables / disables 32-bit textures.
903<p>
904    </td>
905  </tr>
906</table>
907<a class="anchor" name="Ogre_1_1TextureManagera23" doxytag="Ogre::GLTextureManager::getByHandle" ></a><p>
908<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
909  <tr>
910    <td class="mdRow">
911      <table cellpadding="0" cellspacing="0" border="0">
912        <tr>
913          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::getByHandle </td>
914          <td class="md" valign="top">(&nbsp;</td>
915          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
916          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
917          <td class="md" valign="top">&nbsp;)&nbsp;</td>
918          <td class="md" nowrap><code> [virtual, inherited]</code></td>
919        </tr>
920
921      </table>
922    </td>
923  </tr>
924</table>
925<table cellspacing=5 cellpadding=0 border=0>
926  <tr>
927    <td>
928      &nbsp;
929    </td>
930    <td>
931
932<p>
933Retrieves a pointer to a resource by handle, or null if the resource does not exist.
934<p>
935    </td>
936  </tr>
937</table>
938<a class="anchor" name="Ogre_1_1TextureManagera22" doxytag="Ogre::GLTextureManager::getByName" ></a><p>
939<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
940  <tr>
941    <td class="mdRow">
942      <table cellpadding="0" cellspacing="0" border="0">
943        <tr>
944          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::getByName </td>
945          <td class="md" valign="top">(&nbsp;</td>
946          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
947          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
948          <td class="md" valign="top">&nbsp;)&nbsp;</td>
949          <td class="md" nowrap><code> [virtual, inherited]</code></td>
950        </tr>
951
952      </table>
953    </td>
954  </tr>
955</table>
956<table cellspacing=5 cellpadding=0 border=0>
957  <tr>
958    <td>
959      &nbsp;
960    </td>
961    <td>
962
963<p>
964Retrieves a pointer to a resource by name, or null if the resource does not exist.
965<p>
966    </td>
967  </tr>
968</table>
969<a class="anchor" name="Ogre_1_1TextureManagera10" doxytag="Ogre::GLTextureManager::getDefaultNumMipmaps" ></a><p>
970<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
971  <tr>
972    <td class="mdRow">
973      <table cellpadding="0" cellspacing="0" border="0">
974        <tr>
975          <td class="md" nowrap valign="top"> virtual size_t Ogre::TextureManager::getDefaultNumMipmaps </td>
976          <td class="md" valign="top">(&nbsp;</td>
977          <td class="mdname1" valign="top" nowrap>          </td>
978          <td class="md" valign="top">&nbsp;)&nbsp;</td>
979          <td class="md" nowrap><code> [virtual, inherited]</code></td>
980        </tr>
981
982      </table>
983    </td>
984  </tr>
985</table>
986<table cellspacing=5 cellpadding=0 border=0>
987  <tr>
988    <td>
989      &nbsp;
990    </td>
991    <td>
992
993<p>
994Gets the default number of mipmaps to be used for loaded textures.
995<p>
996
997<p>
998Definition at line <a class="el" href="OgreTextureManager_8h-source.html#l00235">235</a> of file <a class="el" href="OgreTextureManager_8h-source.html">OgreTextureManager.h</a>.    </td>
999  </tr>
1000</table>
1001<a class="anchor" name="Ogre_1_1TextureManagera32" doxytag="Ogre::GLTextureManager::getLoadingOrder" ></a><p>
1002<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1003  <tr>
1004    <td class="mdRow">
1005      <table cellpadding="0" cellspacing="0" border="0">
1006        <tr>
1007          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ResourceManager::getLoadingOrder </td>
1008          <td class="md" valign="top">(&nbsp;</td>
1009          <td class="md" nowrap valign="top">void&nbsp;</td>
1010          <td class="mdname1" valign="top" nowrap>          </td>
1011          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1012          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1013        </tr>
1014
1015      </table>
1016    </td>
1017  </tr>
1018</table>
1019<table cellspacing=5 cellpadding=0 border=0>
1020  <tr>
1021    <td>
1022      &nbsp;
1023    </td>
1024    <td>
1025
1026<p>
1027Gets the relative loading order of resources of this type.
1028<p>
1029<dl compact><dt><b>Remarks:</b></dt><dd>There are dependencies between some kinds of resource in terms of loading order, and this value enumerates that. Higher values load later during bulk loading tasks.</dd></dl>
1030
1031<p>
1032Implements <a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera3">Ogre::ScriptLoader</a>.
1033<p>
1034Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00296">296</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1035<p>
1036References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
1037  </tr>
1038</table>
1039<a class="anchor" name="Ogre_1_1TextureManagera13" doxytag="Ogre::GLTextureManager::getMemoryBudget" ></a><p>
1040<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1041  <tr>
1042    <td class="mdRow">
1043      <table cellpadding="0" cellspacing="0" border="0">
1044        <tr>
1045          <td class="md" nowrap valign="top"> virtual size_t Ogre::ResourceManager::getMemoryBudget </td>
1046          <td class="md" valign="top">(&nbsp;</td>
1047          <td class="md" nowrap valign="top">void&nbsp;</td>
1048          <td class="mdname1" valign="top" nowrap>          </td>
1049          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1050          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1051        </tr>
1052
1053      </table>
1054    </td>
1055  </tr>
1056</table>
1057<table cellspacing=5 cellpadding=0 border=0>
1058  <tr>
1059    <td>
1060      &nbsp;
1061    </td>
1062    <td>
1063
1064<p>
1065Get the limit on the amount of memory this resource handler may use.
1066<p>
1067    </td>
1068  </tr>
1069</table>
1070<a class="anchor" name="Ogre_1_1TextureManagerb5" doxytag="Ogre::GLTextureManager::getMemoryUsage" ></a><p>
1071<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1072  <tr>
1073    <td class="mdRow">
1074      <table cellpadding="0" cellspacing="0" border="0">
1075        <tr>
1076          <td class="md" nowrap valign="top"> virtual size_t Ogre::ResourceManager::getMemoryUsage </td>
1077          <td class="md" valign="top">(&nbsp;</td>
1078          <td class="md" nowrap valign="top">void&nbsp;</td>
1079          <td class="mdname1" valign="top" nowrap>          </td>
1080          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1081          <td class="md" nowrap> const<code> [protected, virtual, inherited]</code></td>
1082        </tr>
1083
1084      </table>
1085    </td>
1086  </tr>
1087</table>
1088<table cellspacing=5 cellpadding=0 border=0>
1089  <tr>
1090    <td>
1091      &nbsp;
1092    </td>
1093    <td>
1094
1095<p>
1096Gets the current memory usage, in bytes.
1097<p>
1098
1099<p>
1100Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00338">338</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
1101  </tr>
1102</table>
1103<a class="anchor" name="Ogre_1_1TextureManagerb0" doxytag="Ogre::GLTextureManager::getNextHandle" ></a><p>
1104<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1105  <tr>
1106    <td class="mdRow">
1107      <table cellpadding="0" cellspacing="0" border="0">
1108        <tr>
1109          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> Ogre::ResourceManager::getNextHandle </td>
1110          <td class="md" valign="top">(&nbsp;</td>
1111          <td class="md" nowrap valign="top">void&nbsp;</td>
1112          <td class="mdname1" valign="top" nowrap>          </td>
1113          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1114          <td class="md" nowrap><code> [protected, inherited]</code></td>
1115        </tr>
1116
1117      </table>
1118    </td>
1119  </tr>
1120</table>
1121<table cellspacing=5 cellpadding=0 border=0>
1122  <tr>
1123    <td>
1124      &nbsp;
1125    </td>
1126    <td>
1127
1128<p>
1129Allocates the next handle.
1130<p>
1131    </td>
1132  </tr>
1133</table>
1134<a class="anchor" name="Ogre_1_1TextureManagera34" doxytag="Ogre::GLTextureManager::getResourceIterator" ></a><p>
1135<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1136  <tr>
1137    <td class="mdRow">
1138      <table cellpadding="0" cellspacing="0" border="0">
1139        <tr>
1140          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a> Ogre::ResourceManager::getResourceIterator </td>
1141          <td class="md" valign="top">(&nbsp;</td>
1142          <td class="md" nowrap valign="top">void&nbsp;</td>
1143          <td class="mdname1" valign="top" nowrap>          </td>
1144          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1145          <td class="md" nowrap><code> [inherited]</code></td>
1146        </tr>
1147
1148      </table>
1149    </td>
1150  </tr>
1151</table>
1152<table cellspacing=5 cellpadding=0 border=0>
1153  <tr>
1154    <td>
1155      &nbsp;
1156    </td>
1157    <td>
1158
1159<p>
1160Returns an iterator over all resources in this manager.
1161<p>
1162<dl compact><dt><b>Note:</b></dt><dd>Use of this iterator is NOT thread safe! </dd></dl>
1163
1164<p>
1165Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00366">366</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1166<p>
1167References <a class="el" href="OgreResourceManager_8h-source.html#l00361">Ogre::ResourceManager::ResourceMapIterator</a>.    </td>
1168  </tr>
1169</table>
1170<a class="anchor" name="Ogre_1_1TextureManagera33" doxytag="Ogre::GLTextureManager::getResourceType" ></a><p>
1171<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1172  <tr>
1173    <td class="mdRow">
1174      <table cellpadding="0" cellspacing="0" border="0">
1175        <tr>
1176          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::ResourceManager::getResourceType </td>
1177          <td class="md" valign="top">(&nbsp;</td>
1178          <td class="md" nowrap valign="top">void&nbsp;</td>
1179          <td class="mdname1" valign="top" nowrap>          </td>
1180          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1181          <td class="md" nowrap> const<code> [inherited]</code></td>
1182        </tr>
1183
1184      </table>
1185    </td>
1186  </tr>
1187</table>
1188<table cellspacing=5 cellpadding=0 border=0>
1189  <tr>
1190    <td>
1191      &nbsp;
1192    </td>
1193    <td>
1194
1195<p>
1196Gets a string identifying the type of resource this manager handles.
1197<p>
1198
1199<p>
1200Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00299">299</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1201<p>
1202References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
1203  </tr>
1204</table>
1205<a class="anchor" name="Ogre_1_1TextureManagera30" doxytag="Ogre::GLTextureManager::getScriptPatterns" ></a><p>
1206<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1207  <tr>
1208    <td class="mdRow">
1209      <table cellpadding="0" cellspacing="0" border="0">
1210        <tr>
1211          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a535">StringVector</a>&amp; Ogre::ResourceManager::getScriptPatterns </td>
1212          <td class="md" valign="top">(&nbsp;</td>
1213          <td class="md" nowrap valign="top">void&nbsp;</td>
1214          <td class="mdname1" valign="top" nowrap>          </td>
1215          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1216          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
1217        </tr>
1218
1219      </table>
1220    </td>
1221  </tr>
1222</table>
1223<table cellspacing=5 cellpadding=0 border=0>
1224  <tr>
1225    <td>
1226      &nbsp;
1227    </td>
1228    <td>
1229
1230<p>
1231Gets the file patterns which should be used to find scripts for this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>.
1232<p>
1233<dl compact><dt><b>Remarks:</b></dt><dd>Some resource managers can read script files in order to define resources ahead of time. These resources are added to the available list inside the manager, but none are loaded initially. This allows you to load the items that are used on demand, or to load them all as a group if you wish (through <a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a>). </dd></dl>
1234<dl compact><dt><b></b></dt><dd>This method lets you determine the file pattern which will be used to identify scripts intended for this manager. </dd></dl>
1235<dl compact><dt><b>Returns:</b></dt><dd>A list of file patterns, in the order they should be searched in. </dd></dl>
1236<dl compact><dt><b>See also:</b></dt><dd>isScriptingSupported, <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera31">parseScript</a></dd></dl>
1237
1238<p>
1239Implements <a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera1">Ogre::ScriptLoader</a>.
1240<p>
1241Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00273">273</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1242<p>
1243References <a class="el" href="OgreStringVector_8h-source.html#l00036">Ogre::StringVector</a>.    </td>
1244  </tr>
1245</table>
1246<a class="anchor" name="Ogre_1_1TextureManagere0" doxytag="Ogre::GLTextureManager::getSingleton" ></a><p>
1247<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1248  <tr>
1249    <td class="mdRow">
1250      <table cellpadding="0" cellspacing="0" border="0">
1251        <tr>
1252          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a>&amp; Ogre::TextureManager::getSingleton </td>
1253          <td class="md" valign="top">(&nbsp;</td>
1254          <td class="md" nowrap valign="top">void&nbsp;</td>
1255          <td class="mdname1" valign="top" nowrap>          </td>
1256          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1257          <td class="md" nowrap><code> [static, inherited]</code></td>
1258        </tr>
1259
1260      </table>
1261    </td>
1262  </tr>
1263</table>
1264<table cellspacing=5 cellpadding=0 border=0>
1265  <tr>
1266    <td>
1267      &nbsp;
1268    </td>
1269    <td>
1270
1271<p>
1272Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.
1273<p>
1274<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
1275<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
1276
1277<p>
1278Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone0">Ogre::Singleton&lt; TextureManager &gt;</a>.    </td>
1279  </tr>
1280</table>
1281<a class="anchor" name="Ogre_1_1TextureManagere1" doxytag="Ogre::GLTextureManager::getSingletonPtr" ></a><p>
1282<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1283  <tr>
1284    <td class="mdRow">
1285      <table cellpadding="0" cellspacing="0" border="0">
1286        <tr>
1287          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a>* Ogre::TextureManager::getSingletonPtr </td>
1288          <td class="md" valign="top">(&nbsp;</td>
1289          <td class="md" nowrap valign="top">void&nbsp;</td>
1290          <td class="mdname1" valign="top" nowrap>          </td>
1291          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1292          <td class="md" nowrap><code> [static, inherited]</code></td>
1293        </tr>
1294
1295      </table>
1296    </td>
1297  </tr>
1298</table>
1299<table cellspacing=5 cellpadding=0 border=0>
1300  <tr>
1301    <td>
1302      &nbsp;
1303    </td>
1304    <td>
1305
1306<p>
1307Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.
1308<p>
1309<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
1310<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
1311
1312<p>
1313Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone1">Ogre::Singleton&lt; TextureManager &gt;</a>.    </td>
1314  </tr>
1315</table>
1316<a class="anchor" name="Ogre_1_1GLTextureManagera2" doxytag="Ogre::GLTextureManager::getWarningTextureID" ></a><p>
1317<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1318  <tr>
1319    <td class="mdRow">
1320      <table cellpadding="0" cellspacing="0" border="0">
1321        <tr>
1322          <td class="md" nowrap valign="top"> GLuint Ogre::GLTextureManager::getWarningTextureID </td>
1323          <td class="md" valign="top">(&nbsp;</td>
1324          <td class="mdname1" valign="top" nowrap>          </td>
1325          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1326          <td class="md" nowrap></td>
1327        </tr>
1328
1329      </table>
1330    </td>
1331  </tr>
1332</table>
1333<table cellspacing=5 cellpadding=0 border=0>
1334  <tr>
1335    <td>
1336      &nbsp;
1337    </td>
1338    <td>
1339
1340<p>
1341
1342<p>
1343Definition at line <a class="el" href="OgreGLTextureManager_8h-source.html#l00042">42</a> of file <a class="el" href="OgreGLTextureManager_8h-source.html">OgreGLTextureManager.h</a>.
1344<p>
1345References <a class="el" href="OgreGLTextureManager_8h-source.html#l00053">mWarningTextureID</a>.    </td>
1346  </tr>
1347</table>
1348<a class="anchor" name="Ogre_1_1TextureManagera8" doxytag="Ogre::GLTextureManager::isEnable32BitTextures" ></a><p>
1349<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1350  <tr>
1351    <td class="mdRow">
1352      <table cellpadding="0" cellspacing="0" border="0">
1353        <tr>
1354          <td class="md" nowrap valign="top"> virtual bool Ogre::TextureManager::isEnable32BitTextures </td>
1355          <td class="md" valign="top">(&nbsp;</td>
1356          <td class="md" nowrap valign="top">void&nbsp;</td>
1357          <td class="mdname1" valign="top" nowrap>          </td>
1358          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1359          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1360        </tr>
1361
1362      </table>
1363    </td>
1364  </tr>
1365</table>
1366<table cellspacing=5 cellpadding=0 border=0>
1367  <tr>
1368    <td>
1369      &nbsp;
1370    </td>
1371    <td>
1372
1373<p>
1374Checks 32-bit textures enable setting.
1375<p>
1376
1377<p>
1378Definition at line <a class="el" href="OgreTextureManager_8h-source.html#l00218">218</a> of file <a class="el" href="OgreTextureManager_8h-source.html">OgreTextureManager.h</a>.    </td>
1379  </tr>
1380</table>
1381<a class="anchor" name="Ogre_1_1TextureManagera29" doxytag="Ogre::GLTextureManager::load" ></a><p>
1382<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1383  <tr>
1384    <td class="mdRow">
1385      <table cellpadding="0" cellspacing="0" border="0">
1386        <tr>
1387          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::load </td>
1388          <td class="md" valign="top">(&nbsp;</td>
1389          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
1390          <td class="mdname" nowrap> <em>name</em>, </td>
1391        </tr>
1392        <tr>
1393          <td class="md" nowrap align="right"></td>
1394          <td></td>
1395          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
1396          <td class="mdname" nowrap> <em>group</em>, </td>
1397        </tr>
1398        <tr>
1399          <td class="md" nowrap align="right"></td>
1400          <td></td>
1401          <td class="md" nowrap>bool&nbsp;</td>
1402          <td class="mdname" nowrap> <em>isManual</em> = false, </td>
1403        </tr>
1404        <tr>
1405          <td class="md" nowrap align="right"></td>
1406          <td></td>
1407          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
1408          <td class="mdname" nowrap> <em>loader</em> = 0, </td>
1409        </tr>
1410        <tr>
1411          <td class="md" nowrap align="right"></td>
1412          <td></td>
1413          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
1414          <td class="mdname" nowrap> <em>loadParams</em> = 0</td>
1415        </tr>
1416        <tr>
1417          <td></td>
1418          <td class="md">)&nbsp;</td>
1419          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1420        </tr>
1421
1422      </table>
1423    </td>
1424  </tr>
1425</table>
1426<table cellspacing=5 cellpadding=0 border=0>
1427  <tr>
1428    <td>
1429      &nbsp;
1430    </td>
1431    <td>
1432
1433<p>
1434Generic load method, used to create a <a class="el" href="classOgre_1_1Resource.html">Resource</a> specific to this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> without using one of the specialised 'load' methods (containing per-Resource-type parameters).
1435<p>
1436<dl compact><dt><b>Parameters:</b></dt><dd>
1437  <table border="0" cellspacing="2" cellpadding="0">
1438    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the <a class="el" href="classOgre_1_1Resource.html">Resource</a> </td></tr>
1439    <tr><td valign=top><em>group</em>&nbsp;</td><td>The resource group to which this resource will belong </td></tr>
1440    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is the resource to be manually loaded? If so, you should provide a value for the loader parameter </td></tr>
1441    <tr><td valign=top><em>loader</em>&nbsp;</td><td>The manual loader which is to perform the required actions when this resource is loaded; only applicable when you specify true for the previous parameter </td></tr>
1442    <tr><td valign=top><em>loadParams</em>&nbsp;</td><td>Optional pointer to a list of name/value pairs containing loading parameters for this type of resource.</td></tr>
1443  </table>
1444</dl>
1445
1446<p>
1447Reimplemented in <a class="el" href="classOgre_1_1BspResourceManager.html#Ogre_1_1BspResourceManagera2">Ogre::BspResourceManager</a>.    </td>
1448  </tr>
1449</table>
1450<a class="anchor" name="Ogre_1_1TextureManagera2" doxytag="Ogre::GLTextureManager::load" ></a><p>
1451<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1452  <tr>
1453    <td class="mdRow">
1454      <table cellpadding="0" cellspacing="0" border="0">
1455        <tr>
1456          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a> Ogre::TextureManager::load </td>
1457          <td class="md" valign="top">(&nbsp;</td>
1458          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
1459          <td class="mdname" nowrap> <em>name</em>, </td>
1460        </tr>
1461        <tr>
1462          <td class="md" nowrap align="right"></td>
1463          <td></td>
1464          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
1465          <td class="mdname" nowrap> <em>group</em>, </td>
1466        </tr>
1467        <tr>
1468          <td class="md" nowrap align="right"></td>
1469          <td></td>
1470          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a681">TextureType</a>&nbsp;</td>
1471          <td class="mdname" nowrap> <em>texType</em> = TEX_TYPE_2D, </td>
1472        </tr>
1473        <tr>
1474          <td class="md" nowrap align="right"></td>
1475          <td></td>
1476          <td class="md" nowrap>int&nbsp;</td>
1477          <td class="mdname" nowrap> <em>numMipmaps</em> = -1, </td>
1478        </tr>
1479        <tr>
1480          <td class="md" nowrap align="right"></td>
1481          <td></td>
1482          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
1483          <td class="mdname" nowrap> <em>gamma</em> = 1.0f</td>
1484        </tr>
1485        <tr>
1486          <td></td>
1487          <td class="md">)&nbsp;</td>
1488          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1489        </tr>
1490
1491      </table>
1492    </td>
1493  </tr>
1494</table>
1495<table cellspacing=5 cellpadding=0 border=0>
1496  <tr>
1497    <td>
1498      &nbsp;
1499    </td>
1500    <td>
1501
1502<p>
1503Loads a texture from a file.
1504<p>
1505<dl compact><dt><b>Parameters:</b></dt><dd>
1506  <table border="0" cellspacing="2" cellpadding="0">
1507    <tr><td valign=top><em>name</em>&nbsp;</td><td>The file to load, or a String identifier in some cases </td></tr>
1508    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to assign the texture to </td></tr>
1509    <tr><td valign=top><em>texType</em>&nbsp;</td><td>The type of texture to load/create, defaults to normal 2D textures </td></tr>
1510    <tr><td valign=top><em>numMipmaps</em>&nbsp;</td><td>The number of pre-filtered mipmaps to generate. If left to default (-1) then the TextureManager's default number of mipmaps will be used (see <a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera9">setDefaultNumMipmaps()</a>) If set to MIP_UNLIMITED mipmaps will be generated until the lowest possible level, 1x1x1. </td></tr>
1511    <tr><td valign=top><em>gamma</em>&nbsp;</td><td>The gamma adjustment factor to apply to this texture (brightening/darkening) </td></tr>
1512  </table>
1513</dl>
1514    </td>
1515  </tr>
1516</table>
1517<a class="anchor" name="Ogre_1_1TextureManagera3" doxytag="Ogre::GLTextureManager::loadImage" ></a><p>
1518<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1519  <tr>
1520    <td class="mdRow">
1521      <table cellpadding="0" cellspacing="0" border="0">
1522        <tr>
1523          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a> Ogre::TextureManager::loadImage </td>
1524          <td class="md" valign="top">(&nbsp;</td>
1525          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
1526          <td class="mdname" nowrap> <em>name</em>, </td>
1527        </tr>
1528        <tr>
1529          <td class="md" nowrap align="right"></td>
1530          <td></td>
1531          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
1532          <td class="mdname" nowrap> <em>group</em>, </td>
1533        </tr>
1534        <tr>
1535          <td class="md" nowrap align="right"></td>
1536          <td></td>
1537          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Image.html">Image</a> &amp;&nbsp;</td>
1538          <td class="mdname" nowrap> <em>img</em>, </td>
1539        </tr>
1540        <tr>
1541          <td class="md" nowrap align="right"></td>
1542          <td></td>
1543          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a681">TextureType</a>&nbsp;</td>
1544          <td class="mdname" nowrap> <em>texType</em> = TEX_TYPE_2D, </td>
1545        </tr>
1546        <tr>
1547          <td class="md" nowrap align="right"></td>
1548          <td></td>
1549          <td class="md" nowrap>int&nbsp;</td>
1550          <td class="mdname" nowrap> <em>iNumMipmaps</em> = -1, </td>
1551        </tr>
1552        <tr>
1553          <td class="md" nowrap align="right"></td>
1554          <td></td>
1555          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
1556          <td class="mdname" nowrap> <em>gamma</em> = 1.0f</td>
1557        </tr>
1558        <tr>
1559          <td></td>
1560          <td class="md">)&nbsp;</td>
1561          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1562        </tr>
1563
1564      </table>
1565    </td>
1566  </tr>
1567</table>
1568<table cellspacing=5 cellpadding=0 border=0>
1569  <tr>
1570    <td>
1571      &nbsp;
1572    </td>
1573    <td>
1574
1575<p>
1576Loads a texture from an <a class="el" href="classOgre_1_1Image.html">Image</a> object.
1577<p>
1578<dl compact><dt><b>Note:</b></dt><dd>The texture will create as manual texture without loader. </dd></dl>
1579<dl compact><dt><b>Parameters:</b></dt><dd>
1580  <table border="0" cellspacing="2" cellpadding="0">
1581    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name to give the resulting texture </td></tr>
1582    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to assign the texture to </td></tr>
1583    <tr><td valign=top><em>img</em>&nbsp;</td><td>The <a class="el" href="classOgre_1_1Image.html">Image</a> object which contains the data to load </td></tr>
1584    <tr><td valign=top><em>texType</em>&nbsp;</td><td>The type of texture to load/create, defaults to normal 2D textures </td></tr>
1585    <tr><td valign=top><em>numMipmaps</em>&nbsp;</td><td>The number of pre-filtered mipmaps to generate. If left to default (-1) then the TextureManager's default number of mipmaps will be used (see <a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera9">setDefaultNumMipmaps()</a>) If set to MIP_UNLIMITED mipmaps will be generated until the lowest possible level, 1x1x1. </td></tr>
1586    <tr><td valign=top><em>gamma</em>&nbsp;</td><td>The gamma adjustment factor to apply to this texture (brightening/darkening) </td></tr>
1587  </table>
1588</dl>
1589    </td>
1590  </tr>
1591</table>
1592<a class="anchor" name="Ogre_1_1TextureManagera4" doxytag="Ogre::GLTextureManager::loadRawData" ></a><p>
1593<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1594  <tr>
1595    <td class="mdRow">
1596      <table cellpadding="0" cellspacing="0" border="0">
1597        <tr>
1598          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a> Ogre::TextureManager::loadRawData </td>
1599          <td class="md" valign="top">(&nbsp;</td>
1600          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
1601          <td class="mdname" nowrap> <em>name</em>, </td>
1602        </tr>
1603        <tr>
1604          <td class="md" nowrap align="right"></td>
1605          <td></td>
1606          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
1607          <td class="mdname" nowrap> <em>group</em>, </td>
1608        </tr>
1609        <tr>
1610          <td class="md" nowrap align="right"></td>
1611          <td></td>
1612          <td class="md" nowrap><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
1613          <td class="mdname" nowrap> <em>stream</em>, </td>
1614        </tr>
1615        <tr>
1616          <td class="md" nowrap align="right"></td>
1617          <td></td>
1618          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
1619          <td class="mdname" nowrap> <em>uWidth</em>, </td>
1620        </tr>
1621        <tr>
1622          <td class="md" nowrap align="right"></td>
1623          <td></td>
1624          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
1625          <td class="mdname" nowrap> <em>uHeight</em>, </td>
1626        </tr>
1627        <tr>
1628          <td class="md" nowrap align="right"></td>
1629          <td></td>
1630          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td>
1631          <td class="mdname" nowrap> <em>format</em>, </td>
1632        </tr>
1633        <tr>
1634          <td class="md" nowrap align="right"></td>
1635          <td></td>
1636          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a681">TextureType</a>&nbsp;</td>
1637          <td class="mdname" nowrap> <em>texType</em> = TEX_TYPE_2D, </td>
1638        </tr>
1639        <tr>
1640          <td class="md" nowrap align="right"></td>
1641          <td></td>
1642          <td class="md" nowrap>int&nbsp;</td>
1643          <td class="mdname" nowrap> <em>iNumMipmaps</em> = -1, </td>
1644        </tr>
1645        <tr>
1646          <td class="md" nowrap align="right"></td>
1647          <td></td>
1648          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
1649          <td class="mdname" nowrap> <em>gamma</em> = 1.0f</td>
1650        </tr>
1651        <tr>
1652          <td></td>
1653          <td class="md">)&nbsp;</td>
1654          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1655        </tr>
1656
1657      </table>
1658    </td>
1659  </tr>
1660</table>
1661<table cellspacing=5 cellpadding=0 border=0>
1662  <tr>
1663    <td>
1664      &nbsp;
1665    </td>
1666    <td>
1667
1668<p>
1669Loads a texture from a raw data stream.
1670<p>
1671<dl compact><dt><b>Note:</b></dt><dd>The texture will create as manual texture without loader. </dd></dl>
1672<dl compact><dt><b>Parameters:</b></dt><dd>
1673  <table border="0" cellspacing="2" cellpadding="0">
1674    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name to give the resulting texture </td></tr>
1675    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to assign the texture to </td></tr>
1676    <tr><td valign=top><em>stream</em>&nbsp;</td><td>Incoming data stream </td></tr>
1677    <tr><td valign=top><em>width,height</em>&nbsp;</td><td>The dimensions of the texture </td></tr>
1678    <tr><td valign=top><em>format</em>&nbsp;</td><td>The format of the data being passed in; the manager reserves the right to create a different format for the texture if the original format is not available in this context. </td></tr>
1679    <tr><td valign=top><em>texType</em>&nbsp;</td><td>The type of texture to load/create, defaults to normal 2D textures </td></tr>
1680    <tr><td valign=top><em>numMipmaps</em>&nbsp;</td><td>The number of pre-filtered mipmaps to generate. If left to default (-1) then the TextureManager's default number of mipmaps will be used (see <a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera9">setDefaultNumMipmaps()</a>) If set to MIP_UNLIMITED mipmaps will be generated until the lowest possible level, 1x1x1. </td></tr>
1681    <tr><td valign=top><em>gamma</em>&nbsp;</td><td>The gamma adjustment factor to apply to this texture (brightening/darkening) </td></tr>
1682  </table>
1683</dl>
1684    </td>
1685  </tr>
1686</table>
1687<a class="anchor" name="Ogre_1_1TextureManagera31" doxytag="Ogre::GLTextureManager::parseScript" ></a><p>
1688<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1689  <tr>
1690    <td class="mdRow">
1691      <table cellpadding="0" cellspacing="0" border="0">
1692        <tr>
1693          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::parseScript </td>
1694          <td class="md" valign="top">(&nbsp;</td>
1695          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
1696          <td class="mdname" nowrap> <em>stream</em>, </td>
1697        </tr>
1698        <tr>
1699          <td class="md" nowrap align="right"></td>
1700          <td></td>
1701          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
1702          <td class="mdname" nowrap> <em>groupName</em></td>
1703        </tr>
1704        <tr>
1705          <td></td>
1706          <td class="md">)&nbsp;</td>
1707          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
1708        </tr>
1709
1710      </table>
1711    </td>
1712  </tr>
1713</table>
1714<table cellspacing=5 cellpadding=0 border=0>
1715  <tr>
1716    <td>
1717      &nbsp;
1718    </td>
1719    <td>
1720
1721<p>
1722Parse the definition of a set of resources from a script file.
1723<p>
1724<dl compact><dt><b>Remarks:</b></dt><dd>Some resource managers can read script files in order to define resources ahead of time. These resources are added to the available list inside the manager, but none are loaded initially. This allows you to load the items that are used on demand, or to load them all as a group if you wish (through <a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a>). </dd></dl>
1725<dl compact><dt><b>Parameters:</b></dt><dd>
1726  <table border="0" cellspacing="2" cellpadding="0">
1727    <tr><td valign=top><em>stream</em>&nbsp;</td><td>Weak reference to a data stream which is the source of the script </td></tr>
1728    <tr><td valign=top><em>groupName</em>&nbsp;</td><td>The name of the resource group that resources which are parsed are to become a member of. If this group is loaded or unloaded, then the resources discovered in this script will be loaded / unloaded with it.</td></tr>
1729  </table>
1730</dl>
1731
1732<p>
1733Implements <a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera2">Ogre::ScriptLoader</a>.
1734<p>
1735Reimplemented in <a class="el" href="classOgre_1_1FontManager.html#Ogre_1_1FontManagera2">Ogre::FontManager</a>, and <a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagera3">Ogre::MaterialManager</a>.
1736<p>
1737Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00288">288</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1738<p>
1739References <a class="el" href="OgreDataStream_8h-source.html#l00149">Ogre::DataStreamPtr</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
1740  </tr>
1741</table>
1742<a class="anchor" name="Ogre_1_1TextureManagera17" doxytag="Ogre::GLTextureManager::reloadAll" ></a><p>
1743<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1744  <tr>
1745    <td class="mdRow">
1746      <table cellpadding="0" cellspacing="0" border="0">
1747        <tr>
1748          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::reloadAll </td>
1749          <td class="md" valign="top">(&nbsp;</td>
1750          <td class="md" nowrap valign="top">void&nbsp;</td>
1751          <td class="mdname1" valign="top" nowrap>          </td>
1752          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1753          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1754        </tr>
1755
1756      </table>
1757    </td>
1758  </tr>
1759</table>
1760<table cellspacing=5 cellpadding=0 border=0>
1761  <tr>
1762    <td>
1763      &nbsp;
1764    </td>
1765    <td>
1766
1767<p>
1768Caused all currently loaded resources to be reloaded.
1769<p>
1770<dl compact><dt><b>Remarks:</b></dt><dd>All resources currently being held in this manager which are also marked as currently loaded will be unloaded, then loaded again.</dd></dl>
1771    </td>
1772  </tr>
1773</table>
1774<a class="anchor" name="Ogre_1_1TextureManagera20" doxytag="Ogre::GLTextureManager::remove" ></a><p>
1775<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1776  <tr>
1777    <td class="mdRow">
1778      <table cellpadding="0" cellspacing="0" border="0">
1779        <tr>
1780          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::remove </td>
1781          <td class="md" valign="top">(&nbsp;</td>
1782          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
1783          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
1784          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1785          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1786        </tr>
1787
1788      </table>
1789    </td>
1790  </tr>
1791</table>
1792<table cellspacing=5 cellpadding=0 border=0>
1793  <tr>
1794    <td>
1795      &nbsp;
1796    </td>
1797    <td>
1798
1799<p>
1800Remove a single resource by handle.
1801<p>
1802<dl compact><dt><b>Remarks:</b></dt><dd>Removes a single resource, meaning it will be removed from the list of valid resources in this manager, also causing it to be unloaded. </dd></dl>
1803<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to this resource, it will persist until they have finished with it; however to all intents and purposes it no longer exists and will likely get destroyed imminently. <p>
1804If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.</dd></dl>
1805    </td>
1806  </tr>
1807</table>
1808<a class="anchor" name="Ogre_1_1TextureManagera19" doxytag="Ogre::GLTextureManager::remove" ></a><p>
1809<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1810  <tr>
1811    <td class="mdRow">
1812      <table cellpadding="0" cellspacing="0" border="0">
1813        <tr>
1814          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::remove </td>
1815          <td class="md" valign="top">(&nbsp;</td>
1816          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
1817          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
1818          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1819          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1820        </tr>
1821
1822      </table>
1823    </td>
1824  </tr>
1825</table>
1826<table cellspacing=5 cellpadding=0 border=0>
1827  <tr>
1828    <td>
1829      &nbsp;
1830    </td>
1831    <td>
1832
1833<p>
1834Remove a single resource by name.
1835<p>
1836<dl compact><dt><b>Remarks:</b></dt><dd>Removes a single resource, meaning it will be removed from the list of valid resources in this manager, also causing it to be unloaded. </dd></dl>
1837<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to this resource, it will persist until they have finished with it; however to all intents and purposes it no longer exists and will likely get destroyed imminently. <p>
1838If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.</dd></dl>
1839    </td>
1840  </tr>
1841</table>
1842<a class="anchor" name="Ogre_1_1TextureManagera18" doxytag="Ogre::GLTextureManager::remove" ></a><p>
1843<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1844  <tr>
1845    <td class="mdRow">
1846      <table cellpadding="0" cellspacing="0" border="0">
1847        <tr>
1848          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::remove </td>
1849          <td class="md" valign="top">(&nbsp;</td>
1850          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
1851          <td class="mdname1" valign="top" nowrap> <em>r</em>          </td>
1852          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1853          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1854        </tr>
1855
1856      </table>
1857    </td>
1858  </tr>
1859</table>
1860<table cellspacing=5 cellpadding=0 border=0>
1861  <tr>
1862    <td>
1863      &nbsp;
1864    </td>
1865    <td>
1866
1867<p>
1868Remove a single resource.
1869<p>
1870<dl compact><dt><b>Remarks:</b></dt><dd>Removes a single resource, meaning it will be removed from the list of valid resources in this manager, also causing it to be unloaded. </dd></dl>
1871<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to this resource, it will persist until they have finished with it; however to all intents and purposes it no longer exists and will likely get destroyed imminently. <p>
1872If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.</dd></dl>
1873    </td>
1874  </tr>
1875</table>
1876<a class="anchor" name="Ogre_1_1TextureManagera21" doxytag="Ogre::GLTextureManager::removeAll" ></a><p>
1877<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1878  <tr>
1879    <td class="mdRow">
1880      <table cellpadding="0" cellspacing="0" border="0">
1881        <tr>
1882          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::removeAll </td>
1883          <td class="md" valign="top">(&nbsp;</td>
1884          <td class="md" nowrap valign="top">void&nbsp;</td>
1885          <td class="mdname1" valign="top" nowrap>          </td>
1886          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1887          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1888        </tr>
1889
1890      </table>
1891    </td>
1892  </tr>
1893</table>
1894<table cellspacing=5 cellpadding=0 border=0>
1895  <tr>
1896    <td>
1897      &nbsp;
1898    </td>
1899    <td>
1900
1901<p>
1902Removes all resources.
1903<p>
1904<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to these resources, they will persist until they have been finished with; however to all intents and purposes the resources no longer exist and will get destroyed imminently. <p>
1905If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE. </dd></dl>
1906    </td>
1907  </tr>
1908</table>
1909<a class="anchor" name="Ogre_1_1TextureManagerb3" doxytag="Ogre::GLTextureManager::removeImpl" ></a><p>
1910<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1911  <tr>
1912    <td class="mdRow">
1913      <table cellpadding="0" cellspacing="0" border="0">
1914        <tr>
1915          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::removeImpl </td>
1916          <td class="md" valign="top">(&nbsp;</td>
1917          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
1918          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
1919          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1920          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
1921        </tr>
1922
1923      </table>
1924    </td>
1925  </tr>
1926</table>
1927<table cellspacing=5 cellpadding=0 border=0>
1928  <tr>
1929    <td>
1930      &nbsp;
1931    </td>
1932    <td>
1933
1934<p>
1935Remove a resource from this manager; remove it from the lists.
1936<p>
1937    </td>
1938  </tr>
1939</table>
1940<a class="anchor" name="Ogre_1_1TextureManagera25" doxytag="Ogre::GLTextureManager::resourceExists" ></a><p>
1941<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1942  <tr>
1943    <td class="mdRow">
1944      <table cellpadding="0" cellspacing="0" border="0">
1945        <tr>
1946          <td class="md" nowrap valign="top"> virtual bool Ogre::ResourceManager::resourceExists </td>
1947          <td class="md" valign="top">(&nbsp;</td>
1948          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
1949          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
1950          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1951          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1952        </tr>
1953
1954      </table>
1955    </td>
1956  </tr>
1957</table>
1958<table cellspacing=5 cellpadding=0 border=0>
1959  <tr>
1960    <td>
1961      &nbsp;
1962    </td>
1963    <td>
1964
1965<p>
1966Returns whether a resource with the given handle exists in this manager.
1967<p>
1968
1969<p>
1970Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00221">221</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
1971<p>
1972References <a class="el" href="OgreSharedPtr_8h-source.html#l00114">Ogre::SharedPtr&lt; T &gt;::isNull()</a>, and <a class="el" href="OgreResource_8h-source.html#l00035">Ogre::ResourceHandle</a>.    </td>
1973  </tr>
1974</table>
1975<a class="anchor" name="Ogre_1_1TextureManagera24" doxytag="Ogre::GLTextureManager::resourceExists" ></a><p>
1976<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
1977  <tr>
1978    <td class="mdRow">
1979      <table cellpadding="0" cellspacing="0" border="0">
1980        <tr>
1981          <td class="md" nowrap valign="top"> virtual bool Ogre::ResourceManager::resourceExists </td>
1982          <td class="md" valign="top">(&nbsp;</td>
1983          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
1984          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
1985          <td class="md" valign="top">&nbsp;)&nbsp;</td>
1986          <td class="md" nowrap><code> [virtual, inherited]</code></td>
1987        </tr>
1988
1989      </table>
1990    </td>
1991  </tr>
1992</table>
1993<table cellspacing=5 cellpadding=0 border=0>
1994  <tr>
1995    <td>
1996      &nbsp;
1997    </td>
1998    <td>
1999
2000<p>
2001Returns whether the named resource exists in this manager.
2002<p>
2003
2004<p>
2005Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00216">216</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
2006<p>
2007References <a class="el" href="OgreSharedPtr_8h-source.html#l00114">Ogre::SharedPtr&lt; T &gt;::isNull()</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
2008  </tr>
2009</table>
2010<a class="anchor" name="Ogre_1_1TextureManagera9" doxytag="Ogre::GLTextureManager::setDefaultNumMipmaps" ></a><p>
2011<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2012  <tr>
2013    <td class="mdRow">
2014      <table cellpadding="0" cellspacing="0" border="0">
2015        <tr>
2016          <td class="md" nowrap valign="top"> virtual void Ogre::TextureManager::setDefaultNumMipmaps </td>
2017          <td class="md" valign="top">(&nbsp;</td>
2018          <td class="md" nowrap valign="top">size_t&nbsp;</td>
2019          <td class="mdname1" valign="top" nowrap> <em>num</em>          </td>
2020          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2021          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2022        </tr>
2023
2024      </table>
2025    </td>
2026  </tr>
2027</table>
2028<table cellspacing=5 cellpadding=0 border=0>
2029  <tr>
2030    <td>
2031      &nbsp;
2032    </td>
2033    <td>
2034
2035<p>
2036Sets the default number of mipmaps to be used for loaded textures, for when textures are loaded automatically (e.g.
2037<p>
2038by <a class="el" href="classOgre_1_1Material.html">Material</a> class) or when 'load' is called with the default parameters by the application. If set to MIP_UNLIMITED mipmaps will be generated until the lowest possible level, 1x1x1. <dl compact><dt><b>Note:</b></dt><dd>The default value is 0. </dd></dl>
2039    </td>
2040  </tr>
2041</table>
2042<a class="anchor" name="Ogre_1_1TextureManagera12" doxytag="Ogre::GLTextureManager::setMemoryBudget" ></a><p>
2043<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2044  <tr>
2045    <td class="mdRow">
2046      <table cellpadding="0" cellspacing="0" border="0">
2047        <tr>
2048          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::setMemoryBudget </td>
2049          <td class="md" valign="top">(&nbsp;</td>
2050          <td class="md" nowrap valign="top">size_t&nbsp;</td>
2051          <td class="mdname1" valign="top" nowrap> <em>bytes</em>          </td>
2052          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2053          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2054        </tr>
2055
2056      </table>
2057    </td>
2058  </tr>
2059</table>
2060<table cellspacing=5 cellpadding=0 border=0>
2061  <tr>
2062    <td>
2063      &nbsp;
2064    </td>
2065    <td>
2066
2067<p>
2068Set a limit on the amount of memory this resource handler may use.
2069<p>
2070<dl compact><dt><b>Remarks:</b></dt><dd>If, when asked to load a new resource, the manager believes it will exceed this memory budget, it will temporarily unload a resource to make room for the new one. This unloading is not permanent and the <a class="el" href="classOgre_1_1Resource.html">Resource</a> is not destroyed; it simply needs to be reloaded when next used. </dd></dl>
2071    </td>
2072  </tr>
2073</table>
2074<a class="anchor" name="Ogre_1_1TextureManagera15" doxytag="Ogre::GLTextureManager::unload" ></a><p>
2075<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2076  <tr>
2077    <td class="mdRow">
2078      <table cellpadding="0" cellspacing="0" border="0">
2079        <tr>
2080          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unload </td>
2081          <td class="md" valign="top">(&nbsp;</td>
2082          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
2083          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
2084          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2085          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2086        </tr>
2087
2088      </table>
2089    </td>
2090  </tr>
2091</table>
2092<table cellspacing=5 cellpadding=0 border=0>
2093  <tr>
2094    <td>
2095      &nbsp;
2096    </td>
2097    <td>
2098
2099<p>
2100Unloads a single resource by handle.
2101<p>
2102<dl compact><dt><b>Remarks:</b></dt><dd>Unloaded resources are not removed, they simply free up their memory as much as they can and wait to be reloaded. </dd></dl>
2103<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a> for unloading of resource groups.</dd></dl>
2104    </td>
2105  </tr>
2106</table>
2107<a class="anchor" name="Ogre_1_1TextureManagera14" doxytag="Ogre::GLTextureManager::unload" ></a><p>
2108<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2109  <tr>
2110    <td class="mdRow">
2111      <table cellpadding="0" cellspacing="0" border="0">
2112        <tr>
2113          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unload </td>
2114          <td class="md" valign="top">(&nbsp;</td>
2115          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
2116          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
2117          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2118          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2119        </tr>
2120
2121      </table>
2122    </td>
2123  </tr>
2124</table>
2125<table cellspacing=5 cellpadding=0 border=0>
2126  <tr>
2127    <td>
2128      &nbsp;
2129    </td>
2130    <td>
2131
2132<p>
2133Unloads a single resource by name.
2134<p>
2135<dl compact><dt><b>Remarks:</b></dt><dd>Unloaded resources are not removed, they simply free up their memory as much as they can and wait to be reloaded. </dd></dl>
2136<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a> for unloading of resource groups.</dd></dl>
2137    </td>
2138  </tr>
2139</table>
2140<a class="anchor" name="Ogre_1_1TextureManagera16" doxytag="Ogre::GLTextureManager::unloadAll" ></a><p>
2141<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2142  <tr>
2143    <td class="mdRow">
2144      <table cellpadding="0" cellspacing="0" border="0">
2145        <tr>
2146          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unloadAll </td>
2147          <td class="md" valign="top">(&nbsp;</td>
2148          <td class="md" nowrap valign="top">void&nbsp;</td>
2149          <td class="mdname1" valign="top" nowrap>          </td>
2150          <td class="md" valign="top">&nbsp;)&nbsp;</td>
2151          <td class="md" nowrap><code> [virtual, inherited]</code></td>
2152        </tr>
2153
2154      </table>
2155    </td>
2156  </tr>
2157</table>
2158<table cellspacing=5 cellpadding=0 border=0>
2159  <tr>
2160    <td>
2161      &nbsp;
2162    </td>
2163    <td>
2164
2165<p>
2166Unloads all resources.
2167<p>
2168<dl compact><dt><b>Remarks:</b></dt><dd>Unloaded resources are not removed, they simply free up their memory as much as they can and wait to be reloaded. </dd></dl>
2169<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a> for unloading of resource groups.</dd></dl>
2170    </td>
2171  </tr>
2172</table>
2173<hr><h2>Member Data Documentation</h2>
2174<a class="anchor" name="Ogre_1_1TextureManagerp1" doxytag="Ogre::GLTextureManager::mDefaultNumMipmaps" ></a><p>
2175<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2176  <tr>
2177    <td class="mdRow">
2178      <table cellpadding="0" cellspacing="0" border="0">
2179        <tr>
2180          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagerp1">Ogre::TextureManager::mDefaultNumMipmaps</a><code> [protected, inherited]</code>
2181      </table>
2182    </td>
2183  </tr>
2184</table>
2185<table cellspacing=5 cellpadding=0 border=0>
2186  <tr>
2187    <td>
2188      &nbsp;
2189    </td>
2190    <td>
2191
2192<p>
2193
2194<p>
2195Definition at line <a class="el" href="OgreTextureManager_8h-source.html#l00276">276</a> of file <a class="el" href="OgreTextureManager_8h-source.html">OgreTextureManager.h</a>.    </td>
2196  </tr>
2197</table>
2198<a class="anchor" name="Ogre_1_1GLTextureManagerp0" doxytag="Ogre::GLTextureManager::mGLSupport" ></a><p>
2199<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2200  <tr>
2201    <td class="mdRow">
2202      <table cellpadding="0" cellspacing="0" border="0">
2203        <tr>
2204          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1GLSupport.html">GLSupport</a>&amp; <a class="el" href="classOgre_1_1GLTextureManager.html#Ogre_1_1GLTextureManagerp0">Ogre::GLTextureManager::mGLSupport</a><code> [protected]</code>
2205      </table>
2206    </td>
2207  </tr>
2208</table>
2209<table cellspacing=5 cellpadding=0 border=0>
2210  <tr>
2211    <td>
2212      &nbsp;
2213    </td>
2214    <td>
2215
2216<p>
2217
2218<p>
2219Definition at line <a class="el" href="OgreGLTextureManager_8h-source.html#l00052">52</a> of file <a class="el" href="OgreGLTextureManager_8h-source.html">OgreGLTextureManager.h</a>.    </td>
2220  </tr>
2221</table>
2222<a class="anchor" name="Ogre_1_1TextureManagerp0" doxytag="Ogre::GLTextureManager::mIs32Bit" ></a><p>
2223<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2224  <tr>
2225    <td class="mdRow">
2226      <table cellpadding="0" cellspacing="0" border="0">
2227        <tr>
2228          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagerp0">Ogre::TextureManager::mIs32Bit</a><code> [protected, inherited]</code>
2229      </table>
2230    </td>
2231  </tr>
2232</table>
2233<table cellspacing=5 cellpadding=0 border=0>
2234  <tr>
2235    <td>
2236      &nbsp;
2237    </td>
2238    <td>
2239
2240<p>
2241
2242<p>
2243Definition at line <a class="el" href="OgreTextureManager_8h-source.html#l00275">275</a> of file <a class="el" href="OgreTextureManager_8h-source.html">OgreTextureManager.h</a>.    </td>
2244  </tr>
2245</table>
2246<a class="anchor" name="Ogre_1_1TextureManagerp8" doxytag="Ogre::GLTextureManager::mLoadOrder" ></a><p>
2247<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2248  <tr>
2249    <td class="mdRow">
2250      <table cellpadding="0" cellspacing="0" border="0">
2251        <tr>
2252          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp8">Ogre::ResourceManager::mLoadOrder</a><code> [protected, inherited]</code>
2253      </table>
2254    </td>
2255  </tr>
2256</table>
2257<table cellspacing=5 cellpadding=0 border=0>
2258  <tr>
2259    <td>
2260      &nbsp;
2261    </td>
2262    <td>
2263
2264<p>
2265Loading order relative to other managers, higher is later.
2266<p>
2267
2268<p>
2269Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00356">356</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2270  </tr>
2271</table>
2272<a class="anchor" name="Ogre_1_1TextureManagerp5" doxytag="Ogre::GLTextureManager::mMemoryBudget" ></a><p>
2273<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2274  <tr>
2275    <td class="mdRow">
2276      <table cellpadding="0" cellspacing="0" border="0">
2277        <tr>
2278          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp5">Ogre::ResourceManager::mMemoryBudget</a><code> [protected, inherited]</code>
2279      </table>
2280    </td>
2281  </tr>
2282</table>
2283<table cellspacing=5 cellpadding=0 border=0>
2284  <tr>
2285    <td>
2286      &nbsp;
2287    </td>
2288    <td>
2289
2290<p>
2291
2292<p>
2293Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00348">348</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2294  </tr>
2295</table>
2296<a class="anchor" name="Ogre_1_1TextureManagerp6" doxytag="Ogre::GLTextureManager::mMemoryUsage" ></a><p>
2297<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2298  <tr>
2299    <td class="mdRow">
2300      <table cellpadding="0" cellspacing="0" border="0">
2301        <tr>
2302          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp6">Ogre::ResourceManager::mMemoryUsage</a><code> [protected, inherited]</code>
2303      </table>
2304    </td>
2305  </tr>
2306</table>
2307<table cellspacing=5 cellpadding=0 border=0>
2308  <tr>
2309    <td>
2310      &nbsp;
2311    </td>
2312    <td>
2313
2314<p>
2315
2316<p>
2317Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00349">349</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2318  </tr>
2319</table>
2320<a class="anchor" name="Ogre_1_1TextureManagerp4" doxytag="Ogre::GLTextureManager::mNextHandle" ></a><p>
2321<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2322  <tr>
2323    <td class="mdRow">
2324      <table cellpadding="0" cellspacing="0" border="0">
2325        <tr>
2326          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp4">Ogre::ResourceManager::mNextHandle</a><code> [protected, inherited]</code>
2327      </table>
2328    </td>
2329  </tr>
2330</table>
2331<table cellspacing=5 cellpadding=0 border=0>
2332  <tr>
2333    <td>
2334      &nbsp;
2335    </td>
2336    <td>
2337
2338<p>
2339
2340<p>
2341Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00347">347</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2342  </tr>
2343</table>
2344<a class="anchor" name="Ogre_1_1TextureManagerp3" doxytag="Ogre::GLTextureManager::mResources" ></a><p>
2345<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2346  <tr>
2347    <td class="mdRow">
2348      <table cellpadding="0" cellspacing="0" border="0">
2349        <tr>
2350          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp3">Ogre::ResourceManager::mResources</a><code> [protected, inherited]</code>
2351      </table>
2352    </td>
2353  </tr>
2354</table>
2355<table cellspacing=5 cellpadding=0 border=0>
2356  <tr>
2357    <td>
2358      &nbsp;
2359    </td>
2360    <td>
2361
2362<p>
2363
2364<p>
2365Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00346">346</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2366  </tr>
2367</table>
2368<a class="anchor" name="Ogre_1_1TextureManagerp2" doxytag="Ogre::GLTextureManager::mResourcesByHandle" ></a><p>
2369<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2370  <tr>
2371    <td class="mdRow">
2372      <table cellpadding="0" cellspacing="0" border="0">
2373        <tr>
2374          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp2">Ogre::ResourceManager::mResourcesByHandle</a><code> [protected, inherited]</code>
2375      </table>
2376    </td>
2377  </tr>
2378</table>
2379<table cellspacing=5 cellpadding=0 border=0>
2380  <tr>
2381    <td>
2382      &nbsp;
2383    </td>
2384    <td>
2385
2386<p>
2387
2388<p>
2389Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00345">345</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2390  </tr>
2391</table>
2392<a class="anchor" name="Ogre_1_1TextureManagerp9" doxytag="Ogre::GLTextureManager::mResourceType" ></a><p>
2393<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2394  <tr>
2395    <td class="mdRow">
2396      <table cellpadding="0" cellspacing="0" border="0">
2397        <tr>
2398          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp9">Ogre::ResourceManager::mResourceType</a><code> [protected, inherited]</code>
2399      </table>
2400    </td>
2401  </tr>
2402</table>
2403<table cellspacing=5 cellpadding=0 border=0>
2404  <tr>
2405    <td>
2406      &nbsp;
2407    </td>
2408    <td>
2409
2410<p>
2411String identifying the resource type this manager handles.
2412<p>
2413
2414<p>
2415Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00358">358</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2416  </tr>
2417</table>
2418<a class="anchor" name="Ogre_1_1Singletont0" doxytag="Ogre::GLTextureManager::ms_Singleton" ></a><p>
2419<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2420  <tr>
2421    <td class="mdRow">
2422      <table cellpadding="0" cellspacing="0" border="0">
2423        <tr>
2424          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a> * <a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton</a>&lt; <a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a>  &gt;::<a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a><code> [static, protected, inherited]</code>
2425      </table>
2426    </td>
2427  </tr>
2428</table>
2429<table cellspacing=5 cellpadding=0 border=0>
2430  <tr>
2431    <td>
2432      &nbsp;
2433    </td>
2434    <td>
2435
2436<p>
2437
2438<p>
2439Definition at line <a class="el" href="OgreSingleton_8h-source.html#l00054">54</a> of file <a class="el" href="OgreSingleton_8h-source.html">OgreSingleton.h</a>.    </td>
2440  </tr>
2441</table>
2442<a class="anchor" name="Ogre_1_1TextureManagerp7" doxytag="Ogre::GLTextureManager::mScriptPatterns" ></a><p>
2443<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2444  <tr>
2445    <td class="mdRow">
2446      <table cellpadding="0" cellspacing="0" border="0">
2447        <tr>
2448          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a535">StringVector</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp7">Ogre::ResourceManager::mScriptPatterns</a><code> [protected, inherited]</code>
2449      </table>
2450    </td>
2451  </tr>
2452</table>
2453<table cellspacing=5 cellpadding=0 border=0>
2454  <tr>
2455    <td>
2456      &nbsp;
2457    </td>
2458    <td>
2459
2460<p>
2461Patterns to use to look for scripts if supported (e.g. *.overlay).
2462<p>
2463
2464<p>
2465Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00354">354</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
2466  </tr>
2467</table>
2468<a class="anchor" name="Ogre_1_1GLTextureManagerp1" doxytag="Ogre::GLTextureManager::mWarningTextureID" ></a><p>
2469<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
2470  <tr>
2471    <td class="mdRow">
2472      <table cellpadding="0" cellspacing="0" border="0">
2473        <tr>
2474          <td class="md" nowrap valign="top"> GLuint <a class="el" href="classOgre_1_1GLTextureManager.html#Ogre_1_1GLTextureManagerp1">Ogre::GLTextureManager::mWarningTextureID</a><code> [protected]</code>
2475      </table>
2476    </td>
2477  </tr>
2478</table>
2479<table cellspacing=5 cellpadding=0 border=0>
2480  <tr>
2481    <td>
2482      &nbsp;
2483    </td>
2484    <td>
2485
2486<p>
2487
2488<p>
2489Definition at line <a class="el" href="OgreGLTextureManager_8h-source.html#l00053">53</a> of file <a class="el" href="OgreGLTextureManager_8h-source.html">OgreGLTextureManager.h</a>.
2490<p>
2491Referenced by <a class="el" href="OgreGLTextureManager_8h-source.html#l00042">getWarningTextureID()</a>.    </td>
2492  </tr>
2493</table>
2494<hr>The documentation for this class was generated from the following file:<ul>
2495<li><a class="el" href="OgreGLTextureManager_8h-source.html">OgreGLTextureManager.h</a></ul>
2496<hr>
2497<p>
2498Copyright &copy; 2000-2005 by The OGRE Team<br />
2499<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
2500This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
2501                <!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
2502                <Work rdf:about="">
2503                        <license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
2504        <dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
2505                </Work>
2506                <License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
2507
2508Last modified Sun Feb 12 13:10:44 2006
2509</p>
2510</body>
2511</html>
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